Serious Games Interactive is a company founded in 2006 that develops serious games combining learning, communication, and storytelling. They have worked with clients such as Amnesty, Unicef, and the Danish National Museum. The document discusses gamification, which is integrating game mechanics into other contexts to encourage behaviors. Examples where gamification has been used successfully include websites like Eksperten.dk and Nike's running app. The key aspects of gamification outlined are active challenges, rewards systems, and achieving status/achievements.