Transdisciplinary design sensibilities, skills, dispositions: What might these look like? How might these be developed? And what benefit might they bring to designers and non designers?
This is a 'workbook' or a journal used to teach design in Engineering and Architecture programs, first year undergraduate. It reinforces key concepts from lectures, defines activities for students, and 'scaffolds' the design journey aiming to be more flexible as the course progresses. this journal has been reviewed after using it at multiple courses, including 3.007 Introduction to Design at Singapore University of Technology and Design
DESIGN THINKING FOR EDUCATORS DESIGNERS WORKBOOKEguzkitza LHHI
Welcome to the Designer’s Workbook. This workbook includes step-bystep instructions for completing a design challenge using the design thinking process. this workbook is a quickstart guide
to the design thinking process and is best used in combination
with the design thinking toolkit for educators.
The Design Thinking Toolkit for Educators contains in-depth
instructions and explanations as highlighted by each step in
this workbook the toolkit also provides you with examples
from educators, like yourself, of how they’ve been using design
thinking in their work. This workbook is an accompaniment
to the Design Thinking for Educators toolkit, available for free at
designthinkingforeducators.com.
This is a 'workbook' or a journal used to teach design in Engineering and Architecture programs, first year undergraduate. It reinforces key concepts from lectures, defines activities for students, and 'scaffolds' the design journey aiming to be more flexible as the course progresses. this journal has been reviewed after using it at multiple courses, including 3.007 Introduction to Design at Singapore University of Technology and Design
DESIGN THINKING FOR EDUCATORS DESIGNERS WORKBOOKEguzkitza LHHI
Welcome to the Designer’s Workbook. This workbook includes step-bystep instructions for completing a design challenge using the design thinking process. this workbook is a quickstart guide
to the design thinking process and is best used in combination
with the design thinking toolkit for educators.
The Design Thinking Toolkit for Educators contains in-depth
instructions and explanations as highlighted by each step in
this workbook the toolkit also provides you with examples
from educators, like yourself, of how they’ve been using design
thinking in their work. This workbook is an accompaniment
to the Design Thinking for Educators toolkit, available for free at
designthinkingforeducators.com.
Doing Co-design: What, why, with whom and howPenny Hagen
Talk presented by Penny Hagen and Natalie Rowland for UX Australia 2013 in Melbourne.
In co-design those impacted by the proposed design are actively involved as partners in the design process. Co-design is being used in government, community and health sectors to extend traditional consultation methods and increase program reach and impact. Co-design approaches are also being used by corporates to engage internal stakeholders and customers, identify new service opportunities and improve existing ones. But what is it, why do it and how?
When ‘doing’ co-design, the role of the designer becomes one of facilitator: enabling participation, designing the right triggers, questions and scaffolds in which meaningful and effective participation can occur. Getting this right can be challenging and raise a few interesting questions along the way.
In this presentation we will share our approach to co-design developed over the last eight years working with a range of organisations in Australia and New Zealand. The presentation will draw upon case studies such as the design of HIV testing services with Australian men, the design of service strategies and mental health programs with young people and mental health professionals and an organisational wide co-design training for program for librarians, aimed at preparing them to become co-designers themselves.
The presentation will cover the key principles and framework we apply in designing co-design workshops, favourite activities for involving and priming groups of people for productive participation as well as tips and considerations for doing co-design in dynamic, sensitive and political situations.
We will also explore questions raised by co-design such as:
How creative can ‘users’ be?
What level of influence do ‘users’ have?
What happens to the expertise of the ‘designer’?
How far can we/should we take it?
How do you know when you (or the organisation you are working with) are ready adopt a co-design approach?
A presentation I made in 2011 to train old and new colleagues in the art of planning and concept design. This is the model I've been using for the last 10 years, and we wanted to share this to everyone.
ICEM 2012 -The Application of Design Thinking Methodology on Research PracticesJoana Cerejo
The difficult task of innovation is a key facet of Research & Development (R&D) institutions. Innovation is also closely related with processes oriented to achieve solutions in design. By addressing this topic, we propose to research new emerging design methods and provide an overview of design thinking tools that can be applied in an early stage of the R&D research process in order to produce meaningful results. This research presents a set of experimental guidelines and an analysis method for the application of these tools.
