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KeyShot 10 is a leading 3D rendering and animation software developed by 3HTi, designed to provide users with powerful tools for creating stunning visuals of their 3D models. It offers a comprehensive set of features tailored to meet the needs of designers, engineers, and artists alike.
MAXON CINEMA 4D RELEASE 17 AVAILABLE NOW!
Powerful new features like the Take System, optimized motion tracking, completely reworked spline tools and connectivity to the Houdini Engine will be presented at the IBC 2015 in Amsterdam.
Friedrichsdorf, 2. September 2015: Today MAXON announces the immediate availability of Cinema 4D Release 17 (R17), the newest version of its leading 3D software solution for motion graphics, visual effects, visualization and rendering. With outstanding new features for modeling, sculpting, animation and rendering, this new release will help users achieve an even more efficient workflow. The new Take System offers functions above and beyond those of any conventional render layer system and the Houdini Engine connectivity, the versatile Color Chooser and updated import and export functions with new data exchange features all combine to dramatically increase production pipeline performance. Innovative sculpting functions, expanded motion tracking features and completely reworked spline tools enhance the design process for modeling, sculpting and animation for even better results.
Tutorial on Point Cloud Compression and standardisationRufael Mekuria
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The document discusses various 3D animation and modeling workflows and file formats, including OBJ, FBX, Collada, and Alembic formats. It also covers motion capture techniques from low to high budget options as well as cleaning up motion capture data. The document then discusses the free and open source 3D software Blender and its Cycles renderer. It also mentions the Luxrender, Radeon Pro, Unity, and Unreal game engines.
This document describes Geomagic Freeform and Freeform Plus software for 3D modeling and design. It highlights their abilities to combine organic sculpting tools with precision CAD functions for hybrid modeling. Key features include sculpting virtual clay, precise surfaces and edges, internal lattice structures, 3D printing analysis, file import/export, and integration with 3D scanning and rendering software. The document promotes these products as comprehensive solutions for bringing organic and precision designs to reality across industries.
High End Modeling & Imaging with Intel Iris Pro GraphicsIntel® Software
This document summarizes benchmark testing of 3D modeling and design software performance on systems with different GPUs, including Intel Iris Pro graphics. The Intel Iris Pro graphics provided performance on par with higher-end discrete GPUs for a complex 3D model with over 3,000 parts in Autodesk Fusion 360. Iris Pro graphics offer fast performance for 3D workloads while being less expensive than discrete graphics cards. The document also discusses options for deploying 3D modeling software virtually using either NVIDIA GRID or Intel Iris Pro graphics, concluding there are now multiple options available to choose the best solution based on workflow and business needs.
Your Data in Unreal: How to bring your data into real-time environmentsSafe Software
Modern gaming engines and data integration workflows make it possible to experience your 3D datasets in fully immersive environments. This means you can explore and assess virtual buildings, landscapes, and more without having to leave your desk. In this webinar, you’ll learn how to integrate your existing data, like BIM, GIS, and CAD, and bring it into Unreal Engine so anyone can experience it in a real-time environment.
Frostbite Rendering Architecture and Real-time Procedural Shading & Texturing...Johan Andersson
The document discusses procedural shading and texturing techniques used in game engines. It describes the Frostbite game engine which uses procedural generation to create terrain, foliage and other game assets in real-time. Surface shaders are created as graphs and allow procedural definition of material properties. The world renderer handles multi-threaded rendering of game worlds using procedural techniques.
KeyShot 10 is a leading 3D rendering and animation software developed by 3HTi, designed to provide users with powerful tools for creating stunning visuals of their 3D models. It offers a comprehensive set of features tailored to meet the needs of designers, engineers, and artists alike.
MAXON CINEMA 4D RELEASE 17 AVAILABLE NOW!
Powerful new features like the Take System, optimized motion tracking, completely reworked spline tools and connectivity to the Houdini Engine will be presented at the IBC 2015 in Amsterdam.
Friedrichsdorf, 2. September 2015: Today MAXON announces the immediate availability of Cinema 4D Release 17 (R17), the newest version of its leading 3D software solution for motion graphics, visual effects, visualization and rendering. With outstanding new features for modeling, sculpting, animation and rendering, this new release will help users achieve an even more efficient workflow. The new Take System offers functions above and beyond those of any conventional render layer system and the Houdini Engine connectivity, the versatile Color Chooser and updated import and export functions with new data exchange features all combine to dramatically increase production pipeline performance. Innovative sculpting functions, expanded motion tracking features and completely reworked spline tools enhance the design process for modeling, sculpting and animation for even better results.
