Slides of my June 29, 2011, presentation at the Invited Panel on “Educational Media in Portugal: the Next Decade”, World Conference on Educational Multimedia, Hypermedia & Telecommunications, ED-MEDIA 2011.
Slides of my presentation at the keynote debate on Digital Scholarship of ED-MEDIA 2011. The debate followed an Oxford-style 'competitive debate' format, where a motion is put forward and two debaters argue, one in favor of the motion and the other against it. Martin Weller, from the Open University, UK, had the task of arguing for the motion. I had the task of arguing against it. Following our presentations, we have briefly responded to each others' arguments, after which the debate has been open to questions and comments from the floor. At the conclusion of the session, the votes from the audience have been cast. The results have been as follows: For the motion - 33%; Against the motion - 67%. I will be blogging about this debate very soon, and I'll keep you informed.
This document summarizes Professor Gráinne Conole's presentation on the trajectories of e-learning. It discusses how technologies have evolved over time from multimedia authoring tools in the 1980s to today's mobile devices and massive open online courses. It presents a model for mapping how technologies can support different aspects of learning, such as individual vs social learning. Examples are given of how technologies have been used to support different pedagogical approaches like drill and practice, mobile learning, and immersive learning. The social and digital aspects of learning are also discussed.
The document discusses the evolution of Educational Television (EduTV) in Greece from a traditional broadcast model to a digital platform called "Educational Television 2.0" that emphasizes user-generated content and social networking. It provides examples of how EduTV is using its new online platform i-create and social media to engage students as active participants and creators of content. It also discusses EduTV's participation in several European projects aimed at promoting media literacy and sharing best practices in digital and online education.
This document discusses the evolution of e-learning technologies over time from multimedia authoring tools in the 1980s to current technologies like MOOCs and tablets. It describes key characteristics of social and participatory media like being open, distributed, networked, and dynamic. The document proposes a meta-model for learning that describes learning as occurring individually or socially, through information or experience, and in a reflective or non-reflective way. Examples are given of how technologies can support different pedagogical approaches like drill and practice, mobile learning, and immersive learning. The concept of a digital social milieu and digital identity are also discussed.
This document summarizes a research study that evaluated the use of wikis to promote collaborative learning among university students. The study found that while wikis have potential for collaboration, some students found them confusing at first and preferred more structure. Overall, students' engagement and understanding improved over time as they learned how to use the wiki and divide responsibilities. The study suggests wikis are best used with guidance from instructors to help students understand their purpose and maximize their benefits.
Slides of my presentation at the keynote debate on Digital Scholarship of ED-MEDIA 2011. The debate followed an Oxford-style 'competitive debate' format, where a motion is put forward and two debaters argue, one in favor of the motion and the other against it. Martin Weller, from the Open University, UK, had the task of arguing for the motion. I had the task of arguing against it. Following our presentations, we have briefly responded to each others' arguments, after which the debate has been open to questions and comments from the floor. At the conclusion of the session, the votes from the audience have been cast. The results have been as follows: For the motion - 33%; Against the motion - 67%. I will be blogging about this debate very soon, and I'll keep you informed.
This document summarizes Professor Gráinne Conole's presentation on the trajectories of e-learning. It discusses how technologies have evolved over time from multimedia authoring tools in the 1980s to today's mobile devices and massive open online courses. It presents a model for mapping how technologies can support different aspects of learning, such as individual vs social learning. Examples are given of how technologies have been used to support different pedagogical approaches like drill and practice, mobile learning, and immersive learning. The social and digital aspects of learning are also discussed.
The document discusses the evolution of Educational Television (EduTV) in Greece from a traditional broadcast model to a digital platform called "Educational Television 2.0" that emphasizes user-generated content and social networking. It provides examples of how EduTV is using its new online platform i-create and social media to engage students as active participants and creators of content. It also discusses EduTV's participation in several European projects aimed at promoting media literacy and sharing best practices in digital and online education.
This document discusses the evolution of e-learning technologies over time from multimedia authoring tools in the 1980s to current technologies like MOOCs and tablets. It describes key characteristics of social and participatory media like being open, distributed, networked, and dynamic. The document proposes a meta-model for learning that describes learning as occurring individually or socially, through information or experience, and in a reflective or non-reflective way. Examples are given of how technologies can support different pedagogical approaches like drill and practice, mobile learning, and immersive learning. The concept of a digital social milieu and digital identity are also discussed.
This document summarizes a research study that evaluated the use of wikis to promote collaborative learning among university students. The study found that while wikis have potential for collaboration, some students found them confusing at first and preferred more structure. Overall, students' engagement and understanding improved over time as they learned how to use the wiki and divide responsibilities. The study suggests wikis are best used with guidance from instructors to help students understand their purpose and maximize their benefits.
