Slides from 2 hour workshop on understanding what algorithms are, how they are made, why there are problems, how you can audit them and how to live with them.
This document summarizes the divide and conquer algorithm and provides two examples of problems that can be solved using this approach: closest pair of points and merge sort. For closest pair of points, the problem is divided by splitting the points into two halves, finding the closest pairs in each half recursively, and then merging the results. For merge sort, an array is divided into sub-arrays which are recursively sorted and then merged back together. The document provides pseudocode and Java code to demonstrate implementations of these algorithms using divide and conquer.
This document provides tips for having a positive interviewing experience. It recommends preparing your outfit in advance, getting good rest the night before, planning your route to ensure you are not late, and practicing common interview questions. During the interview, it advises dressing appropriately, being prepared to discuss your resume, building rapport with the interviewer, avoiding cluelessness or nervousness, keeping phones off, and explaining how your skills match the job. After the interview, it suggests shaking the interviewer's hand and thanking them for their time.
Start Making Sense O'Reilly Webcast December 2015Acuity Design
The document discusses designing for cognitive accessibility and the senses. It covers 4 main topics: 1) Design for the mind, focusing on making things perceivable, intelligible and actionable for all. 2) Sensory order and the many senses we have, avoiding adding confusion. 3) Emotions and how people make iterative meanings with emotion. 4) Making design personal by following sensory journeys and enabling hyperpersonalization. The key message is that complexity is not the problem, but confusion is, so design with the senses and emotions in mind to avoid confusion for individuals.
Start Making Sense - Emotion and MeaningAcuity Design
Alastair Somerville is a sensory design consultant who works with museums, galleries, and public spaces. He discusses how emotions and actions form a feedback loop that adapts to increasing complexity. Simple things can have emotional meanings, and people sense their environment, make meanings, and then make conscious decisions to take action. Emotions and consciousness enable people to adapt and imagine, forming meanings iteratively with emotion. Complexity itself is not problematic; confusion is what needs to be understood and avoided in the design process.
Empathy has been squeezed out of our language from many directions.
We need to consider how we can re-introduce it, along with compassion and emotion, into public discourse.
Created with Haiku Deck the free presentation app for iPad. Learn more and get Haiku Deck: www.haikudeck.com
Sensing Happiness Access Association 2015Acuity Design
This document discusses cognitive accessibility and its importance for inclusion and happiness. It defines cognitive accessibility as making both physical and digital places perceivable, intelligible, and actionable for people with conditions like dyslexia, autism, or dementia. The document then provides examples of projects that aim to understand emotion in spaces, design for cognitive disabilities, and use responsive data to create emotionally aware devices. It argues that cognitive accessibility, personalization, and design for happiness are interconnected goals that can help make places better for those with needs, meaningful for many, and happier for all.
Interaction design with senses and emotionsAcuity Design
Talk to IET in Gloucester in June 2016 on future of interaction design through better understanding of how senses and emotions affect user meaning making.
This document summarizes the divide and conquer algorithm and provides two examples of problems that can be solved using this approach: closest pair of points and merge sort. For closest pair of points, the problem is divided by splitting the points into two halves, finding the closest pairs in each half recursively, and then merging the results. For merge sort, an array is divided into sub-arrays which are recursively sorted and then merged back together. The document provides pseudocode and Java code to demonstrate implementations of these algorithms using divide and conquer.
This document provides tips for having a positive interviewing experience. It recommends preparing your outfit in advance, getting good rest the night before, planning your route to ensure you are not late, and practicing common interview questions. During the interview, it advises dressing appropriately, being prepared to discuss your resume, building rapport with the interviewer, avoiding cluelessness or nervousness, keeping phones off, and explaining how your skills match the job. After the interview, it suggests shaking the interviewer's hand and thanking them for their time.
Start Making Sense O'Reilly Webcast December 2015Acuity Design
The document discusses designing for cognitive accessibility and the senses. It covers 4 main topics: 1) Design for the mind, focusing on making things perceivable, intelligible and actionable for all. 2) Sensory order and the many senses we have, avoiding adding confusion. 3) Emotions and how people make iterative meanings with emotion. 4) Making design personal by following sensory journeys and enabling hyperpersonalization. The key message is that complexity is not the problem, but confusion is, so design with the senses and emotions in mind to avoid confusion for individuals.
