The document discusses enterprise dashboards for tablets using HTML5. It provides examples of popular tablets including the iPad, Android-based tablets, and others. It argues that web technologies like HTML5 are well-suited for cross-platform tablet apps and dashboards since they can be deployed across devices without native apps. Market share figures are shown for major mobile app stores.
A talk I gave in november 2011 for our internal Web Developer Network at EVRY.
Inspirational slides, tweets and flickr photos are credited with links to the sources. Thanks!
Smau milano 2012 arena social media emanuele-bolognesiSMAU
The document discusses the future of mobile apps being in web apps built with HTML5. It outlines three options for building a mobile app - native, hybrid, and web-based. Web apps are presented as the best option due to wider reach, lower costs, and upcoming monetization options through app stores and services like AppsFuel that allow publishing and monetizing of HTML5 web apps. The document encourages developers to start building HTML5 mobile web apps.
Where 2.0 — Native vs Web vs Hybrid: Mobile Development ChoicesJason Grigsby
Examining the landscape of the mobile development, the hidden challenges of the iPhone app store, and the middle way provided by hybrid applications.
Presented at Where 2.0 in San Jose, March 31, 2010
Native vs. Web vs. Hybrid: Mobile Development ChoicesJason Grigsby
The document discusses the choices and tradeoffs between developing native mobile apps, mobile web apps, and hybrid apps. It notes that while native apps have advantages like performance and access to device features, the mobile web is more open and has lower costs. Hybrid apps attempt to combine the best of both by using web technologies like HTML and JavaScript with APIs that allow accessing device capabilities. The performance of mobile web technologies is improving but some applications still require native development.
Hybrid apps combine aspects of both native and web apps. They are built using web technologies like HTML, CSS, and JavaScript but wrapped in a native container using a framework like PhoneGap or Titanium to access native device capabilities and be distributed through native app stores. This allows developers to create apps that have high performance like native apps but with the multi-platform capabilities of web apps since the code only needs to be written once.
The document discusses how internet traffic and usage is growing globally at a rapid pace. It notes that web performance matters greatly for user experience and business metrics like conversions. However, performance can vary significantly depending on location and internet infrastructure. The document advocates for a multi-cloud approach using the best performing providers in each location to optimize global performance, rather than relying on a single vendor or region. It provides examples showing performance differences between cloud providers and regions.
<p>
[데브멘토 동영상] 개발자가 알아야 할4대IT 트렌드, 기술 이슈 및 미래 전망</p>
<p>
웹의 현재와 미래 2부 최종</p>
<p>
조만영 웹 전문가</p>
<p>
나모인터랙티브, 유니퀘스트, 오페라소프트웨어 프리세일즈 엔지니어 등 근무</p>
<p>
고대 컴퓨터공학 석사</p>
<p>
인터넷 및 모바일 웹 전문가로 국내 가전사, 해외 이통사들과 함께 모바일 웹 및 위젯 플랫폼 확산에 노력하고 있다</p>
A talk I gave in november 2011 for our internal Web Developer Network at EVRY.
Inspirational slides, tweets and flickr photos are credited with links to the sources. Thanks!
Smau milano 2012 arena social media emanuele-bolognesiSMAU
The document discusses the future of mobile apps being in web apps built with HTML5. It outlines three options for building a mobile app - native, hybrid, and web-based. Web apps are presented as the best option due to wider reach, lower costs, and upcoming monetization options through app stores and services like AppsFuel that allow publishing and monetizing of HTML5 web apps. The document encourages developers to start building HTML5 mobile web apps.
Where 2.0 — Native vs Web vs Hybrid: Mobile Development ChoicesJason Grigsby
Examining the landscape of the mobile development, the hidden challenges of the iPhone app store, and the middle way provided by hybrid applications.
Presented at Where 2.0 in San Jose, March 31, 2010
Native vs. Web vs. Hybrid: Mobile Development ChoicesJason Grigsby
The document discusses the choices and tradeoffs between developing native mobile apps, mobile web apps, and hybrid apps. It notes that while native apps have advantages like performance and access to device features, the mobile web is more open and has lower costs. Hybrid apps attempt to combine the best of both by using web technologies like HTML and JavaScript with APIs that allow accessing device capabilities. The performance of mobile web technologies is improving but some applications still require native development.
Hybrid apps combine aspects of both native and web apps. They are built using web technologies like HTML, CSS, and JavaScript but wrapped in a native container using a framework like PhoneGap or Titanium to access native device capabilities and be distributed through native app stores. This allows developers to create apps that have high performance like native apps but with the multi-platform capabilities of web apps since the code only needs to be written once.
The document discusses how internet traffic and usage is growing globally at a rapid pace. It notes that web performance matters greatly for user experience and business metrics like conversions. However, performance can vary significantly depending on location and internet infrastructure. The document advocates for a multi-cloud approach using the best performing providers in each location to optimize global performance, rather than relying on a single vendor or region. It provides examples showing performance differences between cloud providers and regions.
