A short introduction to Wearable Development. This presentation was presented in Mobicon - Organised by Google Developer Group Dhaka. This presentation includes hands on overview for those who wants to learn wearable development.
Microsoft Ignite 2019 State of the Browser: Microsoft EdgeColleenWilliams31
Presentation by Colleen Williams and Sean Lyndersay to discuss the new Microsoft Edge, why the change, roadmap, and why MS Edge is the best browser for business.
Astronaut Passenger List Spaceship Two Virgin GalacticPeter Palme 高 彼特
The astronaut passenger list of Spaceship Two from Virgin Galactic is still a secret. Yet a few names are known. This is the most comprehensable list on the internet. As the first launch date nears I hipe to add more names.
Nothing in our world is changing as quickly as healthcare. Patients are using search, social media and apps to diagnose symptoms, research physicians, schedule appointments, access medical records, connect with other patients and take a more active role in their health. At the same time the tremendous amount of data created by this activity means patients have a much larger digital footprint than ever before. Savvy healthcare marketers can use this data to attract new patients, improve care and collaborate with other healthcare professional. Learn how the patients of today and tomorrow are using technology as a key part of their healthcare and how you can be a bigger part of the Digital Patient Journey.
Building Success from Failure: The story of failing often and fastAlexis Bonte
Presentation on Building success from failure for ICEX the spanish gov organisation in charge of helping Spanish companies export more and establish offices abroad.
Fin is a wearable ring device that allows the user to control multiple digital devices through gestures of the hand and fingers. It was developed by Rohildev N and his company RHL Vision Technologies. When worn on the thumb, Fin uses sensors and Bluetooth to turn the palm and fingers into a touch interface. Users can swipe and tap with their thumb to dial calls, send texts, control media playback and more on connected smartphones, smart TVs, cars and other devices in a hands-free manner.
Microsoft Ignite 2019 State of the Browser: Microsoft EdgeColleenWilliams31
Presentation by Colleen Williams and Sean Lyndersay to discuss the new Microsoft Edge, why the change, roadmap, and why MS Edge is the best browser for business.
Astronaut Passenger List Spaceship Two Virgin GalacticPeter Palme 高 彼特
The astronaut passenger list of Spaceship Two from Virgin Galactic is still a secret. Yet a few names are known. This is the most comprehensable list on the internet. As the first launch date nears I hipe to add more names.
Nothing in our world is changing as quickly as healthcare. Patients are using search, social media and apps to diagnose symptoms, research physicians, schedule appointments, access medical records, connect with other patients and take a more active role in their health. At the same time the tremendous amount of data created by this activity means patients have a much larger digital footprint than ever before. Savvy healthcare marketers can use this data to attract new patients, improve care and collaborate with other healthcare professional. Learn how the patients of today and tomorrow are using technology as a key part of their healthcare and how you can be a bigger part of the Digital Patient Journey.
Building Success from Failure: The story of failing often and fastAlexis Bonte
Presentation on Building success from failure for ICEX the spanish gov organisation in charge of helping Spanish companies export more and establish offices abroad.
Fin is a wearable ring device that allows the user to control multiple digital devices through gestures of the hand and fingers. It was developed by Rohildev N and his company RHL Vision Technologies. When worn on the thumb, Fin uses sensors and Bluetooth to turn the palm and fingers into a touch interface. Users can swipe and tap with their thumb to dial calls, send texts, control media playback and more on connected smartphones, smart TVs, cars and other devices in a hands-free manner.
Fin is a small wearable of its kind, a trendy gadget that you can wear on your thumb, which helps you to control your entire digital world.It uses smart Low Energy Technology such as Bluetooth for communication with connected devices.
Ownership of fitness tracker devices in the U.S. grew from about four million users at the beginning of 2013 to an estimated to an estimated 15 million in 2014, according to research from Parks Associates. The sales of fitness tracker devices will reach 15.6 million units in 2015, according to Consumer Technology Association, formerly Consumer Electronics Association (CEA).
As the connected fitness tracker market grows, expect competition to mount not only from within but especially outside the market from other devices including smartwatches and smartphones/apps. In this study, you can learn more about the technology and market trends.
