This is the second part of my presentation at the DesignOps Meetup Helsinki on 30th of August 2018.
Read more: https://medium.com/@sonjakrogius/scaling-design-with-a-design-system-89e52efff1c8
This is the first part of my presentation at the DesignOps Meetup Helsinki on 30th of August 2018.
Read more: https://medium.com/@sonjakrogius/why-designops-why-now-c256500595a7
"DesignOps is the key to scaling digital product design teams with more efficiency. As companies mature and invest in design, they need to operationalize workflow, hiring, alignment between teams, and more so designers can focus on design work while someone else takes care of the rest."
-Designops handbook by DesignBetter.co
But to understand the need for DesignOps and why scaling is so important, we need to take a step back. How did we get here? Why is it raising interest in the design community today? Why now?
Shaping and implementing a DesignOps functionMatt Gottschalk
Matt Gottschalk and Ben Franck, both UX & DesignOps Managers at Centrica, will share the journey they have been on since setting up their DesignOps function at the beginning of 2018. They will discuss the types of problems that come with managing and supporting a de-centralised design team of 40+ User Experience designers, how they defined the role and how having a design operations function enabled them to streamline processes and drive efficiency and consistency.
This document discusses the implementation of a DesignOps function at Centrica to support the growing design team. It outlines why DesignOps was needed due to the increasing size and maturity of the design team. The authors describe tailoring a DesignOps model to Centrica's organizational needs with operational support, project support, and a human-centered focus. They identify challenges and strategic goals around collaboration, the design toolkit, design value, and people. Pillars of people, design toolkit, collaboration, and design value are discussed to help achieve these goals.
Keynote given on May 30 @ DesignOps Global Conference.
In the world of design and Design Operations, leaders struggle to create insight into the success level of their design teams so that appropriate resources can be attained.
Approaches to DesignOps (at UX Camp Europe)Peter Boersma
The document discusses approaches to DesignOps based on a presentation given at UX Camp Europe. It identifies the top votes on what participants see as aspects of DesignOps, including improving design team organization, working closely with developers to close the feedback loop, creating and managing design systems, and aligning design with business strategy. The presentation then prompts discussion on these topics, asking participants what they do, what others do, what works well and doesn't, and what should be remembered.
This is a condensation of InVisions DesignOps Handbook on https://www.designbetter.co/designops-handbook plus some additionel notes and quotes from podcasts and articles. These slides are put together in order to create a better overview of all the areas and focuses in DesignOps
The document discusses two archetypes - the Slow Burner and the Hybrid - for how organizations can build a successful digital culture through DesignOps. The Slow Burner is a large telecom organization that set up a central design hub and placed designers in teams to transform its IT department. The Hybrid is a financial organization that created multi-disciplinary teams to help different teams collaborate on a common goal when realizing they were not communicating. Both cases illustrate the need for DesignOps processes to connect internal and external aspects as well as aspects within the organization.
This is the first part of my presentation at the DesignOps Meetup Helsinki on 30th of August 2018.
Read more: https://medium.com/@sonjakrogius/why-designops-why-now-c256500595a7
"DesignOps is the key to scaling digital product design teams with more efficiency. As companies mature and invest in design, they need to operationalize workflow, hiring, alignment between teams, and more so designers can focus on design work while someone else takes care of the rest."
-Designops handbook by DesignBetter.co
But to understand the need for DesignOps and why scaling is so important, we need to take a step back. How did we get here? Why is it raising interest in the design community today? Why now?
Shaping and implementing a DesignOps functionMatt Gottschalk
Matt Gottschalk and Ben Franck, both UX & DesignOps Managers at Centrica, will share the journey they have been on since setting up their DesignOps function at the beginning of 2018. They will discuss the types of problems that come with managing and supporting a de-centralised design team of 40+ User Experience designers, how they defined the role and how having a design operations function enabled them to streamline processes and drive efficiency and consistency.