<p>
[데브멘토 동영상] 개발자가 알아야 할4대IT 트렌드, 기술 이슈 및 미래 전망</p>
<p>
웹의 현재와 미래 2부 최종</p>
<p>
조만영 웹 전문가</p>
<p>
나모인터랙티브, 유니퀘스트, 오페라소프트웨어 프리세일즈 엔지니어 등 근무</p>
<p>
고대 컴퓨터공학 석사</p>
<p>
인터넷 및 모바일 웹 전문가로 국내 가전사, 해외 이통사들과 함께 모바일 웹 및 위젯 플랫폼 확산에 노력하고 있다</p>
With more than 1.5 million developers worldwide, Appcelerator's ecosystem is a key part of its developers' success. Nolan Wright, Appcelerator's CTO, will discuss how ISVs like PayPal and Box.net are adding great fuel to the Titanium development fire with new capabilities and resources for mobile developers.
Nolan Wright, Co-founder and CTO, leads engineering and product management at Appcelerator.
This document summarizes key considerations for game developers looking to enter the Taiwan market. It outlines 5 key issues: access to SNS websites, developing company requirements, revenue/payment options, promotion strategies, and customer service. It then provides details on major Taiwan SNS websites, revenue methods like credit cards and mobile payments, types of promotions, IDC service providers, and business models for partnering with Taiwan companies. The goal is to help international developers understand opportunities and challenges when bringing games to the Taiwan audience.
What’s Next in Mobility? Key Areas of CyberinfrastructureCybera Inc.
Trevor Doerksen M.Sc.
CEO, MoboVivo
Presented at the Cybera/CANARIE National Summit 2009, as part of the session "What's Next: Key Areas of Emerging Cyberinfrastructure."
This session explored some of the up-and-coming areas of cyberinfrastructure and why they are increasingly being considered as essential elements to innovative research and development.
The document discusses mobile browser testing, including browser engines, browsers, compatibility testing scope, W3 best practices, HTML5, CSS Mobile Profile 2.1, and usability testing. It provides lists of browser engines, browsers, features to test for compatibility, and W3 best practices. It also discusses tools for testing on different screen sizes and top tools for testing mobile browsers.
Techday7, Cross platform application development using Appcelerator Titanium event's Keynote on Appcelerator Titanium By Sivakumar Veerappan, CEO and Founder of Anubavam Technologies
Symantec Next Generation Network ProtectionSymantec
Symantec Next Generation Network Protection allows communication service providers to better secure networks; better manage policy enforcement and user preferences; and increase profitability by boosting customer satisfaction to prevent churn and reduce costs associated with network misuse, malware proliferation and spam.
Mobile Bootcamp Presentation: Mobile Application Development PlatformsWilfred Mutua Mworia
A broad presentation on the various mobile application development platforms that exist. From programming for low end devices, at the SMS and SIM card level to Smartphone platforms
The document discusses how Liferay enables organizations to deploy a single portal instance to serve multiple clients or business units, increasing flexibility and reducing costs. This is known as multitenancy. Liferay supports multitenancy through features like site templates, which allow organizations to easily create new sites that inherit predefined page structures and content. Site templates enable organizations to build and maintain many similar sites more efficiently.
At EMEA Vision 2010, Symantec unveiled a major update to its mobile security and management strategy – a broad approach to provide mobile solutions for enterprises, consumers and communication service providers to secure and manage any mobile device anytime, anywhere.
The document discusses the growth of mobile applications and application stores from 2008-2011. It notes there are now over 1.1 million applications with 414% growth from 2009-2010. Application stores have grown 500% since 2009 and are distributed across many different stores. Most downloads occur on primary app stores like Apple and Android stores. The mobile app market is predicted to generate $35 billion in revenue by 2015. Effective app distribution requires planning across owned, earned, and paid media as well as optimizing listings on various app stores. Factors like app size, pricing, and store relevance should be considered for distribution.
This document discusses cross-platform solutions for mobile app development. It begins with an introduction to the mobile landscape and popular mobile platforms. It then covers native mobile app development and the benefits of cross-platform solutions, such as building apps once that run on multiple platforms. Several cross-platform solutions are described, including those based on web technologies like PhoneGap and Adobe Air, and those using native technologies like MoSync. Game development options and conclusions on cross-platform solutions are also provided.
This document summarizes a presentation about building Flash applications for mobile devices. It discusses Flash Player 10.1 bringing full Flash capabilities to mobile devices, Adobe AIR allowing development of standalone mobile apps, and Adobe Device Central CS5 aiding testing on device profiles. The presentation covers expanding the Flash platform across screens, new Flash Player 10.1 features, AIR packaging and distribution, and AIR and Flash Player showcases for Android and iPhone.
This document discusses mobile application development. It covers developing applications for platforms like Windows Mobile, Android, iPhone, J2ME and Blackberry. It provides an overview of each platform and lists the technologies and services available for developing applications on them, including custom application development, integration with databases and testing. The document aims to explain why mobile presence is important for businesses and which industries would benefit from mobile applications.