Tutorial on Point Cloud Compression and standardisationRufael Mekuria
Tutorial on Point Cloud Compression and standardisation given at IEEE VCIP 2017 in december. I provide the techniques for point cloud compression and the designed quality metrics and codecs in my PhD at CWI. I detail the standardisation activity on point cloud compression that I started in 2014 and that started in 2017 involving all mobile device makers like Apple, Huawei, Sony, Samsung and Nokia.
The document discusses various 3D animation and modeling workflows and file formats, including OBJ, FBX, Collada, and Alembic formats. It also covers motion capture techniques from low to high budget options as well as cleaning up motion capture data. The document then discusses the free and open source 3D software Blender and its Cycles renderer. It also mentions the Luxrender, Radeon Pro, Unity, and Unreal game engines.
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Pixel-Lab / Games:EDU / Michel Kripalani / Games Industry Overview and Trendspixellab
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For more information visit:
http://www.pixel-lab.co.uk
http://www.gamesedu.co.uk
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Integra Micro Software Services provides imaging and document management expertise. It was established in 1982 and is headquartered in Bangalore, India with offices worldwide. It has over 20 copyrighted products and 500 person years of experience in research and product development for imaging domains. It has developed various software solutions for tasks like optical character recognition, microfilm scanning, and document management for global customers.
BitSquid Tech: Benefits of a data-driven renderertobias_persson
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Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...AugmentedWorldExpo
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Richard Marks has a background in avionics, robotics, and control theory. He worked at the Aerospace Robotics Lab where he researched visual sensing for underwater robots. He then worked at Teleos Research/Autodesk on real-time optical flow, stereo vision, and people tracking software. Marks now works at Sony developing computer vision libraries and applications for the PlayStation consoles, including creating the initial vision library for PS2 and specifying the EyeToy camera hardware. For PS3, he discusses the vision capabilities including the new PLAYSTATION Eye camera, sample games that use computer vision, and the PS3 Vision SDK.
This document is a resume for Jay A. Garcia, a 3D artist and VR developer with over 20 years of experience. Garcia has extensive experience in 3D animation, rendering, modeling, visual effects, and virtual reality development. Some of his past roles include co-founding a company that developed 360 degree panoramic VR cameras, and working as a senior 3D artist creating architectural visualizations.
This document discusses Adobe's gaming tools and frameworks for cross-platform game development, both currently and looking ahead. It outlines some key frameworks like Starling and Away3D that are integrated into the Adobe Gaming SDK to support 2D and 3D game development. It also mentions upcoming updates to the SDK and frameworks as well as tools for profiling and debugging games across platforms. The document advocates using Adobe's tools to build games now with technologies like Flash and AIR, while preparing for HTML5 game development in the future.
Metodologías de desarrollo de software en GamingGlobant
Contenido:
Game Development
- Understanding
Game Dev en Globant
-Historia
-Tipos de Proyectos/Clientes
-End to End/Full SKU vs EA Game Modes projects
- Algunos títulos en los que Globant trabajó
Orador: CLAUDIO BASTOS
Technical Director @Globant Gaming Studio
Contact: hello@globant.com
The document discusses Unity's efforts to optimize code for WebGL deployment without plugins. It describes how Unity used the emscripten compiler to convert Unity code (written in C++) to asm.js for improved optimization in browsers. It also outlines Unity's development of the IL2CPP technology to convert .NET code like C# to JavaScript. With these approaches, Unity aims to continue supporting WebGL deployment across future versions like it did with previous Web Player versions.
Streaming LiDAR: The Intersection of Geospatial & GamingMerrick & Company
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This document contains a glossary of terms related to video game design. It provides definitions for terms like alpha, beta, demo, gold (in reference to game versions), debugging, automation, collision detection, and others. Each term definition includes a short explanation and link to an online source. For some terms, the document also describes how the term relates to the author's own game production practice, such as releasing different versions to test for bugs.
Dive into the world of advanced CAD modeling with PTC Creo Parametric, the pinnacle of 3D design software. Explore its extensive capabilities, from powerful extensions to precise 2D and 3D modeling tools. Discover how Creo Parametric revolutionizes the engineering and design process, enabling unparalleled creativity and efficiency. Learn more about its features and benefits at 3hti.
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This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Introducing Milvus Lite: Easy-to-Install, Easy-to-Use vector database for you...Zilliz
Join us to introduce Milvus Lite, a vector database that can run on notebooks and laptops, share the same API with Milvus, and integrate with every popular GenAI framework. This webinar is perfect for developers seeking easy-to-use, well-integrated vector databases for their GenAI apps.