“It’s More of a Mindset Than a Method”: UX Practitioners’ Conception of Desig...colin gray
There has been increasing interest in the work practices of user experience (UX) designers, particularly in relation to approaches that support adoption of human-centered principles in corporate environments. This paper addresses the ways in which UX designers conceive of methods that support their practice, and the methods they consider necessary as a baseline competency for beginning user experience designers. Interviews were conducted with practitioners in a range of companies, with differing levels of expertise and educational backgrounds represented. Interviewees were asked about their use of design methods in practice, and the methods they considered to be core of their practice; in addition, they were asked what set of methods would be vital for beginning designers joining their company. Based on these interviews, I evaluate practitioner conceptions of design methods, proposing an appropriation-oriented mindset that drives the use of tool knowledge, supporting designers’ practice in a variety of corporate contexts. Opportunities are considered for future research in the study of UX practice and training of students in human-computer interaction programs.
Student will be able to learn the basic concepts of deign thinking along with 5 phases of Design Thinking Process. This PPT covers the following topics: Introduction to design thinking, Need for design thinking, Design and Business, The Design Process, Design Brief, Visualization, Four Questions & Ten Tools, Explore
STEEP Analysis, Strategic Priorities, Activity System, Stakeholder Mapping, Opportunity Framing.
Presentation is based on Lumiknows experience of integrating design thinking into Russian organizational culture including Beeline, Promsvyazbank, Intel Russia, Sberbank and many others. By Ekaterina Khramkova, Lumiknows, 2015
Jitesh Thakur,B.Sc-ID+ 2 Year Residential & Commercial Design Diplomadezyneecole
This Project has been Developed by the Student of Dezyne E'cole College Doing His Interior Design Studies Bachelor Degree Programme + 2Yr Residential & Commercial Design Diploma Programme www.dezyneecole.com
Design Kit: Facilitator's guide to introducing Human-centered DesignGitte Zenna Hjort
Contact info:
Gitte Hjort: gittezenna[at]gmail.com
Matt Johnston: mattpauljohnston[at]gmail.com
Prepared and facilitated a one-day workshop to introduce new learners to Human-Centered Design. Using IDEO’s Design Kit, the workshop provided a hands-on opportunity for us to guide a group of multidisciplinary participants through a creative approach to problem-solving.
Having run numerous workshops using Human-Centered Design principles, we understand the value that it brings to companies seeking to develop innovative solutions. This facilitator’s workshop allowed us to sharpen our abilities and share the fundamentals of Human-Centered Design to a new audience.
DG512 Business Model Design is an assignment within the Industrial Design Bachelor Program at the Eindhoven University of Technology. It is part of the Competency Area Business Process Design. Industrial Design students develop their business acumen during an intensive, pressure-cooker, workshop-based 6 weeks assignment by designing the business model for a real-life business case and deploying their design skills by building a tangible representation of the business model. DG512 Business Model Design is an experiment at the intersection of Education, Research, and Business. The responsible teacher for DG512 Business Model Design is Camilla van den Boom MSc, Department of Industrial Design at Eindhoven University of Technology.
Doing Co-design: What, why, with whom and howPenny Hagen
Talk presented by Penny Hagen and Natalie Rowland for UX Australia 2013 in Melbourne.
In co-design those impacted by the proposed design are actively involved as partners in the design process. Co-design is being used in government, community and health sectors to extend traditional consultation methods and increase program reach and impact. Co-design approaches are also being used by corporates to engage internal stakeholders and customers, identify new service opportunities and improve existing ones. But what is it, why do it and how?
When ‘doing’ co-design, the role of the designer becomes one of facilitator: enabling participation, designing the right triggers, questions and scaffolds in which meaningful and effective participation can occur. Getting this right can be challenging and raise a few interesting questions along the way.
In this presentation we will share our approach to co-design developed over the last eight years working with a range of organisations in Australia and New Zealand. The presentation will draw upon case studies such as the design of HIV testing services with Australian men, the design of service strategies and mental health programs with young people and mental health professionals and an organisational wide co-design training for program for librarians, aimed at preparing them to become co-designers themselves.
