This document discusses strategies to reduce private motorization and traffic congestion in developing Asian cities like Dhaka. It proposes designing experiments to substantially improve transportation alternatives in Dhaka within 3 months by making walking, cycling, and public transit more appealing and accessible. The best ideas would be rapidly prototyped with help from a global-local design team. The experiments would then be broadcast online to attract investors to help scale successful solutions. The goal is to avoid projected increases in private vehicle ownership by developing appealing non-driving lifestyles supported by mobile technology and information systems.
In the spring of 2009, I was one of the founding members of this publication for the Design Management graduate program at Pratt Institute: Benign by Design: NYC
I was responsible for designing the masthead, cover and internal spreads of the magazine. I also co-wrote the article about the Highline and was the executive editor responsible for the final product.
I was the executive editor for this issue of CATALYST and Art Directed the design of the interior pages. I also wrote the executive summary of Ray Anderson's book, Radical Industrialist.
The BMW Guggenheim Lab was open in Berlin from June to July 2012. This document provides a glossary of 100 urban trends identified during the Lab, with contextual definitions. Each definition concludes with an example of a related program from the Berlin Lab, illustrating the trend. The glossary aims to document ideas and topics discussed in Berlin in the summer of 2012 regarding life in cities.
The Razorfish Consumer Experience Report examines emerging trends shaping the digital consumer experience. It finds that consumers are adopting new technologies like social media, widgets and search faster than expected. This has fundamentally altered the consumer landscape, with consumers being more active and open to experimentation. For brands to remain relevant, they need to adapt quickly to these shifting consumer behaviors and emerging technologies, and act more like publishers and entertainment companies than traditional advertisers. The report explores how major trends like social networking, distribution of content across channels, and new forms of engaging experiences will impact marketing strategies.
The document discusses the need for radical change to create a more sustainable future through innovation and collaboration between businesses, governments, NGOs, and academia. It proposes that the Renaissance2 platform can help accelerate breakthroughs by connecting organizations and enabling the sharing of knowledge and best practices. The goal is to catalyze transformations in key areas through applying new approaches and mobilizing resources.
New challenges in interactive media & video game localization projectsVictor Alonso Lion
How are globalization, technology and the rise of social networks and virtual communities affecting interactive media localization projects? Globalization and the increased access to new technology have opened new opportunities but also bring quite a few new challenges.
The game localization process cannot be considered at the end of the game production cycle anymore. Code and content internationalization has to be considered since the very beginning of the design process. Awareness of international requirements needs to be present at an early stage of the game creation.
Of course localization approaches vary depending on the specific needs and the global ambition of the developer. New online project management and collaboration tools, combined with an easier outsourcing, makes the creation of global teams possible for companies of all sizes. Many of the tasks that big developers could only perform in-house, now can be taken care by all types of external vendors. Cloud computing and virtualization is an important enabler of this trend.
The amount of content that needs to be localized has increased significantly. Developers and distributors need to consider alternative approaches for different types of content. Wikis, Forums and online Guides can now be managed by the players themselves. Those who consider Crowdsourcing as a cost saving approach are failing, while those who enable fan participation and use this approach to create a sense of community are creating solid networks of contributors and buyers.
An easier access to international markets also brings new challenges. A direct translation is not valid anymore to engage costumers. Players need to feel they are taken into consideration in the games they chose to play. Culturalization checks are now crucial, not because of legislation, but because a crowd of game players is scrutinizing every single detail. Localizers and developers have to work together in order to produce a set of products that will please the different markets. Localizers need to be proactive and propose changes, while developers need to code with a conscience that their game will need local adaptations.
The session will explore the mentioned topics and trends and will provide guidance on what works and what doesn’t. The reasons why a new global, community driven, and locally adapted mindset is necessary to succeed in such a competitive industry will be analyzed.
The document outlines the schedule for a one-day unconference on sustainable transportation in Bangalore. It includes panel discussions, sessions on various topics like road design standards and urban planning, a documentary screening, and opportunities for citizen presentations. The goal is to bring together citizens, experts, and policymakers to engage in open dialogue and propose strategies to make Bangalore's transportation more accessible, equitable, efficient and environmentally friendly.
The document summarizes a 4-hour virtual global conference with 153 total registrations from 30 countries. It discusses the 7 web collaboration tools used, conference design and flow, sessions on various collaboration topics, and early conclusions about convening virtual conferences in a cost-effective way while requiring new facilitation skills to optimize engagement in an online environment.
In the spring of 2009, I was one of the founding members of this publication for the Design Management graduate program at Pratt Institute: Benign by Design: NYC
I was responsible for designing the masthead, cover and internal spreads of the magazine. I also co-wrote the article about the Highline and was the executive editor responsible for the final product.
I was the executive editor for this issue of CATALYST and Art Directed the design of the interior pages. I also wrote the executive summary of Ray Anderson's book, Radical Industrialist.