Keyshot 2023 Unleashing the Power of Next-Gen 3D Rendering and Animation Software.pdf
1. Tap into KeyShot’s unlimited
performance-scaling power
by networking multiple CPUs
in your organization.
KeyShot
HD
KeyShot
Pro
KeyShot Pro
Floating
KeyShot
Enterprise
$995 $1995 $2995 $3995
CPU-Based Real-Time Ray-Tracing (Product and Interior Mode)
Import 30+ 3D Formats (C4D, Creo, Solidworks, Rhino, Maya and more)
Free CAD Plugins / Live-Linking
Scientifically Accurate Materials (700+ material presets)
Measured Materials / Colors (Axalta, Mold-Tech, Pantone, X-Rite and more)
Cutaway / Scattering Medium (VDB support)
Interactive Label Mapping / Image Textures / Procedural Textures
Cloud Library for Public Online Asset Sharing
Material Templates
Interactive Camera Control ( Depth of Field, Walkthrough, Shift Lens)
HDRI Lighting and Physical Lighting (Area, Point, Spotlight, IES)
Backplate Images / Frontplate Images
Image Styles / Tone-Mapping
Flexible UI / Custom Hotkeys / Workspaces
Save Reminders / Backup Revisions
Animation (Part, Camera, Material, Studio and Deformation Support)
Interactive HDRI Editor / Sun & Sky / Backplate Perspective Matching
Material Graph / Multi-Material
Geometry Shaders (Displace, Flakes, Bubbles)
Model Sets / Studios
Geometry View / Geometry Editor
NURBS Rendering / Re-Tessellate
Render Layers / Render Passes
Region Rendering / Render Queue
Export as ZPR / STL / OBJ / FBX / GLB/ glTF
Real-time VR Viewing / Panoramic Camera (Cube Map, Spherical)
Configurator / Material Ways
Python Scripting
FlexNET Floating License with Borrowing
KeyShotXR - Interactive HTML Output +$1,000 +$1,000 +$1,000
Network Rendering - 32 Cores +$480/yr +$480/yr +$480/yr
Siemens NX Plugin
KeyShot Features
System Requirements: For more information:
• Windows 7, 8, 10 64-bit
• Mac OS X 10.8 or later
• Intel or AMD processor
• 2GB of RAM or greater
• 2 GB HD or more
• OpenGL 2.0
Network Rendering
Download your free trial at keyshot.com/try to see why it is the preferred choice for high quality rendering
and animation at companies such as Fossil, Under Armour, Microsoft, Samsung, and more!
For pricing:
2. FPO
FPO
FPO
FPO
FPO
What is KeyShot?
As a standalone, real-time rendering application
KeyShot makes creating amazing renderings and
animations fast and easy, with support for the widest
number of 3D file formats on both Mac and PC.
Used worldwide by top design professionals and
independent 3D artists, KeyShot is the complete
solution for your 3D visualization needs.
Real-Time Speed
KeyShot’s real-time rendering
allows you to see everything as it
happens. Every change from
materials and lighting to cameras
and animation is seen instantly.
Easy to Use
A drag-and-drop based workflow
makes KeyShot easy to learn in
minutes. The simple interface lets
you save time and focus on design,
while also providing advanced
capabilities for experienced users.
CPU Powered
Compatible with PC and Mac,
KeyShot uses 100% of available
CPU power. No special graphics card
is needed and all CPU power scales
linearly for unmatched performance.
Advanced Lighting
Spherical HDRI environments
make setup easy, while physical lights
provide scientifically accurate
simulation. Visualize scenes with
simple settings that create the most
accurate lighting from studio shots to
the most complex interiors.
Accurate Materials
KeyShot’s scientifically accurate
materials create the highest
quality visuals. Select from an extensive
library of material presets, modify to
customize your own, and browse the
Cloud Library for user generated and
exclusive partner assets.
Efficient Workflow
With support for over 20 native 3D
formats and free plugins for major
CAD applications, KeyShot seamlessly
integrates into your product develop-
ment process from rough design
concept to final production images.
Interactive Content
Easily add animation to engage your
audience with simple turntables,
dynamic exploded views, dramatic
camera paths and much more.
KeyShotXR® brings the advantage
of plugin-free touch enabled
web content to desktops and mobile.
Nils Piirma
Esben Oxholm Putu Swastika
John Seymour
Doug Didia
Domenico Selvarolo
Furio Tedeschi
Hossein Alfideh