The document discusses a charity's use of gamification to raise awareness about homelessness. It created a mobile app game called "Porchlight" that provides information about homelessness through simple games and real interviews. The game was successful with over 100,000 downloads and international media coverage. The charity hopes to use the game to challenge misconceptions about homelessness and empower the public to help address the issue. Future plans include adding new mini-games and promoting the app on Android platforms.