Computer Games Skills Forum
Existing Links With Educations Two thirds (63%) of Computer Games employers demonstrate their value of education by maintaining links with schools, colleges, universities and/or private training providers.
Qualifications Since 2000 – 87% of entrants to the games industry have been qualified to at least graduate level.
Subject Areas Degree is looked at as a benchmark (although post-grad is often preferable) Preferred subjects include: Computer Science, Maths, Physics, Games Programming, Games Art, Animation, and Design Disciplines
Skillset Games Forum Employers most value a combination of technical and soft skills.  Technical skills include C++ programming, online skills (servers and architecture), art and animation,  Soft skills include team working, communication, project management and sales and marketing expertise.
How do employers rate graduates 23% rate them as ‘fully equipped’ 45% rate them as having ‘…most of the skills but have some need for development’ 23% rate them as having ‘…some of the skills but need development’ 9% - other responses
Number of Courses 2005 – identified 165 Courses 126 Undergraduate 39 Postgraduate Estimated output a potential 4,000 graduates (cf workforce of 8,000 UCAS enquiry today: 266 courses
Accreditation Originally suggested in 2004  Graduate recruitment difficulties Perceived failing in HE system in UK, Rising numbers of games courses, Lack of contact between Industry and HE.
Accreditation Initial support from ELSPA, TIGA, DTI, Leading universities in games, Leading companies on Skillset games forum  EA, Sony, Eidos, Codemasters, Blitz, Activision
Accreditation Detailed guidelines drawn up for Art, Programming and Design Assessment teams drawn from Industry and Education Assessments carried out in two stages.
Stage 1 Paper based: Module descriptors Staff CV’s Student Work Course Info and Recruitment Practise Graduate Tracking
Stage 2 Assessment Visit: View Resources Staff Interviews Student Work Student Interviews
Success 4 Accredited courses (so far) BA (Honours) Computer Arts, University of Abertay Dundee BSc (Honours) Computer Games Technology, University of Abertay Dundee BSc (Honours) Computer Games Technology, Paisley BA in Computer Animation, Glamorgan Centre for Art & Design Technology
Support Offered Tutor workshops  SCEE, EA, Blitz, and Natural Motion Technical Sessions - Procedural AI Studio Tours Placement Support Graduate Showcase for Artists GamesEdu Marketing Benefits
Plans for Expansion More accredited courses (8 by September 2008) Non Games Specific Accreditation for post-graduate courses established (launch April 08)
Results Clear, established routes for learners interested in careers in games Established, highly skilled graduate workforce available in UK Collaboration between Industry and HE facilitates joint projects (eg Abertay and middleware projects, Dare to Be Digital, GamesEdu etc)
www.skillset.org/games
Thank You Toby Barnes Pixel-lab [email_address] www.pixel-lab.co.uk www.gamesedu.co.uk

GDC08 Education

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  • 5.
    Existing Links WithEducations Two thirds (63%) of Computer Games employers demonstrate their value of education by maintaining links with schools, colleges, universities and/or private training providers.
  • 6.
    Qualifications Since 2000– 87% of entrants to the games industry have been qualified to at least graduate level.
  • 7.
    Subject Areas Degreeis looked at as a benchmark (although post-grad is often preferable) Preferred subjects include: Computer Science, Maths, Physics, Games Programming, Games Art, Animation, and Design Disciplines
  • 8.
    Skillset Games ForumEmployers most value a combination of technical and soft skills. Technical skills include C++ programming, online skills (servers and architecture), art and animation, Soft skills include team working, communication, project management and sales and marketing expertise.
  • 9.
    How do employersrate graduates 23% rate them as ‘fully equipped’ 45% rate them as having ‘…most of the skills but have some need for development’ 23% rate them as having ‘…some of the skills but need development’ 9% - other responses
  • 10.
    Number of Courses2005 – identified 165 Courses 126 Undergraduate 39 Postgraduate Estimated output a potential 4,000 graduates (cf workforce of 8,000 UCAS enquiry today: 266 courses
  • 11.
    Accreditation Originally suggestedin 2004 Graduate recruitment difficulties Perceived failing in HE system in UK, Rising numbers of games courses, Lack of contact between Industry and HE.
  • 12.
    Accreditation Initial supportfrom ELSPA, TIGA, DTI, Leading universities in games, Leading companies on Skillset games forum EA, Sony, Eidos, Codemasters, Blitz, Activision
  • 13.
    Accreditation Detailed guidelinesdrawn up for Art, Programming and Design Assessment teams drawn from Industry and Education Assessments carried out in two stages.
  • 14.
    Stage 1 Paperbased: Module descriptors Staff CV’s Student Work Course Info and Recruitment Practise Graduate Tracking
  • 15.
    Stage 2 AssessmentVisit: View Resources Staff Interviews Student Work Student Interviews
  • 16.
    Success 4 Accreditedcourses (so far) BA (Honours) Computer Arts, University of Abertay Dundee BSc (Honours) Computer Games Technology, University of Abertay Dundee BSc (Honours) Computer Games Technology, Paisley BA in Computer Animation, Glamorgan Centre for Art & Design Technology
  • 17.
    Support Offered Tutorworkshops SCEE, EA, Blitz, and Natural Motion Technical Sessions - Procedural AI Studio Tours Placement Support Graduate Showcase for Artists GamesEdu Marketing Benefits
  • 18.
    Plans for ExpansionMore accredited courses (8 by September 2008) Non Games Specific Accreditation for post-graduate courses established (launch April 08)
  • 19.
    Results Clear, establishedroutes for learners interested in careers in games Established, highly skilled graduate workforce available in UK Collaboration between Industry and HE facilitates joint projects (eg Abertay and middleware projects, Dare to Be Digital, GamesEdu etc)
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    Thank You TobyBarnes Pixel-lab [email_address] www.pixel-lab.co.uk www.gamesedu.co.uk