The document discusses key concepts in Internet of Things (IoT) design including:
1) Defining IoT as physical objects connected to the internet via sensors and controllers.
2) The importance of usability (UI/UX design) and designing for both physical appearance and logical functionality.
3) Approaches like "calm technology" that engages users' peripheral attention in a subtle rather than obtrusive way.
on successful go through of this complete PPT, the learners can be able to understand the Raspberry PI, Raspberry Pi Interfaces(Serial, SPI,I2C) Programming, Python programming with Raspberry PI with the focus of Interfacing external gadgets
Controlling output Reading input from pins.
This IOT architecture describes about how things get connected via internet.In short, the Internet of Things refers to the rapidly growing network of connected objects that are able to collect and exchange data using embedded sensors. Thermostats, cars, lights, refrigerators, and more appliances can all be connected to the IoT.In short, the Internet of Things refers to the rapidly growing network of connected objects that are able to collect and exchange data using embedded sensors. Thermostats, cars, lights, refrigerators, and more appliances can all be connected to the IoT.
Authors: Arshdeep Bahga, Vijay Madisetti
Paperback: 446 pages
Publisher: VPT; 1 edition (August 9, 2014)
Language: English
ISBN-10: 0996025510
ISBN-13: 978-0996025515
Product Dimensions: 10 x 7 x 1 inches
Book Website: www.internet-of-things-book.com
Availabile on: www.amazon.com/dp/0996025510
Internet of Things (IoT) refers to physical and virtual objects that have unique identities and are connected to the internet to facilitate intelligent applications that make energy, logistics, industrial control, retail, agriculture and many other domains "smarter". Internet of Things is a new revolution of the Internet that is rapidly gathering momentum driven by the advancements in sensor networks, mobile devices, wireless communications, networking and cloud technologies. Experts forecast that by the year 2020 there will be a total of 50 billion devices/things connected to the internet.
This book is written as a textbook on Internet of Things for educational programs at colleges and universities, and also for IoT vendors and service providers who may be interested in offering a broader perspective of Internet of Things to accompany their own customer and developer training programs. The typical reader is expected to have completed a couple of courses in programming using traditional high-level languages at the college-level, and is either a senior or a beginning graduate student in one of the science, technology, engineering or mathematics (STEM) fields. Like our companion book on Cloud Computing, we have tried to write a comprehensive book that transfers knowledge through an immersive "hands on" approach, where the reader is provided the necessary guidance and knowledge to develop working code for real-world IoT applications.
on successful go through of this complete PPT, the learners can be able to understand the Raspberry PI, Raspberry Pi Interfaces(Serial, SPI,I2C) Programming, Python programming with Raspberry PI with the focus of Interfacing external gadgets
Controlling output Reading input from pins.
This IOT architecture describes about how things get connected via internet.In short, the Internet of Things refers to the rapidly growing network of connected objects that are able to collect and exchange data using embedded sensors. Thermostats, cars, lights, refrigerators, and more appliances can all be connected to the IoT.In short, the Internet of Things refers to the rapidly growing network of connected objects that are able to collect and exchange data using embedded sensors. Thermostats, cars, lights, refrigerators, and more appliances can all be connected to the IoT.
Authors: Arshdeep Bahga, Vijay Madisetti
Paperback: 446 pages
Publisher: VPT; 1 edition (August 9, 2014)
Language: English
ISBN-10: 0996025510
ISBN-13: 978-0996025515
Product Dimensions: 10 x 7 x 1 inches
Book Website: www.internet-of-things-book.com
Availabile on: www.amazon.com/dp/0996025510
Internet of Things (IoT) refers to physical and virtual objects that have unique identities and are connected to the internet to facilitate intelligent applications that make energy, logistics, industrial control, retail, agriculture and many other domains "smarter". Internet of Things is a new revolution of the Internet that is rapidly gathering momentum driven by the advancements in sensor networks, mobile devices, wireless communications, networking and cloud technologies. Experts forecast that by the year 2020 there will be a total of 50 billion devices/things connected to the internet.
