Slides from the second of three webinars sponsored by Adobe (Thanks), This one gives the theoretical basis for the ideas developed in the series, and shows their relationship to user assistance, especially minimalism. It ends with a demonstration of how you can embed conceptual information in DITA task topics without breaking the semantic architecture. Recording of complete webinar at http://adobe.ly/WDiIvR
Empathy has been squeezed out of our language from many directions.
We need to consider how we can re-introduce it, along with compassion and emotion, into public discourse.
Created with Haiku Deck the free presentation app for iPad. Learn more and get Haiku Deck: www.haikudeck.com
Interaction design with senses and emotionsAcuity Design
Talk to IET in Gloucester in June 2016 on future of interaction design through better understanding of how senses and emotions affect user meaning making.
Cognitive Behavior And Behavior Therapies A Psych 265 PresentationRodge Bucao
Here's the presentation I made for my Psychotherapy lecture a week ago. You might observe that I have designed each slide much like a print ad; it's my personal philosophy to design presentations in this manner.
Empathy has been squeezed out of our language from many directions.
We need to consider how we can re-introduce it, along with compassion and emotion, into public discourse.
Created with Haiku Deck the free presentation app for iPad. Learn more and get Haiku Deck: www.haikudeck.com
Interaction design with senses and emotionsAcuity Design
Talk to IET in Gloucester in June 2016 on future of interaction design through better understanding of how senses and emotions affect user meaning making.
Cognitive Behavior And Behavior Therapies A Psych 265 PresentationRodge Bucao
Here's the presentation I made for my Psychotherapy lecture a week ago. You might observe that I have designed each slide much like a print ad; it's my personal philosophy to design presentations in this manner.
My Fall semester thesis work on Cognitive Design culminated in a presentation for a final review with my advisors. This slideshow encompasses my primary and secondary research on this topic, as well as my Cognitive Design probes. Finally, I propose a plan for my Spring semester thesis work.
I am an algorithm - workshop on understanding bias in codingAcuity Design
Slides from 2 hour workshop on understanding what algorithms are, how they are made, why there are problems, how you can audit them and how to live with them.
Presented at the "Consciousness Reframed" conference, Munich, November 2009.
The Information Society is a model based on industrial thinking and collector's mentality. The nature of new media, however, and the fact that media systems have their own behavior, means that we must evolve from the Information Society to a Transformation Society.
Transformation includes community actions across networked media systems, working to transform information into knowledge, and knowledge into understanding. Transformation means individual self actualization combined with community solidarity.
It is built on a "technoethical" model for society.
Presentació explicativa al voltant del concepte de comunitat virtual i les seves funcionalitats i aplicacions. Tour per les principals parts de l'eina NING.
La Realidad Aumentada y su evolución en el futuro Metaverso: ¿Qué papel tend...The Transformation Society
Lorenzo, N. & Gallon, R. La Realidad Aumentada y su evolución en el futuro Metaverso:
¿Qué papel tendrá la Realidad Simplificada?. Transformation Society, Jornadas Aumentame 2022 de ODITE-ESPIRAL. Barcelona.
Presentación y reflexión sobre el papel de la Realidad Simplificada en un mundo de Realidad Aumentada, Realidad Virtual, y en el Metaverso.
This is from Ray Gallon's opening presentation at the 2022 SOAP! conference in Krakow, Poland.
It tackles some major problems of communication about Covid, and examines how we need to restore trust at a variety of levels.
It addresses the role of technical communicators in providing verified, truthful information when "truth" - i.e. what we know to be true at the moment - is constantly changing
My Fall semester thesis work on Cognitive Design culminated in a presentation for a final review with my advisors. This slideshow encompasses my primary and secondary research on this topic, as well as my Cognitive Design probes. Finally, I propose a plan for my Spring semester thesis work.
I am an algorithm - workshop on understanding bias in codingAcuity Design
Slides from 2 hour workshop on understanding what algorithms are, how they are made, why there are problems, how you can audit them and how to live with them.
Presented at the "Consciousness Reframed" conference, Munich, November 2009.
The Information Society is a model based on industrial thinking and collector's mentality. The nature of new media, however, and the fact that media systems have their own behavior, means that we must evolve from the Information Society to a Transformation Society.
Transformation includes community actions across networked media systems, working to transform information into knowledge, and knowledge into understanding. Transformation means individual self actualization combined with community solidarity.
It is built on a "technoethical" model for society.
Presentació explicativa al voltant del concepte de comunitat virtual i les seves funcionalitats i aplicacions. Tour per les principals parts de l'eina NING.
