The speaker argues that while the structure of play can be applied to organizing work, doing so through the "Unboss Movement" is problematic. Specifically, treating work like a game risks obscuring the real value of employees' work and inputs if they are motivated only by the process rather than also ensuring a livable product or wage. For play to work ethically in the workplace, employees must have influence over the feedback system to avoid being "tricked" into uncompensated labor.