This document is a resume for Jay A. Garcia, a 3D artist and VR developer with over 20 years of experience. Garcia has extensive experience in 3D animation, rendering, modeling, visual effects, and virtual reality development. Some of his past roles include co-founding a company that developed 360 degree panoramic VR cameras, and working as a senior 3D artist creating architectural visualizations.
The future of paperless aircraft maintenance. My presentation from the Airline & Aerospace MRO & Operations IT Conference in Bangkok, Thailand on 28th October 2015
A presentation on the future format of film making and Virtual Production Technology.
The film is a larger-than-life canvas that makes heroes and celebrities. Based on the film scale, the team behind a film varies from 5 to 5000 members. Future technologies help creatives explore their potential to the fullest by making films from a home pc or in their indie studios. Thanks to Virtual Production technology that's helping reduce the cost factors and allowing individuals to get scope for making the films. I coined this kind of film as Hybrid Films.
Special regards to companies like Epic Games and Reallusion that are making flexible tools for creatives. The recent launch of MetaHumans is a big leap that shall store our heroes to stay young forever.
Cheers, and welcome to the world of Hybrid Movies, which's going to make a drastic technological change.
Virtual Reality is a new media that is changing the entire digital ecosystem. Here you can find a new way to use VR in your projects. From Marketing to Architecture, from Automotive to Real Estate.
XR and real-time 3D in automotive digital marketing strategies | Visionaries ...Unity Technologies
Augmented reality (AR), virtual reality (VR), and mixed reality (MR) – collectively known as XR – are making inroads in the automotive industry. Join this session led by Visionaries 777, which works with major auto brands like INFINITI, to learn about the range of immersive experiences you can build with Unity to create a better customer experience that results in more engagement and sales.
Speakers:
David Castañeda - Visionaries 777
Frantz Lasorne - Visionaries 777
Session available here: https://youtu.be/WJpeWHGXyms
TouchPico is a tiny HandHeld Projector with an ANDROID OS,it can project on any flat surface.
it can play any content from ANDROID/IOS/WINDOWS devices wirelessly
Full Stack Development (VR, Film, Animation)Igor Boshoer
Have you always wondered what it takes to transition into media technology? Are you fascinated by cinematic VR and storytelling? Today’s feature films and cinematic VR represent a fusion of creativity and technology. It’s the thrill of combining artistic expression with the cutting-edge tech that drives innovation forward. The number of technologists and artists involved on a feature film runs into the hundreds, each playing their own little part in turning the filmmaker’s vision into reality.
In this session we will explore some of the core technology that goes into feature film post production and its application into cinematic VR. How do the frontend and backend stacks look like in a VR studio? What are the tools and technologies that are a “must know” in a production environment? Join us for this behind the scenes look at the exciting world of media technology.
Speaker: Igor Boshoer
The future of paperless aircraft maintenance. My presentation from the Airline & Aerospace MRO & Operations IT Conference in Bangkok, Thailand on 28th October 2015
A presentation on the future format of film making and Virtual Production Technology.
The film is a larger-than-life canvas that makes heroes and celebrities. Based on the film scale, the team behind a film varies from 5 to 5000 members. Future technologies help creatives explore their potential to the fullest by making films from a home pc or in their indie studios. Thanks to Virtual Production technology that's helping reduce the cost factors and allowing individuals to get scope for making the films. I coined this kind of film as Hybrid Films.
Special regards to companies like Epic Games and Reallusion that are making flexible tools for creatives. The recent launch of MetaHumans is a big leap that shall store our heroes to stay young forever.
Cheers, and welcome to the world of Hybrid Movies, which's going to make a drastic technological change.
Virtual Reality is a new media that is changing the entire digital ecosystem. Here you can find a new way to use VR in your projects. From Marketing to Architecture, from Automotive to Real Estate.