The BMW Guggenheim Lab was open in Berlin from June to July 2012. This document provides a glossary of 100 urban trends identified during the Lab, with contextual definitions. Each definition concludes with an example of a related program from the Berlin Lab, illustrating the trend. The glossary aims to document ideas and topics discussed in Berlin in the summer of 2012 regarding life in cities.
The Razorfish Consumer Experience Report examines emerging trends shaping the digital consumer experience. It finds that consumers are adopting new technologies like social media, widgets and search faster than expected. This has fundamentally altered the consumer landscape, with consumers being more active and open to experimentation. For brands to remain relevant, they need to adapt quickly to these shifting consumer behaviors and emerging technologies, and act more like publishers and entertainment companies than traditional advertisers. The report explores how major trends like social networking, distribution of content across channels, and new forms of engaging experiences will impact marketing strategies.
The document discusses the need for radical change to create a more sustainable future through innovation and collaboration between businesses, governments, NGOs, and academia. It proposes that the Renaissance2 platform can help accelerate breakthroughs by connecting organizations and enabling the sharing of knowledge and best practices. The goal is to catalyze transformations in key areas through applying new approaches and mobilizing resources.
New challenges in interactive media & video game localization projectsVictor Alonso Lion
How are globalization, technology and the rise of social networks and virtual communities affecting interactive media localization projects? Globalization and the increased access to new technology have opened new opportunities but also bring quite a few new challenges.
The game localization process cannot be considered at the end of the game production cycle anymore. Code and content internationalization has to be considered since the very beginning of the design process. Awareness of international requirements needs to be present at an early stage of the game creation.
Of course localization approaches vary depending on the specific needs and the global ambition of the developer. New online project management and collaboration tools, combined with an easier outsourcing, makes the creation of global teams possible for companies of all sizes. Many of the tasks that big developers could only perform in-house, now can be taken care by all types of external vendors. Cloud computing and virtualization is an important enabler of this trend.
The amount of content that needs to be localized has increased significantly. Developers and distributors need to consider alternative approaches for different types of content. Wikis, Forums and online Guides can now be managed by the players themselves. Those who consider Crowdsourcing as a cost saving approach are failing, while those who enable fan participation and use this approach to create a sense of community are creating solid networks of contributors and buyers.
An easier access to international markets also brings new challenges. A direct translation is not valid anymore to engage costumers. Players need to feel they are taken into consideration in the games they chose to play. Culturalization checks are now crucial, not because of legislation, but because a crowd of game players is scrutinizing every single detail. Localizers and developers have to work together in order to produce a set of products that will please the different markets. Localizers need to be proactive and propose changes, while developers need to code with a conscience that their game will need local adaptations.
The session will explore the mentioned topics and trends and will provide guidance on what works and what doesn’t. The reasons why a new global, community driven, and locally adapted mindset is necessary to succeed in such a competitive industry will be analyzed.
The document outlines the schedule for a one-day unconference on sustainable transportation in Bangalore. It includes panel discussions, sessions on various topics like road design standards and urban planning, a documentary screening, and opportunities for citizen presentations. The goal is to bring together citizens, experts, and policymakers to engage in open dialogue and propose strategies to make Bangalore's transportation more accessible, equitable, efficient and environmentally friendly.
The document summarizes a 4-hour virtual global conference with 153 total registrations from 30 countries. It discusses the 7 web collaboration tools used, conference design and flow, sessions on various collaboration topics, and early conclusions about convening virtual conferences in a cost-effective way while requiring new facilitation skills to optimize engagement in an online environment.
Design Your Dhaka - Launching January 2012Albert Ching
The document discusses a design challenge initiative called "Design Your Dhaka Like You Give a Damn" which aims to improve transportation alternatives in Dhaka, Bangladesh over 3 months. It notes that cities don't innovate or share ideas enough. The initiative will identify challenges in Dhaka, build a local and global design team to generate ideas, and rapidly prototype solutions. The goal is to help Dhaka become a more innovative city and share successful experiments with other cities.
Project Culture is actually living many processess on daily basis to complete a project in the time within cost. This was my training ppt for my team in my company.
Snook is a design and innovation consultancy that works in the public sector. They use design thinking methods like prototyping, co-design, and storytelling to discover people's needs and define problems. Their process involves discovering issues, defining them, developing solutions, and delivering outcomes. Snook has helped various government organizations by forming partnerships, interpreting citizen feedback, and embedding internal design skills. Their work includes projects, products, training, and changing mindsets to better serve the public.
This is an example of one of the P+W urban design newsletters designed by Hadasa Lev. This is an interactive document but the links don’t work when loaded in this slideshare application.
Breaker aims to redefine education by creating entrepreneurs and designing change. It addresses the disconnect between traditional schooling and real-world skills by using hands-on learning, collaboration, and problem solving. Breaker challenges bring together interdisciplinary teams of young adults to design solutions over 3 months with expert guidance. Past projects include urban agriculture and civic tech. Breaker plans to expand its blended online and local model globally while developing a portfolio certification for skills. It seeks funding to build its digital platform, train facilitators, and partner with experts to empower more youth as social entrepreneurs.