M-learning or mobile learning uses portable electronic devices like phones and tablets to enable learning across different contexts. It allows for flexible, distance education where learners can access materials anywhere. Examples in Latin America include Mati Tec in Mexico, which saw academic performance improvements of 10-12% after introducing mobile phones in classrooms. While m-learning increases accessibility, some criticisms include a lack of teacher training and a digital divide between students and instructors. Proponents argue that proper implementation through motivating activities can strengthen learning rather than detract from it. The document questions if m-learning meets classroom requirements and calls for more scientific studies on its effectiveness.
BMCSS Engaging Digital Natives in the Study of Social StudiesJennifer Dorman
The document discusses the implications of 21st century skills and digital technologies for education. It argues that today's students, known as "digital natives," think and process information differently than previous generations due to ubiquitous technology use. It outlines the skills of a participatory culture, including collaboration, networking, and interacting with various media. Educators must adapt instructional methods to communicate effectively with digital native students and help them develop skills for a globally connected world.
Mit digital media and learning participatory performance culture jenkins whi...Friedel Jonker
This document discusses the rise of participatory culture among today's youth and the importance of media literacy education. It defines participatory culture as having low barriers to artistic expression and civic engagement, supporting content creation and sharing, and providing mentorship. Over half of American teens can now be considered media creators, producing blogs, artworks, videos, and remixes. While some learn skills informally online, the document argues that a systematic media education is still needed to address the "participation gap," help youth understand how media shapes perceptions, and socialize them in ethical online practices. Schools should teach "new media literacies" to foster cultural competencies and social skills for full participation in today's digital world.
Embedding technology in higher education: the challenges of policy and practiceRichard Hall
This document discusses challenges related to embedding technology in higher education, including tensions between policy and practice, individual and institutional perspectives, and approaches to curriculum design. It notes the need to develop pedagogy that promotes learner-centered and social approaches through co-governance rather than focusing solely on technology capabilities. Examples from DMU illustrate attempts to foster collaboration, social learning, and learner integration through practices like mentoring, learning logs, and virtual laboratories, though disconnects between expectations and innovations remain an issue.
Our Flexible Friend: The implications of individual differences for informati...Steve Wheeler
This document summarizes research on individual differences in how students use information technology. It discusses factors like cognitive styles, learning approaches, personality, ability levels, and prior experiences that can influence students' engagement with technology. The study observed differences between 7 students of varying gender, attainment, and backgrounds using computers in their classroom over 1 year. It suggests individual differences may supersede expected trends and considers implications for personalized teaching with technology.
This document provides an overview of new digital spaces and user behavior within them. It argues that digital technologies have infiltrated all aspects of life and that we are seeing new patterns of behavior emerge as a result. Specifically, it explores a case study of the Cloudworks social networking site, which aims to facilitate discussion and sharing of teaching ideas. Analysis of user behavior on the site provides insights into how new technologies can be harnessed for educational purposes and the challenges of understanding emerging behaviors in new digital spaces.
Embedding technology in higher education: the challenges of policy and practiceguest43d05c
1) The document discusses challenges related to embedding technology in higher education, including tensions between individual needs versus institutional priorities and between progressive pedagogy and traditional curricula.
2) It argues higher education needs to focus on developing resilient learners who can thrive in the face of disruption by using social and collaborative learning approaches through co-governance of curriculum design.
3) Tensions exist between viewing students solely as learners and recognizing the role of staff, and between personalized learning and the possibility that constant digital access may not be sustainable.
The document discusses social media and learning on the cloud. It begins by defining social media as web and mobile technologies that allow for interactive dialogue, exchange of user-generated content, and mediate human communication. It then discusses tensions around viewing social networking and social learning as separate domains. Finally, it proposes some ways universities can respond to social media, including shifting the focus from containing social media to developing digital literacies, from containment of learning environments to supporting mobile learning, and from software training to staff development around collaborative learning.
The document summarizes a one day seminar that explored how social media and mobile devices can be used to design augmented contexts for learning. It provided examples of past projects that used mobile tours to enhance field trips in various subjects. Attendees heard about how these mobile tours promoted active, location-based learning by giving varied perspectives and collaborative tasks. Studies indicated the tours engaged students more and helped learning by providing historical and spatial context. The presentation concluded mobile technologies have potential to transform learning when designed carefully as augmented contexts.