This document discusses the implementation of a DesignOps function at Centrica to support the growing design team. It outlines why DesignOps was needed due to the increasing size and maturity of the design team. The authors describe tailoring a DesignOps model to Centrica's organizational needs with operational support, project support, and a human-centered focus. They identify challenges and strategic goals around collaboration, the design toolkit, design value, and people. Pillars of people, design toolkit, collaboration, and design value are discussed to help achieve these goals.
Keynote given on May 30 @ DesignOps Global Conference.
In the world of design and Design Operations, leaders struggle to create insight into the success level of their design teams so that appropriate resources can be attained.
Approaches to DesignOps (at UX Camp Europe)Peter Boersma
The document discusses approaches to DesignOps based on a presentation given at UX Camp Europe. It identifies the top votes on what participants see as aspects of DesignOps, including improving design team organization, working closely with developers to close the feedback loop, creating and managing design systems, and aligning design with business strategy. The presentation then prompts discussion on these topics, asking participants what they do, what others do, what works well and doesn't, and what should be remembered.
This is a condensation of InVisions DesignOps Handbook on https://www.designbetter.co/designops-handbook plus some additionel notes and quotes from podcasts and articles. These slides are put together in order to create a better overview of all the areas and focuses in DesignOps
The document discusses two archetypes - the Slow Burner and the Hybrid - for how organizations can build a successful digital culture through DesignOps. The Slow Burner is a large telecom organization that set up a central design hub and placed designers in teams to transform its IT department. The Hybrid is a financial organization that created multi-disciplinary teams to help different teams collaborate on a common goal when realizing they were not communicating. Both cases illustrate the need for DesignOps processes to connect internal and external aspects as well as aspects within the organization.
Overview of the function that DesignOps plays in the overall design organization.
1. What is DesignOps?
2. Who “Does” DesignOps?
3. What DesignOps “Does”
4. How DesignOps Does it
5. Why DesignOps Matters Now
6. Implementing DesignOps
7. Final Takeaways
Continuous Design: One eye on the horizon and the other on the next wave (Mar...Rosenfeld Media
Maria Skaaden: "Continuous Design: One eye on the horizon and the other on the next wave"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
In this webinar, Joni Saylor, Design Principal at IBM and Dean Davison, Principal Consultant at Forrester explain the payoff of IBM’s early investment in “virtual studios” and their journey & evolution to be able to work in person and remotely.
Follow along with the webinar recording at blog.mural.co
Design Thinking for Project Management at BRAC Social Innovation LabKazi Monirul Kabir
A small presentation to share my learning on Design Thinking and its application in Project Management presented to a diverse audience at BRAC Social Innovation Lab
Amplify: Design Operation's Core Mission to Amplify the Value of Design PracticeDave Malouf
This document contains notes from a talk on design operations (DesignOps). It begins with an acknowledgment of the traditional land of the indigenous peoples and a discussion of land acknowledgments. It then discusses why the speaker is a design operator and their background. The rest of the document outlines principles for better designing, including having different activities happen at their appropriate pace, encouraging serendipity through intentional spaces, balancing qualitative and quantitative data, balancing collaboration and focused work, exploring narratives, understanding designer motivation, and mutually understanding quality design and practice.
DesignOps and the design of efficient teams: the metrics and the processes th...Patrizia Bertini
How efficient is your design team?
Do you know which are the most time consuming tasks for your team? And how are you measuring your team’s efficiency?
As Design teams grow both in size and scope, it is important to ensure that the operation is seamless operation and the ways of working can empower designers to work and collaborate easily. Yet today, in many teams, there are a number of invisible and hidden inefficiencies.
Understanding those inefficiencies, quantifying their impact, and identifying the biggest opportunities for the teams and the business is what DesignOps does, and these are the topics of this presentation.
Because efficient design teams do not happen. They are designed.