This document discusses why and how organizations adopt agile practices and ensure successful transformations. It explores how adopting agile can provide benefits like reduced time-to-market and increased quality. However, change is difficult and cultural transformations require an evolutionary approach starting from the current process. Frameworks and techniques must suit the specific context, and quality, product management, and testing are essential for sustainable agile adoption. Coaching and a collective journey are needed to evolve business cultures and processes towards agility.
Designing Relevance, Nokia and Face Open Innovation project @ Esomar BerlinPulsar Platform
How can a brand secure relevance in a changing market place? This case study goes into detail about Face's work with Nokia as part of their Relevance Program.
The paper shows how a complex organization can respond to the challenges of rapid exponential change through open and agile approaches like co-creation, crowd-sourcing, social media analysis and online research communities.
Francesco D’Orazio (FACE) and Tom Crawford (Nokia) presented "Designing relevance - How open and agile research methodologies can help complex organizations respond to change and stay relevant" at the Esomar Online Research conference in Berlin, October 2010.
Francesco also presented this at the Esomar On-Line Research:The Evolution Continues conference in Milan.
Future cities green economy foresight - building the future
Russia iLikeGreen project Eco and Clean Technology future planing
Design future cities business prototypes
Planning Institute of Australia NSW Keynote PresentationCollabforge
The document discusses using online collaboration and social media to engage the public in policy development, planning initiatives, and emergency services. It provides examples of governments that have successfully used wikis, Facebook, and other online tools to gather public input on issues like city planning, transportation, parks management, and disaster preparedness. The document argues that collaborative online tools can help governments overcome barriers like geographic distance and build ongoing relationships with stakeholders.
This presentation, given at Refresh Boston, provides a short introduction to the Agile development process and reviews current design and UX practices. It examines whether Agile can work without hindering the creative process, highlighting the reasons why developers like Agile, the problems Agile poses for designers, and the ways teams can mitigate some of these issues. Lastly, the presentation reviews techniques integrated Agile development and design teams use, and evaluates which methods have worked and where they can be refined.
LA BIMstorm - AIA Bim Awards Jury's Choice Award 2008Mike Bordenaro
ONUMA, Inc. led the LA BIMstorm team which won the AIA BIM Awards Jury's Choice Award 2008. In 24-hours 133 international team "landed" more than 50 million square of buildings on Los Angeles in Google Earth. The buildings were run through cost analysis, energy analysis, structural analysis, mechanical analysis, code analysis, design analysis and other significant planning processes. In conjunction with the ground-breaking virtual design processes, a real home was built in Northern Mexico to demonstrate that BIM processes on the web are not just beneficial to virtual processes. The familia Corazon home build was documented on Telemundo television throughout Mexico. For more information on web-based collaboration BIMstorm processes see www.onuma.com
Digital Marketing trends from SXSW Interactive 2013. BBDO New York focused in on 5 themes most relevant to Brands and Agencies by launching www.DigitalLabLive.com.
High Order Bit - Architecture for Humanitykkjjkevin03
Architecture for Humanity is an organization that provides design solutions for social and humanitarian crises. They have over 3,700 members working on over 300 projects globally. Their approach embraces community design principles like removing participation barriers and prioritizing the needs of those affected. Their openarchitecturenetwork.org site allows over 100,000 visitors to browse, vote on, contribute to and collaborate on projects using a diverse array of files uploaded by members. Their sustainable open community model leverages Web 2.0 technologies to facilitate innovative, situation-appropriate design solutions.
Quick translation in English of 2013 trend issue
Jong H. Ko(Founder & DT Manager of DesignConvivial) worked at THE DNA, Seoul Korea
UX based Service Design company in Seoul Korea with more than 12 years of experience...
with designers perspective.
You can get more info at
http://www.designconvivial.com/
Living Dhaka is a social technology experiment that uses "tiger tags" - paper with QR codes - to track activity in Dhaka, Bangladesh. Volunteers carry smartphones to scan tags, collecting data on location, happiness, and transportation mode. This data is sent to the cloud and aggregated to measure pedestrian flows, bus ridership, and more. The goal is to better understand urban mobility in Dhaka and identify experiments to improve non-motorized travel.
The Urban Launchpad: Initial Design BriefAlbert Ching
The document discusses plans to use mobile sensors and volunteers to measure the impact of city experiments in Dhaka, Bangladesh. Zia, the mayor of Dhaka, wants to reduce traffic congestion but needs better data to evaluate experiments. The Living Dhaka initiative would recruit volunteers to register as users and scan QR codes using a mobile app to anonymously track transportation mode. The data would help analyze experiments like closing roads or promoting alternatives to cars. It outlines requirements, a timeline, and prototypes for testing the mobile apps and backend systems with the goal of launching in Dhaka in January.