Chapter 7 Technology Enhanced Learning; a new digital divide in The Future of Higher Education: Policy, Pedagogy and the Student Experience (2009) edited by Les Bell, Mike Neary, Howard Stevenson
D:\ jessie\ business issues\classroom aid inc\networked_for_learning[1] by enaClassroom Aid, Inc.
This document discusses the need for a new model of education called "networked education" to prepare students for the 21st century. It makes three key points:
1) For students to succeed today, schools must focus on teaching 21st century skills like problem-solving, collaboration, and innovation. The traditional education model is outdated and not keeping up with the changing world.
2) A new "networked education" model relies on connecting educational communities through technology, providing networked tools for teachers and students, and using an Education-Managed Internet Service Provider (Ed-MISP) for robust technology infrastructure.
3) When implemented through an Ed-MISP, networked education can provide personalized, equitable,
This document discusses connected learning and being a connected educator. It provides resources on topics such as collective intelligence, participatory culture, personal learning networks, and communities of practice. Key aspects of connected learning discussed include learning anytime/anywhere, teaching as a collaborative practice, learning in a networked community, and distributed knowledge. The importance of asking questions, being a learner first and educator second, collaboration, and leveraging networks and communities to strengthen learning is emphasized.
Literacy session: Hindsight, Insight and Foresight John Cook. Workshop 'Technology-enhanced learning in the context of technological, societal and cultural transformations' Alpine Rendez-Vous, within the framework of the STELLAR Network of Excellence. December 3-4, Garmisch-Partenkirchen, Bavaria, Germany. #telc09 #stellar2009,
I am NOT the author of this book. The author is Dr. George Siemens and it has a Creative Commons License. You can download it for reference. Thank you.
This document provides a historical overview of theories of learning from the 20th century. It discusses early theories that viewed learning as an individual cognitive process (behaviorism, constructivism). It then outlines how later theorists emphasized the social context of learning, including social learning theory, Vygotsky's work on the zone of proximal development, and situated learning theory which views learning as participation within a community. The document traces how views have evolved from seeing learning as an internal individual process to recognizing the importance of social and cultural influences.
Moocs elearning and open media v2 British Council 23-09-13Shaun Hides
MOOCs and online learning are changing how education is delivered. Coventry Open Media Classes aim to create media scholarship and practice that is sustainable in the 21st century. The classes are open and connected, using platforms like blogs, Twitter, and Flickr to make class content and discussions publicly accessible. This disrupts traditional boundaries around who is a student and expert. The goal is to embrace new digital technologies and respond differently than institutions that aim to protect traditional models of education.
This document discusses the social sustainability of information systems in higher education. It argues that while higher education has adopted practices from industry, it has done so with delay and outdated approaches. Information systems in higher education focus too much on efficiency and control rather than people. This has led to a "Weberian iron cage" that drives out creative academics. For information systems to be socially sustainable, they must be designed with people and partnerships in mind from the start. This includes understanding the values of all stakeholders to establish a sustainable value proposition. Information systems should make people's lives better by being sociable and socially sustainable.
This document discusses the competencies needed for the future workforce. It outlines how education still follows an outdated industrial model and needs to adapt to today's social era. New competencies like communication, collaboration, creativity and digital literacy are required to succeed in the global, innovation-driven economy. Educators must help students develop these competencies and learn to create value in this connected world.
Figueiredo, A. D. (2009). Everything you always wanted to know about the student/advisor relationship (but were afraid to ask). [PDF slides] (Research Methods, Part III – The Praxis of Science).
Presentation at the SICI Workshop – Innovating Inspections to Value Innovative Schools of The Standing International Conferences of Inspectorates (SICI), September 13, 2012, Porto, Portugal
M-learning or mobile learning uses portable electronic devices like phones and tablets to enable learning across different contexts. It allows for flexible, distance education where learners can access materials anywhere. Examples in Latin America include Mati Tec in Mexico, which saw academic performance improvements of 10-12% after introducing mobile phones in classrooms. While m-learning increases accessibility, some criticisms include a lack of teacher training and a digital divide between students and instructors. Proponents argue that proper implementation through motivating activities can strengthen learning rather than detract from it. The document questions if m-learning meets classroom requirements and calls for more scientific studies on its effectiveness.
BMCSS Engaging Digital Natives in the Study of Social StudiesJennifer Dorman
The document discusses the implications of 21st century skills and digital technologies for education. It argues that today's students, known as "digital natives," think and process information differently than previous generations due to ubiquitous technology use. It outlines the skills of a participatory culture, including collaboration, networking, and interacting with various media. Educators must adapt instructional methods to communicate effectively with digital native students and help them develop skills for a globally connected world.