Start Making Sense - Emotion and MeaningAcuity Design
Alastair Somerville is a sensory design consultant who works with museums, galleries, and public spaces. He discusses how emotions and actions form a feedback loop that adapts to increasing complexity. Simple things can have emotional meanings, and people sense their environment, make meanings, and then make conscious decisions to take action. Emotions and consciousness enable people to adapt and imagine, forming meanings iteratively with emotion. Complexity itself is not problematic; confusion is what needs to be understood and avoided in the design process.
Empathy has been squeezed out of our language from many directions.
We need to consider how we can re-introduce it, along with compassion and emotion, into public discourse.
Created with Haiku Deck the free presentation app for iPad. Learn more and get Haiku Deck: www.haikudeck.com
Sensing Happiness Access Association 2015Acuity Design
This document discusses cognitive accessibility and its importance for inclusion and happiness. It defines cognitive accessibility as making both physical and digital places perceivable, intelligible, and actionable for people with conditions like dyslexia, autism, or dementia. The document then provides examples of projects that aim to understand emotion in spaces, design for cognitive disabilities, and use responsive data to create emotionally aware devices. It argues that cognitive accessibility, personalization, and design for happiness are interconnected goals that can help make places better for those with needs, meaningful for many, and happier for all.
Interaction design with senses and emotionsAcuity Design
Talk to IET in Gloucester in June 2016 on future of interaction design through better understanding of how senses and emotions affect user meaning making.
This document summarizes the design of a study on willpower and productivity. It describes (1) conducting research through interviews and experiments to understand impulsive behaviors and decision making, (2) prototyping interventions like list-making and a texting platform to record progress and receive reminders, and (3) testing the prototypes in a study with different experiment conditions involving individual use or social support to measure effects on accomplishing daily tasks. The results showed that conditions combining goals, accountability and social motivation led to the most tasks being completed. Design recommendations for future productivity tools emphasized setting flexible but specific commitments, incorporating breaks, and providing social sharing at choice of the user.
Cognitive Behavior And Behavior Therapies A Psych 265 PresentationRodge Bucao
Here's the presentation I made for my Psychotherapy lecture a week ago. You might observe that I have designed each slide much like a print ad; it's my personal philosophy to design presentations in this manner.
Arithmetic coding is an entropy encoding technique that maps a sequence of symbols to a numeric interval between 0 and 1. Each symbol maps to a sub-interval of the current interval based on the symbol probabilities. As symbols are processed, the interval boundaries are updated according to the cumulative distribution function of the symbol probabilities. Arithmetic coding achieves better compression than Huffman coding by allowing coding of variable-length blocks without pre-specifying code lengths. It also handles conditional probability models more efficiently by updating interval boundaries based on context without needing pre-specified codebooks for all contexts.
My Fall semester thesis work on Cognitive Design culminated in a presentation for a final review with my advisors. This slideshow encompasses my primary and secondary research on this topic, as well as my Cognitive Design probes. Finally, I propose a plan for my Spring semester thesis work.
Arithmetic coding is a lossless data compression technique that encodes data as a single real number between 0 and 1. It maps a string of symbols to a fractional number, with more probable symbols represented by larger fractional ranges. Encoding involves repeatedly dividing the interval based on symbol probabilities, and the final encoded number represents the entire string. Decoding reconstructs the string by comparing the number to symbol probability ranges. Arithmetic coding achieves compression closer to the entropy limit than Huffman coding by spreading coding inefficiencies across all symbols of the data.
This is very simple introduction to Clustering with some real world example. At the end of lecture I use stackOverflow API to test some clustering. I also wants to try facebook but it has some problem with it's API
Slides of my talk at DataWeek 2012 - We engineers love data and algorithms. They help create amazing things. But if and when we forget that people create data and that data can be improved by people, we will miss the promise of Big Data. It's time we all thought of this not as social vs algorithm but as humanrithm.
This document discusses unsupervised machine learning classification through clustering. It defines clustering as the process of grouping similar items together, with high intra-cluster similarity and low inter-cluster similarity. The document outlines common clustering algorithms like K-means and hierarchical clustering, and describes how K-means works by assigning points to centroids and iteratively updating centroids. It also discusses applications of clustering in domains like marketing, astronomy, genomics and more.
