This 3 Day Design Sprint was delivered to teenagers between the ages of 13 -18 to teach them how to quickly test ideas without writing a line of code. It has been adapted from Tom Lombardo's course from Fresh Tiled Soil.
It used to take companies weeks to brainstorm, write specs, publish RFPs, and get started on projects. With a design sprint, it’s possible to accomplish all that—plus sketching, prototyping, and validating big ideas—in just 5 days.
Sound too good to be true? We partnered with InVision to help teams learn how exactly to run their own design sprint. Follow these tips and by the end of your sprint, you’ll have live, targeted customer validation so you know exactly what to prioritize in your product roadmap.
So you've ready the Sprint book (or heard about Google Design Sprints) but you're trying to figure out how to actually do that? We'll give you a quick overview along with our tips (note this is much better in person, so reach out if you'd like us to come give a talk).
You'll learn:
All the activities required for realistic design sprints
How to modify your agenda and activities for different timelines
How to incorporate quantitative and qualitative data into design sprints
Quick guide to the Design sprint.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at Google Ventures, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more — packaged into a battle-tested process that any team can use.
To use the links within the deck - download the presentation and open it in the browser.
Validate Your Ideas Quickly with Google Design SprintBorrys Hasian
This was presented at Compfest, an annual one-stop IT event held by students of Faculty of Computer Science, University of Indonesia. The deck is about Design Thinking and Google Design Sprint.
Using a Google Design Sprint as a product superpowerAaron Kovalcsik
At the beginning of the year, our senior leadership team was going product by product and deciding which ones were worth funding and which ones should have their talent re-assigned.
The product I work on from within the Indeed Tokyo tech office rivaled some of the biggest competitors in the market and leveraged a team smaller than most start-ups. Obviously we thought our product was safe from such a massive culling and thought the value of our team was well known within the company.
Unfortunately, that was not the case - and our product was now on the chopping block. The senior leadership team asked us to answer 3 questions: prove that there was a user need for this, prove there was a business need, and prove that there is a roadmap and vision worth investing in.
With our jobs on the line and a product we believed in, we decided to prove that our product was worth continued investment. There were many tools that we could have chosen to do this, but we decided to use a Google Design Sprint as the cornerstone to our strategy for answering these core questions.
Our team undertook coordinating 2 back-to-back sprints that incorporated remote and local participants from marketing, product, customer service, sales, engineering, QA, and UX teams in a truly global effort. In true Indeed fashion, we modified the Google Design Sprint script slightly to fit Indeed's work culture and accommodate local and remote experts.
With this session I will identify where we differed from the sprint book, the effort we undertook to coordinate a global sprint, and the lessons we learned about proving value in a product and defining a long-term vision.
The session itself follows a dramatic story arc detailing how our jobs were on the line, the challenges our team faced coordinating 2 back-to-back global sprints, and the eventual outcome that paves the way for continued investment in our product and a vision.
However, the core concept is that regardless of the outcome of the sprint, we were building a cohesive and cross-functional team that could carry out a product launch from across the org chart successfully. We weren’t just building a product in 5 days - we were building a global team capable of working together to drive a successful product launch.
It used to take companies weeks to brainstorm, write specs, publish RFPs, and get started on projects. With a design sprint, it’s possible to accomplish all that—plus sketching, prototyping, and validating big ideas—in just 5 days.
Sound too good to be true? We partnered with InVision to help teams learn how exactly to run their own design sprint. Follow these tips and by the end of your sprint, you’ll have live, targeted customer validation so you know exactly what to prioritize in your product roadmap.
So you've ready the Sprint book (or heard about Google Design Sprints) but you're trying to figure out how to actually do that? We'll give you a quick overview along with our tips (note this is much better in person, so reach out if you'd like us to come give a talk).
You'll learn:
All the activities required for realistic design sprints
How to modify your agenda and activities for different timelines
How to incorporate quantitative and qualitative data into design sprints
Quick guide to the Design sprint.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at Google Ventures, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more — packaged into a battle-tested process that any team can use.
To use the links within the deck - download the presentation and open it in the browser.
Validate Your Ideas Quickly with Google Design SprintBorrys Hasian
This was presented at Compfest, an annual one-stop IT event held by students of Faculty of Computer Science, University of Indonesia. The deck is about Design Thinking and Google Design Sprint.
Using a Google Design Sprint as a product superpowerAaron Kovalcsik
At the beginning of the year, our senior leadership team was going product by product and deciding which ones were worth funding and which ones should have their talent re-assigned.
The product I work on from within the Indeed Tokyo tech office rivaled some of the biggest competitors in the market and leveraged a team smaller than most start-ups. Obviously we thought our product was safe from such a massive culling and thought the value of our team was well known within the company.
Unfortunately, that was not the case - and our product was now on the chopping block. The senior leadership team asked us to answer 3 questions: prove that there was a user need for this, prove there was a business need, and prove that there is a roadmap and vision worth investing in.
