Vulnerability describes the characteristics and circumstances of a community, system or asset that make it susceptible to the damaging effects of a hazard. There are many aspects of vulnerability, arising from various physical, social, economic, and environmental factors.
The probability that a community’s structure or geographic area is to be damaged or disrupted by the impact of a particular hazard, on account of their nature, construction, and proximity to a hazardous area.
Coping Capacity is the ability of people, organizations and systems, using available skills and resources, to face and manage adverse conditions, emergencies or disasters.
Prevention And Mitigation In Disaster Management PowerPoint Presentation SlidesSlideTeam
The need for proactive measures before any emergency occurs is very important. Learn the prevention and ways to avoid such emergency situations by using our prevention and mitigation in disaster management PowerPoint presentation. This visually appealing disaster prevention and mitigation PowerPoint complete deck comprising of 33 content ready slides & covers various topics like disaster recovery plan introduction, disaster recovery management team, disaster recovery team roles and responsibilities, disaster categories and its impacts on revenue, disaster assessment by category, disaster assessment likelihood, It operational impact analysis and many other slides. All the slides are completely editable and can be used as per your requirement. You can use this business emergency management PPT slides to present various other topics like disaster management, mitigation methods, hazard assessment, prevention of natural disasters and many more. Download corporate disaster prevention and preparedness presentation deck to showcase steps to prevent disasters. Extract the best of every discipline with our Prevention And Mitigation In Disaster Management PowerPoint Presentation Slides. They assist in embracing diversity.
With every Security & Privacy Breach survey pointing towards insiders as a potential threat and incidents leading to data loss and violation of the corporate information security policy, it is imperative that we answer the following questions:
Who are these insiders?
What activities do they carry out to breach security?
Why an insider seeks to cause harm?
How do we mitigate this threat?
Vulnerability describes the characteristics and circumstances of a community, system or asset that make it susceptible to the damaging effects of a hazard. There are many aspects of vulnerability, arising from various physical, social, economic, and environmental factors.
The probability that a community’s structure or geographic area is to be damaged or disrupted by the impact of a particular hazard, on account of their nature, construction, and proximity to a hazardous area.
Coping Capacity is the ability of people, organizations and systems, using available skills and resources, to face and manage adverse conditions, emergencies or disasters.
Prevention And Mitigation In Disaster Management PowerPoint Presentation SlidesSlideTeam
The need for proactive measures before any emergency occurs is very important. Learn the prevention and ways to avoid such emergency situations by using our prevention and mitigation in disaster management PowerPoint presentation. This visually appealing disaster prevention and mitigation PowerPoint complete deck comprising of 33 content ready slides & covers various topics like disaster recovery plan introduction, disaster recovery management team, disaster recovery team roles and responsibilities, disaster categories and its impacts on revenue, disaster assessment by category, disaster assessment likelihood, It operational impact analysis and many other slides. All the slides are completely editable and can be used as per your requirement. You can use this business emergency management PPT slides to present various other topics like disaster management, mitigation methods, hazard assessment, prevention of natural disasters and many more. Download corporate disaster prevention and preparedness presentation deck to showcase steps to prevent disasters. Extract the best of every discipline with our Prevention And Mitigation In Disaster Management PowerPoint Presentation Slides. They assist in embracing diversity.
With every Security & Privacy Breach survey pointing towards insiders as a potential threat and incidents leading to data loss and violation of the corporate information security policy, it is imperative that we answer the following questions:
Who are these insiders?
What activities do they carry out to breach security?
Why an insider seeks to cause harm?
How do we mitigate this threat?
How ransomware works and why it is breaching organisational defences
The best methods for prevention
The incident and crisis management & escalation process
A step-by-step guide to recovery
VIDEOCONFERENCING WEB APPLICATION FOR CARDIOLOGY DOMAIN USING FLEX/J2EE TECHN...cscpconf
The recent advances in computer technology and data networking have made videoconferencing
system a popular medium for users to interact with one another from remote locations. This
system offers communication between more than two users, who are able to interact through
their webcams, microphone and other components. The use of this system has been increased
recently due to many reasons, for one thing, progress in Internet access in different networks
like companies, universities and houses, with the increase of available bandwidth whereas the
decrease of delay in sending and receiving packets . On the other hand, the coming of Rich
Internet Applications (RIA) means that a large part of web application started to be
implemented on the web browsers. This paper discusses the conception of multiparty
videoconferencing systems using technologies of Web 2.0. For our conceptual
Videoconferencing Platform, we have developed many feature : live audio video, text
chat, video recording, user and room management and quality control. Videoconferencing
modules have been carried out using open source technologies Flex and J2EE.