This document summarizes a project on hybrid power management with an inverter. It includes an introduction to renewable energy sources and their importance. It describes the hardware components of the system including solar panels, dynamo, regulator ICs, and sensors. It provides block diagrams and flow charts of the system. Applications include street lighting for rural areas. Future enhancements could include integrating presence detection. Advantages are reduced power consumption while disadvantages include higher initial and maintenance costs.
This short document promotes creating Haiku Deck presentations on SlideShare and getting started making one. It encourages the reader to be inspired to make their own presentation using Haiku Deck on the SlideShare platform. A call to action is given to get started creating a Haiku Deck presentation.
Fitbit was founded in 2007 and is headquartered in San Francisco with over 1000 employees. They have experienced strong revenue growth and operate globally with offices on several continents. Fitbit's mission is to empower people to live healthier, more active lives through products that integrate seamlessly into users' daily routines. Their product line includes various trackers and devices to help users track health metrics and progress toward goals.
Future Of Gaming report presents key trends emerging within the gaming space that brands, non-profits and communities can leverage to build engagement and motivate their target audience towards achieving a desired goal or outcome. It is designed to inspire anyone tasked with creating compelling user experiences, whether that be on a digital screen, in the real world or somewhere in between.
Wearables devices market and technologyKevin Huang
What is wearable technology?
Simply put, it’s technology that you incorporate into things you wear on a day-to-day basis, and it could be anything from a smart watch, augmented reality glasses, or even a personal health monitor in the form of a bracelet.
The idea is that technology will increasingly become more part of our daily lives, and it will become less intrusive, as it will be part of our clothing, and sometimes even part of our bodies!
Wearable tech presents a fascinating field to study. I have conducted some researches and hope you can also learn more about this high growth market.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms for those who already suffer from conditions like depression and anxiety.
This document discusses perspectives on the role of technology in developing giftedness and talent. It explores how technology can transform education from a focus on hunting and gathering information to curating content. Examples are given of technological tools and platforms that can serve as playgrounds for creativity, exploration and discovery. The importance of cultivating curiosity, courage and constancy is emphasized. Overall, the document advocates embracing technology to fuel curiosity and prepare students for an unknown future.
A quick presentation share that makes the argument that the future of education is increasingly digital, but the aims and foundational core of education remains the same.
Exploring VR with Tom Emrich
Save 10% off any FITC event with discount code 'slideshare'.
Details at www.FITC.ca
OVERVIEW
Virtual reality is hitting the mainstream hard with mobile-powered solutions already available for users today and large manufacturers entering the market with dedicated devices in 2016. This session is an overview of the VR ecosystem before diving deep into the VR trends; and a look at what is to come in the near future.
OBJECTIVE
To provide the audience with a good understanding of the VR opportunity today and tomorrow
FIVE THINGS AUDIENCE MEMBERS WILL LEARN
VR Ecosystem
VR by the Numbers
VR Trends Today
VR Predictions for Tomorrow
Opportunities & Challenges
This document discusses the state of the wearables market. It notes that while 245 million wearable devices will be sold in 2019, the market remains complex and early in its development. Early wearables like fitness bands and Google Glass struggled with clearly communicating their value proposition and benefits to consumers. For wearables to gain widespread adoption, marketers need to focus on providing useful context, information, and entertainment to users without being intrusive. The challenges are to capitalize on this new platform while respecting users' personal space and preferences around small screen interactions.
The document discusses wearable technology and provides details on its history, current state, and future projections. It defines wearable technology as devices that can be worn for extended periods of time and allow for user input/control to enhance experiences. The document then covers the history of wearables, why adoption is increasing now, industry forecasts, current landscape and challenges. It analyzes key adoption factors and provides examples of popular wearables like Fitbit, Google Glass, Pebble and others.
This whitepaper looks at the role of Android Wear in today’s wearable market. It provides insights into vertical specific use cases for different enterprise possibilities and also gives a glimpse of future market trends.
