This document provides guidance on preparing for the G322 TV Drama and Representation exam. It outlines the structure and requirements of the exam, including discussing camera work, sound, mise-en-scene, editing, and representation in responses. It also defines key terminology and gives examples of drama genres and keywords that could be discussed. The document then shifts to discussing the video game section of the exam, focusing on the processes of production, distribution, and exhibition for case study examples. It provides context on synergistic marketing and technological convergence in the industry.