Mit digital media and learning participatory performance culture jenkins whi...Friedel Jonker
This document discusses the rise of participatory culture among today's youth and the importance of media literacy education. It defines participatory culture as having low barriers to artistic expression and civic engagement, supporting content creation and sharing, and providing mentorship. Over half of American teens can now be considered media creators, producing blogs, artworks, videos, and remixes. While some learn skills informally online, the document argues that a systematic media education is still needed to address the "participation gap," help youth understand how media shapes perceptions, and socialize them in ethical online practices. Schools should teach "new media literacies" to foster cultural competencies and social skills for full participation in today's digital world.
Embedding technology in higher education: the challenges of policy and practiceRichard Hall
This document discusses challenges related to embedding technology in higher education, including tensions between policy and practice, individual and institutional perspectives, and approaches to curriculum design. It notes the need to develop pedagogy that promotes learner-centered and social approaches through co-governance rather than focusing solely on technology capabilities. Examples from DMU illustrate attempts to foster collaboration, social learning, and learner integration through practices like mentoring, learning logs, and virtual laboratories, though disconnects between expectations and innovations remain an issue.
Our Flexible Friend: The implications of individual differences for informati...Steve Wheeler
This document summarizes research on individual differences in how students use information technology. It discusses factors like cognitive styles, learning approaches, personality, ability levels, and prior experiences that can influence students' engagement with technology. The study observed differences between 7 students of varying gender, attainment, and backgrounds using computers in their classroom over 1 year. It suggests individual differences may supersede expected trends and considers implications for personalized teaching with technology.
This document provides an overview of new digital spaces and user behavior within them. It argues that digital technologies have infiltrated all aspects of life and that we are seeing new patterns of behavior emerge as a result. Specifically, it explores a case study of the Cloudworks social networking site, which aims to facilitate discussion and sharing of teaching ideas. Analysis of user behavior on the site provides insights into how new technologies can be harnessed for educational purposes and the challenges of understanding emerging behaviors in new digital spaces.
Embedding technology in higher education: the challenges of policy and practiceguest43d05c
1) The document discusses challenges related to embedding technology in higher education, including tensions between individual needs versus institutional priorities and between progressive pedagogy and traditional curricula.
2) It argues higher education needs to focus on developing resilient learners who can thrive in the face of disruption by using social and collaborative learning approaches through co-governance of curriculum design.
3) Tensions exist between viewing students solely as learners and recognizing the role of staff, and between personalized learning and the possibility that constant digital access may not be sustainable.
The document discusses social media and learning on the cloud. It begins by defining social media as web and mobile technologies that allow for interactive dialogue, exchange of user-generated content, and mediate human communication. It then discusses tensions around viewing social networking and social learning as separate domains. Finally, it proposes some ways universities can respond to social media, including shifting the focus from containing social media to developing digital literacies, from containment of learning environments to supporting mobile learning, and from software training to staff development around collaborative learning.
The document summarizes a one day seminar that explored how social media and mobile devices can be used to design augmented contexts for learning. It provided examples of past projects that used mobile tours to enhance field trips in various subjects. Attendees heard about how these mobile tours promoted active, location-based learning by giving varied perspectives and collaborative tasks. Studies indicated the tours engaged students more and helped learning by providing historical and spatial context. The presentation concluded mobile technologies have potential to transform learning when designed carefully as augmented contexts.
Chapter 7 Technology Enhanced Learning; a new digital divide in The Future of Higher Education: Policy, Pedagogy and the Student Experience (2009) edited by Les Bell, Mike Neary, Howard Stevenson
D:\ jessie\ business issues\classroom aid inc\networked_for_learning[1] by enaClassroom Aid, Inc.
This document discusses the need for a new model of education called "networked education" to prepare students for the 21st century. It makes three key points:
1) For students to succeed today, schools must focus on teaching 21st century skills like problem-solving, collaboration, and innovation. The traditional education model is outdated and not keeping up with the changing world.
2) A new "networked education" model relies on connecting educational communities through technology, providing networked tools for teachers and students, and using an Education-Managed Internet Service Provider (Ed-MISP) for robust technology infrastructure.
3) When implemented through an Ed-MISP, networked education can provide personalized, equitable,
This document discusses connected learning and being a connected educator. It provides resources on topics such as collective intelligence, participatory culture, personal learning networks, and communities of practice. Key aspects of connected learning discussed include learning anytime/anywhere, teaching as a collaborative practice, learning in a networked community, and distributed knowledge. The importance of asking questions, being a learner first and educator second, collaboration, and leveraging networks and communities to strengthen learning is emphasized.