The presentation will cover the key principles and framework we apply in designing co-design workshops, favourite activities for involving and priming groups of people for productive participation as well as tips and considerations for doing co-design in dynamic, sensitive and political situations.
We will also explore questions raised by co-design such as:
How creative can ‘users’ be?
What level of influence do ‘users’ have?
What happens to the expertise of the ‘designer’?
How far can we/should we take it?
How do you know when you (or the organisation you are working with) are ready adopt a co-design approach?
A presentation I made in 2011 to train old and new colleagues in the art of planning and concept design. This is the model I've been using for the last 10 years, and we wanted to share this to everyone.
ICEM 2012 -The Application of Design Thinking Methodology on Research PracticesJoana Cerejo
The difficult task of innovation is a key facet of Research & Development (R&D) institutions. Innovation is also closely related with processes oriented to achieve solutions in design. By addressing this topic, we propose to research new emerging design methods and provide an overview of design thinking tools that can be applied in an early stage of the R&D research process in order to produce meaningful results. This research presents a set of experimental guidelines and an analysis method for the application of these tools.
“It’s More of a Mindset Than a Method”: UX Practitioners’ Conception of Desig...colin gray
There has been increasing interest in the work practices of user experience (UX) designers, particularly in relation to approaches that support adoption of human-centered principles in corporate environments. This paper addresses the ways in which UX designers conceive of methods that support their practice, and the methods they consider necessary as a baseline competency for beginning user experience designers. Interviews were conducted with practitioners in a range of companies, with differing levels of expertise and educational backgrounds represented. Interviewees were asked about their use of design methods in practice, and the methods they considered to be core of their practice; in addition, they were asked what set of methods would be vital for beginning designers joining their company. Based on these interviews, I evaluate practitioner conceptions of design methods, proposing an appropriation-oriented mindset that drives the use of tool knowledge, supporting designers’ practice in a variety of corporate contexts. Opportunities are considered for future research in the study of UX practice and training of students in human-computer interaction programs.
Student will be able to learn the basic concepts of deign thinking along with 5 phases of Design Thinking Process. This PPT covers the following topics: Introduction to design thinking, Need for design thinking, Design and Business, The Design Process, Design Brief, Visualization, Four Questions & Ten Tools, Explore
STEEP Analysis, Strategic Priorities, Activity System, Stakeholder Mapping, Opportunity Framing.
Presentation is based on Lumiknows experience of integrating design thinking into Russian organizational culture including Beeline, Promsvyazbank, Intel Russia, Sberbank and many others. By Ekaterina Khramkova, Lumiknows, 2015
Jitesh Thakur,B.Sc-ID+ 2 Year Residential & Commercial Design Diplomadezyneecole
This Project has been Developed by the Student of Dezyne E'cole College Doing His Interior Design Studies Bachelor Degree Programme + 2Yr Residential & Commercial Design Diploma Programme www.dezyneecole.com
Design Kit: Facilitator's guide to introducing Human-centered DesignGitte Zenna Hjort
Contact info:
Gitte Hjort: gittezenna[at]gmail.com
Matt Johnston: mattpauljohnston[at]gmail.com
Prepared and facilitated a one-day workshop to introduce new learners to Human-Centered Design. Using IDEO’s Design Kit, the workshop provided a hands-on opportunity for us to guide a group of multidisciplinary participants through a creative approach to problem-solving.
Having run numerous workshops using Human-Centered Design principles, we understand the value that it brings to companies seeking to develop innovative solutions. This facilitator’s workshop allowed us to sharpen our abilities and share the fundamentals of Human-Centered Design to a new audience.
DG512 Business Model Design is an assignment within the Industrial Design Bachelor Program at the Eindhoven University of Technology. It is part of the Competency Area Business Process Design. Industrial Design students develop their business acumen during an intensive, pressure-cooker, workshop-based 6 weeks assignment by designing the business model for a real-life business case and deploying their design skills by building a tangible representation of the business model. DG512 Business Model Design is an experiment at the intersection of Education, Research, and Business. The responsible teacher for DG512 Business Model Design is Camilla van den Boom MSc, Department of Industrial Design at Eindhoven University of Technology.
