This document discusses how design teams and development teams can better collaborate using principles of design thinking and agile development. It provides tips for UX designer Alex and engineer Jo at GoodSoftware, including balancing cross-functional teams, making plans with short iterations, critiquing designs regularly, and pairing designers with developers to break down silos. Both philosophies aim to place users first and respond quickly to changes, and adopting tools from each can help teams work together efficiently.
Three's a Party: How Trifectas Help Product, Engineering, and Design Work Tog...uxpin
You'll learn:
How to change your collaboration model for PM, engineering, and design as teams grow
How to define responsibilities, cadence, and activities across every layer of a product organization
How Shopify tackles multi-disciplinary collaboration across product teams
You'll learn:
- How to design ahead of development without chaos
- How to conduct user research within Agile
- How to deliver consistent UX on tight timelines
From 6 to 126 in 4 Years: The Story Behind Atlassian Designuxpin
You'll learn:
- How to lead design teams through periods of rapid growth
- How to change design processes, build design culture, and scale teams over time
- How to engage engineering and product teams to create a customer-focused organization
UXPin: State of the Union Product Keynote by Marcin Trederuxpin
How UXPin unifies design with code in design systems
Recent design system features in UXPin alongside roadmap
Predictions for the future of design tools.
Lean UX in the Enterprise: A Government Case Studyuxpin
You'll learn:
- How to quickly identify user groups despite vague assumptions.
- How to define clear features amidst complex requirements and business objectives.
- How to establish efficient UX processes across disjointed teams.
Design Systems First: Everyday Practices for a Scaleable Design Processuxpin
You'll learn:
- How to create, adopt, and maintain your first design system
- How to practice a “design systems first” process of product development
- How to build and govern a design systems operations team
Team personas: A new look at personas for the enterprise contextOmkar Chandgadkar
Team personas allows us to think about users as teams, and looking at their goals and needs in context of their team. This is the slide deck from the case study by Julia Byron and Omkar Chandgadkar at the O'Reilly Design conference on January 22nd.
Three's a Party: How Trifectas Help Product, Engineering, and Design Work Tog...uxpin
You'll learn:
How to change your collaboration model for PM, engineering, and design as teams grow
How to define responsibilities, cadence, and activities across every layer of a product organization
How Shopify tackles multi-disciplinary collaboration across product teams
You'll learn:
- How to design ahead of development without chaos
- How to conduct user research within Agile
- How to deliver consistent UX on tight timelines
From 6 to 126 in 4 Years: The Story Behind Atlassian Designuxpin
You'll learn:
- How to lead design teams through periods of rapid growth
- How to change design processes, build design culture, and scale teams over time
- How to engage engineering and product teams to create a customer-focused organization
UXPin: State of the Union Product Keynote by Marcin Trederuxpin
How UXPin unifies design with code in design systems
Recent design system features in UXPin alongside roadmap
Predictions for the future of design tools.
Lean UX in the Enterprise: A Government Case Studyuxpin
You'll learn:
- How to quickly identify user groups despite vague assumptions.
- How to define clear features amidst complex requirements and business objectives.
- How to establish efficient UX processes across disjointed teams.
Design Systems First: Everyday Practices for a Scaleable Design Processuxpin
You'll learn:
- How to create, adopt, and maintain your first design system
- How to practice a “design systems first” process of product development
- How to build and govern a design systems operations team
Team personas: A new look at personas for the enterprise contextOmkar Chandgadkar
Team personas allows us to think about users as teams, and looking at their goals and needs in context of their team. This is the slide deck from the case study by Julia Byron and Omkar Chandgadkar at the O'Reilly Design conference on January 22nd.
Erste Bank — How to Cut off Development Times & Get Feedback From Real Users,...Agile Austria Conference
The talk will be showing through examples how to get immediate feedback from real users while skipping the development period and use Design Sprints and prototyping for it. It shows the benefits of getting user experience first and how to incorporate this in real products development life while living the Scrum cycles.
