This document outlines an introductory lesson plan for a Macromedia/Adobe Flash workshop. It includes sections on getting started such as introductions and logistics. It also covers how to make the class effective by participating and asking questions. Possible topics that could be covered are discussed such as the Flash interface, animation techniques like frame-by-frame and tweening, using symbols and the timeline. Homework assignments are provided that involve watching tutorials and bringing project assets to class. Exercises are reviewed that allow practicing essential Flash skills like creating animations.