Portfolios are the calling card to employment, we worry that lack of time to explore, digest, incubate, and think is detrimental to future and current designers.
Presented at (Interaction Design Association) IxDA18 Summit, Lyon, France (February, 2018).
Designing designer's time - Tin KadoicWeb à Québec
What does a week in a life of a designer look like? How successful are we in managing the complexities that come with designing for society-first, user-centric experiences while still maintaining collaboration, creativity and innovation. How do we invest our time throughout the (work) day, and what are the challenges behind connecting our micro-actions, habits, and how we spend our hours to the impact we have on our projects, teams, and communities.
Drawing inspiration from 15y of experience working as a freelancer, studio owner, consultant, lecturer, startup designer, and in-house designer, the goal is to deconstruct how vastly different our activities might be – ranging from craft to strategy, from IC to mentorship, from prototyping for usability testing to facilitating ice breakers.
This talk will walk the audience through a real-time job description of a designer in 2019 – one that can thrive only if it continues to adapt.
MBA Certificate in Design and Innovation Management Dean Miller
The Certificate in Design and Innovation Management is offered at Kendall College of Art and Design through Ferris State University's College of Business.
The MBA Certificate in Design and Innovation Management is for business professionals and creative professionals who want to differentiate themselves and get an edge in the marketplace. It’s for people who want to become more user-centered, leading with logic. If you want to be a problem solver, critical thinker, and challenge ideas and processes, then you’ve found your place.
Companies garnering worldwide recognition for innovation are the ones embracing design thinking. Design is at the root of everything they do. They have built and sustained a culture of innovation. That approach to success began with someone who saw the big picture.
The Certificate in Design and Innovation Management will help you shape your company, breeding innovation. You’ll be able to measure the impact of design and innovation on the bottom line. You’ll have sustainability know-how. You’ll know the questions to ask to improve your products, services, and systems. Integrated thinking will help you offer real, insightful solutions and convince decision-makers. People will look to you for unique input on a project, increasing your value around the table.
at The Painted Sky, we are pioneers and leaders in Art-Based Training Initiatives that are helping companies galvanise their People Development initiatives across 10 countries. For over a hundred corporate clients, with over 300 Art-Based workshops, for 1500+ participants, using Painting, Theatre, Cinema, LSP, Model-building and Music.
Our clients include companies Accenture, PwC, EY, Capgemini, TCS, Intel, Honeywell, Lenovo, SAP, Citrix, Mercedes-Benz R&D, Daimler, Volvo, HP, AT&T, Yahoo, Texas Instruments, Concur, Google, VMWare, Intuit, Samsung, Yodlee, Deutsch Bank, MindTree, Fidelity, Thomson Reuters, GM, Kraft Foods, Allergan Inc., and others.
We also run other non-art leadership development programmes and blended learning projects to help develop key competencies in leaders and managers around the world. You can find more about us at www.thepaintedsky.com.
We are deeply invested in the process of Leadership Development through Executive Coaching and have on board a panel of ICF certified coaches.
Write to anirban@thepaintedsky.com for more details.
DG512 Business Model Design is an assignment within the Industrial Design Bachelor Program at the Eindhoven University of Technology. It is part of the Competency Area Business Process Design. Industrial Design students develop their business acumen during an intensive, pressure-cooker, workshop-based 6 weeks assignment by designing the business model for a real-life business case and deploying their design skills by building a tangible representation of the business model. DG512 Business Model Design is an experiment at the intersection of Education, Research, and Business. The responsible teacher for DG512 Business Model Design is Camilla van den Boom MSc, Department of Industrial Design at Eindhoven University of Technology.
Treat your career like a design project. A brief overview of a coaching framework and career design workshop that enables managers and employees alike.
To widen the market on various creative courses and fields that are available. Future prospects and testimonials cited by professionals from these fields
SKYE SANT Finding a Job Project Strengths Assessment My.docxMARRY7
SKYE SANT
Finding a Job Project:
Strengths Assessment
My strongest trait that I can bring to any business is my ability to collaborate. I
actively search for touchstones with the people within my working sphere
despite traditional differences that might separate collaborators working
toward a common goal. This will allow me to succeed in what I believe has
become an increasingly team-based business model. I communicate clearly
and as shown through my work as chairwoman of the University of
Colorado’s student government Public Relations department I am selfmotivated,
responsible, and I am a leader who consciously forges strong
relationships with a wide variety of people. I am equally at home speaking at
conferences, classes, seminars or before government legislatures.
