A Multi-Team, Full-Cycle, Product-Oriented Scrum (Agile game) Simulation with LEGO Bricks. Based on the lego4scrum.com.
Lego4Scrum is teaching game is used by the Scrum trainers community worldwide including various certification classes, in-house trainings, formal business programs and team workshops.
In this presentation, we summarize the most important content of the Scrum Guide.
The material can be used to share knowledge and have a common understanding among Scrum Team Members.
It is also a great summary for those preparing for the Professional Scrum Master I (PSM I) test
A Multi-Team, Full-Cycle, Product-Oriented Scrum (Agile game) Simulation with LEGO Bricks. Based on the lego4scrum.com.
Lego4Scrum is teaching game is used by the Scrum trainers community worldwide including various certification classes, in-house trainings, formal business programs and team workshops.
In this presentation, we summarize the most important content of the Scrum Guide.
The material can be used to share knowledge and have a common understanding among Scrum Team Members.
It is also a great summary for those preparing for the Professional Scrum Master I (PSM I) test
This is a short introduction to the practice of Sprint Planning in Scrum. It would be useful for people new to Scrum or Agile. For more, comment or write to read my blog : http://agilediary.wordpress.com/
This is my presentation from the 17th Agile Greece meetup. The event was a series of lightning talks about the events of Scrum.
My presentations has a collection of bad and good practices when implementing a Daily Scrum or Daily standup at Scrum.
http://www.meetup.com/Agile-Greece/
Join BostonPHP and Michael Bourque as he presents the concept of Scrum and shows why so many people are now deploying scrum to their development projects. Michael will take us through the process and talk about how his company, Parametric Technology Inc. (PTC) , is successfully applying Scrum.
How do we get more success with Scrum?
I propose that two key elements could help alot: inviting them to self-organize about the change. And then engaging them in making the change happen. Them is us. We are everyone doing the change, at all levels. Using Open Space.
This was give at the "Give Thanks for Scrum" event held by Agile Boston. Jeff Sutherland and Ken Schwaber were there. You will want to get their slide decks too.
This is a short introduction to the practice of Sprint Planning in Scrum. It would be useful for people new to Scrum or Agile. For more, comment or write to read my blog : http://agilediary.wordpress.com/
This is my presentation from the 17th Agile Greece meetup. The event was a series of lightning talks about the events of Scrum.
My presentations has a collection of bad and good practices when implementing a Daily Scrum or Daily standup at Scrum.
http://www.meetup.com/Agile-Greece/
Join BostonPHP and Michael Bourque as he presents the concept of Scrum and shows why so many people are now deploying scrum to their development projects. Michael will take us through the process and talk about how his company, Parametric Technology Inc. (PTC) , is successfully applying Scrum.
How do we get more success with Scrum?
I propose that two key elements could help alot: inviting them to self-organize about the change. And then engaging them in making the change happen. Them is us. We are everyone doing the change, at all levels. Using Open Space.
This was give at the "Give Thanks for Scrum" event held by Agile Boston. Jeff Sutherland and Ken Schwaber were there. You will want to get their slide decks too.
People say they are doing Scrum, but in fact "We are doing Scrum, but...." And the Butts are not pretty. That is, when they move away from Scrum, almost always it is less effective. Here is the ScrumButt Test, to help.
Liftoff - how to launch Agile teams and projectsFabio Armani
Liftoff - come lanciare team e progetti Agili
di Fabio Armani
Come per mettere in orbita un razzo è importante effettuare molteplici operazioni preliminare che sono fondamentali per il successo della missione, così per lanciare un progetto o creare un team Agile è fondamentale una fase di 'Liftoff'.
Questo talk, che parte dall'interessantissimo lavoro di Diana Larsen e Ainsley Nies intende combinare le pratiche della fase di Agile Inception portate avanti dall'autore sin dal 2001 con i più moderni principi derivanti da Lean StartUp.
This presentation discusses how you can leverage the innovation strategy and the product lifecycle to get your product strategy right and achieve product success; how to make your product stand out from the crowd; and how you can effectively capture your product strategy.
1 Scrum в большой компании — как это работает (Enterprise Scrum Simulation)Magneta AI
Для того, чтобы на собственном опыте попробовать и прочувствовать все практики Agile, команде требуется несколько итераций. А это, на минуточку, несколько месяцев! Если говорить о внедрении Agile в целой компании, то это уже долгие месяцы проб и ошибок. Что, если все итерации прогнать за 3 часа? Это возможно!