The pecha-kucha style winner presentations on November 3 were a big hit with the audience, consisting of service design practitioners, enthusiasts and professionals, revealing key insights into the process, learnings, challenges and outcomes of 5 award-winning, world class service design projects. We look forward to sharing the footage of these best practice cases in the coming weeks and are proud to congratulate and showcase the 9 finalists and the 5 winners for their exceptional projects.
This is a presentation on Design Thinking for a Project Management audience, showing the benefits of incorporating Design Thinking on projects and providing a very high-level overview of methods and tools.
Communicating and Establishing DesignOps as a New Function (Brennan Hartich a...Rosenfeld Media
Brennan Hartich: "Communicating and Establishing DesignOps as a New Function"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
UX STRAT Europe 2017: Andrea Picchi: “Embedding Design Thinking At Sony To Ac...UX STRAT
UX STRAT Europe 2017 presentation by Andrea Picchi, Lead Experience Designer, Sony Mobile: “Embedding Design Thinking At Sony To Accomplish Business Strategy”
This document contains an agenda for the Global DesignOps Conference. It lists 4 sessions that will be held at the conference: 1) DesignOps and the Impact of Design, 2) Collaborating at Speed and Scale, 3) Developing New Cultures & Changing Organizations, and 4) DesignOps in the Era of AI and Cognitive Computing. It also provides a short story about how the conference came to be through two people at WeWork in Manchester who thought a conference should be held, and how the DesignOps community helped create the event.
Over the years, my project management style has changed. It evolved from executing the mechanics of project management to one of creating environments for teams to work successfully together.
This presentation shares some of the patterns and lessons learned from my experience managing innovative teams.
Marta Perez: How to generate high quality ideas: A synthesised idea generatio...Service Design Network
In a world where the competitiveness among organisations is so ferocious and the access to data is so similar, it is the Quality of Ideas organisations are able to generate what represents a key trigger to deliver business impact, differentiate from competitors and succeed in the market. However, contrary to what would be expected, most organisations still lack an understanding of what constitutes a quality idea and what is needed to generate one so the objective of this study is to unpack the constructs needed to generate high quality ideas. It maps state-of-the-art research along with practical case studies with multinational organisations in order to establish the importance of stimulating, supporting and implementing a structured idea generation process to deliver business impact.
People>Processes>Tooling
Practical tactics of how DesignOps can help the design team to thrive in a highly technical tech company. Build-Measure-Learn, us the same service design principles to guide designops.
How UX Research Hit It Big in Las Vegas (Melissa Schmidt and Adam Menter at E...Rosenfeld Media
Melissa Schmidt and Adam Menter: "How UX Research Hit It Big in Las Vegas"
Enterprise Experience 2019 • June 3-4, 2019 • San Francisco, CA, USA
http://www.enterpriseexperience.net
Ann Rich: The Slow Hunch - Cultivating Customer Centric Acceleration through ...Service Design Network
The Adobe Hive accelerates customer centricity through collaboration. We break silos. We build trust. We get customers in the room. We give teams stories needed to move the needle. Learn about the journey to build a capability, team, and scalable methodology with C-Suite visibility.
Real Talk: Proving Value through a Scrappy Playbook (Dianne Que at DesignOps ...Rosenfeld Media
Dianne Que: “Real Talk: Proving Value through a Scrappy Playbook”
DesignOps Summit 2019 • October 23-24, 2019 • New York, NY, USA
http://www.designopssummit.com
This document discusses why product teams should build design systems. It notes that as product teams grow, inconsistencies can emerge across products without standardized processes. A design system creates a single source of truth for visual assets and interactions. It allows for more efficient development, faster iteration, and increased product consistency. The document provides recommendations for creating a design system, such as defining design principles, unifying visual design, and creating an interactive component library. It also lists additional resources on design systems.
This document discusses different aspects of the design process. It describes both the traditional engineering design (TED) process and concurrent engineering design (CED) process. The TED process is linear with individual designers passing the product between stages. The CED process uses a team approach where all members work together throughout ideation, refinement, and implementation phases accessing a shared computer database. CED allows for continuous improvements and overlaps the different stages, reducing project time and costs compared to the traditional sequential approach.