Cognitive behavior approach to psychopathologyPhi Lo
Cognitive behavioral therapy (CBT) is an effective treatment for psychopathology according to research. Meta-analyses show large effect sizes for CBT in treating various disorders like depression and anxiety. CBT is more cost-effective than medication and lowers relapse risk after treatment ends compared to antidepressants alone. While medication and CBT are both effective, combining the two may produce the best outcomes for severe depression.
The comparative study of apriori and FP-growth algorithmdeepti92pawar
This document summarizes a seminar presentation comparing the Apriori and FP-Growth algorithms for association rule mining. The document introduces association rule mining and frequent itemset mining. It then describes the Apriori algorithm, including its generate-and-test approach and bottlenecks. Next, it explains the FP-Growth algorithm, including how it builds an FP-tree to efficiently extract frequent itemsets without candidate generation. Finally, it provides results comparing the performance of the two algorithms and concludes that FP-Growth is more efficient for mining long patterns.
A Cognitive Design for User Assistance 2: Empowering User/Learners Through Co...The Transformation Society
Slides from the second of three webinars sponsored by Adobe (Thanks), This one gives the theoretical basis for the ideas developed in the series, and shows their relationship to user assistance, especially minimalism. It ends with a demonstration of how you can embed conceptual information in DITA task topics without breaking the semantic architecture. Recording of complete webinar at http://adobe.ly/WDiIvR
This document provides an overview of object-oriented programming (OOP) including:
- The history and key concepts of OOP like classes, objects, inheritance, polymorphism, and encapsulation.
- Popular OOP languages like C++, Java, and Python.
- Differences between procedural and OOP like top-down design and modularity.
Presentation is about genetic algorithms. Also it includes introduction to soft computing and hard computing. Hope it serves the purpose and be useful for reference.
This document discusses genetic-based diagnostic patents. It notes that while such patents can encourage technological development, they can also limit access and increase healthcare costs if not properly regulated. It proposes that patent holders should be required to license such patents broadly to ensure wide access to diagnostics, and that patent terms should be limited to reflect the reduced risk of genetic discoveries compared to other inventions. Overall, the document argues for balancing patent protections with ensuring broad public access to genetic diagnostics.
This document discusses innovation games and techniques for improving brainstorming. It begins with introductions and an exercise to get participants comfortable with failure. Various games and exercises are then presented to trigger creativity and solve problems in new ways, such as "Give Them a Hot Tub" where outrageous ideas are generated, and "Remember the Future" which envisions future success. Real-world scenarios are used to demonstrate how the games could be applied. The document emphasizes creating a culture of innovation and provides resources for running innovation games.
Sample Expository Essay On Sociology. Online assignment writing service.Wendy Robertson
The document provides instructions for creating an account and submitting an assignment request on the website HelpWriting.net. It details a 5-step process: 1) Create an account with an email and password. 2) Complete a form with assignment details and deadline. 3) Review bids from writers and choose one. 4) Review the completed paper and authorize payment. 5) Request revisions until satisfied with the work. The purpose is to outline the simple process for obtaining writing help from the service.
8 Fun Pencil And Paper Games For Kids ( Printables) Writing NumbersTara Smith
The passage discusses the influence of Christology on the early Christian church, known as the patristic church. It explores how debates around the nature of Jesus Christ led to church councils and creeds establishing orthodox views of Christology. Even with these creeds, discussions continued around how to remain true to the apostles' teachings on Christ. The contemporary church faces similar debates around functional oneness and expressing the full humanity and divinity of Christ. Examples are given of early Christian groups like Arianism and Spirit Adoptionism that denied Christ's divinity, allowing Jewish converts but being seen as heretical.
Sample Resolution Format Amulette. Online assignment writing service.Shannon Green
This document provides instructions for creating an account and submitting a request for an assignment writing service on the HelpWriting.net site. It involves a 5 step process: 1) Create an account with an email and password. 2) Complete a 10 minute order form providing instructions, sources, and deadline. 3) Review bids from writers and choose one based on qualifications. 4) Review the completed paper and authorize payment if satisfied. 5) Request revisions until fully satisfied, with a refund option for plagiarized content.
