The path of learning requires that students demonstrate the mastery of both skills and concepts in any class. In the traditional model of mastery in higher education, both formative and summative assessments are conducted via a rigid set of assignments, activities, and tests that require all students to perform the same set of skills for each concept mastery demonstration. The idea of choice in the classroom is a concept of Universal Design for Learning (UDL), and while choice can be easily produced for content delivery (text, audio, video, interactive materials), assessment of both skills and concept mastery is not addressed in most classrooms. This leads to the development of homogenous courses and assignments where many students show objective mastery via exams and subjective mastery via writing. Students can be given choice on their demonstration of mastery without undue burden on the faculty member while also creating increased mastery of skills important to their respective fields. In business, a fungible asset is one that is mutually interchangeable. In this case, I am applying the concept of fungibility to learning assessment. Faculty can give students choice; but, in order to create fungible assignments that do not, faculty must ensure that proper design of instruction and assessment is used. In order to facilitate the assessment of fungible assignments, faculty must be able to create clear and concise criteria for assessment that tie directly to objectives for learning. Allowing students to choose how they show their knowledge of concepts and mastery of skills gives them control over their learning and ultimately improving educational outcomes.
Three Purposes of the Instructional Design ProcessMichael Payne
Three Purposes of the Instructional Design Process:
1. To identify the outcomes of the instruction
2. To guide the developing the instructional content (scope and sequence)
3. To establish how instructional effectiveness will be evaluated.
Learning and teaching experiment was designed to incorporate SRS-Student Response System to measure
and assess student engagement in higher education for level 5 engineering students. The SRS system was based on getting an immediate student feedback to short quizzes lasting 10 to 15 minutes using Socrative software. The structure of the questions was a blend of true/false, multiple choice and short answer questions. The experiment was conducted through semester 2 of yearlong engineering module. The
outcome of the experiment was analyzed quantitatively based on student performance and qualitatively through student questionnaire. The results indicate that using student paced assessments method using Socrative enhanced student’s performance. The results showed that 53% of the students improved their performance while 23% neither improved nor underperformed. Qualitative data showed students felt
improvement in their learning experience. Overall results indicate positive impact using this technology in teaching and learning for engineering modules in higher education
Instructional technology is a process consisting of educational media as well as methods for organizing and effectively utilizing these media in the extension teaching situation. Instructional technology involves the integration of men, machines/materials and media.
This presentation provides an overview of K to 12 Curriculum in the Philippines. The different principles to be considered in teaching and learning the curriculum based on the best teaching and learning practices of the APA is tackled.
Best Practices in Higher Education - Role of Commerce & Management Teachersgpsudhakaar
Workshop on Best Practices in Higher Education - Role of Commerce & Management Teachers for the Commerce and Teachers Association of the Women's University Vijayapura
Three Purposes of the Instructional Design ProcessMichael Payne
Three Purposes of the Instructional Design Process:
1. To identify the outcomes of the instruction
2. To guide the developing the instructional content (scope and sequence)
3. To establish how instructional effectiveness will be evaluated.
Learning and teaching experiment was designed to incorporate SRS-Student Response System to measure
and assess student engagement in higher education for level 5 engineering students. The SRS system was based on getting an immediate student feedback to short quizzes lasting 10 to 15 minutes using Socrative software. The structure of the questions was a blend of true/false, multiple choice and short answer questions. The experiment was conducted through semester 2 of yearlong engineering module. The
outcome of the experiment was analyzed quantitatively based on student performance and qualitatively through student questionnaire. The results indicate that using student paced assessments method using Socrative enhanced student’s performance. The results showed that 53% of the students improved their performance while 23% neither improved nor underperformed. Qualitative data showed students felt
improvement in their learning experience. Overall results indicate positive impact using this technology in teaching and learning for engineering modules in higher education
Instructional technology is a process consisting of educational media as well as methods for organizing and effectively utilizing these media in the extension teaching situation. Instructional technology involves the integration of men, machines/materials and media.
This presentation provides an overview of K to 12 Curriculum in the Philippines. The different principles to be considered in teaching and learning the curriculum based on the best teaching and learning practices of the APA is tackled.
Best Practices in Higher Education - Role of Commerce & Management Teachersgpsudhakaar
Workshop on Best Practices in Higher Education - Role of Commerce & Management Teachers for the Commerce and Teachers Association of the Women's University Vijayapura
Directions Please answer the discussion questions in 150 words eaAlyciaGold776
Directions: Please answer the discussion questions in 150 words each, using in-text citation (APA style) and answer reply to the responses using 100 words each. This is for an ESL (English as a Second Language) Education Course. This is due within 26 hours!
Discussion Question 1: Explore the National Center on Universal Design for Learning website, particularly noting the principles of UDL. How would employing these principles in lesson planning increase academic achievement of ELLs?
