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Integrating UAV Development
Technology with Augmented Reality
Toward Landscape Tele-simulation
Liang Yan, Tomohiro Fukuda, Nobuyoshi Yabuki
Contents
1. Introduction
1.1. Background
1.2. Literature Review
1.3. Objective
2. Overview
2.1. Design Flow
2.2. Implementing Flow
2.3. Logic Flow in Android Studio
3. Implementation
3.1. Test of the Performance of AR Toolkits
3.2. Outdoor Stability Analysis by Using Kudan AR
3.3. Integrating Kudan, UAV Video and Construction Model
3.4. Implementing System in Real Time
4. Conclusion & Future Work
Introduction
4
Building process
The entire process from planning, design to construction is carried out through a
water-fall model with very low reversibility.
If there are some errors or omissions to correct after the construction begins, it will
cause many unnecessary losses.
We need a method to find and correct more errors in the design stage.
Set the purpose and
conditions of the
construction
……
Client
Concept drawings
Developed plans
Working drawings and
specifications
……
Architect/Designer
Start building according
to the design drawing
……
Builder
Background
Introduction
5
Augmented Reality (AR)
Superimposing virtual models into corresponding real scene by registering
and tracking accurately
Access limitation: AR viewpoints must be set near the user
Can AR viewpoints move more freely apart from the user's position?
Present
Design proposal
CAADRIA2018
Thermal simulation after renovation
A user wearing optical see-through HMD
Introduction
6
Unmanned Aerial Vehicle (UAV)
An aircraft without a human pilot aboard.
Applications: Architecture, Agriculture, Commerce, Military, Recreation, Science
1. UAV aircraft
2. Ground-based controllerUnmanned Aircraft System
3. Communication system between 1 and 2
Simultaneous Localization and Mapping (SLAM)
Generating an environmental map while estimating the self-position without a maker
Realizing a marker-less AR
Map Initialization
Tracking Map Updating
Camera Calibration
CAADRIA2017
Literature Review
7
Construction with UAV
Siebert et al (2014) tested the performance of UAVs in civil engineering, estimated
location, etc., and identified the feasibility of UAV development in the construction
industry.
Ham et al (2016) simplifies the process of collecting visual data by using UAV for
visual monitoring of buildings, using 3D reconstruction to save time.
Insufficient: Not using UAV data in real time
① Simulation angles and heights are
limited to 2D display.
② UAV/AR is used to improve user's
interface experirence
③ Collecting data and using data is not
in the same time
Construction
AR UAV
①
②
③
?
Ham, Y., Han, K.K., Lin, J J., Mani Golparvar-Fard. (2016). Visual monitoring of civil infrastructure systems via camera-equipped Unmanned Aerial Vehicles
(UAVs): a review of related works, Visualization in Engineering 2016 4:1Novitski, B. (1994). Virtual Reality for Architects, Architecture
Siebert, S., Teizer, J. (2014). Mobile 3D mapping for surveying earthwork projects using an Unmanned Aerial Vehicle (UAV) system, Automation in Construction,
Volume 41, pages 1-14
Introduction
8
Objective
Design a landscape tele-simulation system that integrates AR and UAV technology
To
• free the limitation of
simulating angle
and height
• save time and
reduce potential loss
image
Overview
9
Marker-less AR processing
3D model creating
Portable Device Controller connection Aircraft connection
Android development platform
UAV developing tools
System Design Flow
Preprocess
Overview
10
Implementing Flow
Android
Studio
Unity
Overview
11
Logic Flow in Android Studio
Android Studio
Request Permission
Registration
Record video function
calling
Layout Jumping
Aircraft Connecting
UAV video stream
returns in real time
Stream data shows on
screen in UAV view
AR function calling
UAV video stream
returns to AR view
Detect plane and
determine where 3D
model appears
SLAM tracking starts
Implementation
12
Test of the Performance of AR Toolkits
Table 1. Similarities and differences between AR algorithms
NAME PLATFORM HOW TO
START SLAM
TRACKING
PLANE
DETECTION
USING
VIRTUAL
MARKER
HARDWARE
CONDITION
Kudan Unity 5.6.6 Click button Horizontal Yes Compass
Vuforia
Unity
2018.3.2 Touch screen Horizontal No
Compass,
Accelerometer
Wikitude
Unity
2018.3.2
Click button Horizontal
& Vertical
No
Compass,
Accelerometer,
Quad-Core
CPU
Implementation
13
Performance test of AR Toolkits
 Location: Miyazaki Muhara River Green Park (Recorded)
 Hardware: Phantom 4 from DJI Company
Angle: 30° , Max height: 11m, Moving speed: 2m/s, Aircraft route: rises vertically
Best Result: Kudan
Kudan Wikitude
Vuforia (1) Vuforia (2)
H
A
Implementation
14
Front view
Plan view
Hardware Android tablet Nexus 9
Software
Unity5.6.6
Kudan AR
Floor Height (H) Meter Angle (α) Degree
1.7 6.046
6.7 22.658
10.3 32.691
13.9 40.894
17.5 47.475
1H 1
2H 2
3H 3
4H 4
5H 5
L=16.05m
Outdoor Stability Analysis by Using Kudan AR
Hardware and software Data measurement and calculation results
Implementation
15
Outdoor Stability Analysis by Using Kudan AR
Best Result: from 5th floor
 The size of the 3D model
generated later is related
to the size of the
auxiliary marker shown
on the display.