Overview of the function that DesignOps plays in the overall design organization.
1. What is DesignOps?
2. Who “Does” DesignOps?
3. What DesignOps “Does”
4. How DesignOps Does it
5. Why DesignOps Matters Now
6. Implementing DesignOps
7. Final Takeaways
Continuous Design: One eye on the horizon and the other on the next wave (Mar...Rosenfeld Media
Maria Skaaden: "Continuous Design: One eye on the horizon and the other on the next wave"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
In this webinar, Joni Saylor, Design Principal at IBM and Dean Davison, Principal Consultant at Forrester explain the payoff of IBM’s early investment in “virtual studios” and their journey & evolution to be able to work in person and remotely.
Follow along with the webinar recording at blog.mural.co
Design Thinking for Project Management at BRAC Social Innovation LabKazi Monirul Kabir
A small presentation to share my learning on Design Thinking and its application in Project Management presented to a diverse audience at BRAC Social Innovation Lab
Amplify: Design Operation's Core Mission to Amplify the Value of Design PracticeDave Malouf
This document contains notes from a talk on design operations (DesignOps). It begins with an acknowledgment of the traditional land of the indigenous peoples and a discussion of land acknowledgments. It then discusses why the speaker is a design operator and their background. The rest of the document outlines principles for better designing, including having different activities happen at their appropriate pace, encouraging serendipity through intentional spaces, balancing qualitative and quantitative data, balancing collaboration and focused work, exploring narratives, understanding designer motivation, and mutually understanding quality design and practice.
DesignOps and the design of efficient teams: the metrics and the processes th...Patrizia Bertini
How efficient is your design team?
Do you know which are the most time consuming tasks for your team? And how are you measuring your team’s efficiency?
As Design teams grow both in size and scope, it is important to ensure that the operation is seamless operation and the ways of working can empower designers to work and collaborate easily. Yet today, in many teams, there are a number of invisible and hidden inefficiencies.
Understanding those inefficiencies, quantifying their impact, and identifying the biggest opportunities for the teams and the business is what DesignOps does, and these are the topics of this presentation.
Because efficient design teams do not happen. They are designed.
The pecha-kucha style winner presentations on November 3 were a big hit with the audience, consisting of service design practitioners, enthusiasts and professionals, revealing key insights into the process, learnings, challenges and outcomes of 5 award-winning, world class service design projects. We look forward to sharing the footage of these best practice cases in the coming weeks and are proud to congratulate and showcase the 9 finalists and the 5 winners for their exceptional projects.
This is a presentation on Design Thinking for a Project Management audience, showing the benefits of incorporating Design Thinking on projects and providing a very high-level overview of methods and tools.
Communicating and Establishing DesignOps as a New Function (Brennan Hartich a...Rosenfeld Media
Brennan Hartich: "Communicating and Establishing DesignOps as a New Function"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
UX STRAT Europe 2017: Andrea Picchi: “Embedding Design Thinking At Sony To Ac...UX STRAT
UX STRAT Europe 2017 presentation by Andrea Picchi, Lead Experience Designer, Sony Mobile: “Embedding Design Thinking At Sony To Accomplish Business Strategy”
This document contains an agenda for the Global DesignOps Conference. It lists 4 sessions that will be held at the conference: 1) DesignOps and the Impact of Design, 2) Collaborating at Speed and Scale, 3) Developing New Cultures & Changing Organizations, and 4) DesignOps in the Era of AI and Cognitive Computing. It also provides a short story about how the conference came to be through two people at WeWork in Manchester who thought a conference should be held, and how the DesignOps community helped create the event.
Over the years, my project management style has changed. It evolved from executing the mechanics of project management to one of creating environments for teams to work successfully together.
