This document describes a 6-week summer training project on developing a fantasy cricket game using Python. It includes an introduction to Python, the training contents on Python basics, OOP, databases and GUI development. It outlines the problem of creating the fantasy game, database design, and screenshots of the game interface. The coding and testing of the game are discussed. Finally, it concludes the potential of using Python for teaching programming concepts.
The document is an internship report submitted by Debarati Banik to the Department of Computer Science and Engineering at the Institute of Engineering and Technology in Lucknow, India. It details Banik's participation in a summer 2022 internship with Internshala Trainings, where they learned Python programming, SQLite database connectivity, GUI development with PyQt, and applications of Python. The report includes acknowledgments, descriptions of the training modules, daily activities, problem analysis of a sample cricket team management game, coding examples, and bibliography.
This document provides an overview of creating a fantasy cricket game in Python. It discusses using SQLite as the database, PyQt for the GUI, and designing the game interface to allow users to select players, create teams, and evaluate scores based on real-life cricket match performance data stored in database tables. The document outlines sample game rules for scoring batting, bowling, and fielding and describes criteria for evaluating the project implementation including application flow, user interface design, code quality, and database structure.
Kunal Chauhan will be conducting a 6 week Python training program from May 15th to June 26th. The training will cover introductory Python programming, basics of programming in Python including variables, data types, operators, and control flow, principles of object-oriented programming, SQLite database usage, GUI development with PyQt, and applications of Python in various disciplines like web development, machine learning, data science, and more.
This document provides an overview of the Python programming language and its applications. It begins by defining Python as a clear and powerful object-oriented language. It then lists some of Python's key features, such as its elegant syntax, large standard library, ability to run on multiple platforms, and being free and open source. The document provides a simple "Hello World" example in Python. It also compares short code samples in Python, C++ and Java. The remainder of the document discusses some common applications of Python, including web development, science/engineering, robotics, GUI development, data science, machine learning, computer vision and more. It provides examples of using Python for tasks like web crawling, games development, file management and automation
This power point slides best describes the contents taught to us during the internship on Python taken by us in the college. It is totally a practical learning session and we learnt a lot about practical use of Python. So, I think to share it.
This document is a summer training report submitted by Shubham Yadav to the Department of Information Technology at Rajkiya Engineering College. The report details Shubham's 4-week training program at IQRA Software Technologies where he learned about Python programming language and its libraries like NumPy, Matplotlib, Pandas, and OpenCV. The report includes sections on the history of Python, its characteristics, data structures in Python, file handling, and how to use various Python libraries for tasks like mathematical operations, data visualization, data analysis, and computer vision.
Python is an object-oriented programming language that allows programmers to reuse pre-existing code through objects. It has a simple syntax and is less verbose than other languages. Python code is written in source files with a .py extension and interpreted one line at a time. Source files contain libraries and main code and use comments and whitespace to organize code. The print function displays text on the screen.
The document is an internship report submitted by Debarati Banik to the Department of Computer Science and Engineering at the Institute of Engineering and Technology in Lucknow, India. It details Banik's participation in a summer 2022 internship with Internshala Trainings, where they learned Python programming, SQLite database connectivity, GUI development with PyQt, and applications of Python. The report includes acknowledgments, descriptions of the training modules, daily activities, problem analysis of a sample cricket team management game, coding examples, and bibliography.
This document provides an overview of creating a fantasy cricket game in Python. It discusses using SQLite as the database, PyQt for the GUI, and designing the game interface to allow users to select players, create teams, and evaluate scores based on real-life cricket match performance data stored in database tables. The document outlines sample game rules for scoring batting, bowling, and fielding and describes criteria for evaluating the project implementation including application flow, user interface design, code quality, and database structure.
Kunal Chauhan will be conducting a 6 week Python training program from May 15th to June 26th. The training will cover introductory Python programming, basics of programming in Python including variables, data types, operators, and control flow, principles of object-oriented programming, SQLite database usage, GUI development with PyQt, and applications of Python in various disciplines like web development, machine learning, data science, and more.
This document provides an overview of the Python programming language and its applications. It begins by defining Python as a clear and powerful object-oriented language. It then lists some of Python's key features, such as its elegant syntax, large standard library, ability to run on multiple platforms, and being free and open source. The document provides a simple "Hello World" example in Python. It also compares short code samples in Python, C++ and Java. The remainder of the document discusses some common applications of Python, including web development, science/engineering, robotics, GUI development, data science, machine learning, computer vision and more. It provides examples of using Python for tasks like web crawling, games development, file management and automation
This power point slides best describes the contents taught to us during the internship on Python taken by us in the college. It is totally a practical learning session and we learnt a lot about practical use of Python. So, I think to share it.
This document is a summer training report submitted by Shubham Yadav to the Department of Information Technology at Rajkiya Engineering College. The report details Shubham's 4-week training program at IQRA Software Technologies where he learned about Python programming language and its libraries like NumPy, Matplotlib, Pandas, and OpenCV. The report includes sections on the history of Python, its characteristics, data structures in Python, file handling, and how to use various Python libraries for tasks like mathematical operations, data visualization, data analysis, and computer vision.
Python is an object-oriented programming language that allows programmers to reuse pre-existing code through objects. It has a simple syntax and is less verbose than other languages. Python code is written in source files with a .py extension and interpreted one line at a time. Source files contain libraries and main code and use comments and whitespace to organize code. The print function displays text on the screen.