Literacy session: Hindsight, Insight and Foresight John Cook. Workshop 'Technology-enhanced learning in the context of technological, societal and cultural transformations' Alpine Rendez-Vous, within the framework of the STELLAR Network of Excellence. December 3-4, Garmisch-Partenkirchen, Bavaria, Germany. #telc09 #stellar2009,
I am NOT the author of this book. The author is Dr. George Siemens and it has a Creative Commons License. You can download it for reference. Thank you.
This document provides a historical overview of theories of learning from the 20th century. It discusses early theories that viewed learning as an individual cognitive process (behaviorism, constructivism). It then outlines how later theorists emphasized the social context of learning, including social learning theory, Vygotsky's work on the zone of proximal development, and situated learning theory which views learning as participation within a community. The document traces how views have evolved from seeing learning as an internal individual process to recognizing the importance of social and cultural influences.
Moocs elearning and open media v2 British Council 23-09-13Shaun Hides
MOOCs and online learning are changing how education is delivered. Coventry Open Media Classes aim to create media scholarship and practice that is sustainable in the 21st century. The classes are open and connected, using platforms like blogs, Twitter, and Flickr to make class content and discussions publicly accessible. This disrupts traditional boundaries around who is a student and expert. The goal is to embrace new digital technologies and respond differently than institutions that aim to protect traditional models of education.
This document discusses the social sustainability of information systems in higher education. It argues that while higher education has adopted practices from industry, it has done so with delay and outdated approaches. Information systems in higher education focus too much on efficiency and control rather than people. This has led to a "Weberian iron cage" that drives out creative academics. For information systems to be socially sustainable, they must be designed with people and partnerships in mind from the start. This includes understanding the values of all stakeholders to establish a sustainable value proposition. Information systems should make people's lives better by being sociable and socially sustainable.
This document discusses the competencies needed for the future workforce. It outlines how education still follows an outdated industrial model and needs to adapt to today's social era. New competencies like communication, collaboration, creativity and digital literacy are required to succeed in the global, innovation-driven economy. Educators must help students develop these competencies and learn to create value in this connected world.
Figueiredo, A. D. (2009). Everything you always wanted to know about the student/advisor relationship (but were afraid to ask). [PDF slides] (Research Methods, Part III – The Praxis of Science).
Presentation at the SICI Workshop – Innovating Inspections to Value Innovative Schools of The Standing International Conferences of Inspectorates (SICI), September 13, 2012, Porto, Portugal
Presentation by Antonio Dias de Figueiredo at the Workshop on Philosophy and Engineering, Royal Academy of Engineering, London, November 10-12, 2008. These slides are complemented by the text with the same title available at SlideShare.
The document discusses moving computer science education from a focus on content delivery to contextual learning. It argues that higher education is shifting to focus on what students learn rather than what lecturers teach. Contextual learning involves constructing knowledge through experiences like projects and case studies. Theories like constructivism and communities of practice support contextual learning. Contexts can be designed around learning outcomes and involve control levels, collaboration principles, and assessment strategies. Authentic assessment like portfolios and projects replace decontextualized testing. Challenges remain in assessment and platforms, but contextual learning is the future of technology-supported computer science education.
Presentation given at the meeting of the TEMPUS TRUST project at the University of Coimbra, Portugal, January 25, 2012. The TEMPUS TRUST project aims to support the modernization of Ukrainian higher education by introducing a common quality assurance framework to enable mutual understanding and trust between higher education institutions, national and international quality assurance actors and the society in general.
Leonardo da Vinci's sketching process and techniques provide valuable lessons for designers today. He would sketch prolifically by hand on separate sheets of paper, doing initial sketches alone before reviewing them with others later. His sketches included annotations, arrows and labels for clarity. Da Vinci stored his sketches and would revisit them later, demonstrating the value of saving early ideas. His prolific sketching led to masterpieces and innovations by striving for quantity, deferring judgment, seeking new combinations and using imagination during ideation. When refining ideas, Da Vinci's approach was to use positive judgment first, consider novelty, stay focused, and be able to redirect himself if needed.
Produce Like Picasso: Mastering Design Delivery #sxswBrian Sullivan
Audio available at: https://soundcloud.com/officialsxsw/produce-like-picasso-mastering
Pablo Picasso was a prolific artist. He produced over 147,800 pieces of art, which equates to delivering seven finished pieces of art each day of his career. Picasso also delivered in different mediums: paintings, sculptures, ceramics, architecture, and more. What was Picasso’s mindset? What methods did he use? How did Picasso move from concept to production so quickly?
In this talk, you will learn how to produce Picasso and avoid the pitfalls of production. We will review Picasso's production principles with examples from his life. By applying the principles of Picasso, designers can create more effectively and quickly.