This presentation shares some of the patterns and lessons learned from my experience managing innovative teams.
Marta Perez: How to generate high quality ideas: A synthesised idea generatio...Service Design Network
In a world where the competitiveness among organisations is so ferocious and the access to data is so similar, it is the Quality of Ideas organisations are able to generate what represents a key trigger to deliver business impact, differentiate from competitors and succeed in the market. However, contrary to what would be expected, most organisations still lack an understanding of what constitutes a quality idea and what is needed to generate one so the objective of this study is to unpack the constructs needed to generate high quality ideas. It maps state-of-the-art research along with practical case studies with multinational organisations in order to establish the importance of stimulating, supporting and implementing a structured idea generation process to deliver business impact.
People>Processes>Tooling
Practical tactics of how DesignOps can help the design team to thrive in a highly technical tech company. Build-Measure-Learn, us the same service design principles to guide designops.
How UX Research Hit It Big in Las Vegas (Melissa Schmidt and Adam Menter at E...Rosenfeld Media
Melissa Schmidt and Adam Menter: "How UX Research Hit It Big in Las Vegas"
Enterprise Experience 2019 • June 3-4, 2019 • San Francisco, CA, USA
http://www.enterpriseexperience.net
Ann Rich: The Slow Hunch - Cultivating Customer Centric Acceleration through ...Service Design Network
The Adobe Hive accelerates customer centricity through collaboration. We break silos. We build trust. We get customers in the room. We give teams stories needed to move the needle. Learn about the journey to build a capability, team, and scalable methodology with C-Suite visibility.
Real Talk: Proving Value through a Scrappy Playbook (Dianne Que at DesignOps ...Rosenfeld Media
Dianne Que: “Real Talk: Proving Value through a Scrappy Playbook”
DesignOps Summit 2019 • October 23-24, 2019 • New York, NY, USA
http://www.designopssummit.com
This document discusses why product teams should build design systems. It notes that as product teams grow, inconsistencies can emerge across products without standardized processes. A design system creates a single source of truth for visual assets and interactions. It allows for more efficient development, faster iteration, and increased product consistency. The document provides recommendations for creating a design system, such as defining design principles, unifying visual design, and creating an interactive component library. It also lists additional resources on design systems.
This document discusses different aspects of the design process. It describes both the traditional engineering design (TED) process and concurrent engineering design (CED) process. The TED process is linear with individual designers passing the product between stages. The CED process uses a team approach where all members work together throughout ideation, refinement, and implementation phases accessing a shared computer database. CED allows for continuous improvements and overlaps the different stages, reducing project time and costs compared to the traditional sequential approach.
This document discusses different aspects of the design process. It describes both the traditional engineering design (TED) process and concurrent engineering design (CED) process. The TED process is linear with individual designers passing the product between stages. The CED process uses a team approach where all members work together throughout ideation, refinement, and implementation phases accessing a shared computer database. CED allows for continuous improvements and overlaps the different stages, reducing time and costs compared to the traditional sequential approach.
At the beginning of any new design project, the excitement is contagious. Being in the creative field, each team and each team member has countless ideas and different visions for the project. For any creative branding agency to be able to come up with an accurate solution, Design Process is a must.
Each project, especially large-scale projects with a bigger number of deliverables must have a pre-decided methodology which is to be followed.
During this Morgenbooster, we will dive into the understanding of digital design systems, and why they have become increasingly popular.
What are they? How do they work? What will you gain from building one? And last, but not least we will take you through a couple of tangible experiences and journeys of building such a system.
Throughout the talk we will be sharing experiences from both a design and development perspective.
And hopefully we will all have the feeling of getting one step closer to a design system, which meets all the requirements in modern digital design. A system where all services, assets and communications are designed from one central place to evoke both emotions in a coherent brand experience and support the functional necessities of today’s dynamic business strategies.