Python is an interpreted, object-oriented programming language created by Guido van Rossum in 1990. It has a clear, readable syntax and is designed to be highly extensible. Python code is often much shorter than equivalent code in other languages like C++ or Java due to features like indentation-based blocks and dynamic typing. It is used for web development, scientific computing, and more.
Introduction to python -easiest way to understand python for beginners
What is Python…?
Differences between programming and scripting language
Programming Paradigms
History of Python
Scope of Python
Why do people use Python?
Installing Python
This document provides an introduction and overview of the Python programming language. It covers Python's history and key features such as being object-oriented, dynamically typed, batteries included, and focusing on readability. It also discusses Python's syntax, types, operators, control flow, functions, classes, imports, error handling, documentation tools, and popular frameworks/IDEs. The document is intended to give readers a high-level understanding of Python.
Python is a widely-used and powerful computer programming language that has helped system administrators manage computer networks and problem solve computer systems for decades. Python has also built some popular applications like BitTorrent, Blender, Calibre, Dropbox, and much more. Going further, the “Pi” in Raspberry Pi stands for Python, so learning Python will instill more confidence when working with Raspberry Pi projects. Python is usually the first programming language people learn primarily because it is easy to learn and provides a solid foundation to learn other computer programming languages. In this webinar,
• Learn what Python is and what it is capable of doing.
• Install Python’s IDE for Windows and work in the Python shell.
• Use calculations, variables, strings, lists, and if statements.
• Discover Python’s built-in functions and understand modules.
• Create simple programs to build on later.
The recording is available at https://youtu.be/ThcWmJFf-ho.
Python An Introduction, A presentation Developed by Swarit Wadhe. This Slide Will Give you basic information about python (Origin, Codes and difference from other languages).
I hope you'll find this helpfull and if you do please share it with your fellows.
This document provides an overview of the Python programming language. It discusses Python's history, key features such as being easy to use, scalable, high-level, object-oriented, interpreted, and having a rich core library. It also covers Python's uses in areas like web development, databases, GUI programming, and more. The document is intended to introduce readers to Python and provide context for a book on making use of the language.
Python is a widely used general purpose programming language that was created in the late 1980s by Guido van Rossum. It emphasizes code readability and has a large standard library. It supports multiple programming paradigms like object oriented, imperative, and functional programming. Compared to other languages, Python programs are typically shorter than equivalent programs in languages like Java due to features like dynamic typing.
This ppt's introduced Basics of computer graphics, which helps to diploma in computer engineering, DCA BCA, BE computer science student's to improve study in computer graphics.
This document provides an overview of game development using Python and Pygame. It discusses the basics of game design, exploring Python and Pygame, setting up a game loop skeleton, working with sprites and events. The presentation covers installing Python and Pygame, understanding key game elements like surfaces, rectangles, media and sprites. It also offers recommendations for further learning resources on Pygame game development.
Python is an interpreted, object-oriented, high-level programming language. It emphasizes code readability and simplifies programming tasks. The document discusses Python's history and uses. It also covers installing Python, data types, variables, basic programming concepts like conditionals and loops, connecting to SQLite databases, and developing graphical user interfaces with PyQt. Python can be used to build various applications including web apps, GUIs, software tools, network programs, and for tasks like database access, automation, image processing, and interfacing with devices like Raspberry Pi.
This document discusses three methods for generating characters in computer graphics: the stroke method, bitmap method, and starburst method. The stroke method uses line and arc functions to generate characters by assigning starting and end points. The bitmap method stores characters as arrays of pixels and allows for larger font sizes but produces aliased characters. The starburst method uses a fixed 24-bit line segment pattern to generate characters but requires more memory and produces lower quality characters with limited faces compared to the other methods.
This document provides an overview of the Python programming language. It discusses what Python is, its key features, who uses it, common applications, and how to download and install Python. It then covers Python syntax concepts like identifiers, keywords, multiline statements, docstrings, indentation, comments, and string formatting. The document also introduces Python data types like numbers, strings, lists, tuples, dictionaries, sets and how to work with them. It describes how to convert between number types and access/update strings and lists. Finally, it discusses Python development environments like Anaconda and Spyder.
The document discusses two algorithms for filling polygons: boundary fill and flood fill. Boundary fill starts at a point inside the polygon and fills pixels until it reaches the boundary color. Flood fill replaces all pixels of a specified interior color with a fill color. Both can be implemented with 4-connected or 8-connected pixels. Flood fill colors the entire area but uses more memory, while boundary fill stops at the boundary and is more efficient.
Python is a programming language created by Guido van Rossum in 1991 that combines features of C and Java. It is an open source, high-level, dynamically typed language that is both object-oriented and procedural. Python code is portable, platform independent, and can be integrated with other languages like C and Java. It has a large standard library and is an interpreted, extensible, and scalable scripting language.
( ** Python Certification Training: https://www.edureka.co/python ** )
This Edureka PPT on Tkinter tutorial covers all the basic aspects of creating and making use of your own simple Graphical User Interface (GUI) using Python. It establishes all of the concepts needed to get started with building your own user interfaces while coding in Python.
NETOPEER is a set of open source NETCONF tools built on the libnetconf library. It includes a NETCONF server that runs on managed devices to allow configuration via NETCONF RPC operations and retrieve state data. It also includes a NETCONF agent that accepts incoming NETCONF connections and passes operations to the server, a CLI client to interact with the server, and a manager for YANG and transaction modules on the server. The presentation provides an overview of NETOPEER tools for managing devices using the NETCONF protocol.