La Realidad Aumentada y su evolución en el futuro Metaverso: ¿Qué papel tend...The Transformation Society
Lorenzo, N. & Gallon, R. La Realidad Aumentada y su evolución en el futuro Metaverso:
¿Qué papel tendrá la Realidad Simplificada?. Transformation Society, Jornadas Aumentame 2022 de ODITE-ESPIRAL. Barcelona.
Presentación y reflexión sobre el papel de la Realidad Simplificada en un mundo de Realidad Aumentada, Realidad Virtual, y en el Metaverso.
This is from Ray Gallon's opening presentation at the 2022 SOAP! conference in Krakow, Poland.
It tackles some major problems of communication about Covid, and examines how we need to restore trust at a variety of levels.
It addresses the role of technical communicators in providing verified, truthful information when "truth" - i.e. what we know to be true at the moment - is constantly changing
One of our two presentations at the 2022 conference of the Canadian Network for Innovation in Education (CNIE).
We present a simple tool that can help instructional designers position their learning objectives in a 3D matrix. This tool, which requires no technology, is intended to help navigate the complex waters of education with immersive technologies as are found in the metaverse, and understand what we're doing it for.
One of our two presentations at the 2022 conference of the Canadian Network for Innovation in Education (CNIE)
We propose that the advent of the Metaverse and the technologies associated with it will make most universities irrelevant in the next decades. What should higher education do to adapt to this major paradigm shift? We'd better figure it out, or it will be technology and commercial interests who will determine what higher education means.
One of three presentations we did for the Canadian Network for Innovation in Education (CNIE) online 2021 conference. It is a much more extensive version of material we also presented at UNESCO's Mobile Learning Week.
This talk presents two case studies that emphasize the importance of collaboration between governments, the private sector, and civil society (SDG 17). The cases involve Virtual Reality applications used with at-risk populations, and for prevention of bullying and violence. This is especially important as new technologies become a vector of rapidly accelerating change, and can offer significant opportunities to solve problems of equity and inclusion for learners in fragile condition or in socially isolated situations.
One of three presentations we did for the Canadian Network for Innovation in Education (CNIE) online 2021 conference.
A workshop to approach how to encourage creativity in the context of educational applications based on Artificial Intelligence (AI), which are personalising learning sequences adapted to each student’s competency level, learning style, and rhythm, and can adjust the physical environment to provide greatest comfort for learning. Smart learning spaces use accumulated data from each student as well as “big data” from all users to improve the accuracy of its choices. This can introduce a “digital bubble” that limits, shapes, and defines the space where the learner can grow and explore, produced when AI takes control of the student’s immediate learning zone. To benefit from AI-based personalisation, we need strategies for avoiding risks of isolation and cognitive bias; we need to create a hybrid learning environment that federates teachers, learners, and AI agents.
In this environment, creativity is not just a global competence. It is the core skill, needed in all types of lifelong learning scenarios, to meet the challenges of the SDG’s, including inclusion and equity. As educators we need to help learners to live in a world where intelligent non-human agents are commonplace. This means learning new ways of collaborating with each other and with machines. Faced with so much disruption from environmental, social, and technological challenges, we need to integrate notions of mediation, co-working and negotiation, and foster flexibility of response in a smart pedagogy that encourages creativity along with communication, digital culture, and collaborative problem-solving – a pedagogy that highlights the importance of surprise, inquiring minds, ethics, aesthetics, self-realization, motivation, joy, and other essentially human learning characteristics.
One of three presentations we did for the Canadian Network for Innovation in Education (CNIE) online 2021 conference.
In this workshop we presented an inquiring experiential approach inspired by the Gamification Pyramid (Werbach & Hunter, 2012) which correlates with the three levels of the most common OECD PISA Frameworks. By promoting knowledge building, collective engagement and action with purpose, the activities presented during this session promote collaborative dynamics based on the structured development of inquiring mindsets for personal growth and professional development.
Slides from my webinar for TEKOM Israel, 2 September 2020:
When machines make decisions for us, what is our responsibility? Indeed, what is responsibility at all? Who - or what - is accountable when something untoward happens, and how do we document, trace, and archive it? This presentation looks at how Information in the era of artificial intelligence intersects with ethical issues, and how we, as information specialists, need to deal with them. And of course, we'll raise more questions than we can answer, as we start the conversation. Subjects include:
-MIT’s “Moral Machine”
-Cognitive bias
-Moving it to the real world (we’ll touch briefly on COVID)
-Current actions for ethical practice in AI
El teléfono chismoso, el ordenador indiscreto y el reloj parlanchín: Inform...The Transformation Society
¿Cómo nos prepara la educación para entender, valorar, y participar en la comunicación constante y instantánea del mundo hiperconectado y globalizado? Estos diapositivos de la ponencia de Ray Gallon al SIMO 2019 plantean los retos urgentes de la Información 4.0 en el ecosistema automatizado de la cultura digital, con actividades de comunicación fáciles de reproducir en la aula escolar entre:
- máquina-máquina,
- máquina-humano,
- humano-humano.