How To Write A Research Paper In Apa. Online assignment writing service.Tammy Moncrief
The Civilian Conservation Corps (CCC) was launched in 1933 to provide work for young unemployed men during the Great Depression. The CCC employed men ages 18-26 to work on conservation projects like planting trees, building trails and infrastructure in state and national parks. CCC workers were paid $30 per month, with $25 sent home to their families. Through their work in the parks and forests, CCC members gained job skills, improved health and education during their time in the program. The CCC played a major role in developing the state and national park systems Americans enjoy today.
Emory Essay Examples. Online assignment writing service.Nancy Ross
The document discusses the system development life cycle (SDLC) process used for developing systems. It notes that SDLC includes analysis, planning, design, and implementation stages. During analysis, data flow diagrams are used to model the system's processes. Consistency between context and lower-level data flow diagrams is important for an easy-to-follow process model, but manual consistency checks are time-intensive. SDLC is used to understand how information systems can support business needs by designing, building, and delivering systems to users.
This document summarizes the design of a study on willpower and productivity. It describes (1) conducting research through interviews and experiments to understand impulsive behaviors and decision making, (2) prototyping interventions like list-making and a texting platform to record progress and receive reminders, and (3) testing the prototypes in a study with different experiment conditions involving individual use or social support to measure effects on accomplishing daily tasks. The results showed that conditions combining goals, accountability and social motivation led to the most tasks being completed. Design recommendations for future productivity tools emphasized setting flexible but specific commitments, incorporating breaks, and providing social sharing at choice of the user.
Cognitive Behavior And Behavior Therapies A Psych 265 PresentationRodge Bucao
Here's the presentation I made for my Psychotherapy lecture a week ago. You might observe that I have designed each slide much like a print ad; it's my personal philosophy to design presentations in this manner.
Arithmetic coding is an entropy encoding technique that maps a sequence of symbols to a numeric interval between 0 and 1. Each symbol maps to a sub-interval of the current interval based on the symbol probabilities. As symbols are processed, the interval boundaries are updated according to the cumulative distribution function of the symbol probabilities. Arithmetic coding achieves better compression than Huffman coding by allowing coding of variable-length blocks without pre-specifying code lengths. It also handles conditional probability models more efficiently by updating interval boundaries based on context without needing pre-specified codebooks for all contexts.
My Fall semester thesis work on Cognitive Design culminated in a presentation for a final review with my advisors. This slideshow encompasses my primary and secondary research on this topic, as well as my Cognitive Design probes. Finally, I propose a plan for my Spring semester thesis work.
Arithmetic coding is a lossless data compression technique that encodes data as a single real number between 0 and 1. It maps a string of symbols to a fractional number, with more probable symbols represented by larger fractional ranges. Encoding involves repeatedly dividing the interval based on symbol probabilities, and the final encoded number represents the entire string. Decoding reconstructs the string by comparing the number to symbol probability ranges. Arithmetic coding achieves compression closer to the entropy limit than Huffman coding by spreading coding inefficiencies across all symbols of the data.
This is very simple introduction to Clustering with some real world example. At the end of lecture I use stackOverflow API to test some clustering. I also wants to try facebook but it has some problem with it's API
Slides of my talk at DataWeek 2012 - We engineers love data and algorithms. They help create amazing things. But if and when we forget that people create data and that data can be improved by people, we will miss the promise of Big Data. It's time we all thought of this not as social vs algorithm but as humanrithm.
This document discusses unsupervised machine learning classification through clustering. It defines clustering as the process of grouping similar items together, with high intra-cluster similarity and low inter-cluster similarity. The document outlines common clustering algorithms like K-means and hierarchical clustering, and describes how K-means works by assigning points to centroids and iteratively updating centroids. It also discusses applications of clustering in domains like marketing, astronomy, genomics and more.
Cognitive behavior approach to psychopathologyPhi Lo
Cognitive behavioral therapy (CBT) is an effective treatment for psychopathology according to research. Meta-analyses show large effect sizes for CBT in treating various disorders like depression and anxiety. CBT is more cost-effective than medication and lowers relapse risk after treatment ends compared to antidepressants alone. While medication and CBT are both effective, combining the two may produce the best outcomes for severe depression.
The comparative study of apriori and FP-growth algorithmdeepti92pawar
This document summarizes a seminar presentation comparing the Apriori and FP-Growth algorithms for association rule mining. The document introduces association rule mining and frequent itemset mining. It then describes the Apriori algorithm, including its generate-and-test approach and bottlenecks. Next, it explains the FP-Growth algorithm, including how it builds an FP-tree to efficiently extract frequent itemsets without candidate generation. Finally, it provides results comparing the performance of the two algorithms and concludes that FP-Growth is more efficient for mining long patterns.