The recent advances in computer technology and data networking have made videoconferencing
system a popular medium for users to interact with one another from remote locations. This
system offers communication between more than two users, who are able to interact through
their webcams, microphone and other components. The use of this system has been increased
recently due to many reasons, for one thing, progress in Internet access in different networks
like companies, universities and houses, with the increase of available bandwidth whereas the
decrease of delay in sending and receiving packets . On the other hand, the coming of Rich
Internet Applications (RIA) means that a large part of web application started to be
implemented on the web browsers. This paper discusses the conception of multiparty
videoconferencing systems using technologies of Web 2.0. For our conceptual
Videoconferencing Platform, we have developed many feature : live audio video, text
chat, video recording, user and room management and quality control. Videoconferencing
modules have been carried out using open source technologies Flex and J2EE.
How ransomware works and why it is breaching organisational defences
The best methods for prevention
The incident and crisis management & escalation process
A step-by-step guide to recovery
VIDEOCONFERENCING WEB APPLICATION FOR CARDIOLOGY DOMAIN USING FLEX/J2EE TECHN...cscpconf
The recent advances in computer technology and data networking have made videoconferencing
system a popular medium for users to interact with one another from remote locations. This
system offers communication between more than two users, who are able to interact through
their webcams, microphone and other components. The use of this system has been increased
recently due to many reasons, for one thing, progress in Internet access in different networks
like companies, universities and houses, with the increase of available bandwidth whereas the
decrease of delay in sending and receiving packets . On the other hand, the coming of Rich
Internet Applications (RIA) means that a large part of web application started to be
implemented on the web browsers. This paper discusses the conception of multiparty
videoconferencing systems using technologies of Web 2.0. For our conceptual
Videoconferencing Platform, we have developed many feature : live audio video, text
chat, video recording, user and room management and quality control. Videoconferencing
modules have been carried out using open source technologies Flex and J2EE.
The recent advances in computer technology and data networking have made videoconferencing
system a popular medium for users to interact with one another from remote locations. This
system offers communication between more than two users, who are able to interact through
their webcams, microphone and other components. The use of this system has been increased
recently due to many reasons, for one thing, progress in Internet access in different networks
like companies, universities and houses, with the increase of available bandwidth whereas the
decrease of delay in sending and receiving packets . On the other hand, the coming of Rich
Internet Applications (RIA) means that a large part of web application started to be
implemented on the web browsers. This paper discusses the conception of multiparty
videoconferencing systems using technologies of Web 2.0. For our conceptual
Videoconferencing Platform, we have developed many feature : live audio video, text
chat, video recording, user and room management and quality control. Videoconferencing
modules have been carried out using open source technologies Flex and J2EE.
Overview of what Future Internet is about. What are the latest developments on Web, leading us to Web 3.0 and beyond. Explain how to build semantic mash-ups
Cloud computing has become the foundation of a range of important applications. At the same time, other technologies are also driving the further advancement of cloud computing. This chapter focuses on the relationship between cloud computing and related fields and introduces you to some of the new technologies related to cloud computing.
Geochronos File Sharing Application Using CloudIJERA Editor
Accessing, running and sharing applications and data at present face many challenges. Cloud Computing and Social Networking technologies have the potential to simplify or eliminate many of these challenges. Social Networking technologies provide a means for easily sharing applications and data. Now a day’s people want to be connected 24x7 to the world around them. Networking and Communication have come together to make the world a small place to live in. People want to be in constant touch with their subordinates where ever they are and avail emergency services whenever needed. In this paper we present an on-line/on-demand interactive application service (Software as a Service). The service is built on a cloud computing basement that provisions virtualized application servers based on user demand. An open source social networking platform is leveraged to establish a portal front-end that enables applications and results to be easily shared between users. In the proposed system users can access the documents uploaded into the cloud by others and provide any data they have in hand to other users through the same cloud. This also allows the users to have an interactive session through the chat screens present in the cloud. The paper also highlights some major security issues existing in current cloud computing environment.
In this research paper presents an design model for file sharing system for ubiquitos mobile
devices using both cloud and text computing. File sharing is one of the rationales for computer
networks with increasing demand for file sharing applications and technologies in small and
large enterprise networks and on the Internet. File transfer is an important process in any form
of computing as we need to really share the data across. The Wireless Network changed the way
we were sharing the files. Infra-Red and Bluetooth are the technology we use to share files in
mobile phones and Bluetooth is the successful one. In exisiting system there is no immediate
predecessor for the proposed system. Bluetooth file transfer is the already existing system.