Annalisa Valente is a product design expert currently leading design systems at Encode. In her presentation, she defines a design system as an internal product used by teams to establish a design vision and create patterns across touchpoints to improve efficiency. She discusses how design systems help businesses by increasing efficiency for designers, developers and users. She outlines the process of starting a design system, including conducting an inventory, defining KPIs, creating design principles and a pattern library. She also covers measuring success through metrics and maintaining the system over time.
The document provides an overview of an individual's extensive portfolio including work experience, training, tools used, design projects, game design experience, graphics work, and PowerPoint presentations. Some of their design projects include a project management tool, an internal headset webshop redesign, and an idea validation tool for entrepreneurs. Their game design work includes jam session, RoboCoop, and The ONE Game. They have a master's degree in media, technology and games as well as a bachelor's degree in business communication and languages. Their skills include design, presentations, functional designs, and more.
Design Systems First: Everyday Practices for a Scaleable Design Processuxpin
You'll learn:
- How to create, adopt, and maintain your first design system
- How to practice a “design systems first” process of product development
- How to build and govern a design systems operations team
In this deck I explore how design can improve products and industrial processes showing how starting from a radical change in the approach to business, any company could improve not only their own products, but can literally create new needs in their customers and, at the end, new markets and new business potential.
Conceptboard is a visual collaboration platform that allows teams to work together efficiently on creative projects from any location. With over 250,000 users in 100 countries, Conceptboard provides unlimited visual workspaces, live collaboration features, and integrations with project management and file sharing tools to help creative teams save up to 30% of project time. The document outlines Conceptboard's features and capabilities for visual collaboration, conferencing, organization, security, and integration with other tools.
Lean Design Research - Why There’s No Excuse Wasting Money on Bad Products A...Dialexa
In the age of the consumer and consumerism of IT, there’s no question that design thinking is critical to new product success. The importance of design thinking has become so clear that there has been a surge in demand for design at the executive table.
http://by.dialexa.com/lean-design-research-no-excuse-wasting-money-on-bad-products
Exploring Top Product Design Trends at Shalin DesignsShalin Designs
Discover 2023's top product design trends at Shalin Designs. From cutting-edge innovation to timeless aesthetics, stay ahead in the design game with our insightful guide. Elevate your creativity today! Check Now: https://shalindesigns.com/blog/product-design-trends/
This document provides an overview of computational design and generative design. It discusses visual programming languages and tools like Processing, Grasshopper, and Dynamo. Generative design uses algorithms and parameters to generate design outcomes. It allows for exploring many more design possibilities compared to traditional design. Visual programming languages make computational design more accessible by allowing programming through a visual interface of connecting nodes and components. Tools like Dynamo and Grasshopper integrate computational design capabilities into CAD programs like Revit and Rhino. Overall, the document outlines the basic concepts, techniques, and software related to computational design and generative design through visual programming.
Study notes me-112-concepts-in-engineering-design-unit-1Prem Kumar Soni
This document discusses different types of design. It defines design and describes engineering design as applying science and math principles to practical ends like structures, machines, and systems. Engineering design types include original, adaptive, redesign, and selection design. Other design types discussed are industrial design, which improves aesthetics, product design, which converts ideas to goods fulfilling needs, interface design which facilitates user interaction, and visual design which provides an appealing experience. The document emphasizes that good design meets user needs and constraints through an iterative process involving research, modeling, and testing.
02 computational design and digital fabrication visual programingAyele Bedada
This document discusses computational design and generative design processes. It begins by defining computational design as algorithmic, procedural, generative, or rule-based approaches to design that focus on developing interactive design processes rather than static designs. Generative design is then discussed in more detail, including definitions, techniques like parametric and combinatorial methods, and properties of generative systems. Visual programming languages and tools for computational design are also introduced, such as Processing, Dynamo, and Grasshopper. The document provides an overview of key concepts and techniques in computational and generative design.
Design can take many forms and serves various purposes. There are several types of design:
- Original design creates something entirely new. Adaptive design adapts existing solutions. Redesign improves existing designs. Selection design chooses standard components.
