SlideShare a Scribd company logo
1 of 29
Irn-Bru
ALEXANDER SULLIVAN-CREE
Info-graphic Research:
Put your info-graphic research here. Use this space to collate information and write notes. If you prefer to write notes on
paper, then scan those notes and add them here.
You will need to copy and paste this slide several times.
• The UK gaming industry generates £4.5 million a day and employs more than 19,000 people.
• There are 2,000 gaming businesses across the UK and we boast leading names in art, design, coding and programming
too.
• Women made up 6 percent of game developers last year. But fifty percent of all UK gamers are female
• Between 2009 and 2013 90.62% of game developer employees were male and 9.38 were female.
• 2 - 3 years’ experience in concept art or other relevant experience - Bachelors’ degree in Graphics Design, Art or other
relevant training - Experience working with a photo realistic environment.
• Blizzard Concept Artist earn £56,176.79 per year.
• 48% employed straight from Education
Info-graphic Research:
Put your info-graphic research here. Use this space to collate information and write notes. If you prefer to write notes on
paper, then scan those notes and add them here.
You will need to copy and paste this slide several times.
• A senior Technical director Earns up to £73,157.86 to £223,244.59
• In 2014, total revenue lost due to pirated games was approximately £56 billion
• The Average Income is £30,755
• Concept artists use a range of equipment from paint and pencils to Adobe Photoshop and illustration
Info-graphic Bibliography:
Put your info-graphic bibliography here.
• Anon. (.). Games Artist. Available: https://creativeskillset.org/creative_industries/games/job_roles/330_games_artist.
Last accessed 12th Sep 2017.
• Sam R. Kennedy (2013). How to Become a Video Game Artist: The Insider's Guide to Landing a Job in The Gaming
World. Google Books: Sam R. Kennedy. ..
• Anon. (.). About the games Industry. Available:
https://creativeskillset.org/creative_industries/games/about_the_industry. Last accessed 12th Sep 2017.
• Anon. (2017). The Gaming Industry. Available: https://www.entrepreneur.com/article/293750. Last accessed 12th Sep
2017.
• Margi Murphy. (2015). The UK is the birthplace of the gaming industry but funding is still a problem. Available:
https://www.techworld.com/startups/why-is-uk-government-backing-gaming-3627727/#r3z-addoor. Last accessed
12th Sep 2017.
Info-graphic Bibliography:
Put your info-graphic bibliography here.
• Anon. (2014). The List Of Indie-Friendly Publishers. Available:
https://www.reddit.com/r/gamedev/comments/2f9fyl/the_list_of_indiefriendly_publishers/. Last accessed 12th Sep
2017.
• Anon. (.). About UK Video Game Industry. Available: https://tiga.org/about-tiga-and-our-industry/about-uk-video-
games-industry. Last accessed 12th Sep 2017.
• Anon. (2013). Games Industry Employment Increases in UK. Available: http://www.bbc.co.uk/news/technology-
21828869. Last accessed 12th Sep 2017.
• Anon. (.). Gender split of game development industry employees in the United Kingdom (UK) from 2009 to 2013.
Available: https://www.statista.com/statistics/273466/gender-split-of-game-development-industry-employees-in-the-
uk/. Last accessed 13th Sep 2017.
• Ubisoft. (.). Ubisoft Concept Artist . Available: https://jobs.smartrecruiters.com/Ubisoft2/743999658130228-concept-
artist-121-?codes=1-INDEED. Last accessed 13th Sep 2017.
Info-graphic Bibliography:
Put your info-graphic bibliography here.
• Anon. (2017). Blizzard Entertainment Salaries . Available: https://www.glassdoor.co.uk/Salary/Blizzard-Entertainment-
Salaries-E24858_P3.htm. Last accessed 13th Sep 2017.
• Luke Graham. (2016). Can video game piracy be stopped in two years?. Available:
https://www.cnbc.com/2016/01/14/can-video-game-piracy-be-stopped-in-two-years.html. Last accessed 13th Sep
2017.
• Kristine Tucker. (.). Advantages & Disadvantages About Video Game Designers. Available:
http://work.chron.com/advantages-disadvantages-video-game-designers-17286.html. Last accessed 13th Sep 2017.
• Keith Stuart. (2014). Video games and art: why does the media get it so wrong?. Available:
https://www.theguardian.com/technology/gamesblog/2014/jan/08/video-games-art-and-the-shock-of-the-new. Last
accessed 13th Sep 2017.
• Mary Winkler. (2015). So You Want to Be a Game Artist?. Available: https://design.tutsplus.com/articles/so-you-want-
to-be-a-game-artist--cms-24719. Last accessed 13th Sep 2017.
Info-graphic:
Put your info-graphic design work here.
Research:
Describe how you located, retrieved and stored information:
Client research:
Put your client research here.
Things to consider:
Who is your client, what do they make, how do they advertise their products?
Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion.
Use screen shots, images and links to help show your research.
Client research:
Put your client research here.
Things to consider:
Who is your client, what do they make, how do they advertise their products?
Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion.
Use screen shots, images and links to help show your research.
Client research:
Put your client research here.
Things to consider:
Who is your client, what do they make, how do they advertise their products?
Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion.
Use screen shots, images and links to help show your research.
Client research:
Put your client research here.
Things to consider:
Who is your client, what do they make, how do they advertise their products?
Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion.
Use screen shots, images and links to help show your research.
Client research:
Put your client research here.
Things to consider:
Who is your client, what do they make, how do they advertise their products?
Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion.
Use screen shots, images and links to help show your research.
Client research:
Put your client research here.
Things to consider:
Who is your client, what do they make, how do they advertise their products?
Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion.
Use screen shots, images and links to help show your research.
Market research:
Put your market research here.
Things to consider:
What market is your client part of, who is their competition?
Market research:
Put your market research here.
Things to consider:
What market is your client part of, who is their competition?
Audience research:
Put your audience research here.
Things to consider:
The results of any primary research you conducted about this brand.
Information you found on this audience from secondary sources.
Audience research:
Put your audience research here.
Things to consider:
The results of any primary research you conducted about this brand.
Information you found on this audience from secondary sources.
Audience research:
Put your audience research here.
Things to consider:
The results of any primary research you conducted about this brand.
Information you found on this audience from secondary sources.
Idea Generation:
Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are
making three different but linked products.
Idea Generation:
Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are
making three different but linked products.
Idea Generation:
Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are
making three different but linked products.
Idea Generation:
Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are
making three different but linked products.
Individual Idea:
Write down and overview of your idea here. What is your is that you want to take to the rest of the group?
You can also add some visual elements to help explain your idea.
Group Idea:
Put your groups idea here. Agree on what you are doing. You need to work to this concept from here on.
Planning Docs (TV Advert):
Use the Irn Bru Project UAL 2017 presentation to see the planning requirements. Include all the required planning.
You may need to copy this slide several times, so you can fit all the work on here.
Planning Docs (Advergame):
Use the Irn Bru Project UAL 2017 presentation to see the planning requirements. Include all the required planning.
You may need to copy this slide several times, so you can fit all the work on here.
Planning Docs (Print Advert):
Use the Irn Bru Project UAL 2017 presentation to see the planning requirements. Include all the required planning.
You may need to copy this slide several times, so you can fit all the work on here.
Finished Stuff:
Finished pieces to be displayed on your blog.