XR and real-time 3D in automotive digital marketing strategies | Visionaries ...Unity Technologies
Augmented reality (AR), virtual reality (VR), and mixed reality (MR) – collectively known as XR – are making inroads in the automotive industry. Join this session led by Visionaries 777, which works with major auto brands like INFINITI, to learn about the range of immersive experiences you can build with Unity to create a better customer experience that results in more engagement and sales.
Speakers:
David Castañeda - Visionaries 777
Frantz Lasorne - Visionaries 777
Session available here: https://youtu.be/WJpeWHGXyms
TouchPico is a tiny HandHeld Projector with an ANDROID OS,it can project on any flat surface.
it can play any content from ANDROID/IOS/WINDOWS devices wirelessly
Full Stack Development (VR, Film, Animation)Igor Boshoer
Have you always wondered what it takes to transition into media technology? Are you fascinated by cinematic VR and storytelling? Today’s feature films and cinematic VR represent a fusion of creativity and technology. It’s the thrill of combining artistic expression with the cutting-edge tech that drives innovation forward. The number of technologists and artists involved on a feature film runs into the hundreds, each playing their own little part in turning the filmmaker’s vision into reality.
In this session we will explore some of the core technology that goes into feature film post production and its application into cinematic VR. How do the frontend and backend stacks look like in a VR studio? What are the tools and technologies that are a “must know” in a production environment? Join us for this behind the scenes look at the exciting world of media technology.
Speaker: Igor Boshoer
Lions, Tigers & Friends: Legal Issues in the Social Media Sandbox! Francine W...Francine Ward
Social Media Attorney, Francine Ward, discusses several landmines when it comes to social media in a corporate environment. She discusses having and enforcing a social media policy, copyright law, and a variety of other topics that all corporations should avoid and be mindful of when it comes to their presence (and employees presence) online.
Ahwatukee CoC Market Research for Entrepreneurs Presentation 11_19_14Mark Goldstein
Mark Goldstein of International Research Center presented an updated version of his Market Research for Entrepreneurs presentation to the Ahwatukee Chamber of Commerce on Wednesday, November 19, 2014 in Phoenix, AZ. It focused on easy, low-cost ways to evaluate your target market, identify emerging trends, and anticipate competition and covered market research vs. business intelligence, identifying your value chain and influencers, Internet searching tips & tricks, the deep web and dark web, industrial-strength databases, data analysis & actionable intelligence, dashboards for real-time monitoring, the advent & implications of big data, the developing Internet of Things, social media strategies & metrics, and venture capital/crowdfunding sources.
Annie's Mac & Cheese Advertising CampaignRebecca Long
During the course of our Advertising class at Ithaca College, students were asked to create a full fledged advertising campaign for an organization of their choice.
Let’s be honest, information is to be found everywhere – as it always has. So, it should come as no surprise that information architecture has also been around since the dawn of time. This is often forgotten in our enthusiasm for electronic media. I hope to make you think more about what makes a good information architect and what pitfalls we should avoid.
This was my closing keynote at World Information Architecture Day (WIAD) in Ghent, Belgium.
RADIOSS, 27 years of past evolution and futureAltair
In the seventies crash simulations in automotive, helicopter & plane industries were done at the concept phase with implicit nonlinear code using beam and spring models. At the same time high speed impacts were solved with finite difference codes with explicit time integration. In the eighties it took several years for the automotive engineers to validate and accept explicit codes to solve car crashes. This was made possible thanks to the power of CRAY vector computers. In the nineties crash became a Computer Aided Engineering (CAE) driven design process in the automotive industry. Simulation driven design process allows design engineers to test many alternatives at a fraction of prototype test cost. Today explicit code is standard for crash simulation and this paper describes the past evolution of the method in the RADIOSS code. In the nineties RADIOSS was successfully applied to stamping and manufacturing processes, implicit time integration was introduced to speed-up quasi static analysis and to performed elastic return or gravity setting using the same code. From the beginning an Arbitrary Lagrange Euler (ALE) integration scheme was built in RADIOSS allowing to solve several Fluid Structure Interaction (FSI) problems. RADIOSS is today a general purpose non-linear finite element code with several applications in automotive, aerospace, defense, nuclear, civil engineering and consumer goods industries.