The document discusses using Python as a programming framework for Internet of Things (IoT) applications. It describes Micropython, an implementation of Python optimized for microcontrollers. Case studies presented include using an ESP32 microcontroller to build a remote controlled robot and a smart thermostat. The document advocates that Python is well-suited for rapid prototyping of IoT solutions due to its large library of modules, simple syntax, and ability to port code across different hardware platforms.
IRJET- Python: Simple though an Important Programming LanguageIRJET Journal
Python is an important and widely used programming language due to its simplicity, large standard library, and use in applications like machine learning and AI. It is easy for beginners to learn and use for both learning programming concepts and real-world applications. Many major companies like Google, Facebook, and NASA use Python extensively. While it has some disadvantages like speed, it is well-suited for tasks like data analysis, scientific computing, and web development. Its popularity and importance are increasing over time as it is applied to more domains like machine learning.
The document is a summer training project report submitted by Sonu Kumar Chakravarti for their Bachelor of Computer Science and Engineering program. It covers their summer training at Codtantra from August to December 2022 where they learned about object oriented programming using Python. The report includes sections on introducing Python, its history and features, why Python is used for programming, Python modules, the contents of their summer training course, and a conclusion. It also includes declarations, certificates, acknowledgements and a sample code project.
Python is an interpreted, object-oriented programming language created by Guido van Rossum in 1990. It has a clear, readable syntax and is designed to be highly extensible. Python code is often much shorter than equivalent code in other languages like C++ or Java due to features like indentation-based blocks and dynamic typing. It is used for web development, scientific computing, and more.
Introduction to python -easiest way to understand python for beginners
What is Python…?
Differences between programming and scripting language
Programming Paradigms
History of Python
Scope of Python
Why do people use Python?
Installing Python
This document provides an introduction and overview of the Python programming language. It covers Python's history and key features such as being object-oriented, dynamically typed, batteries included, and focusing on readability. It also discusses Python's syntax, types, operators, control flow, functions, classes, imports, error handling, documentation tools, and popular frameworks/IDEs. The document is intended to give readers a high-level understanding of Python.
Python is a widely-used and powerful computer programming language that has helped system administrators manage computer networks and problem solve computer systems for decades. Python has also built some popular applications like BitTorrent, Blender, Calibre, Dropbox, and much more. Going further, the “Pi” in Raspberry Pi stands for Python, so learning Python will instill more confidence when working with Raspberry Pi projects. Python is usually the first programming language people learn primarily because it is easy to learn and provides a solid foundation to learn other computer programming languages. In this webinar,
• Learn what Python is and what it is capable of doing.
• Install Python’s IDE for Windows and work in the Python shell.
• Use calculations, variables, strings, lists, and if statements.
• Discover Python’s built-in functions and understand modules.
• Create simple programs to build on later.
The recording is available at https://youtu.be/ThcWmJFf-ho.
Python An Introduction, A presentation Developed by Swarit Wadhe. This Slide Will Give you basic information about python (Origin, Codes and difference from other languages).
I hope you'll find this helpfull and if you do please share it with your fellows.
This document provides an overview of the Python programming language. It discusses Python's history, key features such as being easy to use, scalable, high-level, object-oriented, interpreted, and having a rich core library. It also covers Python's uses in areas like web development, databases, GUI programming, and more. The document is intended to introduce readers to Python and provide context for a book on making use of the language.
Python is a widely used general purpose programming language that was created in the late 1980s by Guido van Rossum. It emphasizes code readability and has a large standard library. It supports multiple programming paradigms like object oriented, imperative, and functional programming. Compared to other languages, Python programs are typically shorter than equivalent programs in languages like Java due to features like dynamic typing.
This ppt's introduced Basics of computer graphics, which helps to diploma in computer engineering, DCA BCA, BE computer science student's to improve study in computer graphics.
This document provides an overview of game development using Python and Pygame. It discusses the basics of game design, exploring Python and Pygame, setting up a game loop skeleton, working with sprites and events. The presentation covers installing Python and Pygame, understanding key game elements like surfaces, rectangles, media and sprites. It also offers recommendations for further learning resources on Pygame game development.
Python is an interpreted, object-oriented, high-level programming language. It emphasizes code readability and simplifies programming tasks. The document discusses Python's history and uses. It also covers installing Python, data types, variables, basic programming concepts like conditionals and loops, connecting to SQLite databases, and developing graphical user interfaces with PyQt. Python can be used to build various applications including web apps, GUIs, software tools, network programs, and for tasks like database access, automation, image processing, and interfacing with devices like Raspberry Pi.
This document discusses three methods for generating characters in computer graphics: the stroke method, bitmap method, and starburst method. The stroke method uses line and arc functions to generate characters by assigning starting and end points. The bitmap method stores characters as arrays of pixels and allows for larger font sizes but produces aliased characters. The starburst method uses a fixed 24-bit line segment pattern to generate characters but requires more memory and produces lower quality characters with limited faces compared to the other methods.