Balancing UX Consistency and Developer Productivity in a Design Systemuxpin
You'll learn:
How to structure, govern, and maintain a design system
How to improve design consistency, productivity, and quality with React
How to avoid design debt in short-term and long-term projects
The User Journey - How to create and pitchDenis J Lesak
Everyone has an opinion about how a design should work and knowing what tools to use to make sure your voice is heard can make or break your career as a UX Designer. A well created user journey allows the UX Designer to effectively shepherd the user\\\'s goals into the design process, will dramatically reduce friction between stakeholders and raise the profile of the UX practice within the organization.
In this presentation, you will learn the following:
- Who to include in the user journey creation process
- When in the design process to use it
- What components are used to build one
- How to effectively pitch one
How to create new processes to sustain a design system
How to evolve the way companies build and ship products
How to decide on a governance model for design systems
Participatory Design: Bringing Users Into Your ProcessDavid Sherwin
Good user research has a big impact on product quality. But Agile teams can struggle to integrate user research at the right places. In this talk by Erin Muntzert and David Sherwin, we talk about how Participatory Design can help Agile teams better understand the needs of their customers and get the right design ideas into their products. This talk has been adapted from a workshop that we have delivered at UX Week, Interaction, and UX London: http://bit.ly/pdesignux
A design sprint is a five-phase framework that helps answer critical business questions through rapid prototyping and user testing. Sprints let your team reach clearly defined goals and deliverables and gain key learnings, quickly. The process helps spark innovation, encourage user-centered thinking, align your team under a shared vision, and get you to product launch faster.
MURAL Webinar: Special Touches That Make Your Sprints KickassMURAL
In this webinar, Dee Scarano (Lead Design Sprint Trainer at AJ&Smart) shared insights from running hundreds of design sprints and training people from some of the biggest and best companies in the world.
Great team work takes careful and deliberate design and intention. It doesn't happen by chance. From hiring T-shaped designers and developers with complementary specialized skills and shared values to cultivating a user-focused process and emphasizing continuous learning and improvement, building a great Lean UX team is short of an accident.
When every single team member puts their specialized skills to good work while collaborating with each other day in and day out, magic ensues. Fostering a one-team environment across functions, geographic sites, and even departments is the single most powerful motivator.
Dual Track Agile Or, How I learned to stop worrying and love the scrumUXDXConf
In software there are two key types of work - discovery and delivery. However, that doesn't mean there are different people doing those jobs. If the whole team is responsible for product success, not just getting things built, then the whole team needs to understand and contribute to both kinds of work.
Dual track agile and the UXDX model both convey the approach of design and development working together.
Iterate quickly with a prototype you can testNicole Capuana
A hands-on workshop where you will pair up and sketch a design for a mobile app. You will turn those sketches into a clickable prototype and draft a usability test. Don’t worry, you don’t have to be a designer to do this. If you can draw a square, circle, line, and a triangle, you’ll do fine.
We’ll review prototype tools, how to structure a test, and why this approach can help you validate, experiment and learn fast.
On Google Venture Design Sprint 2.0 - Wonderland Innovation StudioHanne de Kesel
The Google Design Sprint-methodology has been around for quite a while. Anno 2019 it's time to update the process based on experience. Approved by Jake Knapp himself, we now start using Google Venture Design Sprint 2.0, made for rapid innovation & validation in just 4 days.
insights and practical steps to improve UX contribution in Agile environment based on my experience of implementing User-Centered Design for The Economist mobile team.
Compresses potentially months of work into a few days by start using the Design Sprint Process. Step by step, in just 4 days, rapidly solve big challenges, create new products, or improve existing ones.
No One Team Should Have All That Power (Expanded Version)Monet Spells
In the product development process, we understand that design is important. So the next question is: who owns design in the product development process?