Наша игра позволяет в простой и веселой форме изучить основные практики и принципы гибкой разработки, а так же способы взаимодействия отдельных проектных команд для достижения успеха в одном большом проекте.
This instruction was used at master-class in Novosibirsk State University at Days of a carrier on April, 10 2015.
Article about that day http://i20.biz/post/srum-lego-game
DrupalJedi corporate site drupaljedi.com
Contact as at hello@i20.biz
Org Topologies at Scrum Day Europe 2022, AmsterdamAlexey Krivitsky
Organizational Topologies: your roadmap towards an innovative, resilient and adaptive product development organization.
Many organizations struggle to adopt "agile" in a way that delivers on its promise to make the company fast, flexible and efficient.
Global consultancy firms have great pitches on how to adopt different so-called “Agile frameworks”. The marketing is great, but are the results too? We see how our clients get stuck in adopting a framework - forming “agile teams”, appointing “product owners” and then clustering all this into “tribes”. Thus creating robust structures that make further organizational improvements and adaptability difficult, slow, and expensive.
This talk offers ideas how to go beyond these limiting ideas and explores a map of organizational transformation based on orgtopologies.com.
Organizational Topologies: a roadmap towards a resilient and adaptive product...Alexey Krivitsky
Many organizations struggle to adopt "agile" in a way that delivers on its promise to make the company fast, flexible and efficient. Global consultancy firms have great pitches on how to adopt different so-called “Agile frameworks”. The marketing is great, but are the results too? We see how our clients get stuck in adopting a framework - forming “agile teams”, appointing “product owners” and then clustering all this into “tribes”. Thus creating robust structures that make further organizational improvements and adaptability difficult, slow, and expensive.
For more details visit www.orgtopologies.com
How to grow learning multi-site agile organizationsAlexey Krivitsky
What is making organizations so complex and slow? Why an "enterprise" is an equivalent to "inefficient"? How to de-scale organizations? There is no easy answers. But understanding the internal system dynamics is the key skill here.
4. Scrum is …
uct
Prod r
e
Own
Product
Backlog
живой
документ
5. Scru
Mas m
Scrum is … ter
uct
Prod r
e
Own
Product
Backlog
живой Sprint, 2-4 недели
документ
Sprint
Planning
6. Scru
Mas m
Scrum is … ter
uct
Prod r
e
Own
Product
Backlog
живой Sprint, 2-4 недели Working
документ Software
Sprint Sprint
Daily
Planning Daily
Standups
Review
Standups
12. Enterprise Scrum is …
f
Chie t
uc Area
Prod r Product
e
Own Backlog
Area
Product
Enterprise
Owners
Product
Backlog
Area
Product
Backlog
13. Enterprise Scrum is …
f
Chie t
uc Area
Prod r Product
e
Own Backlog
Area
Product
Enterprise
Owners
Product
Backlog
Area
Product
Backlog
14. Симуляция с LEGO
! Сегодня мы хотим просимулировать
Enterprise Scrum при помощи LEGO
! С вашей помощью!
15. SCRAMARA Inc.
1) Работаем командами
по 5-9 человек
2) Команды образуют
группы по 3 команды
3) Всего 4 группы
16. Наша цель - построить
LEGO страну с городами
1) Каждая группа
строит свой город
2) Каждая команда
строит дома
3) Города отличаются
преобладающими цветами
18. Знайте своего
Area Product Owner-a
! Он ваш источник требований для города.
! Он будет принимать работу у вашей группы.
19. Роли в командах
! ScrumMaster – помогает поддержать
процесс, работает тесно в Area Product
Owner над организацией процесса.
! Тестировщик – работает тесно с Area
Product Owner для записи уточненных
требований и приемочных тестов.
20. Часть 1.
Планирование релиза
! У вас 5 минут на грубую cравнительную
оценку сложности работ.
! Вам помогут ваши Area Product Owner-ы
и ScrumMaster-а.
22. Команды выбирают из
product backlog здания для
постройки. Обсуждаем «Как сделать
2 минуты на планирование
следующий спринт
лучше?»
Команды строят дома и
деплоят их согласно wire
frame.
2 минуты на ретроспективу
5 минут на спринт
Мы проводим demo и
5 минут на демо
smoke-testing.