Speakers
Francis Arnaudeau, Altair France
Pan African Global Trade & Investment Conference Proposal by Startup EliteMarkus Biegel
Startup Elite's modified proposal for the Pan African Global Trade & Investment Conference. For more proposals and information about our consulting services at Startup Elite please visit www.StartupElite.com
Lions, Tigers & Friends: Legal Issues in the Social Media Sandbox! Francine W...Francine Ward
Social Media Attorney, Francine Ward, discusses several landmines when it comes to social media in a corporate environment. She discusses having and enforcing a social media policy, copyright law, and a variety of other topics that all corporations should avoid and be mindful of when it comes to their presence (and employees presence) online.
Ahwatukee CoC Market Research for Entrepreneurs Presentation 11_19_14Mark Goldstein
Mark Goldstein of International Research Center presented an updated version of his Market Research for Entrepreneurs presentation to the Ahwatukee Chamber of Commerce on Wednesday, November 19, 2014 in Phoenix, AZ. It focused on easy, low-cost ways to evaluate your target market, identify emerging trends, and anticipate competition and covered market research vs. business intelligence, identifying your value chain and influencers, Internet searching tips & tricks, the deep web and dark web, industrial-strength databases, data analysis & actionable intelligence, dashboards for real-time monitoring, the advent & implications of big data, the developing Internet of Things, social media strategies & metrics, and venture capital/crowdfunding sources.
Annie's Mac & Cheese Advertising CampaignRebecca Long
During the course of our Advertising class at Ithaca College, students were asked to create a full fledged advertising campaign for an organization of their choice.
Let’s be honest, information is to be found everywhere – as it always has. So, it should come as no surprise that information architecture has also been around since the dawn of time. This is often forgotten in our enthusiasm for electronic media. I hope to make you think more about what makes a good information architect and what pitfalls we should avoid.
This was my closing keynote at World Information Architecture Day (WIAD) in Ghent, Belgium.
RADIOSS, 27 years of past evolution and futureAltair
In the seventies crash simulations in automotive, helicopter & plane industries were done at the concept phase with implicit nonlinear code using beam and spring models. At the same time high speed impacts were solved with finite difference codes with explicit time integration. In the eighties it took several years for the automotive engineers to validate and accept explicit codes to solve car crashes. This was made possible thanks to the power of CRAY vector computers. In the nineties crash became a Computer Aided Engineering (CAE) driven design process in the automotive industry. Simulation driven design process allows design engineers to test many alternatives at a fraction of prototype test cost. Today explicit code is standard for crash simulation and this paper describes the past evolution of the method in the RADIOSS code. In the nineties RADIOSS was successfully applied to stamping and manufacturing processes, implicit time integration was introduced to speed-up quasi static analysis and to performed elastic return or gravity setting using the same code. From the beginning an Arbitrary Lagrange Euler (ALE) integration scheme was built in RADIOSS allowing to solve several Fluid Structure Interaction (FSI) problems. RADIOSS is today a general purpose non-linear finite element code with several applications in automotive, aerospace, defense, nuclear, civil engineering and consumer goods industries.
Speakers
Francis Arnaudeau, Altair France
Pan African Global Trade & Investment Conference Proposal by Startup EliteMarkus Biegel
Startup Elite's modified proposal for the Pan African Global Trade & Investment Conference. For more proposals and information about our consulting services at Startup Elite please visit www.StartupElite.com
Hacking for Salone: Drone Races - Di Saverio; Lippolis - Codemotion Milan 2016Codemotion
This year for the Salone del Mobile at frog, we came up with a funky experiment, based on Drones, Android, and VR. In this talk, your hosts will walk you through our Drone Race experiment, touching topics like real-time computer vision, reactive programming for mobile, indoor positioning and (wheeled) Drones hacking. The variety and complexity of these topics is equal to its coolness though, so you may be puzzled asking yourself: "Where do I start?" We will share experiences and lots of code, so that you can start right away.