Drawbacks of Existing System are Short Range , Slow transfer rate and Unsecure .But in our
research paper the idea is to use Both cloud and text computing network to transfer files.A
wireless network is created and the devices connected in this network can share files between
them. Benefits over the Existing System are more Secure , Range – upto 300 mts and Data rate
is 50-140 mbps. In future without internet connection we can transfer our information very
easily.Key words : cloud and text computing, Bluetooth, network, internet, system , file transfer.
THE IMPROVEMENT AND PERFORMANCE OF MOBILE ENVIRONMENT USING BOTH CLOUD AND TE...cscpconf
In this research paper presents an design model for file sharing system for ubiquitos mobile devices using both cloud and text computing. File sharing is one of the rationales for computer
networks with increasing demand for file sharing applications and technologies in small and large enterprise networks and on the Internet. File transfer is an important process in any form
of computing as we need to really share the data across. The Wireless Network changed the way we were sharing the files. Infra-Red and Bluetooth are the technology we use to share files in mobile phones and Bluetooth is the successful one. In exisiting system there is no immediate predecessor for the proposed system. Bluetooth file transfer is the already existing system.Drawbacks of Existing System are Short Range , Slow transfer rate and Unsecure .But in ourresearch paper the idea is to use Both cloud and text computing network to transfer files.A
wireless network is created and the devices connected in this network can share files betweenthem. Benefits over the Existing System are more Secure , Range – upto 300 mts and Data rate
is 50-140 mbps. In future without internet connection we can transfer our information veryeasily.Key words : cloud and text computing, Bluetooth, network, internet, system , file transfer.
Conference: 15th International
Conference on Industrial Informatics
(INDIN2017). Emden, Germany – July
24-26, 2017
Title of the paper: Development of a
Mobile Application for the C2NET Supply
Chain Cloud–based Platform
Authors: Enbo Chen, Wael M.
Mohammed, Borja Ramis Ferrer, Jose L.
Martinez Lastra
If you would like to receive a reprint of
the original paper, please contact us
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2. Why use Technology in FM
Efficient collaboration between the participants in the FM
function.
Automated facility monitoring.
More efficient space utilization.
Improved project planning.
Fast and accurate reporting.
Streamlined and improved processes.
Improved disaster planning capabilities.
Data standardization across the organisation.
Integration with existing systems and processes.
3. What is collaboration technology
A combination of technologies that
together create a single shared interface
between two or more interested individuals
(people), enabling them to participate in a
creative process in which they share their
collective skills, expertise, understanding of
knowledge (information), and thereby
jointly deliver the best solution that meets
their common goal(s). [Wilkinson 2005]
4. The need for FM collaboration
technology
Information sharing is not easy without the technology.
Adapted from [Wilkinson 2005]
5. The need for FM collaboration
technology
The technology offers a more efficient and less complex
way to manage communications.
Adapted from [Wilkinson 2005]
6. Total Facilities Management IS
Platforms
The Challenges
Difficulty of integrating FM IS platforms with existing
enterprise (finance systems) and other intelligent
facilities systems.
The complexity of developing an FM IS system that
interfaces with diverse systems such as:
Computer Aided Facilities Management (CAFM)
systems.
Computer Aided Design (CAD) systems.
Building Information Models (BIM).
Computerized Maintenance Management System.
7. Total Facilities Management IS
Platforms
The Challenges
Collaborators represent fundamentally different
professions who hold different goals, objectives, and
even beliefs.
Difficulty of supporting data exchange, information
sharing and interoperability between the various
contractors and participants in the FM function.
Not all the FM requirements can be incorporated in one
platform.
Majority of FM software providers are not keeping pace
with the latest technologies.
8. The enabler for collaboration & Integration
The Internet is a worldwide, publicly accessible series of interconnected
computer networks that transmit data by packet switching using the
Internet Protocol (IP).
It is a "network of networks" that consists of millions of smaller domestic,
academic, business, and government networks.
Carry various information and services, such as electronic mail, online
chat, file transfer, videos, voice, web pages and other resources of the
World Wide Web (WWW).
The Internet
Source The Opte project http://www.opte.org/maps/
The Internet
Source http://www.telegeography.com
12. Client-Server Applications
Advantages:
Thick client user interface provides the richness, interactivity and
responsiveness required by the users
Fast access to the applications as they are available on the local
machine
Users can still continue to use the applications even if there is an
outage on the network
Disadvantages
Cost involved in developing applications that work on different OS
(Operating Systems) and hardware.