Incluyen propuestas educativas competenciales para vivir y convivir en un mundo híbrido y global.
Presentation by Ray Gallon and Neus Lorenzo at UNESCO Mobile Learning Week, March, 2019.
How collaboration between enterprises, schools, and institutions, aided by Artificial Intelligence, can help promote learning of all SDG's not just SDG 4.
These slides are from a workshop we conducted in Melbourne, Australia, at the biennial conference of the World Federation of Associations for Teacher Education (WFATE).
What does digital inclusion mean? How can we ensure that not only children, but also adults, who must live through the transition to the fourth industrial revolution when machines make decisions in our place, are equipped to evaluate the information they receive, and interact appropriately in a hybrid society?
How do we guaranty a common, humanist digital culture that contributes to the common good?
Slides from workshop by Neus Lorenzo and Ray Gallon at UNESCO Mobile Learning Week 2018 on Artificial Intelligence in Education. This workshop focuses on practical ways that we can implement learning adapted to an era where machines share our world almost as equals, taking autonomous decisions and participating with us in communities. It calls on existing, free applications that represent the tendencies in new technologies that can be exploited to develop humanistic approaches to achieving the Common Good and Sustainable Development Goals (SDG's).
What role for the information specialist in the era of autonomous machines? What responsibilities attach to information that is in machine code, unreadable to humans, and how do we manage it? What new opportunities exist in a world of highly contextualised, personalised information that may be valid only for a few minutes?
These and other questions are addressed in this presentation, given at the Lavacon Conference in Portland, Oregon, November 7, 2017, by Ray Gallon and Andy McDonald.
The ideas in it are closely connected to the Information 4.0 Consortium: http://information4zero.org
Presentation by Neus Lorenzo and Ray Gallon for the ATEE Spring Conference in Riga, 12-13 May, 2017.
It is difficult to clearly identify the world in which future teachers are going to work, and the contexts in which students will have to learn. The proliferation of connected objects known as the Internet of Things is leading us toward an uncertain and unseen horizon of wearables, embedded, and implanted devices. The development known as Industry 4.0 means that robotics, artificial intelligence agents, and hybrid reality universes are expanding and creating their own transmedia ecosystems.
Educational needs become unclear when communication processes escape the human environment and enter the hidden realm of machine-machine exchange, where deep learning and big data evolve autonomously. The event horizon of communication, in a robot-based educational ecosystem, is veiled by the unknown, unreachable by basic human communication skills. As teacher educators, we face the immense challenge of preparing young teachers not only to face this unknown world, but also to help their pupils learn to navigate in it, and decide how it should evolve.
Ray Gallon's presentation at the Friends of Education conference in Struga, Macedonia, 8-9 April, 2017.
Industry 4.0 works on the mariage of the Internet of Things and Artificial Intelligence, among other things. In a world where decisions are taken autonomously by machines, there are ethical implications, questions of responsibility. Educators need strategies for preparing young people to deal with these questions, and to be flexible enough to change as the many unknowns of this development evolve. This presentation looks at the unknowns, and the questions we don't have answers to, in an attempt to focus attention on what needs to happen next, and proposes a collective space in which to start dealing with it.
Neus Lorenzo's presentation at Friends of Education conference, Struga, Macedonia, 8-9 April, 2017.
In an era where technology is moving at astonishing rates, we need to draw on all forms of learning to give children the skills, resiliency, and flexibility they need to meet the challenges of the UNESCO 2030 goals for sustainable development, and to face a global, interconnected, plurilingual and pluricultural world. This presentation provides some ideas and guidelines.
A case study of how integrating Agile software with Content Strategy poses challenges to a team that is more service oriented than product and customer oriented. How we have dealt with it, and how we are moving forward. This talk was presented at the Content Strategy Applied Conference in London, January 2017, by The Transformation Society's Ray Gallon and Andy McDonald of TECH'advantage.
Webinar in collaboration with Adobe Technical Communication, as part of a research project by The Transformation Society.
This webinar explores desires and challenges for the future of technical communication as they emerged during a workshop at the 2016 TCUK conference in Wyboston Lakes, UK.
You can see a recording of the full webinar at https://2016-10-04-tcuk-techcomm-think-tank.meetus.adobeevents.com/
Slides from my keynote address at TCUK 2016 Conference
Technological change advances at a dizzying rate, we are all inundated with a host of names and acronyms that we can barely manage. We’re urged to “be creative” at the same time that we must follow orders. Information changes in the time it takes to verify it. Welcome to chaos!
You can fight against the tide, trying to make order, or you can accept that we will never know it all, will never master it all, but we can deal with it all.