More Related Content

Similar to Irn bru pro forma

Similar to Irn bru pro forma (20)

Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru
Irn bruIrn bru
Irn bru
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma(libby whitehorn)
Irn bru pro forma(libby whitehorn)Irn bru pro forma(libby whitehorn)
Irn bru pro forma(libby whitehorn)
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma1
Irn bru pro forma1Irn bru pro forma1
Irn bru pro forma1
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Hannah's powerpoint
Hannah's powerpointHannah's powerpoint
Hannah's powerpoint
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru pro forma
Irn bru pro formaIrn bru pro forma
Irn bru pro forma
 
Irn bru infographic
Irn bru infographicIrn bru infographic
Irn bru infographic
 
Irn bru pro format
Irn bru pro formatIrn bru pro format
Irn bru pro format
 
Irn bru pro forma (1)
Irn bru pro forma (1)Irn bru pro forma (1)
Irn bru pro forma (1)
 
Irn bru-2
Irn bru-2Irn bru-2
Irn bru-2
 

More from Alexander Sullivan-Cree (20)

Evaluation FMP
Evaluation FMPEvaluation FMP
Evaluation FMP
 
Complete Research Primary & Secondary
Complete Research Primary & SecondaryComplete Research Primary & Secondary
Complete Research Primary & Secondary
 
Client Project Evaluation
Client Project EvaluationClient Project Evaluation
Client Project Evaluation
 
Client Project Pro Forma
Client Project Pro FormaClient Project Pro Forma
Client Project Pro Forma
 
UCAS Application
UCAS ApplicationUCAS Application
UCAS Application
 
Factual Evaluation
Factual Evaluation Factual Evaluation
Factual Evaluation
 
Media Showcase Portfolio
Media Showcase PortfolioMedia Showcase Portfolio
Media Showcase Portfolio
 