Vasiliy Fomichev - Harness the Power of Containers - SUGCONSUGCON
Get All Your Mongo and Solr Environments under Control: Sitecore xDB has introduced another layer of maintenance complexity – Mongo database. Many .NET developers have only heard about it, let alone, never set it up. Add a Solr Cloud configuration on top of that, and we have a recipe for a huge headache.
The new complexity introduces a learning curve, and a possibility for a wider range of issues:
1. The need for xDB and Solr configurations locally increases the time and complexity of local development environments
2. The higher number of user systems and technologies increases the chances of unforeseen errors due to systems getting out of sync, resulting in issues that are hard to troubleshoot
3. The need for reproducing the same initial setup in many different environments (development, QA, UAT, Staging, Production…etc.) makes that much more room for human error, introducing configuration discrepancies
The document provides steps for making a bus map for a city, based on the experience of creating the first bus map of Dhaka, Bangladesh. It outlines 6 steps: 1) Recruit volunteers who ride the buses to collect data; 2) Build on any existing information; 3) Determine the appropriate format(s) for sharing the information; 4) Select data collection tools like smartphones; 5) Have volunteers collect route and schedule data over 1-2 weeks; and 6) Design, publish and iterate the map based on analyzing and organizing the collected data. The goal is to provide clear bus information to riders in an appropriate format for the local context.
The Forces that Will Shape the Future of Harvard SquareAlbert Ching
1) Over the past 50 years, retail in Harvard Square has evolved from catering to everyday students to higher-end boutique retail due to economic forces.
2) While the physical form of Harvard Square has remained largely the same, retail uses have changed dramatically with many independent shops replaced by banks, cell phone stores, and national chains.
3) However, some argue that meaningful retail experiences arose from intentional efforts by business and community stakeholders to blend Harvard Square with the surrounding university environment.
Design Your Dhaka - Launching January 2012Albert Ching
The document discusses a design challenge initiative called "Design Your Dhaka Like You Give a Damn" which aims to improve transportation alternatives in Dhaka, Bangladesh over 3 months. It notes that cities don't innovate or share ideas enough. The initiative will identify challenges in Dhaka, build a local and global design team to generate ideas, and rapidly prototype solutions. The goal is to help Dhaka become a more innovative city and share successful experiments with other cities.
Project Culture is actually living many processess on daily basis to complete a project in the time within cost. This was my training ppt for my team in my company.
Snook is a design and innovation consultancy that works in the public sector. They use design thinking methods like prototyping, co-design, and storytelling to discover people's needs and define problems. Their process involves discovering issues, defining them, developing solutions, and delivering outcomes. Snook has helped various government organizations by forming partnerships, interpreting citizen feedback, and embedding internal design skills. Their work includes projects, products, training, and changing mindsets to better serve the public.
This is an example of one of the P+W urban design newsletters designed by Hadasa Lev. This is an interactive document but the links don’t work when loaded in this slideshare application.
Breaker aims to redefine education by creating entrepreneurs and designing change. It addresses the disconnect between traditional schooling and real-world skills by using hands-on learning, collaboration, and problem solving. Breaker challenges bring together interdisciplinary teams of young adults to design solutions over 3 months with expert guidance. Past projects include urban agriculture and civic tech. Breaker plans to expand its blended online and local model globally while developing a portfolio certification for skills. It seeks funding to build its digital platform, train facilitators, and partner with experts to empower more youth as social entrepreneurs.
This document discusses why and how organizations adopt agile practices and ensure successful transformations. It explores how adopting agile can provide benefits like reduced time-to-market and increased quality. However, change is difficult and cultural transformations require an evolutionary approach starting from the current process. Frameworks and techniques must suit the specific context, and quality, product management, and testing are essential for sustainable agile adoption. Coaching and a collective journey are needed to evolve business cultures and processes towards agility.
Designing Relevance, Nokia and Face Open Innovation project @ Esomar BerlinPulsar Platform
How can a brand secure relevance in a changing market place? This case study goes into detail about Face's work with Nokia as part of their Relevance Program.
The paper shows how a complex organization can respond to the challenges of rapid exponential change through open and agile approaches like co-creation, crowd-sourcing, social media analysis and online research communities.
Francesco D’Orazio (FACE) and Tom Crawford (Nokia) presented "Designing relevance - How open and agile research methodologies can help complex organizations respond to change and stay relevant" at the Esomar Online Research conference in Berlin, October 2010.
Francesco also presented this at the Esomar On-Line Research:The Evolution Continues conference in Milan.
Future cities green economy foresight - building the future
Russia iLikeGreen project Eco and Clean Technology future planing
Design future cities business prototypes
Planning Institute of Australia NSW Keynote PresentationCollabforge
The document discusses using online collaboration and social media to engage the public in policy development, planning initiatives, and emergency services. It provides examples of governments that have successfully used wikis, Facebook, and other online tools to gather public input on issues like city planning, transportation, parks management, and disaster preparedness. The document argues that collaborative online tools can help governments overcome barriers like geographic distance and build ongoing relationships with stakeholders.