A Cognitive Design for User Assistance 2: Empowering User/Learners Through Co...The Transformation Society
Slides from the second of three webinars sponsored by Adobe (Thanks), This one gives the theoretical basis for the ideas developed in the series, and shows their relationship to user assistance, especially minimalism. It ends with a demonstration of how you can embed conceptual information in DITA task topics without breaking the semantic architecture. Recording of complete webinar at http://adobe.ly/WDiIvR
This document provides an overview of object-oriented programming (OOP) including:
- The history and key concepts of OOP like classes, objects, inheritance, polymorphism, and encapsulation.
- Popular OOP languages like C++, Java, and Python.
- Differences between procedural and OOP like top-down design and modularity.
Presentation is about genetic algorithms. Also it includes introduction to soft computing and hard computing. Hope it serves the purpose and be useful for reference.
This document discusses genetic-based diagnostic patents. It notes that while such patents can encourage technological development, they can also limit access and increase healthcare costs if not properly regulated. It proposes that patent holders should be required to license such patents broadly to ensure wide access to diagnostics, and that patent terms should be limited to reflect the reduced risk of genetic discoveries compared to other inventions. Overall, the document argues for balancing patent protections with ensuring broad public access to genetic diagnostics.
This document discusses innovation games and techniques for improving brainstorming. It begins with introductions and an exercise to get participants comfortable with failure. Various games and exercises are then presented to trigger creativity and solve problems in new ways, such as "Give Them a Hot Tub" where outrageous ideas are generated, and "Remember the Future" which envisions future success. Real-world scenarios are used to demonstrate how the games could be applied. The document emphasizes creating a culture of innovation and provides resources for running innovation games.
Sample Expository Essay On Sociology. Online assignment writing service.Wendy Robertson
The document provides instructions for creating an account and submitting an assignment request on the website HelpWriting.net. It details a 5-step process: 1) Create an account with an email and password. 2) Complete a form with assignment details and deadline. 3) Review bids from writers and choose one. 4) Review the completed paper and authorize payment. 5) Request revisions until satisfied with the work. The purpose is to outline the simple process for obtaining writing help from the service.
8 Fun Pencil And Paper Games For Kids ( Printables) Writing NumbersTara Smith
The passage discusses the influence of Christology on the early Christian church, known as the patristic church. It explores how debates around the nature of Jesus Christ led to church councils and creeds establishing orthodox views of Christology. Even with these creeds, discussions continued around how to remain true to the apostles' teachings on Christ. The contemporary church faces similar debates around functional oneness and expressing the full humanity and divinity of Christ. Examples are given of early Christian groups like Arianism and Spirit Adoptionism that denied Christ's divinity, allowing Jewish converts but being seen as heretical.
Sample Resolution Format Amulette. Online assignment writing service.Shannon Green
This document provides instructions for creating an account and submitting a request for an assignment writing service on the HelpWriting.net site. It involves a 5 step process: 1) Create an account with an email and password. 2) Complete a 10 minute order form providing instructions, sources, and deadline. 3) Review bids from writers and choose one based on qualifications. 4) Review the completed paper and authorize payment if satisfied. 5) Request revisions until fully satisfied, with a refund option for plagiarized content.
How To Write A Research Paper In Apa. Online assignment writing service.Tammy Moncrief
The Civilian Conservation Corps (CCC) was launched in 1933 to provide work for young unemployed men during the Great Depression. The CCC employed men ages 18-26 to work on conservation projects like planting trees, building trails and infrastructure in state and national parks. CCC workers were paid $30 per month, with $25 sent home to their families. Through their work in the parks and forests, CCC members gained job skills, improved health and education during their time in the program. The CCC played a major role in developing the state and national park systems Americans enjoy today.
Emory Essay Examples. Online assignment writing service.Nancy Ross
The document discusses the system development life cycle (SDLC) process used for developing systems. It notes that SDLC includes analysis, planning, design, and implementation stages. During analysis, data flow diagrams are used to model the system's processes. Consistency between context and lower-level data flow diagrams is important for an easy-to-follow process model, but manual consistency checks are time-intensive. SDLC is used to understand how information systems can support business needs by designing, building, and delivering systems to users.
