This document discusses makerspaces in libraries and provides information about hosting makerspace events. It defines makerspaces as creative spaces where people can invent and learn using tools like 3D printers, electronics, and craft supplies. The document outlines different types of makerspace tools and technologies and provides examples of libraries that have successful makerspaces. It then gives recommendations and instructions for hosting specific makerspace events focused on topics like wearable electronics, robotics, and virtual reality. The document concludes with tips for pitching a makerspace idea to a library board.