UCAS
UCASUCAS
UCAS
 
Planning and Production
Planning and ProductionPlanning and Production
Planning and Production
 
Research Primary And Secondary
Research Primary And SecondaryResearch Primary And Secondary
Research Primary And Secondary
 
Problem Solving
Problem SolvingProblem Solving
Problem Solving
 
Personal Statement
Personal StatementPersonal Statement
Personal Statement
 
Research Primary And Secondary
Research Primary And SecondaryResearch Primary And Secondary
Research Primary And Secondary
 
Research
ResearchResearch
Research
 
Complete Proposal
Complete ProposalComplete Proposal
Complete Proposal
 
Complete Research
Complete ResearchComplete Research
Complete Research
 
Complete Proposal
Complete ProposalComplete Proposal
Complete Proposal
 
Complete Proposal
Complete ProposalComplete Proposal
Complete Proposal
 
Fanzine Writing
Fanzine WritingFanzine Writing
Fanzine Writing
 
Fanzine idea development
Fanzine idea developmentFanzine idea development
Fanzine idea development
 

Recently uploaded

Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...anjaliyadav012327
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Disha Kariya
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfJayanti Pande
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajanpragatimahajan3
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room servicediscovermytutordmt
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphThiyagu K
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 

Recently uploaded (20)

Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
JAPAN: ORGANISATION OF PMDA, PHARMACEUTICAL LAWS & REGULATIONS, TYPES OF REGI...
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajan
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room service
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot Graph
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 