1. Ukiyo-e were woodblock prints produced in Japan during the Edo period that depicted scenes from everyday life, especially of geisha, sumo wrestlers, and kabuki actors.
2. The themes focused on fleeting beauty and detachment from ordinary life as an escape. Initially monochrome, ukiyo-e later developed polychrome printing techniques.
3. Ukiyo-e was created through collaboration between artists, carvers, printers, and publishers. It presented both historical and contemporary popular culture in a sophisticated yet populist style.
The document discusses leadership in a knowledge economy. It notes that the future will be different and the main skill will be unlearning old patterns from the industrial age. Culture plays a key role in how organizations view things and whether they are open to new possibilities. Creating a culture of emotional intelligence, dialogue, and flow states can help organizations be more creative and adaptive.
The document provides tips for participating effectively in marketing case competitions. It recommends forming a diverse team and thoroughly questioning each other's ideas. Primary and secondary research should be conducted to back up solutions with data. Financial feasibility must be included. Presentations should focus on clear content over flashy aesthetics. Strong performances in both the written case submission and live questioning rounds are important. Overall, the experience of participating in case competitions is valuable for career development regardless of the outcome.
The document discusses creating a culture of trust and openness in organizations to foster creativity and innovation. It argues that most organizational cultures today still operate with mental models from the industrial age and fail to adapt to the ideas economy. Creating a culture with high emotional intelligence where people feel psychologically safe to share ideas and have constructive dialogue is key to unleashing an organization's full potential. Such cultures exhibit characteristics like transparency, loyalty, and a focus on learning from mistakes rather than judgment.
The document provides tips for participating effectively in marketing case competitions. It recommends forming a diverse team if possible and having team members play devil's advocate by questioning each other's ideas thoroughly. Ideas should be vetted from different perspectives and made realistic by aligning with company goals. Primary and secondary research is important for insights and financial feasibility analysis. Presentations should be structured with clear content over aesthetics. Strong performance in question and answer rounds can help win over judges. Overall, the experience gained is valuable for interviews regardless of the competition outcome.
Sample Of Discussion Essay. Discussion Essay ExampleJessica Turner
How to Write a Discussion Essay - Complete Writing Guide. Discussion essay - Betyg: A - How “eco” really is ecotourism? The .... College Essay: Discussion essay format. Example Of Discussion In Research Paper Pdf / FREE 8+ Essay Outline .... How to Write a Discussion Essay - YouTube. Example Of Discussion In Research Paper / How To Write A Good .... Example Discussion Essay. DISSERTATION DISCUSSION Writing | PrimeDissertations.com. Example Of Discussion Essay - CONTEMPORARYDUDE. Discussion essay.
Persuasive And Argumentative Essay Prom. Online assignment writing service.Crystal Jackson
This document describes a personal experience the author had at a flea market that exposed them to racism for the first time. They grew up in a diverse area and school system where racism was rarely discussed. At the flea market in New Jersey, the author directly witnessed hatred towards people of color, opening their eyes to discrimination they had never faced before. The memory from over 10 years ago remained very vivid and fresh, giving the author new respect for others' experiences with racism.
002 One Page Essay What Is The Mla Format For EssAngela Hays
The motherboard connects the central processing unit (CPU) and other vital components like RAM, graphics card, and hard drives. It allows all the systems components to communicate to carry out tasks. Components like fans and the power supply connect to the motherboard to keep it and other parts cool while providing power to run the entire computer system.
The document discusses the cloning of Dolly the sheep, which was the first successful cloning of a mammal. It describes the cloning process and some of the arguments around human cloning. It then outlines the Catholic Church's official teaching prohibiting human cloning and examines what the Bible says about cloning. The document considers the moral implications of cloning and provides a reflection on the topic.
The document provides an overview of the course content and assignments for an emerging practices course. It outlines 12 weekly topics that will be covered, including technology and society, non-humans, speculative futures, social robots, human-robot interaction, adoption and diffusion, and co-design. Students will complete various assignments throughout the course, including analyses, evaluations, and a final synthesis report on emerging practices in 2050. The course aims to help students critically examine new technologies and their social implications through different theoretical lenses.