This book is written as a textbook on Internet of Things for educational programs at colleges and universities, and also for IoT vendors and service providers who may be interested in offering a broader perspective of Internet of Things to accompany their own customer and developer training programs. The typical reader is expected to have completed a couple of courses in programming using traditional high-level languages at the college-level, and is either a senior or a beginning graduate student in one of the science, technology, engineering or mathematics (STEM) fields. Like our companion book on Cloud Computing, we have tried to write a comprehensive book that transfers knowledge through an immersive "hands on" approach, where the reader is provided the necessary guidance and knowledge to develop working code for real-world IoT applications.
MKT 230 Module Two Creating Print Advertisements Assignm.docxraju957290
MKT 230: Module Two: Creating Print Advertisements Assignment
For this assignment, you will be creating print advertisements to promote any fashion retailer of your choice. These print advertisements
should be your own creation and not copied from any existing advertisements. You are required to create two print advertisements for
the same retailer. However, the advertisements must be unique (you cannot use the same images, headline, or sub-headline for both
advertisements). The following information should be included in each ad:
The brand/product name, slogan, headline, and body copy
Images of the products and supporting images
Images can be done on the computer, by hand, or a combination of the two
Something that will catch the attention of your target audience!
This image provided below includes all the required components of a print advertisement. However, feel free to be creative with your
layout.
Headline
Sub-headline (optional)
Body Copy: includes product selling points, slogan, and additional
information that would help to sell the product.
Represents an illustration
Creating Print Advertisements Rubric
Instructor Feedback: This activity uses an integrated rubric in Blackboard. Students can view instructor feedback in the Grade Center. For more information,
review these instructions.
Critical Elements Exemplary (100%) Proficient (85%) Needs Improvement (55%) Not Evident (0%) Value
Main Elements Includes all of the main
elements and requirements
Includes most of the main
elements and requirements
Includes some of the main
elements and requirements
Does not include any of the
main elements and
requirements
25
Integration and
Application
All of the course concepts are
correctly applied
Most of the course concepts are
correctly applied
Some of the course concepts
are correctly applied
Does not correctly apply any
of the course concepts
25
Creative Thinking Synthesizes ideas or expertise
in original ways demonstrating
a high degree of innovation,
divergent thinking, and risk
taking
Synthesizes ideas or expertise in
original ways demonstrating a
moderate degree of innovation,
divergent thinking, and risk
taking
Synthesizes ideas or
expertise in original ways
demonstrating a minimal
degree of innovation,
divergent thinking, and risk
taking
Does not synthesize ideas or
expertise in original ways and
does not demonstrate
innovation, divergent
thinking, and risk taking
25
Integrative Learning Makes simple connections
among ideas and experiences
to effectively synthesize and
transfer learning to new,
complex situations
Makes simple connections among
ideas and experiences to
synthesize and transfer learning
to new, complex situations
Makes simple connections
among ideas and
experiences to synthesize
learning
Is not able to make simple ...
This a IOT base ppt slide. It's more describe IOT system history and IOt devices . And also given most valuable and relevant information about IOT and devices.
In this presentation, Chittrieta introduces the topic of IoT, current applications of IoT and associated trends. Chittrieta's interest lies in application of IoT on the shop floor in the manufacturing vertical.
Trendcasting for 2019 - What Will the Tuture of Tech HoldBrian Pichman
Join Brian Pichman of the Evolve Project as he highlights this year’s most significant technology trends and what it means for 2019. What changes are on the horizon? What technologies falling to the wayside? What technologies are on the verge of significant changes? What technologies should we expect to see flourish in the upcoming year?
We hear specific technology terms more frequently, however some individuals may not know what they mean.
My goal is to help you understand the topics that are changing our world and will most likely continue to play an integral part in how we interact with technology.
Workshop on designing for consumer IoT, covering value, designing the system UX/interusability, and handling network issues such as latency/reliability and intermittent connections.
Similar to IOT - Design Principles of Connected Devices (20)
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
3. IOT As Equation
IoT = physical object + actuator, sensor
and controller + internet
3- By Prof. Devyani Vasistha
4. Design Principles of Connected
Devices
Physical Design vs Logical Design
Physical Design: concerned with
Shape and Look i.e. Pleasing
appearance
Industrial Design (Product Design)
UI design
Digital Services
4- By Prof. Devyani Vasistha
5. Calm and Ambient
Technology
Calm vs Ambient
Cheap
Ubicomp: Ubiquatos computing,
Universal computing
Ambient background
Calm technology
Competition
Publicity
Issues
5- By Prof. Devyani Vasistha
6. Ubiquitous Computing
Ubiquitous computing (or "ubicomp")
is a concept in software engineering and
computer science where computing is
made to appear anytime and
everywhere.