This document provides an overview of the Python programming language. It discusses what Python is, its key features, who uses it, common applications, and how to download and install Python. It then covers Python syntax concepts like identifiers, keywords, multiline statements, docstrings, indentation, comments, and string formatting. The document also introduces Python data types like numbers, strings, lists, tuples, dictionaries, sets and how to work with them. It describes how to convert between number types and access/update strings and lists. Finally, it discusses Python development environments like Anaconda and Spyder.
The document discusses two algorithms for filling polygons: boundary fill and flood fill. Boundary fill starts at a point inside the polygon and fills pixels until it reaches the boundary color. Flood fill replaces all pixels of a specified interior color with a fill color. Both can be implemented with 4-connected or 8-connected pixels. Flood fill colors the entire area but uses more memory, while boundary fill stops at the boundary and is more efficient.
Python is a programming language created by Guido van Rossum in 1991 that combines features of C and Java. It is an open source, high-level, dynamically typed language that is both object-oriented and procedural. Python code is portable, platform independent, and can be integrated with other languages like C and Java. It has a large standard library and is an interpreted, extensible, and scalable scripting language.
( ** Python Certification Training: https://www.edureka.co/python ** )
This Edureka PPT on Tkinter tutorial covers all the basic aspects of creating and making use of your own simple Graphical User Interface (GUI) using Python. It establishes all of the concepts needed to get started with building your own user interfaces while coding in Python.
NETOPEER is a set of open source NETCONF tools built on the libnetconf library. It includes a NETCONF server that runs on managed devices to allow configuration via NETCONF RPC operations and retrieve state data. It also includes a NETCONF agent that accepts incoming NETCONF connections and passes operations to the server, a CLI client to interact with the server, and a manager for YANG and transaction modules on the server. The presentation provides an overview of NETOPEER tools for managing devices using the NETCONF protocol.
The document discusses using Python as a programming framework for Internet of Things (IoT) applications. It describes Micropython, an implementation of Python optimized for microcontrollers. Case studies presented include using an ESP32 microcontroller to build a remote controlled robot and a smart thermostat. The document advocates that Python is well-suited for rapid prototyping of IoT solutions due to its large library of modules, simple syntax, and ability to port code across different hardware platforms.
IRJET- Python: Simple though an Important Programming LanguageIRJET Journal
Python is an important and widely used programming language due to its simplicity, large standard library, and use in applications like machine learning and AI. It is easy for beginners to learn and use for both learning programming concepts and real-world applications. Many major companies like Google, Facebook, and NASA use Python extensively. While it has some disadvantages like speed, it is well-suited for tasks like data analysis, scientific computing, and web development. Its popularity and importance are increasing over time as it is applied to more domains like machine learning.
The document is a summer training project report submitted by Sonu Kumar Chakravarti for their Bachelor of Computer Science and Engineering program. It covers their summer training at Codtantra from August to December 2022 where they learned about object oriented programming using Python. The report includes sections on introducing Python, its history and features, why Python is used for programming, Python modules, the contents of their summer training course, and a conclusion. It also includes declarations, certificates, acknowledgements and a sample code project.
Python is a widely used general-purpose, high-level programming language.Its design philosophy emphasizes code readability, and its syntax allows programmers to express concepts in fewer lines of code than would be possible in languages such as C.The language provides constructs intended to enable clear programs on both a small and large scale.Python supports multiple programming paradigms, including object-oriented, imperative and functional programming or procedural styles. It features a dynamic type system and automatic memory management and has a large and comprehensive standard library.
Python is a general purpose, dynamic, high level and interpreted programming language that is easy to learn yet powerful and versatile, making it attractive for application development. It supports multiple programming paradigms including object oriented, imperative and functional programming. Python is widely used for tasks like web development, machine learning, scientific computing, and more due to its large standard library and being cross-platform, free/open source, and having a simple syntax. People use Python because it is easy to learn and use, expressive, interpreted, cross-platform, free/open source, supports object oriented programming, is extensible, and has a large standard library and GUI programming support.
Programming in python in detail concept .pptxKavitha713564
The document provides information on comparisons between programming languages C, Python, Java and Python. It discusses key features, pros and cons of each language. C was developed in 1972 and is a procedural, compiled language known for efficiency. Python was developed in 1991 and is a high-level, interpreted, object-oriented language known for simplicity. Java was developed in 1995 and is a compiled, class-based, object-oriented language known for platform independence. Both Python and Java are popular languages but Python is easier to learn and more expressive while Java is faster and more secure.
Python is a powerful and object-oriented programming language that has grown rapidly in popularity due to its simplicity and flexibility. It supports multiple programming paradigms and has a large standard library. Python source code is first compiled to bytecode, which is then executed by the Python Virtual Machine. While Java may be faster for single algorithms, Python is easier for beginners to learn and its dynamic typing and automatic memory management make programs quicker to write. It has gained widespread use for web development, data science, and scripting.
Migration of Applications to Python is the most prudent DecisionMindfire LLC
Python is one of the top 10 most popular programming languages of 2021, according to the latest PYPL Index. It’s a no-brainer that if you want your software to perform better in the long run- Python is the best choice. If you use a different language for your applications, you can consider moving your applications to Python.
Python Programming Unit1_Aditya College of Engg & TechRamanamurthy Banda
Python was created in the late 1980s by Guido van Rossum at CWI in the Netherlands as a successor to the ABC language. It is an interpreted, object-oriented programming language that is easy to read and maintain. Python code is portable and can be used for web development, desktop GUIs, games, data science, and more due to its large standard library and extensive third party libraries. Some limitations are that performance is not as fast as lower-level compiled languages and it is not well-suited for mobile applications.