Secondly I have a practiced creativity. I am innately a creative person but I
believe that, like a second language, without practicing my creativity I will not
be able to keep current with my contemporaries or expand my own vision. I
routinely produce and show my artwork in galleries in Denver and I am an
active performing artist. As the owner of a small digital design business I
innovate, explore, and use all the tools available to me - in many cases this
includes traditional forms and methods of art. I am well versed in the
sculpture of wood, metals and mixed media as well as traditional handdeveloped
photographic processes. I delight in rendering illustration in a wide
variety of mediums including conte, charcoal, watercolor and pencil.
Finally I am strong in technical skills across a wide range of software
programs. These include print design applications such as Microsoft Office
(Word, Power Point, Excel), Adobe InDesign, Open Office and Adobe
Acrobat, and other graphic applications in the Adobe Suite (Photoshop,
Illustrator). I also know the digital design and movie making applications in the
Adobe Suite CS5; AfterEffects, DVD Studio Pro, iDVD, Bridge, Quicktime,
RealPlayer, DVD Player ,Final Cut Pro, and iMovie. I can edit and create in
sound applications such as Soundtrack Pro and GarageBand and can
program websites using Wordpress, iWeb, FlashCS4 (and ActionScript),
FrontPage, HTML4, and CSS.
�
SKYE SANT
Finding a Job Project:
Job Requirements
TITLES: User Interface Designer; Experience Designer; Interaction Designer;
Information Architect; Social Interaction Designer; Interface Designer; User
Experience Designer; Interactive Systems Engineer and Kinetic User Interface
Designer.
METHODOLOGIES: Candidate should be able to apply various
methodologies of creating user interfaces including design research, research
analysis and concept generation, visualization, wireframing, envisioning
multiple design solutions, and affective processes in interaction design. To a
lesser extent, the candidate may be involved in prototype and usability
testing, implementation and system testing.
FIEL ...
DesignChain Business-by-Design Workshop Pack for IIBACraig Martin
There are a number of disciplines that provide “services” to an organisation. The challenge is that these disciplines are often overlapping, resulting in a loss of coherence amongst the actual disciplines and individuals that are meant to CREATE synergy and coherency.
How can we create synergy between design thinking, architecture thinking and agile thinking? Is there room for hybrid thinking?
There is also a lot of noise around tools and techniques within each of these disciplines. The challenge is how do they relate to one another? How can we build on these tools and techniques in a manner that not only extracts value from each but also facilitates a more coherent and higher value conversation with business.
In this whiteboard workshop aimed at Senior Business Analysis and Strategic Business Analysts, Craig will take attendees through a process of linking human centred design thinking, with strategic and business planning, business architecture and agile thinking.
Learning objectives:
Understand and be able to sell the value of the 4 disciplines
Understand how the 4 disciplines interact and when and where to use them
The 4 disciplines:
Design Thinking
Strategic Thinking
Business Architecture Thinking
Agile thinking
Product designer is amalgamation of technology, computer science and management thus it is a very responsible post. If we see it from a business perspective then we find that a business is a giant structure as a whole and there are different aspects to it. A product designer is responsible for creating or making a product which is useful to users. He needs to take direction from the business and its goal along with his own creativity.
Excerpts from the book: Heller, S., Talarico, L. (2009). Design School Confidential: Extraordinary Class Projects From the International Design Schools. United States: Rockport Publishers.
Brecht, B. (1978). Brecht on Theatre: The Development of an Aesthetic. United Kingdom: Hill and Wang.
Epic Theatre
Alienation Effect
The Instructive Theatre
Theatre and Knowledge
Experimental Theatre
Rational and Emotional
Elements of Illusion
Simulation (or Computation) and its DiscontentsR. Sosa
20+ key ideas from Sherry Turkle's 2009 book. Highly recommended.
Funny how Slideshare forces people to pick one category for a presentation. This is as much about design as it is about education, technology, etc.