This presentation, given at Refresh Boston, provides a short introduction to the Agile development process and reviews current design and UX practices. It examines whether Agile can work without hindering the creative process, highlighting the reasons why developers like Agile, the problems Agile poses for designers, and the ways teams can mitigate some of these issues. Lastly, the presentation reviews techniques integrated Agile development and design teams use, and evaluates which methods have worked and where they can be refined.
LA BIMstorm - AIA Bim Awards Jury's Choice Award 2008Mike Bordenaro
ONUMA, Inc. led the LA BIMstorm team which won the AIA BIM Awards Jury's Choice Award 2008. In 24-hours 133 international team "landed" more than 50 million square of buildings on Los Angeles in Google Earth. The buildings were run through cost analysis, energy analysis, structural analysis, mechanical analysis, code analysis, design analysis and other significant planning processes. In conjunction with the ground-breaking virtual design processes, a real home was built in Northern Mexico to demonstrate that BIM processes on the web are not just beneficial to virtual processes. The familia Corazon home build was documented on Telemundo television throughout Mexico. For more information on web-based collaboration BIMstorm processes see www.onuma.com
Digital Marketing trends from SXSW Interactive 2013. BBDO New York focused in on 5 themes most relevant to Brands and Agencies by launching www.DigitalLabLive.com.
High Order Bit - Architecture for Humanitykkjjkevin03
Architecture for Humanity is an organization that provides design solutions for social and humanitarian crises. They have over 3,700 members working on over 300 projects globally. Their approach embraces community design principles like removing participation barriers and prioritizing the needs of those affected. Their openarchitecturenetwork.org site allows over 100,000 visitors to browse, vote on, contribute to and collaborate on projects using a diverse array of files uploaded by members. Their sustainable open community model leverages Web 2.0 technologies to facilitate innovative, situation-appropriate design solutions.
Quick translation in English of 2013 trend issue
Jong H. Ko(Founder & DT Manager of DesignConvivial) worked at THE DNA, Seoul Korea
UX based Service Design company in Seoul Korea with more than 12 years of experience...
with designers perspective.
You can get more info at
http://www.designconvivial.com/
Living Dhaka is a social technology experiment that uses "tiger tags" - paper with QR codes - to track activity in Dhaka, Bangladesh. Volunteers carry smartphones to scan tags, collecting data on location, happiness, and transportation mode. This data is sent to the cloud and aggregated to measure pedestrian flows, bus ridership, and more. The goal is to better understand urban mobility in Dhaka and identify experiments to improve non-motorized travel.
The Urban Launchpad: Initial Design BriefAlbert Ching
The document discusses plans to use mobile sensors and volunteers to measure the impact of city experiments in Dhaka, Bangladesh. Zia, the mayor of Dhaka, wants to reduce traffic congestion but needs better data to evaluate experiments. The Living Dhaka initiative would recruit volunteers to register as users and scan QR codes using a mobile app to anonymously track transportation mode. The data would help analyze experiments like closing roads or promoting alternatives to cars. It outlines requirements, a timeline, and prototypes for testing the mobile apps and backend systems with the goal of launching in Dhaka in January.
Vasiliy Fomichev - Harness the Power of Containers - SUGCONSUGCON
Get All Your Mongo and Solr Environments under Control: Sitecore xDB has introduced another layer of maintenance complexity – Mongo database. Many .NET developers have only heard about it, let alone, never set it up. Add a Solr Cloud configuration on top of that, and we have a recipe for a huge headache.
The new complexity introduces a learning curve, and a possibility for a wider range of issues:
1. The need for xDB and Solr configurations locally increases the time and complexity of local development environments
2. The higher number of user systems and technologies increases the chances of unforeseen errors due to systems getting out of sync, resulting in issues that are hard to troubleshoot
3. The need for reproducing the same initial setup in many different environments (development, QA, UAT, Staging, Production…etc.) makes that much more room for human error, introducing configuration discrepancies
Similar to Design Cities Like You Give a Damn! (20)
The document provides steps for making a bus map for a city, based on the experience of creating the first bus map of Dhaka, Bangladesh. It outlines 6 steps: 1) Recruit volunteers who ride the buses to collect data; 2) Build on any existing information; 3) Determine the appropriate format(s) for sharing the information; 4) Select data collection tools like smartphones; 5) Have volunteers collect route and schedule data over 1-2 weeks; and 6) Design, publish and iterate the map based on analyzing and organizing the collected data. The goal is to provide clear bus information to riders in an appropriate format for the local context.
The Forces that Will Shape the Future of Harvard SquareAlbert Ching
1) Over the past 50 years, retail in Harvard Square has evolved from catering to everyday students to higher-end boutique retail due to economic forces.
2) While the physical form of Harvard Square has remained largely the same, retail uses have changed dramatically with many independent shops replaced by banks, cell phone stores, and national chains.
3) However, some argue that meaningful retail experiences arose from intentional efforts by business and community stakeholders to blend Harvard Square with the surrounding university environment.