This document discusses the evolution of mobile web standards from 2005 to 2010. It outlines the transition from proprietary platforms like WAP to open web standards advocated by organizations like W3C. While early mobile platforms lacked standards, newer technologies like HTML5, CSS, and JavaScript now allow rich mobile apps to be built using open web technologies instead of plugins or proprietary APIs. The document argues this "MobileOK" approach based on web standards empowers both developers and users, and ensures compatibility across different mobile platforms going forward.
EBRIKS Connexion is an end to end digital marketing solution for Indian SME and MSME.The product aims at taking the Indian SME and MSMEs the global consumer by leveraging on internet marketing strategies
- Write code once and deploy to multiple platforms like iOS, Android and Windows Phone.
- Use tools like Xamarin, PhoneGap, React Native etc to write apps using shared codebase like C#, JavaScript that compile to native apps.
- Gain access to core mobile capabilities like contacts, camera while retaining a native user experience.
- Reduce development costs and time to market by avoiding separate development for each platform.
- Downside is need to maintain one codebase for multiple platforms and lack of full native capabilities and performance.
This document discusses building a global network of qualified mobile developers. It proposes creating an independent network to connect developers, startups, investors, and OEMs. The network would provide APIs, tools, and a quality app store to help developers. It estimates there are over 18 million software developers worldwide, with mobile becoming increasingly important. The document outlines strategies for engaging developers, including community building, events, and targeted outreach.
Adfonic is a fast growing European mobile ad network with over 4,500 publishers generating billions of ad requests per month. They have offices in London, New York, Paris, and Seville. Adfonic leads in mobile advertising innovations like real-time bidding, geo-location targeting, and conversion tracking. Their clients include large brands and agencies. Data shows that smartphone and tablet penetration is growing nationwide in countries like the UK and influencing consumer mobile behavior. This is creating new opportunities for advertisers.
Layar Augmented Reality Platform - information for brands and publishersLayar
Augmented Reality (AR) is the next mass medium. Layar’s market leading AR platform facilitates deep engagement between brands and people in their everyday lives.
This information deck explains the opportunity and how brands can use Layar to increase awareness and a higher conversion into a call to action.
This document describes a veterans sanctuary program at Idaho State University that provides comprehensive support services to veterans transitioning from military to campus life. The program offers scholarships of varying amounts based on military rank, cohort general education classes taught by veteran faculty, veteran-only housing on campus, and partnerships with local businesses to provide discounts and scholarships to veteran students. The goal is to create a supportive community for veterans and help them access benefits, complete their education, and succeed at ISU.
This document provides information about getting involved at Idaho State University. It explains that getting involved through extracurricular activities provides valuable skills and makes students well-rounded. Some ways to get involved mentioned are student organizations, internships, recreational activities, on-campus jobs, residence life, and research with faculty. The Involvement Center located in the student union can provide resources to help students find involvement opportunities.
With more than 1.5 million developers worldwide, Appcelerator's ecosystem is a key part of its developers' success. Nolan Wright, Appcelerator's CTO, will discuss how ISVs like PayPal and Box.net are adding great fuel to the Titanium development fire with new capabilities and resources for mobile developers.
Nolan Wright, Co-founder and CTO, leads engineering and product management at Appcelerator.
This document summarizes key considerations for game developers looking to enter the Taiwan market. It outlines 5 key issues: access to SNS websites, developing company requirements, revenue/payment options, promotion strategies, and customer service. It then provides details on major Taiwan SNS websites, revenue methods like credit cards and mobile payments, types of promotions, IDC service providers, and business models for partnering with Taiwan companies. The goal is to help international developers understand opportunities and challenges when bringing games to the Taiwan audience.
What’s Next in Mobility? Key Areas of CyberinfrastructureCybera Inc.
Trevor Doerksen M.Sc.
CEO, MoboVivo
Presented at the Cybera/CANARIE National Summit 2009, as part of the session "What's Next: Key Areas of Emerging Cyberinfrastructure."
This session explored some of the up-and-coming areas of cyberinfrastructure and why they are increasingly being considered as essential elements to innovative research and development.
The document discusses mobile browser testing, including browser engines, browsers, compatibility testing scope, W3 best practices, HTML5, CSS Mobile Profile 2.1, and usability testing. It provides lists of browser engines, browsers, features to test for compatibility, and W3 best practices. It also discusses tools for testing on different screen sizes and top tools for testing mobile browsers.
Techday7, Cross platform application development using Appcelerator Titanium event's Keynote on Appcelerator Titanium By Sivakumar Veerappan, CEO and Founder of Anubavam Technologies
Symantec Next Generation Network ProtectionSymantec
Symantec Next Generation Network Protection allows communication service providers to better secure networks; better manage policy enforcement and user preferences; and increase profitability by boosting customer satisfaction to prevent churn and reduce costs associated with network misuse, malware proliferation and spam.
Mobile Bootcamp Presentation: Mobile Application Development PlatformsWilfred Mutua Mworia
A broad presentation on the various mobile application development platforms that exist. From programming for low end devices, at the SMS and SIM card level to Smartphone platforms
The document discusses how Liferay enables organizations to deploy a single portal instance to serve multiple clients or business units, increasing flexibility and reducing costs. This is known as multitenancy. Liferay supports multitenancy through features like site templates, which allow organizations to easily create new sites that inherit predefined page structures and content. Site templates enable organizations to build and maintain many similar sites more efficiently.
