Graphic novels have evolved over time from early American comics in the late 19th century to full length graphic novels in the 1990s. They can assist struggling readers and visual learners by connecting images and text. Graphic novels develop language arts skills and encourage unmotivated readers while conveying educational messages. They also increase comfort with visual media and help interpret sequential art. Popular appeals include action, powerful images, important themes, and variety. Graphic novels can encourage creativity and interest gifted students. However, some have expressed concerns over inappropriate content and portraying negative messages. The document provides examples of graphic novels suitable for schools and ones featuring strong female role models. It also lists resources for reviews and lesson plans using graphic novels.