In this session you will learn:
Threads
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
This document discusses synchronization in multi-threaded programs. It covers monitors, which are used as mutually exclusive locks to synchronize access to shared resources. The synchronized keyword in Java can be used in two ways - by prefixing it to a method header, or by synchronizing an object within a synchronized statement. Examples are provided to demonstrate synchronization issues without locking, and how to resolve them by using the synchronized keyword in methods or on objects.
This document discusses Java threads and related concepts like thread states, priorities, synchronization, and inter-thread communication. It covers the two main ways to create threads in Java - by extending the Thread class or implementing the Runnable interface. Synchronization techniques like using synchronized methods and blocks are presented to prevent race conditions when multiple threads access shared resources. Finally, inter-thread communication methods like wait() and notify() from the Object class are introduced.
Threads allow programs to execute multiple tasks simultaneously. In Java, threads are lightweight processes that exist within a process and share its resources. The key benefits of multithreading include taking advantage of multiprocessor systems and simplifying programming models. However, multithreading also introduces risks like race conditions and deadlocks that must be addressed through synchronization and thread safety.
The document discusses multithreading concepts like concurrency and threading, how to create and control threads including setting priorities and states, and how to safely share resources between threads using synchronization, locks, and wait/notify methods to avoid issues like deadlocks. It also covers deprecated thread methods and increased threading support in JDK 1.5.
The document discusses the thread model of Java. It states that all Java class libraries are designed with multithreading in mind. Java uses threads to enable asynchronous behavior across the entire system. Once started, a thread can be suspended, resumed, or stopped. Threads are created by extending the Thread class or implementing the Runnable interface. Context switching allows switching between threads by yielding control voluntarily or through prioritization and preemption. Synchronization is needed when threads access shared resources using monitors implicit to each object. Threads communicate using notify() and wait() methods.
Processes and Threads, Runnable Interface and Thread Class Thread Objects, Defining and Starting a Thread, Pausing Execution with Sleep, Interrupts, Thread States, Joins, Synchronization
Advanced Introduction to Java Multi-Threading - Full (chok)choksheak
Designed for the beginning Java developer to grasp advanced Java multi-threading concepts quickly. Talks mainly about the Java Memory Model and the Concurrent Utilities. This presentation is Java-specific and we intentionally omit general non-Java-specific details, such as hardware architecture, OS, native threads, algorithms, and general software design principles etc.
- Java threads allow for multithreaded and parallel execution where different parts of a program can run simultaneously.
- There are two main ways to create a Java thread: extending the Thread class or implementing the Runnable interface.
- To start a thread, its start() method must be called rather than run(). Calling run() results in serial execution rather than parallel execution of threads.
- Synchronized methods use intrinsic locks on objects to allow only one thread to execute synchronized code at a time, preventing race conditions when accessing shared resources.
This document discusses synchronization in multi-threaded programs. It covers monitors, which are used as mutually exclusive locks to synchronize access to shared resources. The synchronized keyword in Java can be used in two ways - by prefixing it to a method header, or by synchronizing an object within a synchronized statement. Examples are provided to demonstrate synchronization issues without locking, and how to resolve them by using the synchronized keyword in methods or on objects.
This document discusses Java threads and related concepts like thread states, priorities, synchronization, and inter-thread communication. It covers the two main ways to create threads in Java - by extending the Thread class or implementing the Runnable interface. Synchronization techniques like using synchronized methods and blocks are presented to prevent race conditions when multiple threads access shared resources. Finally, inter-thread communication methods like wait() and notify() from the Object class are introduced.
Threads allow programs to execute multiple tasks simultaneously. In Java, threads are lightweight processes that exist within a process and share its resources. The key benefits of multithreading include taking advantage of multiprocessor systems and simplifying programming models. However, multithreading also introduces risks like race conditions and deadlocks that must be addressed through synchronization and thread safety.
The document discusses multithreading concepts like concurrency and threading, how to create and control threads including setting priorities and states, and how to safely share resources between threads using synchronization, locks, and wait/notify methods to avoid issues like deadlocks. It also covers deprecated thread methods and increased threading support in JDK 1.5.
The document discusses the thread model of Java. It states that all Java class libraries are designed with multithreading in mind. Java uses threads to enable asynchronous behavior across the entire system. Once started, a thread can be suspended, resumed, or stopped. Threads are created by extending the Thread class or implementing the Runnable interface. Context switching allows switching between threads by yielding control voluntarily or through prioritization and preemption. Synchronization is needed when threads access shared resources using monitors implicit to each object. Threads communicate using notify() and wait() methods.