 As the height increases,
the angle α increases, the
marker size becomes
closer to the set value.
 When the angle α is too
small, the stability will
be greatly reduced.
1F 2F
3F 4F
5F
Implementation
16
Integrating Kudan, UAV Video and Construction Model
Real world SketchUp Unity
Implementation
17
Implementing System in Real Time
Android Studio
Request Permission
Registration
Record video function
calling
Layout Jumping
Aircraft Connecting
UAV video stream
returns in real time
Stream data shows on
screen in UAV view
AR function calling
UAV video stream
returns to AR view
Detect plane and
determine where 3D
model appears
SLAM tracking starts
 Streaming data
back to device
 Markerless AR
function using
tablet’s camera
Conclusion & Future Work
18
Conclusion
 Complete the design of landscape simulation system by integrating UAV
developing with AR.
 A series of experiments were directly carried out by combining with the UAV
record video, and which AR Toolkit to use is confirmed.
 Real time system is functionally completed.
Future Work
 Streaming data resource replacement
 Telecommunication implementation
Acknowledgments
 This research has been partly supported by
JSPS KAKENHI Grant Number
JP16K00707.

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Integrating UAV Development Technology with Augmented Reality Toward Landscape Tele-simulation

  • 1. Integrating UAV Development Technology with Augmented Reality Toward Landscape Tele-simulation Liang Yan, Tomohiro Fukuda, Nobuyoshi Yabuki
  • 2. Contents 1. Introduction 1.1. Background 1.2. Literature Review 1.3. Objective 2. Overview 2.1. Design Flow 2.2. Implementing Flow 2.3. Logic Flow in Android Studio 3. Implementation 3.1. Test of the Performance of AR Toolkits 3.2. Outdoor Stability Analysis by Using Kudan AR 3.3. Integrating Kudan, UAV Video and Construction Model 3.4. Implementing System in Real Time 4. Conclusion & Future Work
  • 3. Introduction 4 Building process The entire process from planning, design to construction is carried out through a water-fall model with very low reversibility. If there are some errors or omissions to correct after the construction begins, it will cause many unnecessary losses. We need a method to find and correct more errors in the design stage. Set the purpose and conditions of the construction …… Client Concept drawings Developed plans Working drawings and specifications …… Architect/Designer Start building according to the design drawing …… Builder Background
  • 4. Introduction 5 Augmented Reality (AR) Superimposing virtual models into corresponding real scene by registering and tracking accurately Access limitation: AR viewpoints must be set near the user Can AR viewpoints move more freely apart from the user's position? Present Design proposal CAADRIA2018 Thermal simulation after renovation A user wearing optical see-through HMD
  • 5. Introduction 6 Unmanned Aerial Vehicle (UAV) An aircraft without a human pilot aboard. Applications: Architecture, Agriculture, Commerce, Military, Recreation, Science 1. UAV aircraft 2. Ground-based controllerUnmanned Aircraft System 3. Communication system between 1 and 2 Simultaneous Localization and Mapping (SLAM) Generating an environmental map while estimating the self-position without a maker Realizing a marker-less AR Map Initialization Tracking Map Updating Camera Calibration CAADRIA2017