At EMEA Vision 2010, Symantec unveiled a major update to its mobile security and management strategy – a broad approach to provide mobile solutions for enterprises, consumers and communication service providers to secure and manage any mobile device anytime, anywhere.
The document discusses the growth of mobile applications and application stores from 2008-2011. It notes there are now over 1.1 million applications with 414% growth from 2009-2010. Application stores have grown 500% since 2009 and are distributed across many different stores. Most downloads occur on primary app stores like Apple and Android stores. The mobile app market is predicted to generate $35 billion in revenue by 2015. Effective app distribution requires planning across owned, earned, and paid media as well as optimizing listings on various app stores. Factors like app size, pricing, and store relevance should be considered for distribution.
This document discusses cross-platform solutions for mobile app development. It begins with an introduction to the mobile landscape and popular mobile platforms. It then covers native mobile app development and the benefits of cross-platform solutions, such as building apps once that run on multiple platforms. Several cross-platform solutions are described, including those based on web technologies like PhoneGap and Adobe Air, and those using native technologies like MoSync. Game development options and conclusions on cross-platform solutions are also provided.
This document summarizes a presentation about building Flash applications for mobile devices. It discusses Flash Player 10.1 bringing full Flash capabilities to mobile devices, Adobe AIR allowing development of standalone mobile apps, and Adobe Device Central CS5 aiding testing on device profiles. The presentation covers expanding the Flash platform across screens, new Flash Player 10.1 features, AIR packaging and distribution, and AIR and Flash Player showcases for Android and iPhone.
This document discusses mobile application development. It covers developing applications for platforms like Windows Mobile, Android, iPhone, J2ME and Blackberry. It provides an overview of each platform and lists the technologies and services available for developing applications on them, including custom application development, integration with databases and testing. The document aims to explain why mobile presence is important for businesses and which industries would benefit from mobile applications.
This document discusses the evolution of mobile web standards from 2005 to 2010. It outlines the transition from proprietary platforms like WAP to open web standards advocated by organizations like W3C. While early mobile platforms lacked standards, newer technologies like HTML5, CSS, and JavaScript now allow rich mobile apps to be built using open web technologies instead of plugins or proprietary APIs. The document argues this "MobileOK" approach based on web standards empowers both developers and users, and ensures compatibility across different mobile platforms going forward.
EBRIKS Connexion is an end to end digital marketing solution for Indian SME and MSME.The product aims at taking the Indian SME and MSMEs the global consumer by leveraging on internet marketing strategies
- Write code once and deploy to multiple platforms like iOS, Android and Windows Phone.
- Use tools like Xamarin, PhoneGap, React Native etc to write apps using shared codebase like C#, JavaScript that compile to native apps.
- Gain access to core mobile capabilities like contacts, camera while retaining a native user experience.
- Reduce development costs and time to market by avoiding separate development for each platform.
- Downside is need to maintain one codebase for multiple platforms and lack of full native capabilities and performance.
This document discusses building a global network of qualified mobile developers. It proposes creating an independent network to connect developers, startups, investors, and OEMs. The network would provide APIs, tools, and a quality app store to help developers. It estimates there are over 18 million software developers worldwide, with mobile becoming increasingly important. The document outlines strategies for engaging developers, including community building, events, and targeted outreach.
Adfonic is a fast growing European mobile ad network with over 4,500 publishers generating billions of ad requests per month. They have offices in London, New York, Paris, and Seville. Adfonic leads in mobile advertising innovations like real-time bidding, geo-location targeting, and conversion tracking. Their clients include large brands and agencies. Data shows that smartphone and tablet penetration is growing nationwide in countries like the UK and influencing consumer mobile behavior. This is creating new opportunities for advertisers.
Layar Augmented Reality Platform - information for brands and publishersLayar
Augmented Reality (AR) is the next mass medium. Layar’s market leading AR platform facilitates deep engagement between brands and people in their everyday lives.
This information deck explains the opportunity and how brands can use Layar to increase awareness and a higher conversion into a call to action.
This document describes a veterans sanctuary program at Idaho State University that provides comprehensive support services to veterans transitioning from military to campus life. The program offers scholarships of varying amounts based on military rank, cohort general education classes taught by veteran faculty, veteran-only housing on campus, and partnerships with local businesses to provide discounts and scholarships to veteran students. The goal is to create a supportive community for veterans and help them access benefits, complete their education, and succeed at ISU.
This document provides information about getting involved at Idaho State University. It explains that getting involved through extracurricular activities provides valuable skills and makes students well-rounded. Some ways to get involved mentioned are student organizations, internships, recreational activities, on-campus jobs, residence life, and research with faculty. The Involvement Center located in the student union can provide resources to help students find involvement opportunities.
The document provides information about new student orientation for students attending Idaho State University. It includes the schedule for orientation activities on campus, how to register for orientation, driving directions, what the orientation fee covers, and information about getting involved in student organizations, activities, and outdoor adventure opportunities at ISU. The president of the student body association welcomes new students and encourages them to get involved on campus.