Processes and Threads, Runnable Interface and Thread Class Thread Objects, Defining and Starting a Thread, Pausing Execution with Sleep, Interrupts, Thread States, Joins, Synchronization
Advanced Introduction to Java Multi-Threading - Full (chok)choksheak
Designed for the beginning Java developer to grasp advanced Java multi-threading concepts quickly. Talks mainly about the Java Memory Model and the Concurrent Utilities. This presentation is Java-specific and we intentionally omit general non-Java-specific details, such as hardware architecture, OS, native threads, algorithms, and general software design principles etc.
- Java threads allow for multithreaded and parallel execution where different parts of a program can run simultaneously.
- There are two main ways to create a Java thread: extending the Thread class or implementing the Runnable interface.
- To start a thread, its start() method must be called rather than run(). Calling run() results in serial execution rather than parallel execution of threads.
- Synchronized methods use intrinsic locks on objects to allow only one thread to execute synchronized code at a time, preventing race conditions when accessing shared resources.
- Threads are lightweight processes that can be executed concurrently within a process to improve responsiveness and resource utilization.
- Threads share the same memory as the process they belong to, making communication between threads cheaper than between processes.
- The main() method represents the initial thread when a Java program starts. Additional threads can be created by extending the Thread class or implementing the Runnable interface.
Threads allow programs to perform multiple tasks concurrently. A thread is a single sequence of execution within a program. Multithreading refers to multiple threads running within a single program. Threads share program resources but have their own call stack and local variables. Threads are created by extending the Thread class or implementing the Runnable interface. Synchronization is needed when multiple threads access shared resources concurrently to prevent race conditions. The wait() and notify() methods enable threads to cooperate by pausing and resuming execution.
Threads allow concurrent execution of code in Java. Each thread shares the memory of the process but must carefully control access to shared resources to avoid inconsistencies. Creating a thread involves extending the Thread class and overriding the run() method. Threads have a lifecycle and priority levels that can be set. Synchronization is used to protect access to code and data shared across threads through locking and wait/notify methods to coordinate producer-consumer communication between threads. Deadlocks can occur if multiple threads attempt to lock resources in different orders.
This document provides an introduction to concurrency in Java programming. It discusses modifying a word counting program to run in parallel using threads. It covers thread safety, critical sections, synchronized blocks and methods, lock objects, and other concurrency concepts in Java like volatile fields and deadlocks. The document uses examples to illustrate how to design thread-safe classes and properly synchronize access to shared resources between multiple threads.
Learning Java 3 – Threads and Synchronizationcaswenson
This document provides an overview of threads and synchronization in Java. It discusses how to create threads by implementing Runnable or extending Thread, how to start and stop threads, and useful thread methods like sleep and yield. It explains the need for synchronization when multiple threads access shared resources and can step on each other. Synchronization is achieved using locks on objects, synchronized methods, and wait/notify calls on objects. More advanced synchronization mechanisms introduced in Java 5 like ReentrantLock and Condition variables are also briefly mentioned.
This document provides an overview of multithreading and thread synchronization in Java. It discusses that multithreading allows executing multiple threads simultaneously and threads are lightweight subprocesses that share a common memory area. It then covers thread life cycle states, advantages of multithreading, synchronization techniques like synchronized methods and blocks, and inter-thread communication methods like wait(), notify(), and notifyAll().
This document introduces multi-threading in Java. It discusses that threads allow a program to have multiple paths of execution. Threads can be created by extending the Thread class or implementing the Runnable interface. The key method for threads is run, which contains the logic to be executed. The document covers starting threads, potential problems with threads accessing shared resources, and techniques for thread synchronization like synchronized methods, waits and notifies.
This document provides information on processes, threads, concurrency, and parallelism in Java. It discusses that processes have separate memory spaces while threads within the same process share memory. It describes how to create threads by extending Thread or implementing Runnable. It also covers thread states, scheduling, priorities, and daemon threads.
Threads : Single and Multitasking, Creating and terminating the thread, Single and Multi tasking
using threads, Deadlock of threads, Thread communication.
Java Multi Threading Concept
By N.V.Raja Sekhar Reddy
www.technolamp.co.in
Want more...