In contrast to desktop computing,
ubiquitous computing can occur using
any device, in any location, and in any
format.
6- By Prof. Devyani Vasistha
11. ISSUES
Power
Networking challenges
6LoWPAN
Configuration
User interaction
Technical solutions
Good design
Design decisions
Large context
Complications
Cacophony
Antidote
11- By Prof. Devyani Vasistha
12. Examples
6LoWPAN
Internet protocol
Apple IPod 2001
Portable MP3
ITUNES
ELIEL Saarinen’s maxim on design
12- By Prof. Devyani Vasistha
13. Mark Weiser and john Seely
Brown
Calm technology engages both the
centre and the periphery of our attention
and in fact moves back and fourth
between the two.
Live Wire
Dangling String
13- By Prof. Devyani Vasistha
16. MARK WEISER AND JOHN
SEELY BROWN
“ Not all the technology need to be calm. A
calm video game will get little use; the
point is to be excited. But too much
design focuses on the object itself and
its surface features without regard for
context. We must learn to design for the
periphery so that we can most fully
command technology without being
dominated by it.”
16- By Prof. Devyani Vasistha
17. NOT ALL TECHNOLOGY NEED
TO BE CALM
Twitter
Blows bubbles
Split-flap displays
Dot matrix LED Display
Olly indicater
Glanceable displays
Bikemap
17- By Prof. Devyani Vasistha
18. MAGIC AS METAPHOR
Revolutionary aspects of technology by
Technology blogger Venkatesh Rao.
Manufactured narmalcy field
A technology has to make its way inside the
manufactured normalcy field.
At the same time a technology does not stretch
the boundaries of their particular normalcy field
too far, even if the underlying technology being
employed is a huge leap ahead of the norm.
E.g.
• (From) Mobile Phone (To) Portable Internet
Terminal
• (From)Computer as Glorified typewriter (To) GUI
Desktop
18- By Prof. Devyani Vasistha
19. Enchanted Effects in Devices
From idea of WhereDial of Harry
Potter to GPS
From idea of enchanted Mirrors of
Snow White Tale to Single-Pixel
Display
Enchanted Umbrella
The danger of trying use of magic to
reach beyond our capabilities enforces
need of more secure and trust worthy
control interfaces in devices to
safeguard any data they gather.
19- By Prof. Devyani Vasistha
20. Privacy
Privacy: The designers of IOT Devices
need to work for the unauthorised
access of sensors or device monitoring
and reporting data to the internet.
Keeping Secrets: In some area of
application, Leak of personal information
of a user can be dangerous and will
need measures to avoid it.
Example: Parking app for smart phone
with Find My Car Option.
20- By Prof. Devyani Vasistha
21. Some more examples of
Privacy issues
Information requested from server
through app can be a simple
unencrypted web request. (... According
to Troy Hunt)
www.troyhunt.com/2011/09/find-my-car-
find-your-car-find.html
A chunk of requested data with a raft of
addition information.
“ Don’t share more than you need to
provide the service.” 21- By Prof. Devyani Vasistha
22. “ The best way to keep a secret is to never
have it. ”-- Julian Assange (fouder of
WikiLeaks)
www.pbs.org/wgbh/pages/frontline/wikileaks/i
nterviews/julian-assange.html
i.e. Avoiding gathering or storing of data at
first place is removal of worries of
accidental disclosing of data.
Example
1. Avoid storing confidential data at place
like storing Password rather recreate new
password if forgotten.
2. Hash Cryptographic Technique: One-way
22- By Prof. Devyani Vasistha
23. Whose Data is it anyway?
Public Data
Private Data
Example: A Camera installed at public space
by a Company.