This document discusses designing cities to improve transportation alternatives to driving in Dhaka, Bangladesh. It proposes rapidly prototyping ideas like sexy sidewalks, critical mass cycling, and car-free zones. The goal is to identify challenges like traffic jams, crowdsource ideas from locals, and test solutions like better pedestrian infrastructure in 3 months with help from a global design team and local partners. Successful experiments would then be shared online for other cities to adopt.
DUSP Pecha Kucha Night #1 What I Did Last Summer and a Few Tips for Surviving...Albert Ching
The document provides an agenda for an event at DUSP titled "What I Did Last Summer / A Few Tips for Surviving @ DUSP". The agenda includes a performance slate from 5:10-6:10pm featuring presentations from students on their summer experiences interning in places like NYC, Indonesia, Brazil, Curaçao, and Boston. It also advertises a DUSP happy hour following the presentations. The document provides details and snippets from some of the students' presentations.
Can owning a cell phone replace the desire to use a car? Field research edAlbert Ching
Mobile-driven intelligence infrastructure is more developed than transportation infrastructure in most developing Asian countries. Entrepreneurs are using smartphones to retrofit intelligence onto existing transportation modes like motorcycle taxis to make them more efficient and demand-responsive. Early case studies show this approach has potential for unexpected impacts by improving transportation vehicles, attracting new investments, and producing valuable customer data. However, questions remain about how to accelerate this experimentation and whether current applications are sustainable and scalable enough to provide real alternatives to private car use.
Bronx Meet Your Waterfront Plan - MACOMBS DAM PARK-IT PLACEAlbert Ching
MIT Department of Urban Studies and Planning project with community partners like the Harlem River Working Group, Bronx Borough planning office, and the NYC Waterfront planning office to improve access to the Harlem River.
Presented to the public at 851 Grand Concourse, Room 915 in the Bronx, NY on May 18, 2011.
Bronx Meet Your Waterfront Plan - HIGH BRIDGE & DEPOT PLACEAlbert Ching
MIT Department of Urban Studies and Planning project with community partners like the Harlem River Working Group, Bronx Borough planning office, and the NYC Waterfront planning office to improve access to the Harlem River.
Presented to the public at 851 Grand Concourse, Room 915 in the Bronx, NY on May 18, 2011.
Bronx Meet Your Waterfront Plan (Part 3 of 3)Albert Ching
MIT Department of Urban Studies and Planning project with community partners like the Harlem River Working Group, Bronx Borough planning office, and the NYC Waterfront planning office to improve access to the Harlem River.
Presented to the public at 851 Grand Concourse, Room 915 in the Bronx, NY on May 18, 2011.
Bronx Meet Your Waterfront Plan (Part 2 of 3)Albert Ching
MIT Department of Urban Studies and Planning project with community partners like the Harlem River Working Group, Bronx Borough planning office, and the NYC Waterfront planning office to improve access to the Harlem River.
Presented to the public at 851 Grand Concourse, Room 915 in the Bronx, NY on may 18, 2011.
Bronx Meet Your Waterfront Plan (Part 1 of 3)Albert Ching
The document provides an overview of a public presentation about plans to revitalize the Harlem River waterfront in the Bronx. The presentation discusses: (1) the history and current state of disconnection between the river and surrounding communities; (2) an overall master plan to create better access to the river through new paths, celebrate existing infrastructure like bridges, restore the river's ecology, and have pop-up community events; and (3) four priority site proposals - improving High Bridge and Depot Place, activating Macombs Dam Park, creating a water park at Pier 5, and enhancing access at Lincoln Avenue. The goal is to reconnect residents to the underutilized waterfront asset.
'Kung-fu'-Ting on the Copenhagen Metro - Final PresentationAlbert Ching
Final presentation of 'Kung-fu'-ting, or kicking the crap out of commuting for the City of Copenhagen. Presented on May 6, 2011 for MIT's Senseable Cities Lab. Final version introduces the local discovery paradox, crowd-tracking, and the 3 essential elements of 'kung-fu'-ting.
The Harlem River Waterfront Line - Temporary Activations of Public SpacesAlbert Ching
Mid-term presentation for MIT Site Planning Studio on Harlem River Waterfront Accessibility study. The presentation explores the possibility of using existing, beautiful infrastructure as programmable spaces -- resulting in possibilities like a temporary deactivation of the 145th St Bridge for a food event, an outdoor movie night on Pier 5, and tango on the High Bridge. Authors of the document are Albert Ching, Stephen Kennedy, and Laura Manville
The document outlines plans by Bronx Beautiful for a new project called the Harlem River Waterfront Line. The project aims to activate underused public spaces along the Harlem River waterfront through temporary cultural events and programs during the summer of 2011. It identifies 7 programmable sites along the waterfront that will host pop-up events like movies, dances, activities, and recreational opportunities to spark awareness and diverse use of the waterfront spaces.
