This document discusses gamification teaching strategies and ways to introduce gamification in the classroom. It proposes setting up a points system to reward student participation and progress. It also suggests inventing a storyline with avatars to engage students. Additional ways to introduce gamification mentioned are handing out badges to reward achievements and encouraging teamwork to foster collaboration. The document also provides information on personal protective equipment (PPE), including classifying PPE according to the body parts at risk and determining what PPE to use based on a hazard identification and risk assessment.