Like us @ https://www.facebook.com/Technolamp.co.in
subscribe videos @ http://www.youtube.com/user/nvrajasekhar
This document discusses inter-thread communication methods like wait() and notify() that allow threads to synchronize access to shared resources. It describes the producer-consumer problem that can occur when threads access a shared buffer without synchronization. It provides examples of incorrect and correct implementations of the producer-consumer pattern using wait(), notify(), and synchronization to allow a producer thread to add items to a buffer while a consumer thread removes items.
This document provides an overview of Java concurrency and thread synchronization. It discusses synchronizing methods, arranging independent attributes, using conditions, synchronizing with locks, read/write locks, lock fairness, and multiple conditions. Examples include synchronizing access to bank accounts, cinema ticket sales, a producer-consumer problem, and a print queue simulation. Key synchronization mechanisms in Java include the synchronized keyword, Lock interface, and Condition interface.
The document discusses multi-threading in Java. It defines multi-threading as allowing multiple threads within a process to execute concurrently. It explains that threads share resources of the process but have their own call stacks and program counters. The document outlines the life cycle of a thread in Java and describes how to create threads by implementing the Runnable interface or extending the Thread class. It provides examples of creating and running threads concurrently in Java.
Java Performance, Threading and Concurrent Data StructuresHitendra Kumar
The document discusses Java performance and threading. It provides an overview of performance concepts, the performance process, and measurement techniques like benchmarking and profiling. It also covers key threading concepts like thread states, synchronization, and how to share data across threads using synchronized methods, objects, and wait/notify.
Lecture 10 from the IAG0040 Java course in TTÜ.
See the accompanying source code written during the lectures: https://github.com/angryziber/java-course
Java concurrency allows applications to make use of multiple processors and handle asynchronous operations through the use of threads. While concurrency provides benefits like improved performance, it also introduces risks like race conditions and deadlocks if threads access shared resources unsafely. The Java threading APIs provide tools for safely managing concurrent operations through mechanisms like synchronization, locks, and concurrent collections.
Multithreading is the ability of a program or an
operating system process to manage its use by
more than one user at a time and to even manage
multiple requests by the same user without
having to have multiple copies of the
programming running in the computer.
This document discusses Java threads. It defines threads as portions of a program that can execute concurrently, allowing tasks to be performed in parallel like downloading a file while playing video. There are two main ways to create threads in Java: by extending the Thread class or implementing the Runnable interface. The life cycle of a thread involves states like ready, running, blocked, waiting, and dead. Thread priorities and scheduling determine which ready threads get processor time.
This document discusses threads and multithreading. It defines a thread as the smallest sequence of instructions that can be managed independently, and notes that multithreading allows a program to manage multiple tasks concurrently. Benefits of multithreading include improved responsiveness, faster execution on multi-core CPUs, lower resource usage, better system utilization, simplified communication between threads, and enabling parallelization. Challenges with multithreading include synchronization between threads accessing shared data and resources, and the risk that a misbehaving thread can crash the entire process. The document provides examples of creating threads in Java using the Runnable interface and by extending the Thread class.
This document discusses concepts related to threads and concurrency in Java. It begins by defining processes and threads, explaining that processes contain threads. It then covers key threading concepts like thread pools, synchronization, and data management between threads. The document provides examples of why threads are used and best practices for writing threaded code in Java. It also discusses common threading issues like deadlocks and race conditions and how to avoid them.
Multithreading in Java allows executing multiple threads simultaneously by using lightweight subprocesses called threads that can perform tasks in parallel. Threads share the same memory area, making context switching faster than multiprocessing. This allows tasks to be performed together, improving performance over single-threaded processes. Common uses of multithreading include games, animations, and achieving responsiveness in applications.
This document discusses threads in Java programming. It defines threads as the smallest unit of program execution that can be scheduled independently. The key points covered are:
- Threads are represented by the Thread class in Java and allow for multithreaded programming.
- A thread can be created by extending the Thread class or implementing the Runnable interface.
- The life cycle of a thread includes states like new, runnable, running, blocked, and dead.
- Synchronization techniques like wait(), notify(), and synchronized blocks are used for inter-thread communication and coordination.
- Threads are lightweight processes that can be executed concurrently within a process to improve responsiveness and resource utilization.
- Threads share the same memory as the process they belong to, making communication between threads cheaper than between processes.