Python can be used for functional, object-oriented, and scripting programming. It borrows features from C, C++, and Perl. Python is considered an all-rounder language that allows benefits from different paradigms. It has a simple syntax, is easy to learn, open source, platform independent, and has a large standard library. Python can be used for desktop and web applications, networking, games, data analysis, machine learning, AI, IOT, and data science. It can be run interactively from a prompt, within an IDE, or by running script files.
Python supports multiple programming paradigms, including object-oriented, imperative and functional programming or procedural styles. It features a dynamic type system and automatic memory management and has a large and comprehensive standard library.
A slightly modified version of original "An introduction to Python
for absolute beginners" slides. For credits please check the second page. I used this presentation for my school's internal Python course. thank you forviewing
Introduction to Python Basics ProgrammingRaveendra R
Open source general-purpose. Multiplatform programming language
Object Oriented, Procedural, Functional
Easy to interface with C/ObjC/Java/Fortran
Easy to interface with C++ (via SWIG)
Great interactive environment
Python 'philosophy' emphasis readability, clarity and simplicity
The Interactive Interpreter
it is very easy to learn and understand.
It is extensible, you can easily plug new modules in your Python installation and extend its functionality
IRJET- Why Python Rocks for Research....???IRJET Journal
This document summarizes the key features and applications of the Python programming language. Python is a powerful, high-level and object-oriented programming language that is widely used for a variety of applications due to its simple syntax and large standard library. The document discusses Python's main features, how it compares to other languages, and common domains where Python is applied, such as scientific computing, web development, desktop applications, and more. Major companies that utilize Python in their work are also listed.
Python app development can be a game-changer for your business. By partnering with us, you'll have access to our Python app development services that cover everything from web development to data analysis. We can customize our solutions to meet your unique business needs, whether you need Python web development, Django development, or more. Our experienced team has the expertise to help you achieve your business goals. https://bit.ly/3JaQFAxi
Excellence Technology is one of the top reputed ISO certified software development and industrial training company in Mohali. Excellence Technology is a professional company providing web education and advanced 6 months and weeks industrial training in Mohali and is also a leading software development company.
"Python GUI Programming: Tkinter and Beyond" is a comprehensive book exploring graphical user interface (GUI) development using Python's Tkinter library, covering advanced techniques and alternative frameworks to create interactive and user-friendly applications.
A Python Developer is in charge of writing, developing, delivering, and debugging development projects, which are often server-side (or back-end). They may, however, assist firms in developing their technical foundation. They may be requested to produce an application for your employer, design the framework for your code, build tools as needed to complete the task, build websites and integrable systems, or publish new services.
This document provides an introduction to creating a simple calculator application using Python. It discusses that Python is a popular programming language used for web development, software development, mathematics, and system scripting. It then describes that the project will create a graphical user interface (GUI) calculator application using Python and the Tkinter library. Tkinter provides an object-oriented interface to create GUI applications in Python. The document outlines the system requirements, tools and technologies used, and includes a use case diagram for the calculator application.
Python is a high-level, interpreted, object-oriented programming language that is easy to learn and read. It has a broad standard library and is portable across platforms. The document discusses Python's features like being easy to maintain and extend. It then provides examples of basic Python syntax like print statements and describes a number guessing game project that uses conditionals to check if a user's guess is too high, too low, or correct compared to a randomly selected number.
Build Real-World Mobile Applications With Python App Development Services Com...Cerebrum Infotech
Cerebrum Infotech offered the best Python app development services to our clients, it's a largely flexible language with numerous libraries and tools available. Please see our website for more information!
Similar to Fantasy cricket game using python(intershala project) (20)
Optimizing Gradle Builds - Gradle DPE Tour Berlin 2024Sinan KOZAK
Sinan from the Delivery Hero mobile infrastructure engineering team shares a deep dive into performance acceleration with Gradle build cache optimizations. Sinan shares their journey into solving complex build-cache problems that affect Gradle builds. By understanding the challenges and solutions found in our journey, we aim to demonstrate the possibilities for faster builds. The case study reveals how overlapping outputs and cache misconfigurations led to significant increases in build times, especially as the project scaled up with numerous modules using Paparazzi tests. The journey from diagnosing to defeating cache issues offers invaluable lessons on maintaining cache integrity without sacrificing functionality.
International Conference on NLP, Artificial Intelligence, Machine Learning an...gerogepatton
International Conference on NLP, Artificial Intelligence, Machine Learning and Applications (NLAIM 2024) offers a premier global platform for exchanging insights and findings in the theory, methodology, and applications of NLP, Artificial Intelligence, Machine Learning, and their applications. The conference seeks substantial contributions across all key domains of NLP, Artificial Intelligence, Machine Learning, and their practical applications, aiming to foster both theoretical advancements and real-world implementations. With a focus on facilitating collaboration between researchers and practitioners from academia and industry, the conference serves as a nexus for sharing the latest developments in the field.