1. The document lists various campus events and activities occurring each day of the week at Iowa State University, including concerts, movies, plays, sports games, outdoor activities, and craft classes.
2. Events listed include a Baroque festival, open horseback riding, a book club, clay working, stained glass making, concerts, movies, a football game, soccer game, international night, and backpacking trips.
3. Locations of events include the Stephens Performing Arts Center, Benghal Theater, Craft Shop, Davis Field, and various outdoor areas.
The document provides information for students on getting involved at Idaho State University. It explains that getting involved through student organizations, internships, employment, research, and other activities provides valuable skills and makes students well-rounded. Being involved leads to better college satisfaction, success, and retention. The Involvement Center assists students in finding involvement opportunities. The Associated Students of Idaho State University (ASISU) governs through executive, legislative, and judicial branches and provides legal advice, notary services, the student newspaper, and promotes campus recreation.
This document describes a veterans sanctuary program at Idaho State University that provides comprehensive support for veterans transitioning from military to campus life. It offers scholarships funded through sponsorships from private donors and local businesses. Scholarship amounts range from $150 to $20,000 depending on the donor's rank or level of sponsorship. The program includes veterans coordinators, housing, tutoring, and partnerships with local businesses to provide discounts to veteran students.
The document discusses housing options for veterans at Idaho State University. It describes the Veterans' Lounge in Nichols Hall, which provides a quiet study space. It also details the benefits of on-campus housing over off-campus housing, such as reduced stress, greater academic success, and safety. Finally, it provides information about the Veterans' Residence in Nichols Hall and the Veterans' Sanctuary, both of which aim to support student veterans through their academic careers.
Artificial intelligence (AI) is everywhere, promising self-driving cars, medical breakthroughs, and new ways of working. But how do you separate hype from reality? How can your company apply AI to solve real business problems?
Here’s what AI learnings your business should keep in mind for 2017.
Cross-Plattform Mobile Development
MobileTechCon 2012
Sebastian Fastner and Stefan Kolb presented Unify, a JavaScript framework for cross-platform mobile development. Unify combines features from several frameworks like Core, Lowland, and Rearside, along with its own concepts. It allows developing once and deploying to multiple platforms like Android, iOS, and HTML5. The presentation demonstrated Unify's classes, mixins, widgets, layouts, theming, and tools. Future plans include PhoneGap integration and app store support. Attendees were invited to try the live coding demo of a Flickr client and get support on the Unify website.
How to Develop a Rich, Native-quality User Experience for Mobile Using Web St...David Kaneda
This document discusses how to build rich mobile user experiences using web standards like HTML5, CSS3, and JavaScript. It covers various HTML5 features such as new elements, forms, video/audio, geolocation and caching. It also discusses CSS techniques including transforms, transitions, animations and vendor-specific properties. Challenges with fixed positioning, touch events and performance are addressed. The document promotes building web apps that are native-like using frameworks like jQTouch and Sencha Touch.
The document summarizes the state of mobile web development and the advantages of using HTML5. It discusses how HTML5, CSS3, and JavaScript now allow mobile web apps to have native-like features without needing native app development. It also presents examples of using geolocation, CSS3 effects, transformations, web databases and offline caching to build powerful mobile web experiences. Finally, it discusses hybrid frameworks that combine mobile web delivery with native capabilities and app store deployment.
The document discusses fragmentation in mobile design across hardware, operating systems, and applications. It notes that developing across the top mobile platforms (iOS, Android, Symbian, BlackBerry) reaches only about 20% of devices sold on average due to the hundreds of different device models. Cross-platform tools aim to help but each still requires customization for different environments. The fragmentation poses challenges for developers in choosing platforms to support.
The mobile industry is worth over $1.3 trillion annually with over 1.6 billion mobile phones sold in 2011. There is significant hardware fragmentation across the over 680,000 distinct Android devices. Developing apps across the top 4 mobile platforms (iOS, Android, Symbian, Blackberry) reaches only 20% of devices. Mobile platforms differ in their programming languages, development environments, and app stores. No single cross-platform development tool supports all mobile platforms, and mobile web apps face challenges of fragmentation, performance, and monetization.
This document discusses mobile widgets and their development. Mobile widgets are offline-capable mobile applications that appear as icons in the device's apps menu and are built using HTML, CSS, JavaScript and AJAX. They are supported on platforms like WebOS and Android. The document outlines the benefits and challenges of mobile widgets, compares different widget platforms, and discusses how to build cross-platform mobile widgets.
This document discusses mobile widgets and their development. Mobile widgets are offline-capable mobile applications that appear as icons in the device's apps menu and are built using HTML, CSS, JavaScript and AJAX. They are supported on platforms like WebOS and Android. The document outlines the benefits and challenges of mobile widgets, compares different widget platforms, and discusses how to build cross-platform mobile widgets.
