Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title WalkingDead
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting Thissettingmayseemto base on an apocalypticscenarioasmany people talklike
the worldhas come to an endand theymention“Savannah”meaningthe game may
be city based.
Most of the soundsthat youcan here are most
likelycreated inastudiotoget the dialogue.
Mood Duringthe scenesthe moodis alreadyset lowwiththe musicinthe background
givingthe feelingof lossetc.
The music usedforcreatingthe moodwouldmost
likelycreatedusingmusical instrumentsaswell as
studiostoadd the dialogue.
Game genre The genre of the game maybe apocalypticasthe worldseemstohave come to an
endand there ismultiple timeswhenyoucanhearpeople moanastheydie alsothe
game seem to be basedheavilyon narration.
Foleyartistrywasmostlikelyusedtorecordthe
soundof people moaningandordying.
Narrative In thisscene all the narrationisspecificallypickedinanorderand onlyuseskey
dialogue asif the scene isa recap of sorts and itseemsto showyouwhere big
decisionsare made.
Most of thisismostlyrecordedina studioas itis
dialogue heavyandtheneditedusingsoftwareto
clearit up.

Ig1 task 2 analysis work sheet walking dead

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title WalkingDead Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting Thissettingmayseemto base on an apocalypticscenarioasmany people talklike the worldhas come to an endand theymention“Savannah”meaningthe game may be city based. Most of the soundsthat youcan here are most likelycreated inastudiotoget the dialogue. Mood Duringthe scenesthe moodis alreadyset lowwiththe musicinthe background givingthe feelingof lossetc. The music usedforcreatingthe moodwouldmost likelycreatedusingmusical instrumentsaswell as studiostoadd the dialogue. Game genre The genre of the game maybe apocalypticasthe worldseemstohave come to an endand there ismultiple timeswhenyoucanhearpeople moanastheydie alsothe game seem to be basedheavilyon narration. Foleyartistrywasmostlikelyusedtorecordthe soundof people moaningandordying. Narrative In thisscene all the narrationisspecificallypickedinanorderand onlyuseskey dialogue asif the scene isa recap of sorts and itseemsto showyouwhere big decisionsare made. Most of thisismostlyrecordedina studioas itis dialogue heavyandtheneditedusingsoftwareto clearit up.