According to Adam Greenfield( A leading
practitioner at Urban Computing) “In a
public space when data is generated by
the public , then they should at least have
equal right to be ware of, and have access
to, that data. “
Point 67 at
https://speedbird.wordpress.com/2012/12/0
3the-city-is-here-for-you-to-use-100-easy- 23- By Prof. Devyani Vasistha
24. Web Thinking for Connected
Devices
Aim behind Internet of Things should to
get the mindset of the web and create
devices which are of the web rather than
those which just exist on the web.
Of the web vs On the web.
Strict vs Lenient
Postel’s law
Interact with other services
Small Pieces, Loosely Joined
First-Class Citizens on the Internet
Graceful Degradation
24- By Prof. Devyani Vasistha
25. Small Pieces, Loosely Joined
If you are building all the components of
a service, it makes sense not to couple
them too tightly.
Example: Internet is a collection of
services and machines controlled from a
central location, is an example of small
pieces, loosely joined.
Architects of a Service: where each
piece should be designed to do one thing
well and not rely too much on tight
integration with separate component it
uses. 25- By Prof. Devyani Vasistha
26. Small Pieces, Loosely Joined
More Generalised Component: Try to
make components more generalised so
that they can serve other systems which
requires similar fuctions.
Reuse and Repurpose: Generalised
component will help to reuse and
repurpose the components to build new
capabilities.
Existing Standard and Protocol: Use
existing standard and protocols as much
as possible than inventing your own.
http://tools.ietf.org/html/rfc4287 26- By Prof. Devyani Vasistha
27. First-Class Citizens on the
Internet
First-Class: One that has an identity
independent on any other item.
First-Class Citizen: Digital Information
is the First-Class Citizen in the
networked environment.
Securing the IoT by treating devices as
first-class citizens is the only approach
that takes into account the intricate, and
ever-growing web of relationships
between devices, people, and services.
27- By Prof. Devyani Vasistha
28. How can IoT devices of all kinds be made
secure in a way that ensures consumer’s
privacy and protection from malicious actors?
The answer lies in a simple, unified
approach, one that can ensure that
connected devices are as secure as
possible: they must be treated as first-class
citizens.
Similar to how human identity is verified
through either a passport, a driver’s licence,
or an ID card depending on the situation,
treating a device as a first-class citizen
means requiring the same level of identity
authentication.
These credentials can be baked into the
device at the manufacturing stage, and used
to ensure the device is who (or rather, what)28- By Prof. Devyani Vasistha
29. Graceful Degradation
Graceful degradation is the ability of a
computer, machine, electronic system or
network to maintain limited functionality
even when a large portion of it has been
destroyed or rendered inoperative.
The purpose of graceful degradation is to
prevent catastrophic failure.
Ideally, even the simultaneous loss of
multiple components does not cause
downtime in a system with this feature.
In graceful degradation, the operating
efficiency or speed declines gradually as an
increasing number of components fail.
29- By Prof. Devyani Vasistha
31. Affordances
“ Affordances provide strong clues to the
operations of things . Plates are for
pushing. Knobs are for turning. Slots are
for inserting things into. Balls are for
throwing or bouncing. When affordances
are taken advantage of, the user knows
what to do just by looking: no picture,
label, or instruction is required. Complex
things may require explanation, but
simple things should not. When simple
things need pictures, labels, or
instructions, the design has failed. “ –
The Design Everyday Things, MIT Press,31- By Prof. Devyani Vasistha
32. Affordances
Affordance is a fundamental aspect of
interaction design.
Be it software design or physical object
design or even business design, the
designers explicitly or implicitly think
about how the users and actors of the
system behave/perform based on
various influencing factors (stimuli).
Depending upon the specific application
of the concept and the context, the path
to arriving at the right set of affordances
could vary.
32- By Prof. Devyani Vasistha
33. Affordances
When affordances are done right, the
product/service/business process
(referred to as P-S-BP, hence forth) is a
pleasure to work with.
When done poorly, the usability and
adoption of the P-S-BP suffers greatly.
33- By Prof. Devyani Vasistha
34. Affordances
Example: Digital transformation and
IOT re-design the user experiences
such as:
A retail bank may develop a mobile app
that provides a unified, consistent,
Omni-channel across all their business
lines that this customer does business
with.
A retail store may seamlessly blend
mobile, desktop and in-store experience
of the customer as they move across 34- By Prof. Devyani Vasistha