The student used a wide range of digital technologies throughout the construction and research, planning, and evaluation of their media product. These included Google, IMDb, YouTube, Blogger, Celtx, Microsoft Word/PowerPoint, SlideShare/Prezi, free music websites, a voice recorder, Premiere Pro, and a camera. While most technologies were useful, some had limitations like not containing all desired information, being time consuming, or having a learning curve to their use. Overall, digital technologies helped improve the student's skills and knowledge of media production.