This paper introduces a concept for transferring and manipulating objects between different interface contexts like AR and VR. It proposes using a virtual marker proxy to provide a bridge between the worlds. A prototype allows users to transfer objects between a Massively Multiplayer Online World and a desktop AR application. The virtual marker acts as an anchor for objects in the virtual world and provides a bridge into the AR environment. Users can transfer objects bidirectionally between the virtual marker and an AR contextual base using a transfer tool.