Today we are going to discuss about different types of 2D software and its implementation.
2D software allows the artist to create character movement in two-dimensional space.
A 2D animated character can move up, down, left and right but cannot move toward or away from the viewer.
Published July 26th, 2017
A slightly edited version of the Wearables slide deck.
Presented to entire Liquid Studio Team as part of the weekly studio sessions.
Accenture | Liquid Studio
Wearables Team
Summer 2016 Intern
---
FVCproductions
https://fvcproductions.com
The presentation summarizes the process and results of a marker-based Augmented Reality pilot project implemented using open source software, e.g. FLARToolKit.
iJam matching program for Singapore-based entrepreneurs who are interested to join and take a lead in core-tech startups. If you are not based in Singapore and have experience in specifi
1. Jay A. Garcia 3D Artist / VFX Animator
5400 Preston Oaks Rd. / APT 3050 / DALLAS, TX 75254
smartjoyfrag@yahoo.com Tel: (469) 231-1180
Summary Cinema4d Generalist that can take a project from beginning to end. Self-motivated and comfortable
meeting tight deadlines.
Over 20 years of experience with 3D Animation /Rendering, 15 years professional production
experience
Excellent problem solving skills and strong background in programming.
State of the Art Virtual Reality Developer
Work Experience
USA 01/2014 - 2016 Co-founder of OtherTECH, Hardware and Software engineering of a Stereoscopic 360 Degree
Panoramic Camera ( Dallas, TX )
Lucid 3D -Virtual Reality Engine ( Gaming and Architectural Visualization ) for Oculus Rift and
Samsung Gear VR
USA 01/2006 - 12/2013 Senior 3D Artist at Latimundo LLC, Dallas, TX
3D Architectual Visualisation, 3D Rendring, Modeling and Animation, Green Screen, Visual Effects.
Core Software Developer and Administrator for proprietary Remote Render Farm ( RenderTITAN.com )
Contact: Mark Alameel, Tel: (214) 668-8940
Email: malameel@msn.com
USA 2005 Relocated to Houston, TX.
Various modeling of historical buildings for a History Channel Documentary.
Client: RabbitAnimation.com / 44 BLUE Productions.
Germany 1998 - 2004 Co-owner and founder of MEDIENBUNKER in Bamberg-Germany.
Many post-productions as subcontractor for advertising agencies and video production companies.
Various in-house productions such as Promos, Visualisations, Broadcast Motion Designs, Commercials,
Digital Visual Effects for Music Videos,
Complete Music Video Productions including HD 24P shooting, Bluescreen Keying, Compositing and
Visual FX.
In-House development of plugins and scripting solutions for Cinema4D.
Signed Non-Disclosure Agreement with MAXON Computer to access the latest Cinema4D beta versions
2. and release candidates m_tillmann@maxon.net Product Manager
Germany 2004 Freelance project for BALZERS Liechtenstein: "DQR". Multimedia Application to Control the were out
of coated tools.
Freelance project for Diehl Luftfahrt Elektronik : "DLE Sunrise" for Exhibition / Trade Show. 3D
Animation of changing light conditions and color moods in aircraft cabin lighting.
Freelance project for for AVA Studios: ROBOTS Official Titlesong for German-speaking countries
"From Zero to Hero" MusicVideo performed by Sarah Connor. I recreated some of the enviroments and
props of the original sets from Robots.
Smartjoy FRAG development ( see Hardware Developments ).
Germany 1997 Unpaid position as Junior 3D Animator at Sign-Design Medienhaus in Pettstadt. Alias PowerAnimator
on SiliconGraphics Indigo 3D-Workstation.
Email: info@sign-design.de
Germany 1993 - 1997 Sideline / freelance work using Autodesk 3D Studio ( DOS ) R3 -R4.