- The main() method represents the initial thread when a Java program starts. Additional threads can be created by extending the Thread class or implementing the Runnable interface.
Threads allow programs to perform multiple tasks concurrently. A thread is a single sequence of execution within a program. Multithreading refers to multiple threads running within a single program. Threads share program resources but have their own call stack and local variables. Threads are created by extending the Thread class or implementing the Runnable interface. Synchronization is needed when multiple threads access shared resources concurrently to prevent race conditions. The wait() and notify() methods enable threads to cooperate by pausing and resuming execution.
Threads allow concurrent execution of code in Java. Each thread shares the memory of the process but must carefully control access to shared resources to avoid inconsistencies. Creating a thread involves extending the Thread class and overriding the run() method. Threads have a lifecycle and priority levels that can be set. Synchronization is used to protect access to code and data shared across threads through locking and wait/notify methods to coordinate producer-consumer communication between threads. Deadlocks can occur if multiple threads attempt to lock resources in different orders.
This document provides an introduction to concurrency in Java programming. It discusses modifying a word counting program to run in parallel using threads. It covers thread safety, critical sections, synchronized blocks and methods, lock objects, and other concurrency concepts in Java like volatile fields and deadlocks. The document uses examples to illustrate how to design thread-safe classes and properly synchronize access to shared resources between multiple threads.
Learning Java 3 – Threads and Synchronizationcaswenson
This document provides an overview of threads and synchronization in Java. It discusses how to create threads by implementing Runnable or extending Thread, how to start and stop threads, and useful thread methods like sleep and yield. It explains the need for synchronization when multiple threads access shared resources and can step on each other. Synchronization is achieved using locks on objects, synchronized methods, and wait/notify calls on objects. More advanced synchronization mechanisms introduced in Java 5 like ReentrantLock and Condition variables are also briefly mentioned.
This document provides an overview of multithreading and thread synchronization in Java. It discusses that multithreading allows executing multiple threads simultaneously and threads are lightweight subprocesses that share a common memory area. It then covers thread life cycle states, advantages of multithreading, synchronization techniques like synchronized methods and blocks, and inter-thread communication methods like wait(), notify(), and notifyAll().
This document introduces multi-threading in Java. It discusses that threads allow a program to have multiple paths of execution. Threads can be created by extending the Thread class or implementing the Runnable interface. The key method for threads is run, which contains the logic to be executed. The document covers starting threads, potential problems with threads accessing shared resources, and techniques for thread synchronization like synchronized methods, waits and notifies.
This document provides information on processes, threads, concurrency, and parallelism in Java. It discusses that processes have separate memory spaces while threads within the same process share memory. It describes how to create threads by extending Thread or implementing Runnable. It also covers thread states, scheduling, priorities, and daemon threads.
Threads : Single and Multitasking, Creating and terminating the thread, Single and Multi tasking
using threads, Deadlock of threads, Thread communication.
Java Multi Threading Concept
By N.V.Raja Sekhar Reddy
www.technolamp.co.in
Want more...
Like us @ https://www.facebook.com/Technolamp.co.in
subscribe videos @ http://www.youtube.com/user/nvrajasekhar
This document discusses inter-thread communication methods like wait() and notify() that allow threads to synchronize access to shared resources. It describes the producer-consumer problem that can occur when threads access a shared buffer without synchronization. It provides examples of incorrect and correct implementations of the producer-consumer pattern using wait(), notify(), and synchronization to allow a producer thread to add items to a buffer while a consumer thread removes items.
This document provides an overview of Java concurrency and thread synchronization. It discusses synchronizing methods, arranging independent attributes, using conditions, synchronizing with locks, read/write locks, lock fairness, and multiple conditions. Examples include synchronizing access to bank accounts, cinema ticket sales, a producer-consumer problem, and a print queue simulation. Key synchronization mechanisms in Java include the synchronized keyword, Lock interface, and Condition interface.
The document discusses multi-threading in Java. It defines multi-threading as allowing multiple threads within a process to execute concurrently. It explains that threads share resources of the process but have their own call stacks and program counters. The document outlines the life cycle of a thread in Java and describes how to create threads by implementing the Runnable interface or extending the Thread class. It provides examples of creating and running threads concurrently in Java.
Java Performance, Threading and Concurrent Data StructuresHitendra Kumar
The document discusses Java performance and threading. It provides an overview of performance concepts, the performance process, and measurement techniques like benchmarking and profiling. It also covers key threading concepts like thread states, synchronization, and how to share data across threads using synchronized methods, objects, and wait/notify.