Wearable app development in 2023 involves creating applications that can run on wearable devices like smartwatches and fitness trackers. The app should have features such as real-time data tracking, personalization, and integration with other devices. The app should also be designed for small screens, limited battery life, and have the ability to work offline or with low connectivity. Additionally, it should prioritize user privacy and security.
Android is an open-source operating system developed by Google and the Open Handset Alliance for use in mobile devices. It is based on the Linux kernel and other open source software. The Open Handset Alliance was formed in 2007 by Google and other companies to develop open standards for mobile devices. Android features include an integrated browser, SQLite for data storage, support for media formats, and the Dalvik virtual machine. It allows applications to be developed using the Java programming language.
Seminar Presentation on Android Wear technology.
The report is based on what it can do, things that android wear will enable us to do. the technical back study is avoided in the presentation.
Sogeti - Android tech track presentation - 24 february 2011Kenneth van Rumste
Presentation of the Android Tech Track by Sogeti.
Presentation by:
* Ben Stroobants
* Kenneth Van Rumste
* Mark Fonteyne
* Mikhail Panshenskov
* Alexis Mathieux
* Geoffroy Mispelaere
* Tom Pluym
Building for android wear Depth and Flexibility.Ketan Raval
The document discusses building apps for Android Wear. It outlines that Android Wear allows developers to create useful and imaginative apps for watches using familiar Android APIs. Developers have flexibility to customize the user experience, including creating custom watch faces. There are three main types of experiences that can be built: apps, custom watch faces, and notifications. The document then provides more details on each type of experience that can be created for Android Wear.
Break Timer: Android-wear introduction and application case-studyUmair Vatao
Break Timer: An android-wear application that sits silently on your wrist and remind you to take a break if you keep typing for long duration (Facebook counts!). Help you avoid RSI problem.
Khaled Sarayeddine (Optinvent) Developing with Android for SmartglassesAugmentedWorldExpo
Developing with Android for Smartglasses. The author will describe the Smart glasses platform (especially the ORA platform from Optinvent). How to control, connect, manage and develop application with the Smart glasses Android platform. Some use case will be described and demonstrated with ORA-2 Product.
Fin is a small wearable of its kind, a trendy gadget that you can wear on your thumb, which helps you to control your entire digital world.It uses smart Low Energy Technology such as Bluetooth for communication with connected devices.
Ownership of fitness tracker devices in the U.S. grew from about four million users at the beginning of 2013 to an estimated to an estimated 15 million in 2014, according to research from Parks Associates. The sales of fitness tracker devices will reach 15.6 million units in 2015, according to Consumer Technology Association, formerly Consumer Electronics Association (CEA).
As the connected fitness tracker market grows, expect competition to mount not only from within but especially outside the market from other devices including smartwatches and smartphones/apps. In this study, you can learn more about the technology and market trends.
This document summarizes a project on hybrid power management with an inverter. It includes an introduction to renewable energy sources and their importance. It describes the hardware components of the system including solar panels, dynamo, regulator ICs, and sensors. It provides block diagrams and flow charts of the system. Applications include street lighting for rural areas. Future enhancements could include integrating presence detection. Advantages are reduced power consumption while disadvantages include higher initial and maintenance costs.
This short document promotes creating Haiku Deck presentations on SlideShare and getting started making one. It encourages the reader to be inspired to make their own presentation using Haiku Deck on the SlideShare platform. A call to action is given to get started creating a Haiku Deck presentation.
Fitbit was founded in 2007 and is headquartered in San Francisco with over 1000 employees. They have experienced strong revenue growth and operate globally with offices on several continents. Fitbit's mission is to empower people to live healthier, more active lives through products that integrate seamlessly into users' daily routines. Their product line includes various trackers and devices to help users track health metrics and progress toward goals.
Future Of Gaming report presents key trends emerging within the gaming space that brands, non-profits and communities can leverage to build engagement and motivate their target audience towards achieving a desired goal or outcome. It is designed to inspire anyone tasked with creating compelling user experiences, whether that be on a digital screen, in the real world or somewhere in between.
Wearables devices market and technologyKevin Huang
What is wearable technology?