Design classes at the local V.H.S. Volks Hochschule ( Practical School )
http://www.vhs-bamberg.de
Computer Skills
Cinema4D XL5 - R15 all Modules ( AdvancedRenderer, Dynamics, Clothilde - Cloth simulation,
Thinking Particles, MoGraph, Pyrocluster )
C4D Hair, Shave and a Haircut
BOUJOU - 3D Camera Tracking
BodyPaint 3D
Organica
RealFlow
Retimer
Ultimatte AdvantEdge, Chroma Keying
Adobe After Effects / Adobe Photoshop / Adobe Premiere
Unity 5
Skills
3D Modeling / Animation / Lighting / Rendering
3. Realtime Interactive Graphics ( Unity Engine )
Dynamics / Physics Simulation ( Ridgid and Softbody )
Fluid Simulation
Cloth Simulation
Rigging
Normal Mapping ( Normal Distribution Mapping )
3D Tracking / Match Moving ( Automatic and rotoscope matching by hand )
Compositing / Keying
Digital Imaging
Interactive Multimedia Design
3D Printing ( Stereolithography, Fused Deposition Modeling )
Programming Skills
Cinema4D C.O.F.F.E.E. Scripts / Cinema4D EXpresso Nodes / Cinema4D C++ SDK Plugin
Development / Shader
Adobe Director 11.5 Multimedia and Application Development ( Lingo / Action Script )
Microchip 8/16-bit Microcontroller Development ( Assember and C )
Commercial Cinema4D-Plugins Delveloped
SuperNurbs ( Modeling Plugin, Vertex Weighted HyperNurbs )
SoftRadiosiy ( Fast indirect lighting / Radiosity simulation )
CineFader ( Animation Plugin, Easy and fast slider based animation system )
StarBlur ( Animation Expression, Perfect motionblured stars )
Programming Languages
Assembler
C, C++, C#,PICC
Cinema4D C.O.F.F.E.E.
Cinema4D EXpresso
Macromedia Lingo / Action Script
Software / Hardware Develpments
Inventor / Programmer : SmartJoy FRAG Mouse / Keyboard adapter for XBOX and Playstation2.
" SmartJoy® FRAG™ is a unique adapter that allows you to connect standard PS/2 compatible mice and
keyboards to your PlayStation®2 or Xbox® console.
4. Massproduction and wholesale by LikSang.com ( Hong Kong ).
http://www.lik-sang.com/info.php category=83&products_id=5438
Dynamic Remote Head
I developed a camera pan/tilt remote head that is controlable with a standard computer mouse instead
of a stick to drive the motor interface.
The control software includes a dynamic simulation of weight, acceleration and damping. Very easy to
handle and extremely smooth rotation.
Clients (Germany)
AVA Studios GmbH, Nuremberg, Berlin
CargoLifter GmbH & Co. KG, Berlin
Diehl Luftfahrt Elektronik GmbH (DLE), Nuremberg
Drakkar Entertainment GmbH (BMG), Frankfurt
Euromicron AG, Frankfurt
Balzers AG, Bingen / Balzers Headquarters, Lichtenstein
Bellaphon Records GmbH & Co.KG, Frankfurt
BROSE Germany, Bamberg
Kuhn GmbH (Frilus), Scheßlitz
Oberfranken Automotive ( OfraCar ), Bayreuth
PROTOTYP-Werke GmbH, Zell am Harmersbach
ST. Jude Mediacal, Nuremberg
SIEMENS AG (Med, A&D), Nuremberg
SKF GmbH, Sweinfurt
Sony BMG Germany, Munich
Warptec Software GmbH, Bamberg
Clients (USA)
Balzers, Inc. Amherst, NY
44 BLUE Productions Los Angeles, CA
Latimundo, Dallas TX
Jefferson Dental Clinics, Dallas TX
Univision, Dallas TX
Luna De Noche, Dallas TX