Lecture 10 from the IAG0040 Java course in TTÜ.
See the accompanying source code written during the lectures: https://github.com/angryziber/java-course
Java concurrency allows applications to make use of multiple processors and handle asynchronous operations through the use of threads. While concurrency provides benefits like improved performance, it also introduces risks like race conditions and deadlocks if threads access shared resources unsafely. The Java threading APIs provide tools for safely managing concurrent operations through mechanisms like synchronization, locks, and concurrent collections.
Multithreading is the ability of a program or an
operating system process to manage its use by
more than one user at a time and to even manage
multiple requests by the same user without
having to have multiple copies of the
programming running in the computer.
This document discusses Java threads. It defines threads as portions of a program that can execute concurrently, allowing tasks to be performed in parallel like downloading a file while playing video. There are two main ways to create threads in Java: by extending the Thread class or implementing the Runnable interface. The life cycle of a thread involves states like ready, running, blocked, waiting, and dead. Thread priorities and scheduling determine which ready threads get processor time.
This document discusses threads and multithreading. It defines a thread as the smallest sequence of instructions that can be managed independently, and notes that multithreading allows a program to manage multiple tasks concurrently. Benefits of multithreading include improved responsiveness, faster execution on multi-core CPUs, lower resource usage, better system utilization, simplified communication between threads, and enabling parallelization. Challenges with multithreading include synchronization between threads accessing shared data and resources, and the risk that a misbehaving thread can crash the entire process. The document provides examples of creating threads in Java using the Runnable interface and by extending the Thread class.
This document discusses concepts related to threads and concurrency in Java. It begins by defining processes and threads, explaining that processes contain threads. It then covers key threading concepts like thread pools, synchronization, and data management between threads. The document provides examples of why threads are used and best practices for writing threaded code in Java. It also discusses common threading issues like deadlocks and race conditions and how to avoid them.
Multithreading in Java allows executing multiple threads simultaneously by using lightweight subprocesses called threads that can perform tasks in parallel. Threads share the same memory area, making context switching faster than multiprocessing. This allows tasks to be performed together, improving performance over single-threaded processes. Common uses of multithreading include games, animations, and achieving responsiveness in applications.
This document discusses threads in Java programming. It defines threads as the smallest unit of program execution that can be scheduled independently. The key points covered are:
- Threads are represented by the Thread class in Java and allow for multithreaded programming.
- A thread can be created by extending the Thread class or implementing the Runnable interface.
- The life cycle of a thread includes states like new, runnable, running, blocked, and dead.
- Synchronization techniques like wait(), notify(), and synchronized blocks are used for inter-thread communication and coordination.
This presentation will give a brief idea about threads.
This presentation gives you what is required if you are a starter.
This has the lifecycle, multithreading and differences between multithreadind and normal threading.
This presentation even have example programs.
This document provides an overview of threads in Java, including:
- Threads allow for multitasking by executing multiple processes simultaneously. They are lightweight processes that exist within a process and share system resources.
- Threads can be created by extending the Thread class or implementing the Runnable interface. The run() method defines the code executed by the thread.
- Threads transition between states like new, runnable, running, blocked, and dead during their lifecycle. Methods like start(), sleep(), join(), etc. impact the thread states.
- Synchronization is used to control access to shared resources when multiple threads access methods and data outside their run() methods. This prevents issues like inconsistent data.
This document provides information about multithreading and I/O in Java. It discusses the Java thread model and how to create threads using the Thread class and Runnable interface. It covers thread states, priorities, synchronization, and inter-thread communication. It also discusses I/O basics in Java including reading from the console using Console, BufferedReader and Scanner, and writing to the console and files.
Threads allow multiple tasks to run concurrently within a single process. Each thread has its own call stack and shares resources like memory with other threads in the same process. There are two main ways to implement threads in Java - by extending the Thread class or implementing the Runnable interface. Synchronization is needed when multiple threads access shared resources to prevent data corruption. Common methods like start(), join(), sleep() and priority help control thread execution and behavior.
The document discusses multithreading in Java. It defines a thread as the smallest unit of processing and describes how Java allows executing multiple threads simultaneously. It outlines the five states in a thread's lifecycle and how threads transition between these states. It also discusses how to create threads by extending the Thread class or implementing the Runnable interface. Additionally, it covers common thread methods like sleep(), join(), getName(), currentThread(), and setting priority. The document concludes with a brief overview of synchronization in Java.