This is a follow-up to Design Like da Vinci:
http://www.slideshare.net/bunky34/design-like-davinci-sxsw-2013
The document discusses innovating in education and educating for innovation. It argues that incremental innovations often fail in education systems due to inertia, while disruptive innovations that grow on the margins can succeed by changing systems over time. The document proposes establishing partnerships between researchers and teachers to conduct action-research projects, with mixed teams assessing challenges and progress. This would support sustained system innovation, cultural change, and making students more creative and innovative.
This document provides an introduction to qualitative research methods in information sciences and technologies. It discusses the differences between quantitative and qualitative methods, noting that while traditionally seen as incompatible, they are actually complementary. Qualitative methods are increasingly used in fields like information systems and human-computer interaction due to the complex social and human factors involved. The document outlines some key aspects of quantitative and qualitative research approaches.
The document discusses the implementation of educational media in Portuguese higher education from 2011-2020. It focuses on two main topics: 1) Effective models for innovation in implementing educational media in Portuguese universities and how it will empower both teachers and students through new forms of teaching and learning. 2) Technologies and media that are most likely to be successfully implemented, such as improved learning management systems, personalized and flexible learning, mobile devices, augmented reality, and open educational resources. These technologies will lead to greater student empowerment through more openness, dialogue, connectivity, and guidance rather than direct instruction. Overall, Portuguese universities will need to change and recognize the importance of teaching as well as achieving a balance between research and teaching.
DisCo 2013: Keynote presentation - Francesco Pisanu: Educational innovation a...8th DisCo conference 2013
Francesco Pisanu is a research fellow in educational research at IPRASE (Provincial Institute of Educational Research and Experimentation ), in the Province of Trento, Italy. He studies, among other topics, psychosocial aspect related to the use of technology in education and training, special educational needs and inclusion, innovation in teaching practices and organizational issues in educational context. He has always been interested in research methodology, mostly in computer mediated environments. He has studied (work and organizational) Psychology and he got a Ph.D. in Information Systems and Organization at the University of Trento. He taught Social Psychology of groups and he is currently teaching Educational and Guidance Psychology at the Faculty of Cognitive Sciences, University of Trento.
Abstract of presentation: Educational innovation and technology: a need for integration
The presence of technology in learning environments (school, university, vocational education and training, professional development, etc.) does not necessarily entail a direct change in pedagogical vision or teaching practices. The mere placing of computers, video projectors and IWBs in classrooms does not mark the ultimate attainment of a teaching innovation. For this reason, I believe it is important to discuss the concept of technology-based pedagogical innovation, connect this concept to a learning theory, clarify the role of technology as far as teachers and learning results are concerned and, thus, reflect on the different levels of analyses in the study of the relationship between technologies and development of competences, digital competences included.
Author: Walter Kugemann, Head of FIM New Learning , University Erlangen-Nuremberg
This article provides a cross-thematic analysis of the relationship between ICT, lifelong learning and innovation in the worlds of school education, vocational training and teacher training.
1. The document discusses the history and future of instructional technology. It begins by looking at how instructional technology evolved from a focus on hardware and media in the 1960s to incorporating learning theories today.
2. It then examines trends in instructional technology, including the influence of learning theories like behaviorism, cognitivism and constructivism. The role of technology is shifting from a delivery mechanism to a tool that can be used to address educational problems and improve learning.
3. Going forward, the document argues that instructional technology needs to consider issues like reducing costs and connecting learners through collaborative tools and resources. The role of teachers will also change as they adapt to new technologies and focus more on
Up2U Ecosystem to Engage Secondary Schools, Teachers and StudentsUp2Universe
The Up2U project aims to connect secondary schools in select European countries using existing networks, with the goal of improving the transition from secondary to higher education. It plans to develop an ecosystem that interconnects formal and informal education through virtual tools and classes. This will provide support for teachers and personalized education for students. The initial phase will engage schools in pilot countries, with the intent to expand across Europe over time. Key aspects of the project include developing a modular learning platform, integrating educational applications and open resources, and gathering feedback from teachers and students to iteratively improve the tools and services provided by the Up2U ecosystem.
Authors: Claudio Dondi, President , SCIENTER; EFQUEL
For about ten years, eLearning has been a key part of the innovations characterising education and training systems throughout the world. After a phase of excessive enthusiasm and spectacularly excessive resistance, more reasonable expectations and attitudes have emerged, more attention is being paid to the issue of quality of the learning experience
Tenegen newsletter 2nd issue, March 2009ITStudy Ltd.
