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© 2017 Autodesk
DEVCON 2017
FORGE PLATFORM SOLUTION
Immersive Experiences
Virtual Reality/Augmented Reality/Mixed Reality
Your name / Job title
© 2017 Autodesk
New Input
Interfaces
New Display
Interfaces
Collaborative &
Immersive 3D
Experiences
Interacting with Digital 3D Augmented, Mixed & Virtual Reality CAD + Real-time 3D
We’re about to enter a new Era
4th Transformation: Augmented Reality and A.I
Command Line GUI Touch AR + AI
1970 1984 2007 2020
“While AI is the new golden era, it is clear that AR, VR will be critical components of delivering a radical new
way for us to interact with the technology” – Jeff Bezos, CEO Amazon
M&E
MFG
AEC
Connecte
d
Data
Design Make Use
VR
AR
Construction + ManufacturingArchitecture + Industrial Design IOT + Operations and Maintenance
LOW MID HIGH
VR Experiences
LEVEL OF IMMERSION
VR at Autodesk today
Lower Level of Immersion Higher
AUTODESK SKETCHBOOK
Augmented Reality Prototype: Navisworks BIM Model Overlay
Prototype: Augmented Reality Flood Simulation
Revit LIVE
One-click workflow from
Revit -> interactive 3D
Backed by a web-based
content preparation
service
Autodesk VRED
Forge Viewer
 Version >= 2.12 supports WebVR
 Enable the WebVR extension in your app
 Icon appears WebVR-compatible device found
 Oculus Rift, HTC Vive & Google Cardboard
 WebVR extension demo
 Currently a “first person” view
 Working on turntable navigation for “widget” viewing
 Will make it suitable for use in Vrok-It
LOW MID HIGH
AR Experiences
LEVEL OF IMMERSION
Model preparation
 Model preparation easily
the biggest AR/VR pain-
point
 UV mapping, materials,
texturing & polygon
optimization
 A week’s worth of effort
for a typical model
Forge AR/VR API
Forge
BIM 360 / Fusion 360 / …
OSS
Model Derivative
AR / VR API
3rd party app
Forge AR/VR API
 AR/VR content creation experiment
 UWP / Unity3D / Stingray
 Prism/Protein material support
 Metadata / properties support
 Scaling, positioning, explode, …
 Autodesk Forge pipeline (done)
 Unity3D, Stingray, iPad example done
 Mesh Decimation (Nov 13th)
 LODs Generation (Dec 4th)
 UV unwrapping (Jan)
 Repair CAD topology (Feb)
 Alpha Program starting Nov 13th
 Beta Program starting (Jan 2nd)
Estimated Roadmap
 Contact: cyrille@autodesk.com
 API definition & documentation (work in progress)
 https://app.swaggerhub.com/apis/cyrillef/forge-ar_kit/1.0.0
 Unity Package available on demand
 Will be published to the Unit Asset Store after AU (Nov
13th)
 HoloLens, DAQRI, iPad example available
 Stingray plugin & server available on demand
 Will be published on github after AU (Nov 13th)
Try the AR/VR API
Autodesk and the Autodesk logo are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.
Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.
© 2017 Autodesk. All rights reserved.

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Forge - DevCon 2017, Darmstadt Germany: Forge AR-VR-MR experiments