Thread is a lightweight sub-process that exists within a process. The document discusses thread creation, life cycle, methods, priority, synchronization, and deadlocks. It provides examples of creating threads by extending Thread class and implementing Runnable interface. The main thread states are newborn, runnable, running, blocked, and dead. Methods like start(), run(), sleep(), yield(), join() are described. Thread priority and synchronization techniques for shared resources are also covered, with deadlock defined as multiple threads blocked waiting indefinitely for each other.
This document provides information on multithreading, networking, and other Java concepts. It discusses how to create threads in Java by extending the Thread class or implementing Runnable, and describes methods like sleep(), wait(), notify() etc. It also covers networking topics like sockets, servers, clients and protocols. Examples of socket programming and a chatting program using sockets are included. Finally, it discusses classes like URL, URLConnection and HttpURLConnection for working with URLs.
This document discusses multi-threaded programming in Java. It covers key concepts like synchronized blocks, static synchronization, deadlocks, inter-thread communication, thread states (new, runnable, running, non-runnable, terminated), creating threads by extending Thread class and implementing Runnable interface, starting threads using start() vs calling run() directly, joining threads, naming threads, setting thread priority, and using methods like sleep(), yield(), currentThread() etc. It provides examples to explain these concepts.
Threads allow a program to split into multiple threads that can run concurrently. A thread is a lightweight subprocess that shares memory and resources with other threads in a process. Threads allow programs to perform multiple tasks simultaneously or asynchronously. Threads have a life cycle and priority levels that determine their order of execution. Threads can be created by implementing the Runnable interface or extending the Thread class. Synchronization ensures that only one thread can access a shared resource at a time to prevent race conditions. Inter-thread communication allows threads to coordinate using wait(), notify(), and notifyAll() methods. Deadlocks can occur when threads are waiting indefinitely for resources held by each other.
This document provides an overview of Java threading concepts including the base threading topics of thread creation methods, life cycle, priorities, and synchronization. It also covers more advanced topics such as volatile variables, race conditions, deadlocks, starvation/livelock, inter-thread communication using wait/notify, thread pools, and remote method invocation. The document includes examples and explanations of key threading mechanisms in Java like semaphores and message passing.
Multithreading in Java allows executing multiple threads simultaneously. A thread is the smallest unit of processing and threads are lightweight sub-processes that are independent. If an exception occurs in one thread, it does not affect other threads. There are five states in the lifecycle of a thread: new, runnable, running, non-runnable (blocked), and terminated. Threads can be created by extending the Thread class or implementing the Runnable interface.
This document discusses multithreading in Java. It defines a thread as the smallest unit of processing and explains that multithreading allows executing multiple threads simultaneously by sharing memory. It provides examples of creating threads by extending the Thread class and implementing the Runnable interface. It also describes synchronization, inter-thread communication using wait(), notify(), notifyAll() methods, and the join() method.
Threads are lightweight processes as the overhead of switching between threads is less
Synchronization allows only one thread to perform an operation on a object at a time.
Synchronization prevent data corruption
Thread Synchronization-The synchronized methods define critical sections.
You will learn the Deadlock Condition in Threads and Syncronization of Threads
This document discusses multithreading in Java. It defines two types of multitasking: process-based and thread-based. Process-based multitasking allows multiple programs to run concurrently, while thread-based multitasking allows a single program to perform multiple tasks simultaneously by dividing the program into threads. The document describes how to create threads by implementing the Runnable interface or extending the Thread class, and how threads can be scheduled using priorities.
Multithreading in Java Object Oriented Programming languagearnavytstudio2814
Multithreading in Java allows executing multiple threads simultaneously. A thread is the smallest unit of processing and is lightweight. Threads share memory space, which saves memory compared to processes that have separate memory areas. Context switching between threads is also faster than between processes. Common uses of multithreading include games, animations, and performing multiple operations simultaneously to save time while individual threads remain independent and unaffected by exceptions in other threads.
The document discusses threads and multithreading in Java. It defines a thread as a flow of execution with a beginning, execution sequence, and end. Multithreading allows multiple threads to run simultaneously within a single program. It describes how to create threads by extending the Thread class or implementing Runnable. The document also discusses thread states, priorities, synchronization, and race conditions that can occur when multiple threads access shared data.