This document discusses Lotus software on mobile devices and developing for mobile. It covers the history of Lotus mobile clients, including Lotus Traveler, Sametime and Connections. It also discusses using geolocation, forms and working offline in mobile development. Resources listed include the WURFL database for device detection, CSS media queries, and HTML5 features like geolocation, forms attributes and the cache manifest for offline work.
Demian Neidetcher's presentation to the Denver Open Source Users Group on the Android mobile phone platform. Full details and source code available at http://neidetcher.com/android.html
Instead of Introducing Mojito, I want to recap on the state of the industry, and specifically on a new trending about frameworks and platforms that are trying to blur the line between server and client. Mojito, MeteorJS, DerbyJS and others are part of that group. I also want to provide more details about the motivations, challenges and the state of the Yahoo! Cocktails platform.
HTML5 and the dawn of rich mobile web applicationsJames Pearce
HTML5 and its related technologies are enabling new ways to build beautiful sites and applications for contemporary mobile devices. Native mobile developers can now use web technologies to surmount cross-platform headaches, and desktop web developers can reach mobile users in familiar, app-like ways. This session explores the state of the art in HTML5-based mobile web frameworks, and demonstrates the practical possibilities that this powerful and standards-based approach can bring.
(1) The document discusses making mobile websites, including trends in mobile technology, challenges in development, and examples of mobile sites built with content management systems like Drupal and Joomla.
(2) Key challenges in mobile development include device fragmentation, usability issues like screen size and navigation, and optimizing content for smaller screens and slower connections.
(3) The presentation provides examples of mobile sites built with Drupal and Joomla, and introduces new solutions like the Osmobi plugin and template to more easily build mobile sites within existing CMS platforms.
This document discusses creating applications for Samsung bada using HTML5. There are two main options - native apps or HTML5 apps. Native apps are best if high performance graphics or device access is important, while HTML5 apps allow cross-platform support. HTML5 apps are written using web standards, zipped and run in browsers. They have cross-platform support but poorer UX and limited device access. The document also discusses deploying HTML5 apps, differences in mobile browsers, and the importance of testing apps across different browsers.
Shows the value of mobile apps, and explain what it takes to create your own. Focuses on Qt, licensing, app stores, cost of development etc.
First given at FOSSDay2010 in Göthenburg
S60 Web Runtime - Web2.0 Expo Europe 2008petrosoininen
The document discusses S60 Web Runtime widgets and Forum Nokia developer programs. It provides information on distributing widgets through Nokia and non-Nokia channels. It also describes the widget runtime infrastructure and ingredients like XHTML, CSS, and JavaScript. The document outlines some platform services available to widgets and unofficial ways to access more system resources through a localhost connection or browser plugin.
Mobile web development is important because over 6.8 billion people in the world use mobile devices. There are currently over 3.4 billion people with mobile phones, making mobile the 7th mass media. When developing for mobile, it is best to target WebKit-based browsers like those used on Android and iOS devices to ensure compatibility with newer HTML5 features. Websites should be optimized for mobile with a responsive design or separate mobile sites at m.domain.com to provide the best experience for touchscreen smartphones and limited feature phones.
I like i phone and android but know .netChris Love
This document discusses mobile application development options for developing applications that can run on both iOS and Android platforms using C#. It describes tools like MonoTouch and MonoDroid that allow building native iOS and Android applications using C# and .NET. It also discusses hybrid approaches like PhoneGap that use web technologies to build applications that can be deployed to both platforms. The document considers questions around enterprise deployment, security, data sharing and management of mobile applications.
What do mobile network operators know about open source web appsVodafone developer
The document discusses Vodafone's support for open source and web standards in mobile applications. It outlines several open source projects developed by Vodafone, including a Linux driver for mobile data connectivity and a 3G femtocell product. It also describes Vodafone's support for publishing and distributing web apps and Android apps through its digital shop.
This document discusses mobile technologies and strategies for developing mobile applications and portals. It summarizes that mobile internet usage is growing rapidly, surpassing PCs. It also describes approaches like mobile web apps, hybrid apps, and native apps. Key techniques discussed include the IBM Mobile Portal Accelerator for developing cross-device portals and applications.
Similar to iEnterprise - Mit HTML5 zum Unternehmens-Dashboard für Tablets (20)
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Infrastructure Challenges in Scaling RAG with Custom AI modelsZilliz
Building Retrieval-Augmented Generation (RAG) systems with open-source and custom AI models is a complex task. This talk explores the challenges in productionizing RAG systems, including retrieval performance, response synthesis, and evaluation. We’ll discuss how to leverage open-source models like text embeddings, language models, and custom fine-tuned models to enhance RAG performance. Additionally, we’ll cover how BentoML can help orchestrate and scale these AI components efficiently, ensuring seamless deployment and management of RAG systems in the cloud.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
iEnterprise - Mit HTML5 zum Unternehmens-Dashboard für Tablets
1. iEnterprise
Mit HTML5 zum Unternehmens-Dashboard für Tablets
MobileTechCon 2011
13/Sep/2011 - Mainz, Germany
Stefan Kolb
Indiginox GmbH
http://www.flickr.com/photos/bump/4487899229/
2. Me, Myself & I
@stefan_kolb Social Media, baby!
