The document defines key cinematography, editing, sound, mise-en-scene, and lighting terms used in film studies. It includes definitions of shots like establishing shots, close-ups, and point-of-view shots. It also defines editing techniques like cuts, fades, wipes, and shot/reverse shot. Terms for sound include diegetic, non-diegetic, and voiceover. Mise-en-scene elements covered are location, set, costume, and properties. Lighting techniques such as hard light, soft light, and back lighting are also defined.
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1. FILM STUDIES GLOSSARY
Cinematography
•
Establishing shot - a shot usually involving a distant framing, that shows the
spatial relations among the important figures, objects and setting in a scene.
•
Master shot - a shot that establishes spatial relationships between objects and
defines the setting. Returned to whenever spatial relationships need to be reestablished/confirmed.
•
Close-up (& variations) - a framing in which the scale of the object shown is
relatively large; most commonly a person’s head seen from the neck up, or an
object of a comparable size that fills most of the screen.
•
Long shot - a framing in which the scale of the object shown is small, a standing
figure would appear nearly the height of the screen.
•
Wide shot - a shot covering a wide angle.
•
High angle - the position of the frame in relation to the subject shows it above it,
looking down.
•
Low angle - As above, looking up.
•
Aerial shot - a moving shot from above looking down.
•
Point of view - a shot taken with the camera placed approximately where the
character’s eyes would be, showing what the character would see; usually cut in
before or after a shot of the character looking.
•
Two-shot - two figures within the frame.
•
Pan - a camera movement with the camera body turning to the right or left. On
screen it produces horizontal movements.
•
Crane - a change in framing accomplished by having the camera above the
ground & moving through the air in any direction.
•
Tilt - a camera movement with the camera body swivelling upward or downward
on a stationary support. It produces a mobile framing that scans the space
vertically.
•
Tracking shot - a mobile framing that travels through space forward, backward,
or laterally.
•
Dolly - a camera support with wheels, used in making tracking shots.
2. •
Zoom/reverse zoom - a close up rapidly from a long shot to a close up, and vice
versa. The mobile frame doe not alter the aspects or positions of the objects
filmed.
•
Framing - the use of the edges of the film frame to select and to compose what
will be visible onscreen.
•
Composition - the arrangement within the frame.
•
Hand-held - the use of the camera operator’s body as a camera support, either
holding it by hand or using a harness.
•
Steadicam - a gyroscopically balanced body rig patented by Steadicam which a
camera can be attached to, to generate smooth hand-held shots.
•
Aerial shot - a moving shot from above looking down.
Editing
•
Editing - 1. In film making, the task of selecting and joining camera takes. 2. In
the finished film, the set of techniques that govern the relations among shots.
•
Cut - 1. In film making, the joining of two strips of film together with a splice. 2. In
the finished film, an instantaneous change from one framing to another.
•
Fade - 1. Fade-in: A dark screen that gradually brightens as a shot appears. 2.
Fade-out: A shot gradually darkens as the screen goes black. Occasionally fadeouts brighten to pure white or to a colour.
•
Wipe - a transition between shots in which a line passes across the screen,
eliminating the first shot as it goes and replaces it with the next one.
•
Shot/reverse shot - two or more shots edited together that alternate characters,
typically in a conversation situation. Over the shoulder frames are common in
shot/reverse shot editing.
•
Dissolve - a transition between two shots during which the first image gradually
disappears while the second image gradually appears
•
Long take - a shot that continues for an unusually lengthy time before the
transition to the next shot.
•
Shot/reverse shot - two or more shots edited together that alternate characters,
typically in a conversation situation. Over the shoulder framings are common in
shot/reverse shot editing.
•
Montage – developed by Russian film makers of the 1920s – one shot,image,
sequence juxtaposed with another will create meaning for an audience
•
Superimposition - the exposure of more than one image on the same film strip.
3. SOUND
•
Synchronous sound - sound that is matched temporally with the movements
occurring in the images, as when dialogue corresponds to lip movements.
•
Asynchronous sound - sound that is not matched temporally with the
movements occurring in the image.
•
Diegetic sound – any sound that has an onscreen source belonging to the
action.
•
Non-diegetic – any sound that does not have an onscreen source & characters
do NOT hear it e.g. some voiceovers, music.
•
Theme music/tune - a recurrent melody in the film.
•
Incidental music - music used as a background to the action unfolding on the
image track in a film.
•
Sound effects - sounds other than dialogue or music made artificially.
•
Ambient sound - buzz and/or surrounding sounds.
•
Dialogue - speech.
•
Voiceover - narration in a film not accompanied by a synchronised image of the
speaker forming the words.
•
Direct address - when characters speak directly to the camera i.e. the audience.
•
Sound bridges – any sound/s that continue from one shot to another. Sound
bridges help create a smooth transition from one shot to another, to reduce the
disruptive tendencies of editing. In this way the sound is said to be enhancing the
continuity of the film.
•
Parallel sound – sound that complements the image track. Sound & image seem
to reflect each other.
•
Contrapuntal sound – sound that does not complement or fit with the image
track.
MISE-EN-SCENE
•
Mise-en-scene - all of the elements placed in front of the camera to be
photographed; the settings and props, lighting, costume, make-up and figure
behaviour.
•
Location - the particular place and time created in the frame.
4. •
Set - the surroundings where the action will unfold; usually the stage, including
integral design features.
•
Studio/set design - the overall design concept present in the frame, relating to
the set.
•
Costume - a style or fashion of dress, especially that of a particular place, time or
class. Also hair and make-up.
•
Properties - (props) movable objects used in the construction of the mise-enscene.
•
Positioning – of characters and objects within the frame.
•
Body language – how characters bodies are positioned and their facial
expressions.
•
Production design period/era - utilised to create characteristics within a miseen-scene reflective of a certain historical period.
•
Colour design - the style & combination of colours used in generating the miseen-scene.
•
Lighting – e.g. High key lighting: illumination that creates comparatively little
contrast between the light and dark areas of the shot. Shadows are fairly
transparent and brightened by fill light. Low key lighting: illumination that
creates strong contrast between light and dark areas of the shot, with deep
shadows and little fill light.
LIGHTING
•
Attached shadows (shading) – e.g. the shadows on an actors face if they are
illuminated by candle light.
•
Cast shadow – the shadow cast on a surface by an object placed in front of a
light source.
•
“Hard” light - creates sharp shadows (Chiaroscuro/Low Key)
•
“Soft” light - creates less of a contrast between light and dark. (High Key)
•
Frontal lighting – eliminates shadows
•
Side lighting – shadow from the side
•
Back lighting – silhouettes (or eliminates shadows when used with other lights)
•
Under lighting – shadow from below
•
Top lighting – shadow from above