Generating the Server Response: HTTP Status CodesDeeptiJava
In this session you will learn:
Format of the HTTP response
How to set status codes
What the status codes are good for
Shortcut methods for redirection and error pages
A servlet that redirects users to browser-specific pages
A front end to various search engines
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
background and goals of generic programming
basics of generic classes = parameterized types
generic methods for general algorithms
inheritance rules for generic types
bounded type parameters
generic code and the Java Virtual Machine
restrictions and limitations
wildcard types and wildcard type capture
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Objects
Collections
Garbage Collection
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Flow Control
Exceptions
Assertions
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Object Orientation
Overloading
Overriding
Constructor
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
This document provides an overview of access specifiers and modifiers in Java/J2EE programming. It discusses class modifiers like public, abstract, and final. It covers access modifiers for class members like private, protected, and public. Non-access modifiers for members such as synchronized, transient, and abstract are also explained. The document reviews modifiers for inner classes and provides examples of class, interface, and method declarations. It describes implementing interfaces and the main method. Key points about determining access to class members and additional programming concepts are also summarized.
In this session you will learn:
Introduction to Databases
Advantages of Database Systems
Database Languages
Distributed Database
Relational Database Model
Structured Query Language (SQL)
Basic Ingredients of JDBC
Supplying Values for Prepared Statement Parameters
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Inner Classes
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Including Files at Request Time: jsp:include
Understanding jsp:include vs. <%@ include … %>
Options for Deploying Applets
Using jsp:plugin
Attributes of the jsp:plugin Element
Using JavaBeans Components in JSP Documents
Background: What Are Beans?
Using Beans: Basic Tasks
Setting Simple Bean Properties: jsp:setProperty
JSP Page That Uses StringBean(Code)
Conditional Bean Operations
Sharing Beans in Four Different Ways
Session-Based Sharing: Code
Application-Based Sharing: Code
Application-Based Sharing: Result
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
The Need for JSP
The JSP Framework
Benefits of JSP
Advantages of JSP Over Competing Technologies
Setting Up Your Environment
Invoking Java Code with JSP Scripting Elements
Uses of JSP Constructs
Design Strategy: Limit Java Code in JSP Pages
Basic Syntax
Types of Scripting Elements
JSP Expressions
JSP/Servlet Correspondence
Predefined Variables
Controlling the Structure of Generated Servlets
Purpose of the page Directive
The import Attribute
The contentType and page encoding Attributes
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Streams
Using a stream
Manipulating the input data
Basics of the LineReader constructor
The LineWriter class
Flushing the buffer
PrintWriter
About FileDialogs
Typical FileDialog window
FileDialog constructors
Useful FileDialog methods I
Useful FileDialog methods II
Serialization
Conditions for serializability
Writing objects to a file
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Introduction
Architecture
The Persistence Lifecycle
Getting Started
Relationships and Associations
Advanced Mapping Concepts
Hibernate Queries
Hibernate Transactions
Hibernate Extensions
Hibernate Cache
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
In this session you will learn:
Java History
Features of Java
Java Versions
Application Area
For more information, visit this link: https://www.mindsmapped.com/courses/software-development/online-java-training-for-beginners/
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
3. Page 2Classification: Restricted
Objectives
• Write code to define, instantiate and start new threads using both
java.lang.Thread and java.lang.Runnable.
• Recognize conditions that might prevent a thread from executing.
• Write code using synchronized wait, notify and notifyAll to protect
against concurrent access problems and to communicate between
threads.
• Define the interaction among threads and object locks when executing
synchronized wait, notify or notifyAll.
4. Page 3Classification: Restricted
Creating Threads
• Threads can be created in two ways- 1. By extending the Thread class 2.
By implementing the Runnable Interface
Eg: class NewThread extends Thread {
public void run()
{ System.out.println(“Running”); } }
• To implement Runnable you need to define only one method – public
void run()
Eg: class MadeRunnable implements Runnable {
public void run()
{ System.out.println(“Running”); } }
5. Page 4Classification: Restricted
Instantiating Threads
• A thread in Java is represented by an object of the Thread class.