  • 2. FORGE PLATFORM SOLUTION Immersive Experiences Virtual Reality/Augmented Reality/Mixed Reality Your name / Job title © 2017 Autodesk
  • 3. New Input Interfaces New Display Interfaces Collaborative & Immersive 3D Experiences Interacting with Digital 3D Augmented, Mixed & Virtual Reality CAD + Real-time 3D
  • 4. We’re about to enter a new Era 4th Transformation: Augmented Reality and A.I Command Line GUI Touch AR + AI 1970 1984 2007 2020 “While AI is the new golden era, it is clear that AR, VR will be critical components of delivering a radical new way for us to interact with the technology” – Jeff Bezos, CEO Amazon
  • 6. Design Make Use VR AR Construction + ManufacturingArchitecture + Industrial Design IOT + Operations and Maintenance
  • 7. LOW MID HIGH VR Experiences LEVEL OF IMMERSION
  • 8. VR at Autodesk today Lower Level of Immersion Higher AUTODESK SKETCHBOOK
  • 9. Augmented Reality Prototype: Navisworks BIM Model Overlay
  • 10. Prototype: Augmented Reality Flood Simulation
  • 11. Revit LIVE One-click workflow from Revit -> interactive 3D Backed by a web-based content preparation service
  • 12.
  • 14. Forge Viewer  Version >= 2.12 supports WebVR  Enable the WebVR extension in your app  Icon appears WebVR-compatible device found  Oculus Rift, HTC Vive & Google Cardboard  WebVR extension demo  Currently a “first person” view  Working on turntable navigation for “widget” viewing  Will make it suitable for use in Vrok-It
  • 15.
  • 16.
  • 17. LOW MID HIGH AR Experiences LEVEL OF IMMERSION
  • 18.
  • 19.
  • 20.
  • 21. Model preparation  Model preparation easily the biggest AR/VR pain- point  UV mapping, materials, texturing & polygon optimization  A week’s worth of effort for a typical model
  • 22. Forge AR/VR API Forge BIM 360 / Fusion 360 / … OSS Model Derivative AR / VR API 3rd party app
  • 23. Forge AR/VR API  AR/VR content creation experiment  UWP / Unity3D / Stingray  Prism/Protein material support  Metadata / properties support  Scaling, positioning, explode, …
  • 24.  Autodesk Forge pipeline (done)  Unity3D, Stingray, iPad example done  Mesh Decimation (Nov 13th)  LODs Generation (Dec 4th)  UV unwrapping (Jan)  Repair CAD topology (Feb)  Alpha Program starting Nov 13th  Beta Program starting (Jan 2nd) Estimated Roadmap
  • 25.  Contact: cyrille@autodesk.com  API definition & documentation (work in progress)  https://app.swaggerhub.com/apis/cyrillef/forge-ar_kit/1.0.0  Unity Package available on demand  Will be published to the Unit Asset Store after AU (Nov 13th)  HoloLens, DAQRI, iPad example available  Stingray plugin & server available on demand  Will be published on github after AU (Nov 13th) Try the AR/VR API
  • 26.
  • 27. Autodesk and the Autodesk logo are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2017 Autodesk. All rights reserved.

Editor's Notes

  1. One-click workflow from Revit -> interactive 3D Targets Autodesk Stingray LIVE 1.1 beta supports Oculus Rift & HTC Vive Backed by a web-based content preparation service
  2. High-end visualization, commonly used in Automotive Collaborative features based on internal Forge service Local & remote design review via avatars
  3. AUTODESK HAS RELEASE 2 OF CYBERSPACE DEVELOPER KIT 07:00, August 11 1994 Autodesk Inc's Multimedia Division has announced the Cyberspace Developer Kit Release 2, an upgrade of its tool set for three dimensional visualization and simulation. It offers Windows 32s support and will ship with a precompiled Platform Viewer to enable the launching of the Kit-based applications from within Windows, as well as the real-time viewing of 3D Studio and AutoCAD models and scenes. In addition to importing textures and animation data from 3D Studio, it can use static and animated camera and light information as well, enabling immersive, real-time interaction with 3D Studio scenes and models. It ships with a Gourad- and Phong-shading Z-buffer rendering engine and supports .TIF, .GIF and .TGA texture mapping file formats. The Kit requires an 80486 with 12Mb RAM, 80Mb free disk storage. MS-DOS 3.3, Windows 3.1, Win32s library, Visual C++ 32-bit compiler. The Kit will ship sometime this quarter for $2,000. The price of Release 1 is cut to $1,000. http://www.thefreelibrary.com/Autodesk+Ships+Cyberspace+Developer+Kit+Release+2%3B+Most+Powerful...-a015946741