Cost involved in maintaining the distributed applications and rolling
out patches & updates.
14. Web Applications
Advantages:
Access to the framework can be done using any PC with a web
browser and Internet / Intranet access. It is even possible to access
the framework using PDAs or mobile devices from sites.
Web application is lightweight rich, responsive and interactive.
No updates or software installs are required on the client PCs
Maintaining the application server and the user interface is easy as
it is centralized.
Disadvantages:
Centralised web / application server means any outages will impact
all users, however this can be overcome with a backup server,
which comes to action if the main server goes down
15. Web 2.0
Web 2.0 is the network as platform,
spanning all connected devices; Web
2.0 applications are those that make
the most of the intrinsic advantages
of that platform: delivering software
as a continually-updated service that
gets better the more people use it,
consuming and remixing data from
multiple sources, including individual
users, while providing their own data
and services in a form that allows
remixing by others, creating network
effects through an "architecture of
participation," and going beyond the
page metaphor of Web 1.0 to deliver
rich user experiences.[O'Reilly
2005]
Source http://en.wikipedia.org/wiki/Web_2.0
16. Duality of the Web
Source: http://www.jjg.net/ia/
Jesse James Garrett
17. Rich Internet Applications (RIAs)
RIAs were born out of Web 2.0 concepts and the
evolution of traditional Web applications.
RIAs are web applications that have the features and
functionality of traditional desktop applications.
RIAs typically run in a web browser, or do not require
software installation
Source [Dawelbeit 2008]
Source [http://www.fsi.co.uk/digital-dashboard-mid-32.html]
19. Ajax Based RIAs
Ajax (Asynchronous JavaScript and XML) isn’t a technology.
It’s really several technologies, each flourishing in its own right,
coming together in powerful new ways. Ajax incorporates
DHTML, XHTML, CSS, JavaScript, DOM
20. Advantages of RIAs
Usability – Rich GUI
Flexibility – MDI Multi-tasking
Interactivity – Instant feedback
Offline mode support.
Responsiveness – Timely response to
user’s actions
• 0.1 second is about the limit for having the user feel that the system is reacting
instantaneously
• 1.0 second is about the limit for the user's flow of thought to stay uninterrupted
• 10 seconds is about the limit for keeping the user's attention focused on the
dialogue.
21. Internet Hosting & Computing
Shared and dedicated server hosting have been around
since the late 1990s.
Software as a service (SaaS) a model of software
deployment whereby a provider licenses an application
to customers for use as a service on demand has
emerged and gained momentum in 2001.
Cloud Computing a style of computing in which
dynamically scalable and often virtualised resources are
provided as a service over the Internet has emerged in
2008.
Cloud Computing utilizes many concepts such as SaaS,
virtual and utility computing and seems to be the future.
Provider include Amazon Web Service, Google App
Engine, Microsoft Azure, SalesForce.com.
22. Internet Connectivity
Internet connectivity and infrastructure have greatly
evolved in the past few years from narrow band
dial up access to fixed and mobile broadband
access.
IPv6, Gigabit Ethernet (LAN), fibre optics and radio
telecoms (WAN) have advanced greatly.
Consumer and business Internet access has
moved towards broadband connectivity
In the UK the following speeds are available to both
businesses and consumers:
•
Cable Broadband through Cable TV – up to
20Mbit/s
•
DSL through phone line – up to 24Mbit/s
•
Mobile broadband through 3G – up to 7.2Mbit/s
23. Technology Hype Cycle
New technologies are over hyped by the media and
businesses.
A hype cycle is a graphic representation of the maturity,
adoption and business application of specific
technologies.
Source http://en.wikipedia.org/wiki/Hype_cycle
28. The Future
Semantic Web (sometimes referred to as Web 3.0) the
meaning of data can be discovered by computers. This
envisaged data web would allow software (e.g.
intelligent agents) to find, process and associate data
from across the web to accomplish user goals.
The Semantic Web offers new opportunities for the
next generation of collaborative applications: it provides
a novel means to classify information items i.e. by
means of ontologies which formally represent the
consensual understanding of the application users
w.r.t. a particular domain of interest. Taking advantage
of this technology, the first promising implementations
of Semantic Web-based collaboration platforms such
as Semantic Web portals, semantic Wikis and blogs, to
name only a few, have been proposed. [http://stoc.agnbi.de/]
29. References
Atkin, B. & Brooks, A. (2009). Total Facilities Management. 3rd ed.