Advanced control scheme of doubly fed induction generator for wind turbine us...IJECEIAES
This paper describes a speed control device for generating electrical energy on an electricity network based on the doubly fed induction generator (DFIG) used for wind power conversion systems. At first, a double-fed induction generator model was constructed. A control law is formulated to govern the flow of energy between the stator of a DFIG and the energy network using three types of controllers: proportional integral (PI), sliding mode controller (SMC) and second order sliding mode controller (SOSMC). Their different results in terms of power reference tracking, reaction to unexpected speed fluctuations, sensitivity to perturbations, and resilience against machine parameter alterations are compared. MATLAB/Simulink was used to conduct the simulations for the preceding study. Multiple simulations have shown very satisfying results, and the investigations demonstrate the efficacy and power-enhancing capabilities of the suggested control system.
Electric vehicle and photovoltaic advanced roles in enhancing the financial p...IJECEIAES
Climate change's impact on the planet forced the United Nations and governments to promote green energies and electric transportation. The deployments of photovoltaic (PV) and electric vehicle (EV) systems gained stronger momentum due to their numerous advantages over fossil fuel types. The advantages go beyond sustainability to reach financial support and stability. The work in this paper introduces the hybrid system between PV and EV to support industrial and commercial plants. This paper covers the theoretical framework of the proposed hybrid system including the required equation to complete the cost analysis when PV and EV are present. In addition, the proposed design diagram which sets the priorities and requirements of the system is presented. The proposed approach allows setup to advance their power stability, especially during power outages. The presented information supports researchers and plant owners to complete the necessary analysis while promoting the deployment of clean energy. The result of a case study that represents a dairy milk farmer supports the theoretical works and highlights its advanced benefits to existing plants. The short return on investment of the proposed approach supports the paper's novelty approach for the sustainable electrical system. In addition, the proposed system allows for an isolated power setup without the need for a transmission line which enhances the safety of the electrical network
TIME DIVISION MULTIPLEXING TECHNIQUE FOR COMMUNICATION SYSTEMHODECEDSIET
Time Division Multiplexing (TDM) is a method of transmitting multiple signals over a single communication channel by dividing the signal into many segments, each having a very short duration of time. These time slots are then allocated to different data streams, allowing multiple signals to share the same transmission medium efficiently. TDM is widely used in telecommunications and data communication systems.
### How TDM Works
1. **Time Slots Allocation**: The core principle of TDM is to assign distinct time slots to each signal. During each time slot, the respective signal is transmitted, and then the process repeats cyclically. For example, if there are four signals to be transmitted, the TDM cycle will divide time into four slots, each assigned to one signal.
2. **Synchronization**: Synchronization is crucial in TDM systems to ensure that the signals are correctly aligned with their respective time slots. Both the transmitter and receiver must be synchronized to avoid any overlap or loss of data. This synchronization is typically maintained by a clock signal that ensures time slots are accurately aligned.
3. **Frame Structure**: TDM data is organized into frames, where each frame consists of a set of time slots. Each frame is repeated at regular intervals, ensuring continuous transmission of data streams. The frame structure helps in managing the data streams and maintaining the synchronization between the transmitter and receiver.
4. **Multiplexer and Demultiplexer**: At the transmitting end, a multiplexer combines multiple input signals into a single composite signal by assigning each signal to a specific time slot. At the receiving end, a demultiplexer separates the composite signal back into individual signals based on their respective time slots.
### Types of TDM
1. **Synchronous TDM**: In synchronous TDM, time slots are pre-assigned to each signal, regardless of whether the signal has data to transmit or not. This can lead to inefficiencies if some time slots remain empty due to the absence of data.
2. **Asynchronous TDM (or Statistical TDM)**: Asynchronous TDM addresses the inefficiencies of synchronous TDM by allocating time slots dynamically based on the presence of data. Time slots are assigned only when there is data to transmit, which optimizes the use of the communication channel.
### Applications of TDM
- **Telecommunications**: TDM is extensively used in telecommunication systems, such as in T1 and E1 lines, where multiple telephone calls are transmitted over a single line by assigning each call to a specific time slot.
- **Digital Audio and Video Broadcasting**: TDM is used in broadcasting systems to transmit multiple audio or video streams over a single channel, ensuring efficient use of bandwidth.
- **Computer Networks**: TDM is used in network protocols and systems to manage the transmission of data from multiple sources over a single network medium.
### Advantages of TDM
- **Efficient Use of Bandwidth**: TDM all
Using recycled concrete aggregates (RCA) for pavements is crucial to achieving sustainability. Implementing RCA for new pavement can minimize carbon footprint, conserve natural resources, reduce harmful emissions, and lower life cycle costs. Compared to natural aggregate (NA), RCA pavement has fewer comprehensive studies and sustainability assessments.
Fantasy cricket game using python(intershala project)
1. SIX WEEKS SUMMER TRAINING REPORT
ON
FANTASY CRICKET GAME IN PYTHON
Submitted in partial fulfillment of requirement for the award of the degree of
BACHELOR OF TECHNOLOGY
in
COMPUTER SCIENCE & ENGGINEERING
AT
GNIT(IPU)
SUBMITTED BY
SUBMITTED TO
Department of Computer Science & Engineering
SESSION 2018-2022
GREATER NOIDA INSTITUTE OF TECHNOLOGY
PLOT NO. 6C, KNOWLEDGE PARK 11, GREATER NOIDA
(Affiliated by Guru Gobind Singh Indraprastha University)
2. DECLARATION
I hereby declare that I have completed my six weeks summer training at INTERNSHALA from
22/05/2020 to 03/06/2020 under the guidance of INTERNSHALA. I hereby undertake that the
project undertaken by me is the genuine work of mine.