The document provides an overview of the Tenegen project, which aims to establish a European environment of 'connectivism' for vocational teachers and trainers. It discusses the launch of a survey to assess teachers' current use of ICT, the design of an online course incorporating concepts of network learning and sharing learning objects. It also previews upcoming project events and provides basic details on the project goals, partners, and work packages.
A Framework for Research on Problem-Solving Instruction.pdfValerie Felton
The NATO ASI Series presents the results of activities sponsored by the NATO Science Committee, which aims to disseminate advanced scientific and technological knowledge. The series is published internationally by an board of publishers. It provides full bibliographical references and abstracts to over 30,000 contributions from scientists in its various sections, including life sciences, physics, mathematics, behavioral sciences, and applied sciences. Access is provided both online and via a CD-ROM database.
Plan Ceibal 2020: future scenarios for technology and education—the case of t...eraser Juan José Calderón
Plan Ceibal 2020: future scenarios fo rtechnology and education—the case of the Uruguay an public education system Matías Mateu , Cristóbal Cobo y John Moravec
The NMC Horizon Report Europe: 2014 Schools Edition
is a joint publication of European Commission’s Directorate General for
Education and Culture; European Commission’s Joint Research Centre – Institute
for Prospective Technological Studies; and the New Media Consortium.
The NMC Horizon Report Europe: 2014 Schools Edition
is a joint publication of European Commission’s Directorate General for
Education and Culture; European Commission’s Joint Research Centre – Institute
for Prospective Technological Studies; and the New Media Consortium.
The Horizon Report Europe: 2014 (Schools Edition)Filipp Paster
The
Horizon Report Europe: 2014 Schools Edition
examines trends, challenges, and technologies for
their potential impact on and use in teaching, learning, and creative inquiry.
This document discusses several topics relating to the knowledge society agenda, including the pervasiveness of technology, education for all goals, and national strategic objectives. It also examines broad aims of national and international initiatives regarding teacher competency standards and ICT professional aptitude. Overall, the document reflects a comprehensive approach to teacher development in utilizing information and communication technologies.
Talk from iPED 2010. Reviews how Open Context Model of Learning and the PAH Continuum can be applied to the craft of teaching. References sample courses and current debates such as Digital Literacies.
Enabling Motivated Instruction Outcomes through Technology Accessijtsrd
The research was conducted at Cebu Technological University Barili Campus, Barili, Cebu as a bases for Proposed Curriculum and technology integration Instructional Guide Through Departmental LAC sessions to strengthen the Domains and Objectives during actual instructional setting. The 650 respondents 600 Students and 50 Teachers distributed from three secondary schools in Toledo City Division namely Luray II National High School, Matab ang National High School and Toledo City Science High School wherein Descriptive –Correlation and Purposive sampling was used for the distribution of survey questionnaire instrument which aims to assess the level of technology Implementation integration in instruction in senior high school curriculum through its domains and objectives such as classroom activities, Research Works, Product Performance Task Monthly School Celebration Activities, Faculty Professional Communication, Learners Extrinsic motivation towards academics and Learners Monthly Percentage Attendance as well as to determine the barriers and challenges occur during the implementation of technology integration towards curriculum instruction a basis for upgraded instructional guide to be developed. Gathered data were treated using total weighted points, weighted mean, and correlations. Based on the findings and after a careful analysis and interpretation of the study, it is concluded that enabling motivated instructional guide through technology access is the best way to enhance learners 21st century skills. Maria Katrina S. Macapaz "Enabling Motivated Instruction Outcomes through Technology Access" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-6 , October 2020, URL: https://www.ijtsrd.com/papers/ijtsrd33301.pdf Paper Url: https://www.ijtsrd.com/management/management-development/33301/enabling-motivated-instruction-outcomes-through-technology-access/maria-katrina-s-macapaz
Similar to Educational Media in Portugal: the Next Decade (20)
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
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The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...
Educational Media in Portugal: the Next Decade
1. PANEL
Educational
Media in
Portugal:
the
Next Decade
(2011-2020)
Lisbon, Portugal — June 27 - July 1, 2011
ED-MEDIA 2011, World Conference on Educational
Multimedia, Hypermedia & Telecommunications
2. These are the slides of my June 29, 2011,
presentation at the Invited Panel on “Educational
Media in Portugal: the Next Decade”, at the World
Conference on Educational Multimedia, Hypermedia
& Telecommunications, ED-MEDIA 2011.
Although the topic is broad, the challenge posed to
the panel was to answer the very specific list of
questions reproduced in the slides that follow.
For this reason, my answers should not be seen as
describing the whole of my vision for “The Next Decade
of Educational Media in Portugal”, but rather as a slice
of that vision specifically cut to address such questions.