Today, we are expected to be both fast and flexible. We need to react to changes at a moment’s notice and always be ready to pivot our course of action.
Understanding how we need to change, and why, comes from creative activities like user research. But working fast can make it hard to find the time for this kind of creative work.
That’s where design sprints come in. These concentrated bursts of team collaboration mean getting together for days or a week to focus on a specific design challenge. Design sprints are intense, but are usually very productive.
But what happens if your team is remote?
In this free webinar, designer Laïla von Alvensleben from the design agency Hanno shares her insights on conducting design sprints with a remote team. Her advice is based on years of research and practical experience with clients like Über and Lenovo.
We know remote design can be daunting, so we’ve brought Laïla to the spotlight to ease our fears and show us how to have speed, quality design and a distributed team.
B Brand Design is a strategic packaging design and brand design agency in Melbourne driven to achieving brilliant brand outcomes. Browse our site to view our work!
Erste Bank — How to Cut off Development Times & Get Feedback From Real Users,...Agile Austria Conference
The talk will be showing through examples how to get immediate feedback from real users while skipping the development period and use Design Sprints and prototyping for it. It shows the benefits of getting user experience first and how to incorporate this in real products development life while living the Scrum cycles.
Balancing UX Consistency and Developer Productivity in a Design Systemuxpin
You'll learn:
How to structure, govern, and maintain a design system
How to improve design consistency, productivity, and quality with React
How to avoid design debt in short-term and long-term projects
The User Journey - How to create and pitchDenis J Lesak
Everyone has an opinion about how a design should work and knowing what tools to use to make sure your voice is heard can make or break your career as a UX Designer. A well created user journey allows the UX Designer to effectively shepherd the user\\\'s goals into the design process, will dramatically reduce friction between stakeholders and raise the profile of the UX practice within the organization.
In this presentation, you will learn the following:
- Who to include in the user journey creation process
- When in the design process to use it
- What components are used to build one
- How to effectively pitch one
How to create new processes to sustain a design system
How to evolve the way companies build and ship products
How to decide on a governance model for design systems
Participatory Design: Bringing Users Into Your ProcessDavid Sherwin
Good user research has a big impact on product quality. But Agile teams can struggle to integrate user research at the right places. In this talk by Erin Muntzert and David Sherwin, we talk about how Participatory Design can help Agile teams better understand the needs of their customers and get the right design ideas into their products. This talk has been adapted from a workshop that we have delivered at UX Week, Interaction, and UX London: http://bit.ly/pdesignux
A design sprint is a five-phase framework that helps answer critical business questions through rapid prototyping and user testing. Sprints let your team reach clearly defined goals and deliverables and gain key learnings, quickly. The process helps spark innovation, encourage user-centered thinking, align your team under a shared vision, and get you to product launch faster.
MURAL Webinar: Special Touches That Make Your Sprints KickassMURAL
In this webinar, Dee Scarano (Lead Design Sprint Trainer at AJ&Smart) shared insights from running hundreds of design sprints and training people from some of the biggest and best companies in the world.
Great team work takes careful and deliberate design and intention. It doesn't happen by chance. From hiring T-shaped designers and developers with complementary specialized skills and shared values to cultivating a user-focused process and emphasizing continuous learning and improvement, building a great Lean UX team is short of an accident.
When every single team member puts their specialized skills to good work while collaborating with each other day in and day out, magic ensues. Fostering a one-team environment across functions, geographic sites, and even departments is the single most powerful motivator.
Dual Track Agile Or, How I learned to stop worrying and love the scrumUXDXConf
In software there are two key types of work - discovery and delivery. However, that doesn't mean there are different people doing those jobs. If the whole team is responsible for product success, not just getting things built, then the whole team needs to understand and contribute to both kinds of work.
Dual track agile and the UXDX model both convey the approach of design and development working together.