(Signature of student)
Name of Student:
Registration no:
Date: 05/01/2021
3. ACKNOWLEDGEMENT
It is my proud privilege and duty to acknowledge the kind of help and guidance received from
several people in preparation of this report. It would not have been possible to prepare this report in
this form without their valuable help, cooperation and guidance.
First and foremost, I wish to record our sincere gratitude to Internshala Coordinators for
their constant support and encouragement in preparation of this report and for making available
videos and interface facilities needed to prepare this report.
The seminar on “Python” was very helpful to us in giving the necessary background
information and inspiration in choosing this topic for the seminar. Their contributions and
technical support in preparing this report are greatly acknowledged.
Last but not the least, we wish to thank our parents for financing our studies in this college as well
as for constantly encouraging us to learn engineering. Their personal sacrifice in providing this
opportunity to learn engineering is gratefully acknowledged.
5. TABLE OF CONTENTS
1. Introduction to Python
2. Python Features
3. Training Contents
4. Profile of the Problem
5. Database Design
6. Screenshots
7. Coding
8. Bibliography
6. INTRODUCTION TO PYTHON
Python Language Introduction
Python is a widely used general-purpose, high level programming language. It was initially designed by
Guido van Rossum in 1991 and developed by Python Software Foundation. It was mainly developed
for emphasis on code readability, and its syntax allows programmers to express concepts in fewer lines
of code.
Python is a programming language that lets you work quickly and integrate systems more efficiently.
Python is a high-level, interpreted, interactive and object-oriented scripting language. Python is
designed to be highly readable. It uses English keywords frequently where as other languages use
punctuation, and it has fewer syntactical constructions than other languages.
• Python is Interpreted − Python is processed at runtime by the interpreter. You do not need to
compile your program before executing it. This is similar to PERL and PHP.
• Python is Interactive − You can actually sit at a Python prompt and interact with the interpreter
directly to write your programs.
• Python is Object-Oriented − Python supports Object-Oriented style or technique of
programming that encapsulates code within objects.
• Python is a Beginner's Language − Python is a great language for the beginner-level
programmers and supports the development of a wide range of applications from simple text
processing to WWW browsers to games.
HistoryofPython
Python was developed by Guido van Rossum in the late eighties and early nineties at the National
Research Institute for Mathematics and Computer Science in the Netherlands.
Python is derived from many other languages, including ABC, Modula-3, C, C++, Algol-68, SmallTalk,
and Unix shell and other scripting languages.
Python is copyrighted. Like Perl, Python source code is now available under the GNU General Public
License (GPL).
Python is now maintained by a core development team at the institute, although Guido van Rossum still
holds a vital role in directing its progress.
7. PYTHONFEATURES
Python's features include −
• Easy-to-learn − Python has few keywords, simple structure, and a clearly defined syntax. This
allows the student to pick up the language quickly.
• Easy-to-read − Python code is more clearly defined and visible to the eyes.
• Easy-to-maintain − Python's source code is fairly easy-to-maintain.
• A broad standard library − Python's bulk of the library is very portable and cross-platform
compatible on UNIX, Windows, and Macintosh.
• Interactive Mode − Python has support for an interactive mode which allows interactive testing
and debugging of snippets of code.
• Portable − Python can run on a wide variety of hardware platforms and has the same interface
on all platforms.
• Extendable − You can add low-level modules to the Python interpreter. These modules enable
programmers to add to or customize their tools to be more efficient.
• Databases − Python provides interfaces to all major commercial databases.
• GUI Programming − Python supports GUI applications that can be created and ported to many
system calls, libraries and windows systems, such as Windows MFC, Macintosh, and the X Window
system of Unix.
• Scalable − Python provides a better structure and support for large programs than shell scripting.
Apart from the above-mentioned features, Python has a big list of good features, few are listed below −
• It supports functional and structured programming methods as well as OOP.
• It can be used as a scripting language or can be compiled to byte-code for building large
applications.
• It provides very high-level dynamic data types and supports dynamic type checking.
• IT supports automatic garbage collection.
• It can be easily integrated with C, C++, COM, ActiveX, CORBA, and Java.
8. TRAINING CONTENTS
1. Introduction to Python
Learn how to install Python, distinguish between important data types and use basic features of
the Python interpreter, IDLE.
2. Using Variables in Python
Learn about numeric, string, sequence and dictionary data types and relevant operations
while practicing Python syntax.
3. Basics of Programming in Python
Learn how to write programs using conditionals, loops, iterators and generators, functions
and modules and packages.
4. Principles of Object-oriented Programming (OOP)
Learn about the important features of Object-oriented Programming while using Classes and
Objects, two main aspects of the OOP paradigm.
5. Connecting to SQLite Database
Learn about relational databases while learning how to store and retrieve data from an
SQLite database through Python.
6. Developing a GUI with PyQT
Learn how to install PyQt5 toolkit, Qt Designer and create a graphical user interface using
common widgets and menu systems.
7. Application of Python in Various Disciplines
Learn about various resources to extend your learning for the Python programming language.
9. Developing a GUI with PyQT
GUI and Event Driven Programming
GUI:- Graphical user interface (GUI), a computer program that enables a person to
communicate with a computer through the use of symbols, visual metaphors, and pointing devices.