Blackwell Publishing.
Dawelbeit, O. (2008). Development of Rich Internet Application for
Office Management System. MSc Dissertation at University of
Reading. URL:
http://dawelbeit.info/development-of-rich-internet-application-for-office-man
http://dawelbeit.info/development-of-rich-internet-application-for-office-ma
Garrett, J. J. (2002). The Elements of User Experience: User
Centered Design for the Web. New Riders Press.
Sun, M. & Howard, R. (2004). Understanding I.T. in Construction.
Spon Press, Taylor & Francis.
Wilkinson, P. (2005). Construction Collaboration Technologies the
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Many people use the terms Internet and World Wide Web (aka. the Web) interchangeably, but in fact the two terms are not synonymous. The Internet and the Web are two separate but related things.What is The Internet?The Internet is a massive network of networks, a networking infrastructure. It connects millions of computers together globally, forming a network in which any computer can communicate with any other computer as long as they are both connected to the Internet. Information that travels over the Internet does so via a variety of languages known asprotocols.
What is The Web (World Wide Web)?The World Wide Web, or simply Web, is a way of accessing information over the medium of the Internet. It is an information-sharing model that is built on top of the Internet. The Web uses the HTTP protocol, only one of the languages spoken over the Internet, to transmit data. Web services, which use HTTP to allow applications to communicate in order to exchange business logic, use the the Web to share information. The Web also utilizesbrowsers, such as Internet Explorer or Firefox, to access Web documents called Web pages that are linked to each other via hyperlinks. Web documents also contain graphics, sounds, text and video.
The Web is just one of the ways that information can be disseminated over the Internet. The Internet, not the Web, is also used for e-mail, which relies on SMTP, Usenet news groups, instant messaging and FTP. So the Web is just a portion of the Internet, albeit a large portion, but the two terms are not synonymous and should not be confused.
A hype cycle is a graphic representation of the maturity, adoption and business application of specific technologies. The term was coined by Gartner,[1] an analyst/research house based in the United States that provides opinions, advice and data on the global information technology industry.
Five phases
A hype cycle in Gartner's interpretation comprises five phases:
"Technology Trigger" — The first phase of a hype cycle is the "technology trigger" or breakthrough, product launch or other event that generates significant press and interest.
"Peak of Inflated Expectations" — In the next phase, a frenzy of publicity typically generates over-enthusiasm and unrealistic expectations. There may be some successful applications of a technology, but there are typically more failures.
"Trough of Disillusionment" — Technologies enter the "trough of disillusionment" because they fail to meet expectations and quickly become unfashionable. Consequently, the press usually abandons the topic and the technology.
"Slope of Enlightenment" — Although the press may have stopped covering the technology, some businesses continue through the "slope of enlightenment" and experiment to understand the benefits and practical application of the technology.
"Plateau of Productivity" — A technology reaches the "plateau of productivity" as the benefits of it become widely demonstrated and accepted. The technology becomes increasingly stable and evolves in second and third generations. The final height of the plateau varies according to whether the technology is broadly applicable or benefits only a niche market.
The term is now used more broadly in the marketing of new technologies.
A hype cycle is a graphic representation of the maturity, adoption and business application of specific technologies. The term was coined by Gartner,[1] an analyst/research house based in the United States that provides opinions, advice and data on the global information technology industry.
Five phases
A hype cycle in Gartner's interpretation comprises five phases:
"Technology Trigger" — The first phase of a hype cycle is the "technology trigger" or breakthrough, product launch or other event that generates significant press and interest.
"Peak of Inflated Expectations" — In the next phase, a frenzy of publicity typically generates over-enthusiasm and unrealistic expectations. There may be some successful applications of a technology, but there are typically more failures.
"Trough of Disillusionment" — Technologies enter the "trough of disillusionment" because they fail to meet expectations and quickly become unfashionable. Consequently, the press usually abandons the topic and the technology.
"Slope of Enlightenment" — Although the press may have stopped covering the technology, some businesses continue through the "slope of enlightenment" and experiment to understand the benefits and practical application of the technology.
"Plateau of Productivity" — A technology reaches the "plateau of productivity" as the benefits of it become widely demonstrated and accepted. The technology becomes increasingly stable and evolves in second and third generations. The final height of the plateau varies according to whether the technology is broadly applicable or benefits only a niche market.
The term is now used more broadly in the marketing of new technologies.