Iterate quickly with a prototype you can testNicole Capuana
A hands-on workshop where you will pair up and sketch a design for a mobile app. You will turn those sketches into a clickable prototype and draft a usability test. Don’t worry, you don’t have to be a designer to do this. If you can draw a square, circle, line, and a triangle, you’ll do fine.
We’ll review prototype tools, how to structure a test, and why this approach can help you validate, experiment and learn fast.
On Google Venture Design Sprint 2.0 - Wonderland Innovation StudioHanne de Kesel
The Google Design Sprint-methodology has been around for quite a while. Anno 2019 it's time to update the process based on experience. Approved by Jake Knapp himself, we now start using Google Venture Design Sprint 2.0, made for rapid innovation & validation in just 4 days.
insights and practical steps to improve UX contribution in Agile environment based on my experience of implementing User-Centered Design for The Economist mobile team.
Compresses potentially months of work into a few days by start using the Design Sprint Process. Step by step, in just 4 days, rapidly solve big challenges, create new products, or improve existing ones.
No One Team Should Have All That Power (Expanded Version)Monet Spells
In the product development process, we understand that design is important. So the next question is: who owns design in the product development process?
Today, we are expected to be both fast and flexible. We need to react to changes at a moment’s notice and always be ready to pivot our course of action.
Understanding how we need to change, and why, comes from creative activities like user research. But working fast can make it hard to find the time for this kind of creative work.
That’s where design sprints come in. These concentrated bursts of team collaboration mean getting together for days or a week to focus on a specific design challenge. Design sprints are intense, but are usually very productive.
But what happens if your team is remote?
In this free webinar, designer Laïla von Alvensleben from the design agency Hanno shares her insights on conducting design sprints with a remote team. Her advice is based on years of research and practical experience with clients like Über and Lenovo.
We know remote design can be daunting, so we’ve brought Laïla to the spotlight to ease our fears and show us how to have speed, quality design and a distributed team.
B Brand Design is a strategic packaging design and brand design agency in Melbourne driven to achieving brilliant brand outcomes. Browse our site to view our work!
Lean UX - Applying Lean Principles to improve
User Experience in Agile environment. It accomplishes this by getting out of the deliverables business and instead focusing on successful experiences.
New York Design Systems Coalition - Bridging the GapMichael Perrotti
A talk about how to exist in between the worlds of design and engineering, and ways the speaker has flourished and added value in a new role between design and engineering.
It is a well-known fact that Design Sprint is a very good technique – wonderful perhaps – but something incomplete (at least in its conception), that is for two reasons, 1.- it only allows you to concentrate on a single flow of a single product (what is not always optimal depending on the time and environment), and 2.- it facilitates you to fall into many inconsistencies that can end up affecting your entire UX process.
YOU CAN EXPECT TO LEARN:
* Ways to solve defects caused by focusing on a single flow of a single product
* What are the most common inconsistencies and possible ways to solve each of them
* Show a real case (my particular case) about how Sprint Design can be inserted in a UX macro process
Some teams think they can be agile by using a defined process or set of practices as defined by one of the agile approaches. This is just “doing Agile.” Other teams are agile in name only – the team says it’s “doing Agile” but ends up using the same old practices and achieving the same results. Teams adopt agile for a variety of reasons, but it’s not the process or set of practices they select that produces the results they seek. Teams are most successful when they adopt a particular mindset in order to “be agile”. Join Kent McDonald as he describes this mindset through 7 key ideas based on how people and organizations work best. We’ll discuss some specific techniques you can use to adopt the mindset on your project, how the project manager role changes along with the mindset, and how to help your team move from “doing Agile” to actually “being agile”.
Building Delightful Products: A Customer-Centric Approach to Product Strategy...Perfetti Media
In this presentation, Carbonite's User Experience Director, Christine Perfetti, will share proven techniques for quickly exploring new design approaches based on solid customer data. She will share approaches for gathering customer insights, generating new product concepts, and evaluating designs.