Pictures Of 1St Grade Writing Paper - 17 Best ImElena Nongos
The document discusses similarities between two historical works - A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson and Our Nig. Both works are described as captivity narratives that deal with struggles of faith and silenced sexuality. Specific details from the texts are not included out of respect for copyright.
The document provides instructions for requesting and completing an assignment writing request on the HelpWriting.net website. It outlines a 5-step process: 1) Create an account with a password and email. 2) Complete a 10-minute order form with instructions, sources, and deadline. 3) Review bids from writers and choose one. 4) Review the completed paper and authorize payment. 5) Request revisions to ensure satisfaction, with a full refund option for plagiarized work. The process aims to match clients with qualified writers to fully meet their needs.
This document provides instructions for submitting an assignment request to the website HelpWriting.net. It outlines a 5-step process: 1) Create an account with a password and email. 2) Complete a 10-minute order form providing instructions, sources, and deadline. 3) Review bids from writers and choose one based on qualifications. 4) Review the completed paper and authorize payment if satisfied. 5) Request revisions to ensure satisfaction, and the website guarantees original, high-quality content or a full refund.
Similar to I am an algorithm - workshop on understanding bias in coding (20)
Norm is dead - Psychology & UX for for UX Crunch 2018Acuity Design
This document appears to be a series of tweets from @acuity_design discussing psychology and UX. There are references to 1980s movies, psychological concepts like norms and schemas, and ideas for how psychology can inform user experience design such as considering diversity of users and multiple perspectives. The tweets also discuss analyzing individual user data before aggregating to address non-normal distributions of data.
3 1/2 hour workshop for EuroIA conference in Stockholm in October 2017. A workshop on design for human centered perception and understanding how to use human perspectives to manage multiple co-located information streams.
Opening the door - exploring design for transcendent user experience UX Camb...Acuity Design
Opening the door was a 60 minute workshop by Elizabeth Buie and Alastair Somerville at UX Cambridge 2017.
The workshop explained some core concepts of transcendent experiences. Participants then played a board game called Transhendance developed by Elizabeth Buie to explore how design could support individual experiences of transcendence.
Gaps, Spaces and Awesomeness CampDigital 2017Acuity Design
45 minute talk about the issues of designing for wonder, awe and transcendence.
The talk was focused around three stories - By The Sea, In The Mountains and In The City - from my life.
These slides were designed as an experience for the conference and are not designed to be comprehensible without those personal stories. If you want to understand more, please invite me to give the talk. It is fun and serious.
5 min lightning talk for Mind In Practice event in London on 17th March 2017.
On the need to use research to extend ideas of what can be created rather than justify the use of things developed without regard to human capacities.
More Than Users workshop for Interaction 17Acuity Design
This document discusses empowering users by connecting them to memories, capacities, and communities through the use of props and objects. It argues that designers should recognize their power and use it to empower users rather than control them. Designers are encouraged to connect users to their memories, capacities, and communities through triggering stories and giving users props to take control of the design process. The goal is to see users as whole people rather than just as individuals by involving their experiences.
More Than Users for IxDA London Interaction 17 Predux Acuity Design
A preview of themes from Interaction 17 workshop More Than Users.
Ideas about core biases in usability research, some new ways of thinking about professional and participant relationships and how to use privilege to empower users to explore product usability.
Also, the slides are used to show the narrative design behind the workshop and where the stress points are for attendees.
Happy Journeys - Chartered Institute of Logistics & TransportAcuity Design
A talk on happiness and journeys for the Chartered Institute of Logistics and Transport event on hidden disabilities (e.g. dementia, autism, persistent pain, brain injury).
7 minute talk for "Multi-sensory design - creating healthier public spaces" event in London on 8th December.
A discussion of the problem of meshing sensory and narrative content in a physical space and the need to leave gaps for people to make their own experiences using their capacities.
"Making people out of participants" User Centered Design conference 2016Acuity Design
A 40 minute talk about the problems of usability testing using Social Psychology ideas of treatment of participants, places and roles. Presented at User Centered Design conference in London in October 2016.
Presenting examples of new practice using props and narrative to increase participant confidence, connect people more strongly to their memories and communities and to enable them to control place and space.
A user centered approach to usability testing that de-privileges researchers so as to discover more. An approach based on vulnerability and openess that uses ideas from post-colonial research and disability rights.