Simply put, it’s technology that you incorporate into things you wear on a day-to-day basis, and it could be anything from a smart watch, augmented reality glasses, or even a personal health monitor in the form of a bracelet.
The idea is that technology will increasingly become more part of our daily lives, and it will become less intrusive, as it will be part of our clothing, and sometimes even part of our bodies!
Wearable tech presents a fascinating field to study. I have conducted some researches and hope you can also learn more about this high growth market.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms for those who already suffer from conditions like depression and anxiety.
This document discusses perspectives on the role of technology in developing giftedness and talent. It explores how technology can transform education from a focus on hunting and gathering information to curating content. Examples are given of technological tools and platforms that can serve as playgrounds for creativity, exploration and discovery. The importance of cultivating curiosity, courage and constancy is emphasized. Overall, the document advocates embracing technology to fuel curiosity and prepare students for an unknown future.
A quick presentation share that makes the argument that the future of education is increasingly digital, but the aims and foundational core of education remains the same.
Exploring VR with Tom Emrich
Save 10% off any FITC event with discount code 'slideshare'.
Details at www.FITC.ca
OVERVIEW
Virtual reality is hitting the mainstream hard with mobile-powered solutions already available for users today and large manufacturers entering the market with dedicated devices in 2016. This session is an overview of the VR ecosystem before diving deep into the VR trends; and a look at what is to come in the near future.
OBJECTIVE
To provide the audience with a good understanding of the VR opportunity today and tomorrow
FIVE THINGS AUDIENCE MEMBERS WILL LEARN
VR Ecosystem
VR by the Numbers
VR Trends Today
VR Predictions for Tomorrow
Opportunities & Challenges
This document discusses the state of the wearables market. It notes that while 245 million wearable devices will be sold in 2019, the market remains complex and early in its development. Early wearables like fitness bands and Google Glass struggled with clearly communicating their value proposition and benefits to consumers. For wearables to gain widespread adoption, marketers need to focus on providing useful context, information, and entertainment to users without being intrusive. The challenges are to capitalize on this new platform while respecting users' personal space and preferences around small screen interactions.
The document discusses wearable technology and provides details on its history, current state, and future projections. It defines wearable technology as devices that can be worn for extended periods of time and allow for user input/control to enhance experiences. The document then covers the history of wearables, why adoption is increasing now, industry forecasts, current landscape and challenges. It analyzes key adoption factors and provides examples of popular wearables like Fitbit, Google Glass, Pebble and others.
This whitepaper looks at the role of Android Wear in today’s wearable market. It provides insights into vertical specific use cases for different enterprise possibilities and also gives a glimpse of future market trends.
Wearable app development in 2023 involves creating applications that can run on wearable devices like smartwatches and fitness trackers. The app should have features such as real-time data tracking, personalization, and integration with other devices. The app should also be designed for small screens, limited battery life, and have the ability to work offline or with low connectivity. Additionally, it should prioritize user privacy and security.
Android is an open-source operating system developed by Google and the Open Handset Alliance for use in mobile devices. It is based on the Linux kernel and other open source software. The Open Handset Alliance was formed in 2007 by Google and other companies to develop open standards for mobile devices. Android features include an integrated browser, SQLite for data storage, support for media formats, and the Dalvik virtual machine. It allows applications to be developed using the Java programming language.
Seminar Presentation on Android Wear technology.
The report is based on what it can do, things that android wear will enable us to do. the technical back study is avoided in the presentation.
Sogeti - Android tech track presentation - 24 february 2011Kenneth van Rumste
Presentation of the Android Tech Track by Sogeti.
Presentation by:
* Ben Stroobants
* Kenneth Van Rumste
* Mark Fonteyne
* Mikhail Panshenskov
* Alexis Mathieux
* Geoffroy Mispelaere
* Tom Pluym
Building for android wear Depth and Flexibility.Ketan Raval
The document discusses building apps for Android Wear. It outlines that Android Wear allows developers to create useful and imaginative apps for watches using familiar Android APIs. Developers have flexibility to customize the user experience, including creating custom watch faces. There are three main types of experiences that can be built: apps, custom watch faces, and notifications. The document then provides more details on each type of experience that can be created for Android Wear.