Van aquí fragmentos de este libro escrito por el gran Adolfo Sánchez Vázquez y publicado en 1965 con algunas ideas que con los años se han hecho cada vez MÁS relevantes e importantes para entender el diseño. Queda mucho por hacer para conectar estas ideas y desarrollarlas, mucho ha pasado en estos 80 años.
Key excerpts from the book “Māori Philosophy, Indigenous Thinking from Aotearoa” by Georgina Tuari Stewart, 2021. Chapter 5 is succinct but highly recommended
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Top 5 Indian Style Modular Kitchen DesignsFinzo Kitchens
Get the perfect modular kitchen in Gurgaon at Finzo! We offer high-quality, custom-designed kitchens at the best prices. Wardrobes and home & office furniture are also available. Free consultation! Best Quality Luxury Modular kitchen in Gurgaon available at best price. All types of Modular Kitchens are available U Shaped Modular kitchens, L Shaped Modular Kitchen, G Shaped Modular Kitchens, Inline Modular Kitchens and Italian Modular Kitchen.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
1. Transdisciplinary design sensibilities, skills, dispositions: What
might these look like? How might these be developed? And
what benefit might they bring to designers and non
designers?
3. 3
https://www.designsingapore.org/resources/design-education-review-committee-report.html
Design Specialists
Educated and trained
in design, for example,
as product designers
or architects.
Design Integrators
Designers who have
skills that go beyond
the technical design
domains
Design Multipliers
Advocates of design who
are specialists in a non-
design domain. They can
apply design in their domain
of work.
Designpreneurs
Owners or business
developers of design
products or brands who
balance design sensibilities
with strong business
acumen.
5. “They can apply design
in their domain of work”
Design Educators: an opportunity to
build on what we have learned while
teaching design to designers to think
and talk about how we may teach
aspects of design to ‘non-designers’
6. What are the ‘design sensibilities’ to infuse
at all levels of education from pre-school to
professional development?
7. What are the sensibilities, skills & dispositions
that are core in design, yet translatable to
other areas?
Sensibilities embedded in design education
including those taught tacitly or experientially.
Framing, abductive logic, iteration, materiality,
idea evaluation, effectuation, analogical
reasoning, co-creation, creative collaboration…
8. And how may such design sensibilities
be translated or transferred to other
domains and professions?
9. In my experience teaching design to business and engineering
professionals, when things work well, they are able to grasp
an idea and then teach us back the ways in which they apply
these sensibilities in their areas of specialisation
10. Creativity is not my cup of tea – I am not creative.
This was what I thought before I went for the course.
For me a creative person needs to know how to draw,
and I am terribly bad at it. However, this course on
Creativity & Design made me realize that science can
bring in the highest level of creativity. So the right
question is not – Are you creative - It is ‘How are you
creative’?
After attending the course, I tried applying a few
things in my professional life that I learnt in here to
bring in some difference in our day to day working
process. To be true we never thought there was a
problem until I brainstormed with my team and
realized there were so many things that could be
improved which can help make the process seamless.
When we were asked by Prof. Ricardo to apply some
Creativity & Design in our professional life, I was
totally at a loss not understanding how do I do that.
My job scope of data mining includes writing SAS or
SQL codes to derive meaningful insights but how do I
apply creativity in this? After an extensive
brainstorming session, we took a step back and re-
looked into the entire process of how the cycle
worked and what changes can be made there. We
realized that although we are getting the reports
from the bank, we are losing out on a major part
which is understanding the customer’s purchase
behavior and his life cycle…
We all were ecstatic as we never expected that
something like this could happen in a span of 1-
month… I shared it with my manager the next day
and it was great to see him happy. It brought some
light outside the tunnel.
-- Saoni Bir, 2016
In my experience teaching design to business and engineering
professionals, when things work well, they are able to grasp
an idea and then teach us back the ways in which they apply
these sensibilities in their areas of specialisation
11. In my experience teaching design to business and engineering
professionals, when things work well, they are able to grasp
an idea and then teach us back the ways in which they apply
these sensibilities in their areas of specialisation
12. In my experience teaching design to business and engineering
professionals, when things work well, they are able to grasp
an idea and then teach us back the ways in which they apply
these sensibilities in their areas of specialisation