Hyperspace Engage:
Learning to Make the
Future at Your Library
Agenda!
          Theory

          Workshops

          Resources

           Cake!
Theory of Making
Evidence based learning (Look what I made!)

Requires research and reading

Inspires creative thinking and invention

Promotes teamwork

Builds confidence
Philosophy
Hackerspaces are kind of dangerous and usually in
 a warehouse on the edge of town. Eeeep!

Libraries are centrally located, trusted community
 institutions.

We can offer kids and young adults innovative
 making/learning opportunities

Be excited to go to work, and see what is made!
HYPE Makerspace
              Inside of HYPE Teen
               Center

              Main Library

              Serves ages 13-18

              4,000 Sq. Ft.
Before HYPE Makerspace
Handmade Detroit

Sewing

Papercraft

Jewelry
Maker Faire Detroit

 Started in 2010

 Met cool people!

 Partnerships which
  led to Makerspace

 Host maker events At
  your library!
Maker Faire Detroit 2012
New York Maker Faire
September
 21 & 22, 2013

Be an Exhibitor

Meet cool people!

Form community
 partnerships
Community Partnerships
Makerspace
Considerations
Buy big equipment right away or wait?
 (3D printers, laser cutters, etc)

Learn from existing makerspaces

Expert instructors lead to success

Starting small is not a bad thing
Good Resources

MakeZine.com      ifixit.com
MakerEd.com       Instructables.com
Adafruit.com      Hackerspaces.org
Thingiverse.com   Makerspace.com
Bike Tech
            Learn bicycle repair &
             maintenance

            Experienced bike
             shop instructor

            Teens can bring own
             bikes in!
Crafternoon

              Papercraft

              Cross-Stitch

              Knitting
Graphic Design
                 Theory of design

                 Wood block printing

                 Silk screen printing

                 Digital vinyl cutter
Sewing/Wearables

                   Designing

                   Sewing

                   Repairs

                   Fabulousness!
Electronics/Robotics

                       Soldering

                       Amplifiers

                       Arduino

                       Robot army!
3D Printing
               Download free models

               Build your own with free
                software

               Various plastics,
                including corn based

               Field is just getting
                started
HYPE Makerspace
Workshops
8 to 12 week session of workshops

5 workshops per week

Each workshops is 2 hours

Teens able to work on projects outside of
 workshops
HYPE Makerspace
Team
DPL staff were Conductors (Managers)

Outside instructors paid $25/hr ($50 per
 workshop)

Teen assistant instructors paid $8/hr ($16 per
 workshop)
Criticisms!
Is this safe?

Is this a “Core Library Service?”

Won’t this take money away from the
 collection/programs?

Does this belong in the Library?!?!?!
Future
3D Printer Plastic Recycling

Traveling Makerspace Kits

Power Wheels Racing Circuit!

More Fun!
Let’s Be Friends!

Steve Teeri
@telephase
steve.teeri@gmail.com
313-258-0920
http://www.detroitpubliclibrary.org/hype
Questions?

Hyperspace Engage: Learning to Make the Future at your Library

  • 1.
    Hyperspace Engage: Learning toMake the Future at Your Library
  • 2.
    Agenda! Theory Workshops Resources  Cake!
  • 3.
    Theory of Making Evidencebased learning (Look what I made!) Requires research and reading Inspires creative thinking and invention Promotes teamwork Builds confidence
  • 4.
    Philosophy Hackerspaces are kindof dangerous and usually in a warehouse on the edge of town. Eeeep! Libraries are centrally located, trusted community institutions. We can offer kids and young adults innovative making/learning opportunities Be excited to go to work, and see what is made!
  • 5.
    HYPE Makerspace Inside of HYPE Teen Center Main Library Serves ages 13-18 4,000 Sq. Ft.
  • 9.
    Before HYPE Makerspace HandmadeDetroit Sewing Papercraft Jewelry
  • 10.
    Maker Faire Detroit Started in 2010 Met cool people! Partnerships which led to Makerspace Host maker events At your library!
  • 11.
  • 14.
    New York MakerFaire September 21 & 22, 2013 Be an Exhibitor Meet cool people! Form community partnerships
  • 15.
  • 16.
    Makerspace Considerations Buy big equipmentright away or wait? (3D printers, laser cutters, etc) Learn from existing makerspaces Expert instructors lead to success Starting small is not a bad thing
  • 17.
    Good Resources MakeZine.com ifixit.com MakerEd.com Instructables.com Adafruit.com Hackerspaces.org Thingiverse.com Makerspace.com
  • 18.
    Bike Tech Learn bicycle repair & maintenance Experienced bike shop instructor Teens can bring own bikes in!
  • 21.
    Crafternoon Papercraft Cross-Stitch Knitting
  • 25.
    Graphic Design Theory of design Wood block printing Silk screen printing Digital vinyl cutter
  • 28.
    Sewing/Wearables Designing Sewing Repairs Fabulousness!
  • 32.
    Electronics/Robotics Soldering Amplifiers Arduino Robot army!
  • 36.
    3D Printing  Download free models  Build your own with free software  Various plastics, including corn based  Field is just getting started
  • 41.
    HYPE Makerspace Workshops 8 to12 week session of workshops 5 workshops per week Each workshops is 2 hours Teens able to work on projects outside of workshops
  • 42.
    HYPE Makerspace Team DPL staffwere Conductors (Managers) Outside instructors paid $25/hr ($50 per workshop) Teen assistant instructors paid $8/hr ($16 per workshop)
  • 43.
    Criticisms! Is this safe? Isthis a “Core Library Service?” Won’t this take money away from the collection/programs? Does this belong in the Library?!?!?!
  • 44.
    Future 3D Printer PlasticRecycling Traveling Makerspace Kits Power Wheels Racing Circuit! More Fun!
  • 45.
    Let’s Be Friends! SteveTeeri @telephase steve.teeri@gmail.com 313-258-0920 http://www.detroitpubliclibrary.org/hype
  • 46.