Break Timer: Android-wear introduction and application case-studyUmair Vatao
Break Timer: An android-wear application that sits silently on your wrist and remind you to take a break if you keep typing for long duration (Facebook counts!). Help you avoid RSI problem.
Khaled Sarayeddine (Optinvent) Developing with Android for SmartglassesAugmentedWorldExpo
Developing with Android for Smartglasses. The author will describe the Smart glasses platform (especially the ORA platform from Optinvent). How to control, connect, manage and develop application with the Smart glasses Android platform. Some use case will be described and demonstrated with ORA-2 Product.
The document discusses the history and future of wearable technology. It describes how wearables have evolved from early inventions in the 1980s to today's popular devices in areas like fitness tracking and smartwatches. The document also explores the growing markets for wearables in industries like healthcare, fashion, and entertainment. Experts predict that wearables will become smaller, more integrated into daily life, and able to monitor more health data over the next decade as the technology continues to advance.
AppSolve Technologies is a company that provides technology and consulting services. It aims to leverage technology and human capital for optimal productivity and success. Some key services include Microsoft platform development, database development, mobile app development, and integration services. It has expertise in various domains and technologies such as healthcare, enterprise resource planning, and cloud computing. The company works with various partners and clients across industries.
This document discusses trends in mobile development, including different mobile device types, operating systems like Android, and new Android features. It covers tools for project management, collaboration, and continuous delivery. Mobile developers should learn web technologies as well to understand RESTful services and standard data formats. Emerging trends include material design, dependency on UX designers, Android Wear, microservices, and platforms as a service. Revision control systems are important for organizing work and enabling collaboration through features like issue tracking and code merging.
This document discusses the quantified self and internet of things in healthcare. It provides an overview of fitness devices, health and fitness portals, and relevant standards. It then examines the wearable market and various smartwatch operating systems. Various health and fitness portals are compared, along with their APIs. Challenges for developers in working with device manufacturers and API providers are also outlined.
This document discusses Google Glass technology, including its features, applications, and uses. Some key points:
- Google Glass is an optical head-mounted display designed as a pair of eyeglasses. It allows the wearer to access the internet, take photos and videos, and get information through voice commands.
- Features include augmented and virtual reality capabilities, a camera, touchpad, display, and connectivity to smartphones. It uses Android operating system and can run various applications.
- Applications include uses in healthcare like telemedicine, journalism for live reporting, and potential military/sports applications that take advantage of its first-person point of view.
- The goals are for it to be an easy to use, hands
Pattem Digital is a top-notch IoT wearables app development company developing innovative applications for smart wearables, enhancing the future of connected devices.
The document summarizes an Android security workshop that took place on February 24th, 2016 in Poland. The workshop included sessions on Android fundamentals, application component security, and the OWASP top 10 mobile risks. It also covered reverse engineering and malware analysis. The document provides an agenda and summaries of the topics discussed in each session, including details on Android architecture, security features in Android 6.0, application permissions and components, and common mobile risks. It aims to provide attendees with a basic understanding of Android security concepts and methodologies for analyzing mobile applications for security issues.
Wearable Devices App Development: A comprehensive Guide For You! Techugo
Our wearable app development company specializes in creating innovative, user-friendly apps for a variety of wearable devices. From smartwatches to fitness trackers, we have the expertise and experience to bring your app ideas to life. Our team of talented developers and designers works closely with you to understand your unique needs and deliver a product that exceeds your expectations. Contact us today to learn more about how we can help you tap into the growing market of wearable technology.
Android Training | Android Training InstitueIIHT LTD
This document discusses Android and IIHT's Android training program. It provides an overview of Android's dominance in the mobile operating system market. It then describes IIHT's Android training approach, which covers topics like introduction to mobility, JavaScript, CSS, jQuery, jQuery Mobile, performance engineering, and processes. It also lists job roles for Android and FAQs about the program.
android training | android training in chennai | IIHTIIHT LTD
Android Developers are highly in demand! Join IIHT’s Engineering Programme in Android App Development and learn all about Mobility, Javascript, CSS, Jquery, Jquery Mobile, Performance Engineering, Android Basics, Android Advanced, Process and Quality and more. Though there are many training Institutes, courses and coaching centres offering different programmes in Android, IIHT is the premiere Institute that offers job-based training in Android.