  • 6. Literature Review 7 Construction with UAV Siebert et al (2014) tested the performance of UAVs in civil engineering, estimated location, etc., and identified the feasibility of UAV development in the construction industry. Ham et al (2016) simplifies the process of collecting visual data by using UAV for visual monitoring of buildings, using 3D reconstruction to save time. Insufficient: Not using UAV data in real time ① Simulation angles and heights are limited to 2D display. ② UAV/AR is used to improve user's interface experirence ③ Collecting data and using data is not in the same time Construction AR UAV ① ② ③ ? Ham, Y., Han, K.K., Lin, J J., Mani Golparvar-Fard. (2016). Visual monitoring of civil infrastructure systems via camera-equipped Unmanned Aerial Vehicles (UAVs): a review of related works, Visualization in Engineering 2016 4:1Novitski, B. (1994). Virtual Reality for Architects, Architecture Siebert, S., Teizer, J. (2014). Mobile 3D mapping for surveying earthwork projects using an Unmanned Aerial Vehicle (UAV) system, Automation in Construction, Volume 41, pages 1-14
  • 7. Introduction 8 Objective Design a landscape tele-simulation system that integrates AR and UAV technology To • free the limitation of simulating angle and height • save time and reduce potential loss image
  • 8. Overview 9 Marker-less AR processing 3D model creating Portable Device Controller connection Aircraft connection Android development platform UAV developing tools System Design Flow Preprocess
  • 10. Overview 11 Logic Flow in Android Studio Android Studio Request Permission Registration Record video function calling Layout Jumping Aircraft Connecting UAV video stream returns in real time Stream data shows on screen in UAV view AR function calling UAV video stream returns to AR view Detect plane and determine where 3D model appears SLAM tracking starts
  • 11. Implementation 12 Test of the Performance of AR Toolkits Table 1. Similarities and differences between AR algorithms NAME PLATFORM HOW TO START SLAM TRACKING PLANE DETECTION USING VIRTUAL MARKER HARDWARE CONDITION Kudan Unity 5.6.6 Click button Horizontal Yes Compass Vuforia Unity 2018.3.2 Touch screen Horizontal No Compass, Accelerometer Wikitude Unity 2018.3.2 Click button Horizontal & Vertical No Compass, Accelerometer, Quad-Core CPU
  • 12. Implementation 13 Performance test of AR Toolkits  Location: Miyazaki Muhara River Green Park (Recorded)  Hardware: Phantom 4 from DJI Company Angle: 30° , Max height: 11m, Moving speed: 2m/s, Aircraft route: rises vertically Best Result: Kudan Kudan Wikitude Vuforia (1) Vuforia (2) H A
  • 13. Implementation 14 Front view Plan view Hardware Android tablet Nexus 9 Software Unity5.6.6 Kudan AR Floor Height (H) Meter Angle (α) Degree 1.7 6.046 6.7 22.658 10.3 32.691 13.9 40.894 17.5 47.475 1H 1 2H 2 3H 3 4H 4 5H 5 L=16.05m Outdoor Stability Analysis by Using Kudan AR Hardware and software Data measurement and calculation results
  • 14. Implementation 15 Outdoor Stability Analysis by Using Kudan AR Best Result: from 5th floor  The size of the 3D model generated later is related to the size of the auxiliary marker shown on the display.  As the height increases, the angle α increases, the marker size becomes closer to the set value.  When the angle α is too small, the stability will be greatly reduced. 1F 2F 3F 4F 5F
  • 15. Implementation 16 Integrating Kudan, UAV Video and Construction Model Real world SketchUp Unity
  • 16. Implementation 17 Implementing System in Real Time Android Studio Request Permission Registration Record video function calling Layout Jumping Aircraft Connecting UAV video stream returns in real time Stream data shows on screen in UAV view AR function calling UAV video stream returns to AR view Detect plane and determine where 3D model appears SLAM tracking starts  Streaming data back to device  Markerless AR function using tablet’s camera
  • 17. Conclusion & Future Work 18 Conclusion  Complete the design of landscape simulation system by integrating UAV developing with AR.  A series of experiments were directly carried out by combining with the UAV record video, and which AR Toolkit to use is confirmed.  Real time system is functionally completed. Future Work  Streaming data resource replacement  Telecommunication implementation Acknowledgments  This research has been partly supported by JSPS KAKENHI Grant Number JP16K00707.