4. "the essence of technology is by no
means anything technological"
MarDn Heidegger (1954) The Ques(on Concerning Technology
(in Vorträge und Aufsätze)
The essence of EducaDonal Media is not
likely to be found in EducaDonal Media
If we are looking for the essence of
EducaDonal Media, we’d beHer
search in EducaDonal InnovaDon
… even if it looks darker
5. Educational Media in Portugal: the Next Decade (2011-2020)
ANSWERING
THE PANEL’S
QUESTIONS
6. QUESTION 1
QUESTION 1. To what extent will the design of
future na3onal policies directed at facilita3ng
the implementa3on of educa3onal media
in higher educa3on be dependent on
European direc3ves and regula3ons?
ANSWER 1. Common recogni(on standards
and research frameworks would be helpful.
All the rest should be leF to the ini(a(ve
of the higher educa(on ins(tu(ons.
7. QUESTION 2
QUESTION 2.1. What would you choose
as the priori3es for the future
Portuguese Governmental innova3on
policies in higher educa3on?
ANSWER 2.1. Quality accredita(on & rewards
to improved performance, innova(on,
interna(onaliza(on, and partnership with the
private sector and other levels of educa(on.
8. QUESTION 2
QUESTION 2.2. What main challenges and
opportuni3es are the Portuguese higher
educa3on ins3tu3ons facing in the next decade
in what concerns educa3onal media?
ANSWER 2.2. Challenges: The cultural change of
both faculty and students. Opportuni(es: The
progress of social media, co‐construc(vism,
social complex adap(ve systems’ management,
and cloud‐based pedagogies.
9. QUESTION 3
QUESTION 3.1. Regarding implementa3on of
educa3onal media in higher educa3on should
Portuguese universi3es develop integrated
ini3a3ves directed at promo3ng large scale
implementa3on or concentrate in
dissemina3ng small scale ini3a3ves?
ANSWER 3.1. Disrup(ve innova(on is
required, which calls for small‐scale ini(a(ves.
However, wide ins(tu(onal partnerships (not
necessarily na(onal) are strongly advisable.
10. QUESTION 3
QUESTION 3.2. What do you consider to be the
more effec3ve models for implemen3ng
innova3on in Portuguese higher educa3on
ins3tu3ons as to funding, equipment and facili3es,
teacher training and technical and technological
support and recogni3on and awards?
ANSWER 3.2. I would recommend adap(ve business
models based on sound strategy, quality and service
architecture. All the rest (funding, equipment, etc.)
are context‐dependent implementa(on details.
11. QUESTION 4
QUESTION 4.1. Do you think the provision of full e‐
learning higher educa3on courses and programs will
grow significantly in Portugal in the coming years?
ANSWER 4.1. No. The academics are overworked and
the reward system only weights research. There is
some room for blended‐learning courses and
programs, as they require a smoother transi(on.
Partnerships with Brazilian universi(es could be
mutually beneficial, but Portuguese universi(es
have been dragging their feet in this respect.
12. QUESTION 4
QUESTION 4.2. Digital media will
become the mainstream in Portuguese
higher educa3on or will remain a
complement to face‐to‐face teaching?
ANSWER 4.2. It will remain a complement
to face‐to‐face teaching and a core
component of blended‐learning solu(ons.
13. QUESTION 4
QUESTION 4.3. How can e‐Assessment be more
disseminated in Portuguese universi3es?
ANSWER 4.3. It should not be disseminated at all.
The mainstream models of e‐assessment are
based on outdated paradigms about learning.
No wide dissemina(on should take place un(l
alterna(ve methods of authen(c e‐assessment,
which are currently a mere subject of
research, become mature enough.
14. QUESTION 5
QUESTION 5.1. What technologies and media do
you expect to be more successfully implemented
in Portuguese universi3es during the next decade?
ANSWER 5.1.
OUT IN
PCs device agnos.cism
LMS (Blackboard, etc.) Web 2.0 tools
local systems cloud‐based ecosystems
15. QUESTION 5
QUESTION 5.2. How will it
affect teaching and learning?
ANSWER 5.2. (NOT A PREDICTION,
BUT AN EXPRESSION OF HOPE)
By transforming university educa(on into a
way of knowing that transcends the
conven(onal technical dimension of the
present, to embrace the hermeneu(cal and
cri(cal dimensions described by Habermas.
16. PANEL
THE Educational
Media in
END
Portugal:
the
Next Decade
(2011-2020)
Lisbon, Portugal — June 27 - July 1, 2011
ED-MEDIA 2011, World Conference on Educational
Multimedia, Hypermedia & Telecommunications