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
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Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
12. 3 INSIGHTS
1 cities don’t innovate as much as they should and when
they do, they don’t share
2 we can seamlessly build effective glocal (global + local)
teams and share knowledge across space and time
3 we can now rapidly prototype physical, digital and mobile
designs that address urban scale problems
13. a) the places that need 5 DESIGNED CITY
the help the most at
this time – and b) that
LEVERAGES NEW IDEAS
have a local team that TO REBRAND ITSELF AS 6 OTHER CITIES ADOPT
we can work with A CITY THAT IS SOME OF THESE NEW
LEAPFROGGING INTO EXPERIMENTS
1 IDENTIFY THE CITY and the THE FUTURE
URBAN-SCALE DESIGN
CHALLENGE
law of
unintended
consequences
research, crowdsource ideas
research, from local 4 BROADCAST EXPERIMENTS
research constitutents TO THE WEB WHERE
INVESTORS CAN HELP SCALE
2 BUILD A GLOCAL DESIGN TEAM 1-2 months THEIR FAVORITE EXPERIMENTS
IDENTIFY and REFINE THE BEST
IDEAS that can be RAPIDLY prototypes,
PROTOTYPED including design
files all open-
refine ideas sourced and
with the help freely available
of global to any city
experts
2-3 weeks
3 RAPID PROTOTYPE IN THE CITY
some members of global
team to assist in the local partners to own
rapid deployment of and document the
new ideas experiment’s progress
15. South and Southeast Asia
private Motorization in
excluding Singapore
THEOR Y OF CHANGE
requires well-organized, capable
resourced gov’t which usually
doesn’t happen till later in
development stages
how this private motorization wave might be avoided how to support and scale this
A B C D experimentation
[Google CiO
douglas merrill]
regulate regulate make GOD e.g. 3 types of innovation
cars land use alternatives natural
(ownership and (do not build much more disasters, incremental
use) more roads) appealing apocalyps with
incremental transformative
e unintended
C1 C2 consequences
A1 A2 build enhance
limit disincenti more existing
vize capacity capacity
done only new INFORMATION
when
congestio INFRASTRUCTURE retrofits
n is
really sidewalks, on-
bad eg bicycle demand
beijing, paths, para-
jakarta transit,
brts,
or with metro
real-
time bus
localization scalable
unpreced stations and rail
ented info INFORMATION
control retrofits
/
foresigh bicycle transport mobile-driven
t eg
Singapor
and car user problem + information
e
sharing
in a specific that can help
context solve
mobiles can be
a spark!
entrepreneur
B C2
experiment rickshaw and
spread by road made mobiles on
service rickshaws
courts and car-free ideas
media
redesigned make them new 1
2 incentives
C2 C2
3 technical &
C3 implementation
support
make C4
alternative
make
purchases
appealing a
more
lifestyle
appealing
without
cars
16. South and Southeast
Developing Asia =
Asia excluding Singapore
Demand-Side [1]
2 AGGREGATE DEMAND FOR TRAVEL
Can owning a Mobile phone reduce the desire to (USE) attributes of
use and need an automobile? [user demand] mobility mode
upfront cost
policy measures
ongoing cost
travel time
perception
(fuel taxes, parking
reliability
fees)
wait time
comfort
1 AGGREGATE DEMAND FOR TRAVEL
payment
effort
safety
(PURCHASE) driving
directions
policy Demand for Auto vehicle
increased car- measures use Congestion tracking
communications sharing (car quotas, car-sharing
[mokhtarian, [shaheen] import taxes)
saloon] more roads
HIGHEST
MEDIUM
0 MIN
BEST
unavailable unless
situation is
extremely dire e.g.
jakarta, beijing
Demand for Auto Demand for
AIR POLLUTION
ownership motorcycle use
DANGEROUS
GREAT IF NO
FASTEST
GREAT
Demand for travel
0 MIN
GOOD
Jakarta (9 MM for
9.6 MM people)
OVERCROWDED
WALKING STILL
Demand for
motorcycle Demand for Bus
REQUIRED
15-60 MIN
SLOWEST
ownership use BRT with dedicated
lanes
substitution effect
Bus is an inferior
good bus arrival
times
POTENTIAL FOR
Demand for
SCAMMING
15-60 MIN
paratransit on-demand
MEDIUM
taxis,
use rickshaws
Congestion / air pollution /
WEATHER DEPENDENT
co2 emissions
HEALTH BENEFITS
LOTS OF EFFORT +
DANGEROUS WITH
POTENTIALLY THE
bicycle-
BECOMES MORE
sharing
Demand for
MORE CARS
Walking / cycling
HIGHEST
Demand for use more roads
0 MIN
bicycle
substitution effect
ownership
Social equity bicycle-
walking / cycling sharing
is an inferior
good
17. South and Southeast
Developing Asia =
Asia excluding Singapore
Demand-Side [2]
taxes on cars,
petrol, parking
fees, subsidies
Can owning a Mobile phone reduce the desire to for transit
use and need an automobile? [user demand]
dedicated
bus lanes
2 USER-CENTRIC TRAVEL DECISIONS Methods of changing
This is our brain (decision- motorization behavior
making apparatus)
A REGULATE B INCENTIVIZE C APPEAL TO
car quotas X
-
reason is often HUMAN EMOTION
subconscious
weak, our
conscious
sentiments are Difficult to do in Aspiration,
Money and Time
thought
strong, and our developing contexts due to
thought
lack of enforcement Love,
sentiments are mechanisms As incomes increase, sharing,
trustworthy financial incentives
become less effective surprise,
[brooks in the also may impinge on
freedoms, one of the core as transport share wonder,
social animal] of income declines perception
benefits of economic sacrifice,
development [Sen]
delight
which destination?