Response: Magaly wrote –
Universal Design for Learning (UDL) main goal is to make learning more accessible to students, especially those in inclusionary programs (Hallahan, Kauffman, & Pullen, 2019). UDL is a structure that gives flexible and responsive curriculum that will decrease learning barriers. The concept is that with modifications of representation (materials), expression (methods of communication) and engagement (how students respond to curriculum) teachers will be able to include a more diverse range of students in a general education classroom of instructions (Hallahan, Kauffman, & Pullen, 2019). When using UDL, educators and speech-language pathologist (SPLs) can provide curriculum options such as using varies ways to present a lesson. This is important because students can express themselves and their knowledge as well as being able to engage in learning. ELL students need to have variation and choices in their everyday class experience, as educators we should be able to provide different learning styles. Providing different learning styles ensures that ELL students are given the opportunity to have their needs educational goals both daily and by semester. The UDL guidelines can be mixed and matched according to specific learning goals and can be applied to particular content areas and contexts (CAST, 2018). They can be seen as a tool to support the development of a shared language in the design of goals, assessments, methods, and materials that lead to accessible, meaningful, and challenging learning experiences for all (CAST, 2018).
Response: Stefanie wrote –
Universal Design for Learning (UDL) is a framework for teachers to build lesson plans that enables all students the opportunity to participate in, and progress in the general-education curriculum by decreasing their specific obstacles to education (Ralabate, 2017). Each student we will encounter within our classroom has their own needs, preferences for learning, and abilities. UDL takes the burden off of the students and teachers to adapt material and puts it on the curriculum and offers options for the ways that information is taught, how students demonstrate their skills and knowledge, and how students are able to engage in learning within their classroom (Ralabate, 2017)
The UDL Guidelines offer a framework to optimize learning and teaching for all people based on how humans learn (The UDL Guidelines, 2021). This framework can then be used to look at the why of learning to provide eng ...
Course revision is a reality of daily life in higher education. Each semester, faculty review their courses to ensure that they are presenting current concepts and providing proper methods of assessment and interaction for their students. Unfortunately, most review and revision is done during periods of frantic activity just before or during the beginning of the semester. This methodology does not allow for deep consideration of issues and can negatively affect learning for students.
Focused revision is a methodology of review that tasks faculty to review a course over a longer period of time and focus on one pedagogical aspect, such as interaction, content presentation, rubric development, etc. Focusing on a specific aspect of a course, to the exclusion of others, increases the efficacy of that aspect of the course while maintaining the current level of quality on the other aspects. This methodology also changes course revision from a summative process to a formative process and allows for the effective inclusion of student feedback into course design. The process also allows faculty to create efficiencies in their process to maximize time and minimize work. Multiple focused revisions may build on each other to create a synergy between course components, thus creating a more effective learning environment in both the physical and the digital classrooms, leading to increased student engagement and learning.
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Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
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Fungible Assignments in Higher Education
1. Fungible Assignments in Higher
Education:
Demonstrating Mastery Via Choice
Steven McGahan, M.S.Ed., Associate Director
University of Nebraska at Kearney eCampus
2. Notes on This Presentation:
The concepts within are a work in progress.
The term “fungible” will be applied to:
Assignments
Learning
Assessment
4. Fungibility - Defined
Fungible commodity or good.
Economic term meaning interchangeable
asset.
Or when an asset is fundamentally equivalent
to other assets of the same type.
Money is the most common type of fungible
asset.
The next step is applying this concept to
learning.
5. Fungibility as Defined for Learning
Applying the concept to learning allows for
students to demonstrate skills in different
ways.
Most learning is demonstrated via:
Objective exams
Subjective writing
The concept of fungible learning requires
that the faculty separate skills from concepts
for mastery purposes.
6. Universal Design for Learning/
Special Education Principles
Fungible learning is born out of two areas.
Universal Design for Learning (UDL)
Special Education Principles
Both of these disciplines look for
demonstration of learning via alternative
methods.
If a student can demonstrate mastery of
skills/concepts in a different way, does the
original assessment method matter?
7. Universal Design for Learning/
Special Education Principles…Cont.
Ties education for autism spectrum children.
Challenging students to demonstrate their
knowledge with processes that engage them.
Instead of forcing them to work in the same
space as everyone else.
9. Personalized Learning
Some issues with the current system.
Grouping multiple skill checks in singular
assignments.
Spreading skill checks across multiple
assignments.
Allow students to make learning connections
on their own.
Individualized learning or personalized
learning.
Increase involvement and engagement.
10. Advantages of Fungible Learning
A greater sense of ownership in their
education.
Breaking of the teacher/student model from
the student side.
Increasing critical thinking skills as a side
effect of the process.
Allowing students to perform in their chosen
areas (general studies/non-major courses)
11. Disadvantages of Fungible Learning
As the shift from instructor-focused to
student-focused learning changes, issues
may arise.