With our jobs on the line and a product we believed in, we decided to prove that our product was worth continued investment. There were many tools that we could have chosen to do this, but we decided to use a Google Design Sprint as the cornerstone to our strategy for answering these core questions.
Our team undertook coordinating 2 back-to-back sprints that incorporated remote and local participants from marketing, product, customer service, sales, engineering, QA, and UX teams in a truly global effort. In true Indeed fashion, we modified the Google Design Sprint script slightly to fit Indeed's work culture and accommodate local and remote experts.
With this session I will identify where we differed from the sprint book, the effort we undertook to coordinate a global sprint, and the lessons we learned about proving value in a product and defining a long-term vision.
The session itself follows a dramatic story arc detailing how our jobs were on the line, the challenges our team faced coordinating 2 back-to-back global sprints, and the eventual outcome that paves the way for continued investment in our product and a vision.
However, the core concept is that regardless of the outcome of the sprint, we were building a cohesive and cross-functional team that could carry out a product launch from across the org chart successfully. We weren’t just building a product in 5 days - we were building a global team capable of working together to drive a successful product launch.
Sprint week helps you to solve big challenges and test them in just 5 days. This method comes from Google Ventures folks, we modify it little bit and combined with Design Studio method.
Discover more to learn detail with google design sprint, great tools to maximize and validate your idea with lack of creativity and enhancing collaboration.
Design Sprints are a powerful tool for the designer, developer or product manager. In this workshop, we explore when a Design Sprint is appropriate, how to conduct one and what exercises to use at which phase.
The Design Sprint: A Fast Start to Creating Digital Products People Wantdpdnyc
In this talk, you'll learn how to plan, facilitate, and optimize the five phases of a Design Sprint: Understand, Diverge, Converge, Prototype, and Test. You’ll learn why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.
On this presentation contains some insight from google design sprint. Try to do some design sprint for your projects or products, it's cool really. You can share this presentation to anyone you like.
This slide was presented in Google Business Group Meet up at Dicoding Space, Bandung.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Slides from a 3-hour workshop that's intended to teach the principles of Design Sprints. It is NOT a complete design sprint. Certain exercises have been highlighted while others skipped in the interest of expediency.
I was talking at a GDG event on Design Sprint about how we can reduce the lead time on developing new ideas and products and build prototypes, test and validate.
a move fast method to sharp the idea and design in five days. It has been proven to most of the startup under Google ventures. Want to know more how to build it, just contact me. :)
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
This workshop is an excellent starting point for designing product using agile methodology. What you will learn during these one day session is a simple way to frame your research data into usable insight of target customer problems. Then using the insight to work on finding possible solutions together with your team. After that, test your solution and gather feedbacks from your target customer, that can be used to refine your next iteration.
Sprint week helps you to solve big challenges and test them in just 5 days. This method comes from Google Ventures folks, we modify it little bit and combined with Design Studio method.
Discover more to learn detail with google design sprint, great tools to maximize and validate your idea with lack of creativity and enhancing collaboration.
Design Sprints are a powerful tool for the designer, developer or product manager. In this workshop, we explore when a Design Sprint is appropriate, how to conduct one and what exercises to use at which phase.
The Design Sprint: A Fast Start to Creating Digital Products People Wantdpdnyc
In this talk, you'll learn how to plan, facilitate, and optimize the five phases of a Design Sprint: Understand, Diverge, Converge, Prototype, and Test. You’ll learn why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.
On this presentation contains some insight from google design sprint. Try to do some design sprint for your projects or products, it's cool really. You can share this presentation to anyone you like.
This slide was presented in Google Business Group Meet up at Dicoding Space, Bandung.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Slides from a 3-hour workshop that's intended to teach the principles of Design Sprints. It is NOT a complete design sprint. Certain exercises have been highlighted while others skipped in the interest of expediency.
I was talking at a GDG event on Design Sprint about how we can reduce the lead time on developing new ideas and products and build prototypes, test and validate.
a move fast method to sharp the idea and design in five days. It has been proven to most of the startup under Google ventures. Want to know more how to build it, just contact me. :)
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
This workshop is an excellent starting point for designing product using agile methodology. What you will learn during these one day session is a simple way to frame your research data into usable insight of target customer problems. Then using the insight to work on finding possible solutions together with your team. After that, test your solution and gather feedbacks from your target customer, that can be used to refine your next iteration.
Discussing Design Without Losing your Mind [Code and Creativity 10/7]Aaron Irizarry
Getting feedback from clients, teams, and stakeholders can be terrifying. We’ve all had our designs berated during painful meetings that result in nothing actionable or useful.
This presentation provides tips and techniques for improving the conversations you have surrounding design with your teams, clients, and organizations.