Best known for its implementation in Apple Inc.’s Macintosh and Microsoft Corporation’s Windows
operating system, the GUI has replaced the arcane and difficult textual interfaces of earlier computing
with a relatively intuitive system that has made computer operation not only easier to learn but more
pleasant and natural. The GUI is now the standard computer interface, and its components have
themselves become unmistakable cultural artifacts.
Event driven Programming:- An event-driven program is one that largely responds to user events or
other similar input. The concept of event-driven programming is an important one in application
development and other kinds of programming, and has spawned the emergence of event handlers
and other resources. The idea in event-driven programming is that the program is designed to react.
It reacts to specific kinds of input from users, whether it's a click on a command button, a choice from
a drop-down list, an entry into a text box, or other kinds of user events.
PyQT :- PyQt is a GUI widgets toolkit. It is a Python interface for Qt, one of the most powerful, and
popular cross-platform GUI library. PyQt was developed by RiverBank Computing Ltd. The latest
version of PyQt can be downloaded from its official website. PyQt is a blend of Python programming
language and the Qt library. PyQT API is a collection of more then 400 classes.
Major classes in PyQT :-
QObject is at the top of the class hierarchy. It is the base class of all the Qt objects.
QApplication class manages the main settings and control flow.
QWidget is the base class for all user interface objects.
QDialogue and Qframe classes are derived from the QWidget class.
Using Common Widgets
Qt Designer
Qt Designer is the Qt tool for designing and building graphical user interfaces (GUIs) with Qt Widgets. You can
compose and customize your windows or dialogs in a what-you-see-is -what
you-get (WYSIWYG) manner, and test them using different styles and resolutions.
Widgets and forms created with Qt Designer integrate seamlessly with programmed code, using
Qt's signals and slots mechanism, so that you can easily assign behavior to graphical elements.
All properties set in Qt Designer can be changed dynamically within the code. Furthermore,
features like widget promotion and custom plugins allow you to use your own components
with Qt Designer.
Qt Designer helps only in designing GUI file, then it needs to be converted into py file. By using pyuic 5 utility
xml file can be converted into .py file and is installed along with PyQT5 package.
We use pyuic5-x myui.ui-o myui.py command to convert ui file to python file. For the sake of simplicity, we
place myuic.ui file in the same folder where pyuic5.exe file is placed.
10. PROFILE OF THE PROBLEM
Create a Fantasy Cricket game in Python. The game should have all the features displayed in
the mock-up screens in the scenario. To calculate the points for each player, we can use
rules similar to the sample rules displayed below.
Sample of Rules
Batting
● 1 point for 2 runs scored
● Additional 5 points for half century
● Additional 10 points for century
● 2 points for strike rate (runs/balls faced) of 80-100
● Additional 4 points for strike rate>100
● 1 point for hitting a boundary (four) and 2 points for over boundary (six)
Bowling
● 10 points for each wicket
● Additional 5 points for three wickets per innings
● Additional 10 points for 5 wickets or more in innings
● 4 points for economy rate (runs given per over) between 3.5 and 4.5
● 7 points for economy rate between 2 and 3.5
● 10 points for economy rate less than 2
Fielding
● 10 points each for catch/stumping/run out
11. DATABASE DESIGN
For the database, we are required to use three tables – match, stats and teams.
Match1
Player Scored Faced Fours Sixes Bowled Maiden Given Wkts Catches Stumping RO*
*Run Out
Team
Name Players
Stats
player matches runs 100s 50s value ctg
12. The data to enter in the remaining two tables is given below:
13. Testing /Deployment
Opening screen of the application. You can see the players of each category by selecting the category.
To begin with, the selection is disabled until a new team is created from the Manage Teams menu. A
pop up asking the name of the team appears.
The toolbar menu options which allow you to create a new team, open an existing team, save your
team and finally evaluate the score of a saved team.
14. After clicking New Team, the left box is populated with player names. As you select a different
category, the corresponding list of players is displayed.
15. On double-clicking each player name, the right box gets populated. Points available and used are
displayed accordingly.
Message if the game logic is not followed
Upon opening the second file to evaluate the scores. You can select your team here and the match
for which the players' performance is compared.
16. The final score for your fantasy team based on the match selected.
17. Gantt chart
Problem Analysis
PRODUCT DEFINATION:-It is an game where you create a team of real cricket players and score points
depending on how your chosen players perform in real life matches. To win a tournament, you must try and
get the maximum points and the No. 1 rank amongst other participants.
FEASIBILITY ANALYSIS:- I am building an software for gaming purposes using an specific technology named
python. It is a game software where you can create virtual team according to your choice and score points to
win an tournament.
This software is created for motivating street cricket and adding more fun and entertainment to cricket. The
components that are used in this demo can be integrated to a high extent to provide statics to different
components of cricket. This project helps in providing real time on field actions there by helping its user of the
current actions happening on field.
32. Conclusion
I believe the trial has shown conclusively that it is both possible and desirable to use Python as the principal
teaching language:
• It is Free (as in both cost and source code).
• It is trivial to install on a Windows PC allowing students to take their interest further. For many the hurdle
of installing a Pascal or C compiler on a Windows machine is either too expensive or too complicated;
• It is a flexible tool that allows both the teaching of traditional procedural programming and modern OOP;
It can be used to teach a large number of transferable skills;
• It appears to be quicker to learn and, in combination with its many libraries, this offers the possibility of
more rapid student development allowing the course to be made more challenging and varied;
• Most importantly, its clean syntax offers increased understanding and enjoyment for students.