Student buy-in is critical for the concept to
work.
Many students will still revert to their
conditioned response.
Students may initially have problems
understanding the concept/process.
13. Process of Fungible Assignments
The process of changing to a fungible
assignment requires the application of a few
key principles.
Planning
Focus
Guidance
Assessment
14. Planning
A fixed curriculum is still important.
Replace specific assessments with fungible
assignments.
Isolating skills can be easier for initial
implementation.
Review course/unit competencies and
objectives to determine candidates.
Group work should also be considered.
Start small.
15. Focus (Limitation of Scope)
Focus is a key aspect of this process.
Students cannot be presented with unlimited
choices (Buridan’s Donkey)
Focus must be placed to improve decision
making.
Generally speaking, 2-4 choices are ideal for
modality considerations.
Create a “menu” of assignments.
16. Guidance
Guidance is still important to the process.
Students must still must be challenged on
their weaknesses.
The process can be similar to a
mentor/mentee relationship.
Faculty are still the experts.
Facilitation is more important than
17. When not to Involve Fungible Assignments
This does not mean that all of the structure
would be removed from the course.
Key assignments that require demonstration
of specific skills.
Some structure would be supplanted by
open learning opportunities.
Google 20% model.
18. Assessment
Assessment is a critical component.
It will be important to assess specifically
based on the merits of the content.
Then assess on the basis of modality
Rubrics will be useful in both:
Communicating expectations, and…
Assessing student work equally.
General criteria can be set for multiple
modalities.
19. Badging – Extended Assessment Option
The concepts related to badging can also be
used to extend the usefulness of the
concept.
Mastery learning via micro-credentialing.
Determining skill prowess vs. concept
mastery.
Badging allows the students to achieve skills
on their own time.
20. Finally…What Does It Mean For Learning?
This process is an attempt to draw on
individualized learning without encumbering
faculty time.
Planning time will increase.
Grading time shouldn’t increase.
Learning should increase.
More effective as the newer generations of
students begin (choice matters).
21. References
Basham, J. D., Israel, M., Graden, J., Poth, R., & Winston, M. (2010). A COMPREHENSIVE APPROACH TO RTI: EMBEDDING UNIVERSAL DESIGN FOR LEARNING AND TECHNOLOGY. Learning
Disability Quarterly, 33(4), 243-255.
Blas, E. A. (2016). Using a Murder Mystery to Teach Evaluation Skills: A Case Study. Internet Reference Services Quarterly, 21(3/4), 93-100. doi:10.1080/10875301.2016.1169468
Bondie, R. (2015). A Digital Teaching Platform to Further and Assess Use of Evidence-based Practices. Rural Special Education Quarterly, 34(1), 23-29.
Caballero-Hernández, J. A., Palomo-Duarte, M., & Dodero, J. M. (2017). Skill assessment in learning experiences based on serious games: A Systematic Mapping Study. Computers & Education,
113, 42-60. doi:10.1016/j.compedu.2017.05.008
Lieberman, L. J., Lytle, R. K., & Clarcq, J. A. (2008). Getting it Right from the Start: Employing the Universal Design for Learning Approach to Your Curriculum. JOPERD: The Journal of Physical
Education, Recreation & Dance, 79(2), 32-39.
Narkon, D. E., & Wells, J. C. (2013). Improving Reading Comprehension for Elementary Students With Learning Disabilities: UDL Enhanced Story Mapping. Preventing School Failure, 57(4), 231-239.
doi:10.1080/1045988X.2012.726286
Rao, K., Edelen-Smith, P., & Wailehua, C.-U. (2015). Universal design for online courses: applying principles to pedagogy. Open Learning, 30(1), 35-52. doi:10.1080/02680513.2014.991300
Rao, K., Ok, M. W., & Bryant, B. R. (2014). A Review of Research on Universal Design Educational Models. Remedial & Special Education, 35(3), 153-166. doi:10.1177/0741932513518980
Rao, K., Smith, S. J., & Lowrey, K. A. (2017). UDL and Intellectual Disability: What Do We Know and Where Do We Go? DUA y Discapacidad Intelectual: ¿Qué Sabemos y a Dónde Vamos?, 55(1), 37-
47. doi:10.1352/1934-9556-55.1.37
Robinson, D. E., & Wizer, D. R. (2016). Universal Design for Learning and the Quality Matters Guidelines for the Design and Implementation of Online Learning Events. International Journal of
Technology in Teaching & Learning, 12(1).
Shaver, D. (2017). The Added Value of Conducting Learning Design Meeting to the Online Course Development Process. TechTrends: Linking Research & Practice to Improve Learning, 61(5), 438-
443. doi:10.1007/s11528-017-0205-1
22. THANKS!Any questions?
You can find me at
mcgahansj@unk.edu or 308.865.8341
University of Nebraska at Kearney eCampus
ecampus.unk.edu