stefankolb.de My blog is my castle
Hier macht‘s Spaß :-)
Softwareentwickler
25. Mobile app store overview
Last updated: December 2, 2009
For more information, check www.distimo.com
Apple App Store Android Market Blackberry App World Nokia Ovi Store GetJar Palm App Catalog Samsung App Store Sony Ericsson PlayNow LG Application Store Windows Marketplace Handmark Intel Atom Handster
Launch date Jul 11, 2008 Oct 22, 2008 Apr 1, 2009 May 26, 2009 Dec 1, 2004 Jun 6, 2009 Feb 3, 2009 Aug 10, 2009 Jul 13, 2009 Expected Q3 2009 Dec 1, 2000 - May 26, 2005
Supported platforms iPhone OS Android OS Blackberry OS 4.2 Java, Symbian, Java, Symbian, Windows Palm webOS Symbian, Java, Symbian Windows Mobile Windows Mobile, Android, BlackBerry, Java, Java, Debian Moblin Windows Mobile, Symbian,
and higher Flash Lite, Mobile, Palm, Blackberry, Windows Mobiile Widgets Palm, Palm Web OS, Native, Windows Native, Android OS, BlackBerry,
WRT Widgets Flash Lite, Android Windows Mobile, Symbian Adobe AIR, RedHat Linux Java
Amount of Users 50M 1M 5-10M 5-10M 15M <1M 5M
Available applications 105,000 15,000 3,500 7,500 14,000 250 1,000 3,700 1,400 - - - 5,700
Total downloads 2,000,000,000 40,000,000 Undisclosed - 692,000,000 1,000,000 Undisclosed - - - - - 10,000,000
Billing method iTunes Google checkout, opr. bill Paypal Credit card,operator billing Credit card Credit card Credit card, Paypal Credit card, premium SMS Credit card Credit card, operator billing - Credit card, paypal, operator
Developer revenue share
One-off billing
Subscription billing
In-app billing
and counting... 70%
Yes
Yes
Yes
70%
Yes
No
No
80%
Yes
No
No
70%
Yes
No
No
Undisclosed, in beta
Yes
No
No
70%
Yes
No
No
70%
Yes
No
No
-
-
-
-
80%
Yes
No
No
70%
Yes
No
No
Yes
No
No
- 70% 60%
Yes
Yes
Yes
# countries for free apps 77 26 19 - - 2 1 13 2 - - -
103 App Stores
# countries for paid apps 77 8 19 - - 0 1 13 2 - - -
Countries http://tinyurl.com/6r45es http://tinyurl.com/pbrpz6 http://tinyurl.com/b8tz88 - Open worldwide US, Canada UK, France, Italy - Australia, Canada - Open worldwide Open worldwide
Developer submission fee $99 $25 $200 $0 $0 $99 $0 $0 Undisclosed $99 - $99 $0
Remarks Charges for operator Also provides white-label
billing to be paid from app stores
70% developer rev share
Mobango Vodafone 360 Java App Store Verizon VCast China Mobile Market T-Mobile web2go Software Store PocketGear Handango Archos AppsLib SlideME TIM App Store AndAppStore
Launch date Dec 1, 2004 Expected end 2009 Undisclosed Expected Q4 2009 Aug 17, 2009 Nov 20, 2008 Sep 18, 2002 Jun 1, 2008 Jun 1, 2008 Sep 15, 2009 April, 2008 Expected Q1 2010 Oct 10, 2008
Supported platforms Java, Symbian, Windows Undisclosed Java Windows Mobile, Palm, Windows Mobile, Android, BlackBerry, Android, BlackBerry, Blackberry, Palm Web OS, Android, Blackberry, Palm, Android Android JAVA, Brew, Flash, Android
Mobile, Palm, Blackberry, Blackberry, Android, Android, Symbian Java, Mobile Web, Windows Mobile, Windows Mobile, Symbian Windows Mobile, Symbian Android. To be added:
Flash Lite, Android Symbian Sidekick, Windows Windows Mobile,
Mobile Symbian, Palm, LiMo
Amount of Users 40M subscribers -
Available applications 24,000 - - - - - 70,000 - 66 292 - 258
Total downloads to date - - - - - - 100,000,000 100,000,000 - - - 160,000
Billing method - Operator billing - Operator billing - Credit card Credit card, Paypal - Credit card, Amazon - PayPal
Developer revenue share - 70% - 70% 70% 70% 60% 60% - - - 100%
One-off billing No Yes - Yes - Yes Yes Yes No Yes - Yes
Subscription billing No Yes - Yes - Yes No No No No - No
In-app billing No Yes - Yes - No No No No No - No
# countries for free apps - - - - - 1 - - - - 1 -
# countries for paid apps - - - - - 1 - - - - 1 All PayPal countries
Countries Open worldwide - - - China United States Open worldwide Open worldwide Open worldwide Open worldwide Brazil Open worldwide
Developer submission fee $0 - - - - - - - - - - $0
Remarks Provided by Handmark Targets Android devices
without Google’s approval
to include Android Market