The document discusses sensory design and how it relates to meaning, emotion, and augmentation. It covers different human senses like sight, hearing, touch, smell, and taste. It also discusses concepts like proprioception, chronoception, ambiguity, meaning making, simplicity, and emotions. The document advocates that understanding emotions is important for design. It notes that augmentation is possible but success is hard, and that technology, emotion, and diversity are all essential considerations. The overall message is that sensory design can help create more meaningful and humane experiences and futures when it takes a diverse and empathetic approach.
Structuring Nothing - World Information Architecture Day London 2016Acuity Design
Slides from 1/2 hour talk on designing for both the negative and positive sides of Nothing at the first World Information Architecture Day in London on 20th February 2016.
Video of the talk can be found on YouTube https://youtu.be/imJHgImxkro?t=1h46m4s
Start Making Sense - Generate Conference 2015 lightning talk by Alastair Some...Acuity Design
A 10 minute talk on sensory design and how embodied cognition is core to understanding how to design for future technologies like wearables and internet of things.
For further information go to www.sensoryUX.com
A 3 hour workshop on the future of wearable user experience that takes in embodied cognition, sensory design and assistive technology to show how we can build new senses and new experiences for all.
Look at http://www.sensoryux.com to learn more about these workshops
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1 hour talk on the future of successful wearable experience design from the viewpoint of sensory and cognitive design.
Uses examples of work in assistive technology to map out possible future developments as well providing some frameworks for practical design problems and their solutions
Slidedeck for 3 hour workshop at UX Lisbon 2015.
A workshop on designing for wearable experiences by understanding more about our senses, our users, meaning and new technology
Not so much a workshop of answers as using the experience to understand better questions.
Sensing Happiness talk for Accessible Bristol 31 March 2015Acuity Design
A talk linking physical and digital design in terms of cognitive accessibility, senses, behavioural design and happiness.
Using examples from Alastair Somerville's work experience and showing how 5 different people and groups are exploring and creating new ways of thinking about design for all.
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Alastair Somerville's slides for SouthBySouthwest (SxSW) Interactive 2015 session - Inclusion and emotion in wearable tech' design.
Setting out ideas that inclusion and emotion are essential to the successful design and manufacture of future wearables.
Using examples from assistive technology and research, a slidedeck to show how valuable people of all physical and cognitive capacities are to the future of wearable UX and more,
Accessible Storytelling for WIAD Bristol 2015Acuity Design
The document discusses creating accessible storytelling and narratives. It describes a tactile map created for an exhibit at the Imperial War Museum to tell the story of World War 1. It also discusses how narratives can go wrong if they are not intelligible, perceivable, and consider personal gaps in understanding. The goal is for narratives to be accessible to all.
Culture In Numbers open data workshop 18 Feb 2015Acuity Design
Workshop on opendata and culture. Exercises in finding narratives from data in cultural organisations and using ideas of art to create new meanings in datasets.
Workshop designed for Leeds Data Mill and run at Culture In Numbers event on 18th February 2015
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Discovering the Best Indian Architects A Spotlight on Design Forum Internatio...Designforuminternational
India’s architectural landscape is a vibrant tapestry that weaves together the country's rich cultural heritage and its modern aspirations. From majestic historical structures to cutting-edge contemporary designs, the work of Indian architects is celebrated worldwide. Among the many firms shaping this dynamic field, Design Forum International stands out as a leader in innovative and sustainable architecture. This blog explores some of the best Indian architects, highlighting their contributions and showcasing the most famous architects in India.
13. Making coffee in a pot:
1. Get a pot, the size depends on home many people you are making the
coffee for.
2. Pour water into the pot until the pot is almost filled with water.
3. Put the pot on the stove an turn the stove on.
4. Let the water in the pot boil for five minutes.
5. After that you get the can that contains the coffee grains and put scoops
of coffee in the boiling pot.(the amount of scoops you put may vary
depending on how many people you are making the coffee for).
6. You let the pot now containing the boiled hot water and coffee grains
boil for another minute.
7. You turn off the stove and remove the pot from the stove.
8. You take out another pot for the next procedure.
9. You pour the water and the coffee grains that the first pot contain into a
percolator and into the second pot.
10. Finally you you pour the substance into a cup and add as many
sugars, creme, and milk as you like and you enjoy it.
14. It’s a way of recording
and remembering
tasks over time and
amongst people