- Industrial design focuses on aesthetics and the user experience. Product design converts ideas into tangible goods that meet user needs.
- Interface design ensures usability. Visual design delivers an appealing aesthetic and emotional response.
Engineering design can be original, adaptive, for redesign, selection of components, industrial, product, interface, or visual - aiming to solve problems creatively within constraints. Good design is user-centered and satisfies both functional and aesthetic requirements.
This document discusses how business analysis can be extended with enterprise design. It defines business analysis and enterprise design, noting how enterprise design applies a holistic, systemic approach to innovation and transformation. It maps some of the techniques in the BABOK framework to aspects of the Enterprise Design framework, showing areas of overlap between the practices. It also outlines when a combined approach would be useful, such as for addressing complex, system-wide challenges. The document recommends ways to blend the BABOK with the Enterprise Design framework in practice using tools like the Enterprise Design stack, scan, sprints, and system.
Rolling out a design system takes significant time and investment - one that many enterprises are reluctant to take on. What initially seems like the answer to achieving quality design at velocity quickly becomes a perceived bottleneck, as pieces of the system get rolled out slowly among the different products, and time and care needs to be spent making sure the codebase is stable, and the design elements can adapt to different use cases and design needs. How do you keep stakeholders from getting disgruntled? How do you keep the team motivated to keep working against the increasing pressures of executives, who can’t understand why things are taking so long?
In this session, you’ll learn how to:
* market and sell a design system into an organization
* make the case for continued investment
* set realistic expectations for stakeholders to avoid organizational panic
This session is for you if you’ve ever wondered how to start or sell a design system within an organization, but you’ve had trouble getting buy-in from your stakeholders.
The document discusses redesigning design processes to focus on design as a service. It advocates for an approach where design is a continuous conversation driven by experiments and feedback from users. Key aspects include enabling others to design through shared understanding and automated processes, designing for learning by exploring uncertainty through experiments, and connecting users and teams through robust feedback loops. The goal is for organizations to serve open communities by making design a widespread ability rather than a phase in the process.
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Coordinate and oversee all technical activities relating to architectural and construction projects,
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Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
Revolutionizing the Digital Landscape: Web Development Companies in Indiaamrsoftec1
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1. DesignOps Meetup Helsinki 30.8.2018
Sonja Krogius
Lead Designer
+358 45 639 6631, sonja@nordkapp.fi
CaseVeikkaus:
Scaling design with a design system
2. Veikkaus is a Finnish
exclusive right principle
gambling provider that
generates over one
billion euros a year for
the common good.
3 231M
Revenue (2017)
1,4M
veikkaus.fi
Visitors / week
42%
Coming from digital
services (2017)
4. A design system is a collection of reusable
components, guided by clear standards, that can
be assembled together to build any number of
applications.
On top of that, the standards and documentation assures that assembled
results have holistic user experience.
Scaling design with a design system
5. Deliver on all levels of scale
Kristen Skinner: Org Design for Design Orgs (2016)
DesignOps mindset
11. 1. Emphatize 2. Define 3. Ideate 4. Prototype 5. Test
Scaling design with a design system
12. Panu Korhonen: Re-thinking design thinking (https://blog.nordkapp.fi/re-thinking-design-thinking-part-vii-the-new-design-process-in-brief-aa59aa099c7)
What should the end state be
after introducing the artefacts to
the world. What are they for and
how do they benefit the
beneficiaries?
Persons or entities that benefit
from the results of the design.
Plans, activities and results
where we analyse how the
artefacts (or prototypes of them)
fit the purposes for the
beneficiaries.
The intangible or tangible,
physical or digital aspects of the
results. These are typically the
results that you associate with
the word design in the traditional
sense.
Design wall with arenas
20. Results so far
Component based design system
Process and roadmap
Shared design, tool and templates
Learning culture
Cross-team collaboration
Scaling design with a design system