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Top 5 Indian Style Modular Kitchen DesignsFinzo Kitchens
Get the perfect modular kitchen in Gurgaon at Finzo! We offer high-quality, custom-designed kitchens at the best prices. Wardrobes and home & office furniture are also available. Free consultation! Best Quality Luxury Modular kitchen in Gurgaon available at best price. All types of Modular Kitchens are available U Shaped Modular kitchens, L Shaped Modular Kitchen, G Shaped Modular Kitchens, Inline Modular Kitchens and Italian Modular Kitchen.
5. Alex joins the design team and she
doesn’t have much contact with Jo’s
team. Because she is sitting on a
different floor, she never sees the dev
team apart from some company
meetings.
6. After a few weeks she is given the first design task to do. She has to
design a new feature for the website.
When the design is ready, it goes to the dev team
to be developed. The dev team that was not
involved in any conversations, never saw the
feature before.
7. We can’t build this! This
will take too long to
develop and we have
limited resources :(
8. The feature goes back to the stakeholders but they
ask the dev team to build it anyway.
“We already spent 3 weeks on design!!! Let’s build it
anyway! We think it is the right idea”
9. The dev team builds and ships the feature after 12 months.
Meanwhile things change, the market changes, users don’t need
this feature anymore.
Nobody uses it :(
The business loses money :(
This is an example of a bad process.
13. Agile refers to a set of “methods and practices
based on the values and principles expressed in
the Agile Manifesto”
14. This includes:
1) Responding to change instead of following a strict plan
2) If the requirements shift the development, you change the plan
with agility
3) Delivering fast and often
4) Communication and transparency
15. What is design thinking?
It’s a process that starts with the people you’re
designing for and ends with new solutions that are
tailor made to suit their needs*.
*http://www.designkit.org
16. My definition of design thinking
It is a set of tools that allows designers and non
designers to identify and solve problems keeping
users in mind.
17. We have to remember
Customers values are the same of business values.
Meeting long-term business goals is only possible
when user needs are put first.
18. The problem today
Companies are struggling to bring these two things together
because it seems that devs follow a process, designers follow
another.
The two philosophies in fact run parallel, not at an intersection.
19. What an organisation needs to do to
allow Design thinking and Agile to
work together and to have a lean
approach
21. Make long term plan with short cycles of iterations
Iterations are the key to collect evidence and to
validate decisions with low risk and low cost
22. Build a problem-focused team
The team should be given a problem to solve
instead of solutions to implement. This allows
innovation and creates a feeling of ownership and
accountability among team members
23. Test wisely
Make assumptions, build continuous initiatives, ship and learn. Don’t
be afraid to fail
When you design/build a feature answer the question:
What is the smallest thing with the minimum effort we can do to
test our assumption?
24. Useful design tools and activities that can help Alex
and her dev team to better collaborate and to
increase efficiency:
25. Show, don’t tell
Having workshops with devs and stakeholders is a
good way to align teams and to have all involved.
Bringing everyone in the conversation helps to get
feedback at early stage
26.
27. Whiteboarding and sharing
Share early stage ideas and sketches with devs and
stakeholders using post it, whiteboard or remotely
using mural to move conversation to the next step.
Remove waste!
Tips on remote working
28.
29. Design critique
Having a regular group conversation in order to
analysing a design, and giving feedback on
whether it meets its objectives. (The ultimate goal
of this is to improving a design following some
heuristics)
https://www.figma.com/blog/design-critiques-at-figma/
https://www.nngroup.com/articles/ten-usability-heuristics/
30. A Prioritization Grid to help the team to focus on th
right feature.
A Prioritization Grid from IBM enterprise design thinking toolkit
Use a Prioritization Grid
to help the team to focus
on the right feature or
user story.
31. Pair with devs
and being
imbedded into
dev teams will
help to break silos
32. Have the technical conversation upfront
Have frequent conversations with dev team to
ensure feasibility