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The presentation also covers the positive and negative aspects of inductive bias, along with strategies for mitigating potential drawbacks. We'll explore examples of how bias manifests in algorithms like neural networks and decision trees.
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### How TDM Works
1. **Time Slots Allocation**: The core principle of TDM is to assign distinct time slots to each signal. During each time slot, the respective signal is transmitted, and then the process repeats cyclically. For example, if there are four signals to be transmitted, the TDM cycle will divide time into four slots, each assigned to one signal.
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3. About Augmedix
● Silicon Valley based startup engaged in rehumanizing healthcare
● Founded by Ian Shakil and Pelu Tran
● Google Glass Certified Partner
● Number 1 most innovative company in healthcare by Fast Company
4. Doctors wear Augmedix wearable
technology during visits
Notes are completed automatically
so doctors can focus on patients
Doctors just need to sign the notes
and it is done
How Augmedix works
6. Wearable technology (also called wearable gadgets) is a category of
technology devices that can be worn by a consumer and often include
tracking information related to health and fitness.
Contents
Wearables - Fitness tracking bands
Wearables - Smart watches
Wearables - Smart glasses
What are wearables?
7. Fitness tracking bands Fitbit, Jawbone, Runtastic, Mio, Basis, Misfit, Nike, Microsoft Band,
Garmin, and others.
FITBIT RUNTASTIC ORBIT MICROSOFT BAND
Wearables - Fitness tracking bands
8. Smart watches like Android Wear, Apple Watch or Pebble Watch.
ANDROID WEAR SONY SMART WATCH APPLE WATCH
Wearables - Smartwatches
9. SONY SMARTEYEGLASS GOOGLE GLASS MICROSOFT HOLOLENS
Wearables - Smart Glasses
Smart Glasses like Google Glass, Sony SmartEyeGlass or Microsoft Hololens
10. ● Android Wearable API
● Google Play Services and Android SDK (Android 4.4W.2)
● Wearable Support Library
● Watchfaces
● Handheld devices running Android 4.3 or later can communicate with wearables.
Contents
Adding wearable features to notification
Sending and syncing data
Android Wearable support library
Android Wear Development
12. The Android Wear APIs are delivered in the Android Support Library and Google Play
services. When using these libraries, handheld devices running Android 4.3 or later can
communicate with wearables.
Contents
Adding wearable features to notification
Sending and syncing data
Android Wearable support library
Android wear API
13. - Creating a Notification
- Receiving Voice Input in a Notification
- Adding Pages to a Notification
- Stacking Notifications
Adding wearable features to notification
14. - Data items
- Messages
- Assets
- WearableListenerService (for services)
- DataListener (for foreground activities)
- Channel
Sending and syncing data
19. Development lifecycle
Design principles Design patterns Glass style and templates Glassware flow designer
Build a pattern Explore the API docs Learn with sample Tools and downloads
Follow the best practice Complete the launch guideline Connect with the community
20. What you need to become Glass developer
The mighty GDK
Contents
Explore the user experience of Google Glass
22. If you're comfortable with Android, here's all you need to know:
● Get the Android 4.4.2 (API 19) SDK and Glass Development Kit Preview add-on
from the Android SDK Manager.
● On Glass, turn on USB debugging (Settings > Device Info > Turn on debug).
● Import some GDK samples.
● When you're ready to create a project for your own Glassware, use these
settings:
■ Compile with: Glass Development Kit Developer Preview
■ Theme: None (ADT and Android Studio usually assign a theme
automatically, even if you specify no theme, so remove the android:theme
property from your manifest after creating a project.)
GDK Quick Start
23. Deployment process is straight forward like traditional Android Deployment
Deployment on Glass
24. Users typically have multiple devices that store and display information
for specific time periods. Glass works best with information that is simple,
relevant, and current.
Use Case of Google Glass