• The Thread constructors available are
Thread()
Thread(String name)
Thread(Runnable runnable)
Thread(Runnable runnable, String name)
Thread(ThreadGroup g, Runnable runnable)
Thread(ThreadGroup g, Runnable runnable, String name)
Thread(ThreadGroup g, String name)
6. Page 5Classification: Restricted
Starting a Thread
• When start() method is called on a Thread object, the thread moves from
the new state to the runnable state
• When the Thread Scheduler gives the thread a chance to execute, the
run() method will be invoked
Eg:
class MyRunnable implements Runnable {
public void run() {
for(int i=0;i<10;i++) System.out.println(“Running”); }
public static void main(String args[])
{
Thread t=new Thread(new MyRunnable());
t.start();
} }
10. Page 9Classification: Restricted
Sleep, Yield, isAlive
• The sleep() method puts the currently executing thread to sleep for a given
time in milliseconds
public static void sleep(long millis) throws InterruptedException
• The yield() method causes the current thread to move from the running state
to the runnable state, so that another thread can have a chance. There is no
guarantee that the next thread chosen for running will be a different thread
public static void yield() – not used now
• The isAlive() method returns true if the thread upon which it is called has
been started, but not yet dead
public final boolean isAlive()
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Setting Thread Priority
• By default every thread gets the priority of the thread of execution that
creates it
• The setPriority() method is used to set the priority of a Thread, which
varies from 1 to 10
Eg:
MyRunnable runnable=new MyRunnable();
Thread t=new Thread();
t.setPriority(8);
t.start();
• The Thread class has 3 constants – Thread.NORM_PRIORITY(5),
Thread.MIN_PRIORITY(1) and Thread.MAX_PRIORITY(10)
12. Page 11Classification: Restricted
join()
• When a thread calls join() on another thread, the currently running thread
will wait until the thread it joins with has completed
Eg:
Thread t=new Thread();
t.start();
t.join();
• The overloaded join() methods are
void join() - Waits for this thread to die
void join(long millis)
- Waits at most millis milliseconds for this thread to die.
void join(long millis, int nanos)
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Extra points to remember…
• Many threads can be in the runnable state, but only one thread can be
actually running at a time
• The order in which threads were started might differ from the order in
which they actually run
• It is legal to invoke the run() method directly, but it does not start a new
thread of execution
• start() method should be invoked only once on a Thread object, else it
will throw an exception
• A thread is considered dead, when it’s run method returns. A dead
thread cannot be started again
• sleep() and yield() are static methods
14. Page 13Classification: Restricted
Objectives
• Write code using synchronized wait, notify and notifyAll to protect
against concurrent access problems and to communicate between
threads.
• Define the interaction among threads and object locks when executing
synchronized wait, notify or notifyAll.
15. Page 14Classification: Restricted
Synchronization
• Every object in Java has one and only one lock which ensures synchronized
access to the resource
• If a thread has obtained the lock, no other thread can enter the
synchronized code till the lock is released
• When the thread holding the lock exits the synchronized code, the lock is
released. Now some other thread can enter the synchronized code.
• If a thread tries to get the lock of an object and finds that the lock is already
taken, the thread goes into a blocked state till the lock is released
16. Page 15Classification: Restricted
synchronized keyword
• synchronized keyword can be used as a method modifier or to start a
synchronized block of code. It prevents the method or block from being
accessed by multiple threads
• To synchronize a block of code, the argument passed should be the object
whose lock you want to synchronize on
Syntax:
synchronized(obj){
// here add statements to be synchronized
}
// obj is the object being synchronized
19. Page 18Classification: Restricted
wait() and notify()
• The methods wait(), notify() and notifyAll() are defined in the
java.lang.Object class
• A thread gives up the lock on a synchronized object and moves from the
running state to the waiting state when the wait() method is invoked
• The notify() method is used to signal one of the threads waiting on the
object to return to the runnable state
• The notifyAll() method sends the signal to all the threads waiting on the
object to return to the runnable state
• A thread can invoke wait() or notify() on a particular object only if it
currently holds the lock on that object
21. Page 20Classification: Restricted
Extra points to remember…
• Static methods can be synchronized, using the lock from the
java.lang.Class object representing that class
• If a thread sleeps while executing synchonized code, the lock is not
released
• Methods or code blocks can be synchronized, but not variables
• A class can have both synchronized and non synchronized methods
• Only one thread can access the synchronized code of an object at a time,
but any number of threads can access the same object’s non-synchronized
code
• wait(), notify() and notifyAll() should be called only from within
synchronized code