Irn bru pro forma

  • 2. Info-graphic Research: Put your info-graphic research here. Use this space to collate information and write notes. If you prefer to write notes on paper, then scan those notes and add them here. You will need to copy and paste this slide several times. • The UK gaming industry generates £4.5 million a day and employs more than 19,000 people. • There are 2,000 gaming businesses across the UK and we boast leading names in art, design, coding and programming too. • Women made up 6 percent of game developers last year. But fifty percent of all UK gamers are female • Between 2009 and 2013 90.62% of game developer employees were male and 9.38 were female. • 2 - 3 years’ experience in concept art or other relevant experience - Bachelors’ degree in Graphics Design, Art or other relevant training - Experience working with a photo realistic environment. • Blizzard Concept Artist earn £56,176.79 per year. • 48% employed straight from Education
  • 3. Info-graphic Research: Put your info-graphic research here. Use this space to collate information and write notes. If you prefer to write notes on paper, then scan those notes and add them here. You will need to copy and paste this slide several times. • A senior Technical director Earns up to £73,157.86 to £223,244.59 • In 2014, total revenue lost due to pirated games was approximately £56 billion • The Average Income is £30,755 • Concept artists use a range of equipment from paint and pencils to Adobe Photoshop and illustration
  • 4. Info-graphic Bibliography: Put your info-graphic bibliography here. • Anon. (.). Games Artist. Available: https://creativeskillset.org/creative_industries/games/job_roles/330_games_artist. Last accessed 12th Sep 2017. • Sam R. Kennedy (2013). How to Become a Video Game Artist: The Insider's Guide to Landing a Job in The Gaming World. Google Books: Sam R. Kennedy. .. • Anon. (.). About the games Industry. Available: https://creativeskillset.org/creative_industries/games/about_the_industry. Last accessed 12th Sep 2017. • Anon. (2017). The Gaming Industry. Available: https://www.entrepreneur.com/article/293750. Last accessed 12th Sep 2017. • Margi Murphy. (2015). The UK is the birthplace of the gaming industry but funding is still a problem. Available: https://www.techworld.com/startups/why-is-uk-government-backing-gaming-3627727/#r3z-addoor. Last accessed 12th Sep 2017.
  • 5. Info-graphic Bibliography: Put your info-graphic bibliography here. • Anon. (2014). The List Of Indie-Friendly Publishers. Available: https://www.reddit.com/r/gamedev/comments/2f9fyl/the_list_of_indiefriendly_publishers/. Last accessed 12th Sep 2017. • Anon. (.). About UK Video Game Industry. Available: https://tiga.org/about-tiga-and-our-industry/about-uk-video- games-industry. Last accessed 12th Sep 2017. • Anon. (2013). Games Industry Employment Increases in UK. Available: http://www.bbc.co.uk/news/technology- 21828869. Last accessed 12th Sep 2017. • Anon. (.). Gender split of game development industry employees in the United Kingdom (UK) from 2009 to 2013. Available: https://www.statista.com/statistics/273466/gender-split-of-game-development-industry-employees-in-the- uk/. Last accessed 13th Sep 2017. • Ubisoft. (.). Ubisoft Concept Artist . Available: https://jobs.smartrecruiters.com/Ubisoft2/743999658130228-concept- artist-121-?codes=1-INDEED. Last accessed 13th Sep 2017.
  • 6. Info-graphic Bibliography: Put your info-graphic bibliography here. • Anon. (2017). Blizzard Entertainment Salaries . Available: https://www.glassdoor.co.uk/Salary/Blizzard-Entertainment- Salaries-E24858_P3.htm. Last accessed 13th Sep 2017. • Luke Graham. (2016). Can video game piracy be stopped in two years?. Available: https://www.cnbc.com/2016/01/14/can-video-game-piracy-be-stopped-in-two-years.html. Last accessed 13th Sep 2017. • Kristine Tucker. (.). Advantages & Disadvantages About Video Game Designers. Available: http://work.chron.com/advantages-disadvantages-video-game-designers-17286.html. Last accessed 13th Sep 2017. • Keith Stuart. (2014). Video games and art: why does the media get it so wrong?. Available: https://www.theguardian.com/technology/gamesblog/2014/jan/08/video-games-art-and-the-shock-of-the-new. Last accessed 13th Sep 2017. • Mary Winkler. (2015). So You Want to Be a Game Artist?. Available: https://design.tutsplus.com/articles/so-you-want- to-be-a-game-artist--cms-24719. Last accessed 13th Sep 2017.
  • 8. Research: Describe how you located, retrieved and stored information:
  • 9. Client research: Put your client research here. Things to consider: Who is your client, what do they make, how do they advertise their products? Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion. Use screen shots, images and links to help show your research.
  • 10. Client research: Put your client research here. Things to consider: Who is your client, what do they make, how do they advertise their products? Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion. Use screen shots, images and links to help show your research.
  • 11. Client research: Put your client research here. Things to consider: Who is your client, what do they make, how do they advertise their products? Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion. Use screen shots, images and links to help show your research.
  • 12. Client research: Put your client research here. Things to consider: Who is your client, what do they make, how do they advertise their products? Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion. Use screen shots, images and links to help show your research.
  • 13. Client research: Put your client research here. Things to consider: Who is your client, what do they make, how do they advertise their products? Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion. Use screen shots, images and links to help show your research.
  • 14. Client research: Put your client research here. Things to consider: Who is your client, what do they make, how do they advertise their products? Remember the key things we looked at earlier in the project such as narrative, lines of appeal and persuasion. Use screen shots, images and links to help show your research.
  • 15. Market research: Put your market research here. Things to consider: What market is your client part of, who is their competition?
  • 16. Market research: Put your market research here. Things to consider: What market is your client part of, who is their competition?
  • 17. Audience research: Put your audience research here. Things to consider: The results of any primary research you conducted about this brand. Information you found on this audience from secondary sources.
  • 18. Audience research: Put your audience research here. Things to consider: The results of any primary research you conducted about this brand. Information you found on this audience from secondary sources.
  • 19. Audience research: Put your audience research here. Things to consider: The results of any primary research you conducted about this brand. Information you found on this audience from secondary sources.
  • 20. Idea Generation: Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are making three different but linked products.
  • 21. Idea Generation: Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are making three different but linked products.
  • 22. Idea Generation: Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are making three different but linked products.
  • 23. Idea Generation: Use this space to record your idea generation. Whatever method(s) you use, get it all together here. Remember you are making three different but linked products.
  • 24. Individual Idea: Write down and overview of your idea here. What is your is that you want to take to the rest of the group? You can also add some visual elements to help explain your idea.
  • 25. Group Idea: Put your groups idea here. Agree on what you are doing. You need to work to this concept from here on.
  • 26. Planning Docs (TV Advert): Use the Irn Bru Project UAL 2017 presentation to see the planning requirements. Include all the required planning. You may need to copy this slide several times, so you can fit all the work on here.
  • 27. Planning Docs (Advergame): Use the Irn Bru Project UAL 2017 presentation to see the planning requirements. Include all the required planning. You may need to copy this slide several times, so you can fit all the work on here.
  • 28. Planning Docs (Print Advert): Use the Irn Bru Project UAL 2017 presentation to see the planning requirements. Include all the required planning. You may need to copy this slide several times, so you can fit all the work on here.
  • 29. Finished Stuff: Finished pieces to be displayed on your blog.