http://www.distimo.com/uploads/mobile%20app%20store%20overview.pdf
26. Mobile app store overview
Last updated: December 2, 2009
For more information, check www.distimo.com
Apple App Store Android Market Blackberry App World Nokia Ovi Store GetJar Palm App Catalog Samsung App Store Sony Ericsson PlayNow LG Application Store Windows Marketplace Handmark Intel Atom Handster
Launch date Jul 11, 2008 Oct 22, 2008 Apr 1, 2009 May 26, 2009 Dec 1, 2004 Jun 6, 2009 Feb 3, 2009 Aug 10, 2009 Jul 13, 2009 Expected Q3 2009 Dec 1, 2000 - May 26, 2005
Supported platforms iPhone OS Android OS Blackberry OS 4.2 Java, Symbian, Java, Symbian, Windows Palm webOS Symbian, Java, Symbian Windows Mobile Windows Mobile, Android, BlackBerry, Java, Java, Debian Moblin Windows Mobile, Symbian,
and higher Flash Lite, Mobile, Palm, Blackberry, Windows Mobiile Widgets Palm, Palm Web OS, Native, Windows Native, Android OS, BlackBerry,
WRT Widgets Flash Lite, Android Windows Mobile, Symbian Adobe AIR, RedHat Linux Java
Amount of Users 50M 1M 5-10M 5-10M 15M <1M 5M
Available applications 105,000 15,000 3,500 7,500 14,000 250 1,000 3,700 1,400 - - - 5,700
Total downloads 2,000,000,000 40,000,000 Undisclosed - 692,000,000 1,000,000 Undisclosed - - - - - 10,000,000
Billing method iTunes Google checkout, opr. bill Paypal Credit card,operator billing Credit card Credit card Credit card, Paypal Credit card, premium SMS Credit card Credit card, operator billing - Credit card, paypal, operator
Developer revenue share
One-off billing
Subscription billing
In-app billing
and counting... 70%
Yes
Yes
Yes
70%
Yes
No
No
80%
Yes
No
No
70%
Yes
No
No
Undisclosed, in beta
Yes
No
No
70%
Yes
No
No
70%
Yes
No
No
-
-
-
-
80%
Yes
No
No
70%
Yes
No
No
Yes
No
No
- 70% 60%
Yes
Yes
Yes
# countries for free apps 77 26 19 - - 2 1 13 2 - - -
103 App Stores
# countries for paid apps 77 8 19 - - 0 1 13 2 - - -
Countries http://tinyurl.com/6r45es http://tinyurl.com/pbrpz6 http://tinyurl.com/b8tz88 - Open worldwide US, Canada UK, France, Italy - Australia, Canada - Open worldwide Open worldwide
Developer submission fee $99 $25 $200 $0 $0 $99 $0 $0 Undisclosed $99 - $99 $0
Remarks Charges for operator Also provides white-label
billing to be paid from app stores
70% developer rev share
Mobango Vodafone 360 Java App Store Verizon VCast China Mobile Market T-Mobile web2go Software Store PocketGear Handango Archos AppsLib SlideME TIM App Store AndAppStore
Launch date Dec 1, 2004 Expected end 2009 Undisclosed Expected Q4 2009 Aug 17, 2009 Nov 20, 2008 Sep 18, 2002 Jun 1, 2008 Jun 1, 2008 Sep 15, 2009 April, 2008 Expected Q1 2010 Oct 10, 2008
Supported platforms Java, Symbian, Windows Undisclosed Java Windows Mobile, Palm, Windows Mobile, Android, BlackBerry, Android, BlackBerry, Blackberry, Palm Web OS, Android, Blackberry, Palm, Android Android JAVA, Brew, Flash, Android
Mobile, Palm, Blackberry, Blackberry, Android, Android, Symbian Java, Mobile Web, Windows Mobile, Windows Mobile, Symbian Windows Mobile, Symbian Android. To be added:
Flash Lite, Android Symbian Sidekick, Windows Windows Mobile,
Mobile Symbian, Palm, LiMo
Amount of Users 40M subscribers -
Available applications 24,000 - - - - - 70,000 - 66 292 - 258
Total downloads to date - - - - - - 100,000,000 100,000,000 - - - 160,000
Billing method - Operator billing - Operator billing - Credit card Credit card, Paypal - Credit card, Amazon - PayPal
Developer revenue share - 70% - 70% 70% 70% 60% 60% - - - 100%
One-off billing No Yes - Yes - Yes Yes Yes No Yes - Yes
Subscription billing No Yes - Yes - Yes No No No No - No
In-app billing No Yes - Yes - No No No No No - No
# countries for free apps - - - - - 1 - - - - 1 -
# countries for paid apps - - - - - 1 - - - - 1 All PayPal countries
Countries Open worldwide - - - China United States Open worldwide Open worldwide Open worldwide Open worldwide Brazil Open worldwide
Developer submission fee $0 - - - - - - - - - - $0
Remarks Provided by Handmark Targets Android devices
without Google’s approval
to include Android Market
http://www.distimo.com/uploads/mobile%20app%20store%20overview.pdf