Executing a roadmap: Operationalizing a road map with your team, leadership, ...Jeremy Horn
Slides Andrew Hsu recently used in his discussion w/ mentees of The Product Mentor.
Synopsis: Roadmaps are altered by user feedback, new strategies and changing client needs. Help your team adapt and keep clients aligned with these documents, meetings, and conversations.
The Product Mentor is a program designed to pair Product Mentors and Mentees from around the World, across all industries, from start-up to enterprise, guided by the fundamental goals…Better Decisions. Better Products. Better Product People.
Throughout the program, each mentor leads a conversation in an area of their expertise that is live streamed and available to both mentee and the broader product community.
http://TheProductMentor.com
Startup 101 for students and aspiring entrepreneursRakesh Soni
Are curious about entrepreneurship and startup? Want to learn more about it? I created this 74 slide presentation to sum up entrepreneurship and startups for university students and aspiring entrepreneurs.
For more awesome content, follow me here, and:
Linkedin: https://www.linkedin.com/in/oyesoni/
Twitter: https://twitter.com/OyeSoni
Recruit & Retain Top Talent - Michael SchmditmannMAXfocus
Breakout 1.1 - Room 1: Recruit & Retain Top Talent - Gain a Competitive Advantage - Michael S.
Hiring great salespeople and engineers has always been a challenge. As you migrate to new business models for cloud and services sales, it might be even harder to find employees with the needed skills.
This session will show you how to hire and retain game-changing talent.
•Attract Quality Candidates
•How to Screen Effectively
•Avoid Critical Hiring Mistakes
Once hired, are your employees set to succeed? Do they have an exciting career path that incents them to improve their skills and value to your organization?
Hiring and retaining multi-million dollar salespeople and great engineers is simple but not easy. Learn the winning formula in this fast-paced, entertaining session.
This session is led by John Gaillard and Mike Schmidtmann, who work with Solution Providers across the country to grow their businesses and improve profits.
Critique and The Design Process: Facilitating Better FeedbackAaron Irizarry
Conversations about the quality and effectiveness of your design work can be challenging. In this presentation, Aaron Irizarry, author of Discussing Design, examines the language, rules, and strategies for critique. You’ll learn takeaways to immediately put to work for creating a useful, collaborative environment for discussing design.
An understanding of where critique fits within the design process and how to incorporate it into projects.
Methods for gathering useful feedback from clients and teammates.
Filtering solid critiques from personal opinion.
Critique and remote teams, how to make it work.
Challenges to critique and the path to better conversations.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
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So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
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4. Day 1 Schedule: Understand
Welcome & Introductions
Overview of the Process
Icebreaker
Design Sprint rules
Sprint Challenge
The Challenge
Pitch Statement
Interview an Expert
Assumptions
Assumption Storming
Prioritisation
Problem Statements
Defining Problems
Challenge: User Personas
Daily Review
6. What is a Design
Sprint?
A DESIGN SPRINT IS A FLEXIBLE
TIME-BOXED
THAT INCREASES THE CHANCES OF
MAKING SOMETHING PEOPLE
WANT
PROBLEM SOLVING FRAMEWORK
7. Cost-effective testing of your ideas
to avoid building something nobody
wants
“
”Andy & Dave’s definition
21. 5 Tips on Interviewing Users
1. Keep it simple (language)
2. Open and not leading questions
3. Get users to speak through what they are
doing/ feeling/ seeing and thinking
4. Active listening: repeat and summarise back
5. Probe on clues and pauses
22. Good vs Bad Questions
Did you like the login
screen?
Think aloud and tell me
what you think about the
login screen?
23. Good vs Bad Questions
How do you
commute to work?
Do you drive a car to get
to work?
24. Good vs Bad Questions
How angry do you
get when the app
crashes?
Can you tell me a time
when the app crashed?
How did you feel?
25. Minimise Bias Questions
● Bad: How did you like the login screen?
● Good: Think aloud and tell me what you think about the login screen?
● Bad: Would you take a no interest loan if I offered one?
● Good: What challenges are you facing with growing your business?
● Bad: Do you drive a car to work?
● Good: How do you commute to work?
● Bad: Does this icon look like a ‘Payments’ button?
● Good: Can you talk me through what you see (top to bottom)?
● Bad: How angry do you usually feel when an online transaction fails to go through
successfully?
● Good: Recall a time when an online transaction failed to go through successfully. What did
you think or feel?
40. Day 1 Challenge: Lightweight User Personas
Can you agree as a team at least 2 personas for your product?
Must include:
● Draw the face of the user
● Context of the situation they would be in when they face your problem statement
● Users needs/ wants or frustrations
● Name, age, gender
● Ideal experience
● Key questions they may ask…….
41.
42. 3 Day Sprint
Day 1 Day 2 Day 3
Welcome
Understand
Problem Statement(s)
Job Stories
Six Up
Sketch
Prototype
Validate
Wrap Up