It’s about the complete
Especially as
congestion makes user experience how long will it take?
pushes the limits of
will I get to my destination in time?
commuting time, Time before transit
becomes a potentially
powerful lever but
am I comfortable?
one that may be
difficult to push do I feel safe?
during transit does something smell?
Killer marketing campaigns for
walking, biking and transit
Managing space-Time wedding Grammy
cool walking paths
day award
trip to
activity / event based travel
nepal Ted Talk after transit
search
Schooling
X Retirement multi-modal, real-time
8 am 0 100 Time-Based
transport planner
Parenthood
found a dollar destinations
on the ground
transport is not about connecting connected to
Work people to places as fast as possible but transit
to the right places at the right time for destinations are not just fixed like
the right amount of time home and work; or are they
chance run-in commercial like restaurants – they
with stephen can be public places like parks
50% car-free,
X it’s about the unexpected journey
development zones
dinner (and not the destinations) Family and Friends can be
destinations; special events etc car-quotas
free bus and train rides
Midnight fun shared transit
18. Supply-Side
South and Southeast
Developing Asia =
Asia excluding Singapore
Can Mobile phone intelligence improve the supply
of automobile alternatives?
1 SUPPLY FOR Rail economics highly 2 IMPACT of MOBILE PHONE
TRAVEL dependent on density;
Since costs are front-
INTELLIGENCE
loaded, often build for
Routing directions / mapping / local
political reasons
search lift all boats but especially
[Guerra & Cervero]
driving
Profit per passenger
Profit per passenger
Privatized Publicly Operated Privatized Publicly Operated
on-demand real-time tracking
fleet mgmt maintains / improves
improves ridership but likely
efficiency just marginally
bicycles walking bicycles walking
para para
air Autos transit buses rail No. of passengers air Autos transit buses rail No. of passengers
motorc motorc
ycles ycles
Washington metro has
one of the highest
Cost per ride + taxes + externalities
farebox recovery rates
at 60% of opex [nelson
Privatized b/c of high etal]
usage & competition in increases
Airports as developing countries prices along
most
with other
profitable
service
[Gomez-Ibanez & Meyer] improvements
Cost per ride + taxes + externalities
tension btwn lowering price to serve more
customers and maintaining operational
profitability which ultimately hits taxpayers so is a
net transfer
bicycles walking
para
air Autos transit buses rail
motorc less leverage
ycles potential to with rail
decrease prices prices since
for buses but profitability
is low
bicycles walking
travel demand elasticity
< 0.5 for rail &
sometimes negative for
para bus
air Autos transit buses rail better to improve [parry & small]
motorc sidewalks & walking paths
ycles transport subsidies do not seem to rather than subsidize
be an effective way of helping the better to improve
motorized transport
both transit and
poor
adjacent services
[Serebrisky etal]
19. South and Southeast Asia
private Motorization in
excluding Singapore
Leapfrog Development
Mobiles way ahead of autos
Private Autos per 100
106
Leapfrog City Form Mobile Phones per 100
81 India – 860+ m phones
75 73 vs. 13 m cars
63
40
information /
pedestrian city 27
mixed use city
16 17
transit city Auto-centric city
Transport 2 1 0
technologies change [inspired by dennis frenchman]
city form Singapore Kuala Bangkok Jakarta Bangalore Dhaka
Lumpur
how will ubiquitous mobile
technologies change city
form?
failed history of leapfrog development
[tendler etal]
20. South and Southeast Asia
private Motorization in appropriate, scalable
technologies
excluding Singapore
Breakthrough technologies what can you
rapidly
prototype?
Mobile hardware Mobile sensors can make the
largely invisible much more visible
smartphones with 17+ sensors and shared peer to peer
low-cost smart city
Location-based (gps, wi-fi) largely invisible largely invisible
poor changing distributed
pedestrians physical form people-centric
environmental harm changing mobile phones and networks
things indoors inhabitants social / puts people in groups
peoples’ thoughts life lessons
peoples’ movements
our own physical
capabilities e.g.
running speed
shared
QR code back to
Data citizens
we can locate things on a
shared microscale (3-5 meters)
visualized commercially and in micro-time
digitally
SMSs
visualized what if we knew
physically everything that usually
goes on around us?
Location-
based
tracking