2. In HPE education, Game Sense is a pedagogical
approach that is used to develop students’ learning
and understanding of sports, through a range of
small, modified games (O’leary, 2016, pg. 4).
According to Pill (2016), a game sense approach
promotes student engagement, as they develop a
responsibility for their own learning. Through active
participation, students learn to employ tactics of the
game by communicating, interacting, problem solving,
decision-making and moving (pg. 282).
5. In HPE, game sense is a student-centred approach that
allows students to develop their skills and understanding
of games and sports.
A game sense approach promotes effective student learning
where they develop the process skills: communicating,
interacting, problem solving, decision making and moving.
A game sense approach emphasises on active
participation in games first, rather than the
learning of FMS . Tactics and skills of the game
or sport are developed and enhanced.
An effective pedagogical approach that allows
teachers to formatively assess students and
make changes to suit different abilities.
6. References
NSW Education Standards Authority (NESA), (2012). Personal Health, Development and Physical
Education (PDHPE) K-6 Syllabus. Retrieved from:
https://educationstandards.nsw.edu.au/wps/wcm/connect/f63e7d9d-fa2a-471b-bf3c-
d5b362fddb00/k6_pdhpe_syl.pdf?MOD=AJPERES&CVID=
O'leary, N. (2016) Learning informally to use the 'full version' of teaching games for
understanding. European Physical Education Review. Vol. 22(1), pp. 3-22. DOI:
10.1177/1356336X15586177
Pill, S. (2016) An appreciative inquiry exploring game sense teaching in physical education. Sport,
Education and Society. Vol. 21(2), pp. 279-297. DOI: 10.1080/13573322.2014.912624