SlideShare a Scribd company logo
Cristian Galliano 
Cristian Galliano 3D Game Engine Workflow 
The task I was given was to create a three dimensional level on the Unity 3D game engine. I 
first started off by creating a player in game so that it was possible to move around in the 
level. After doing this I went one to begin creating m level. I did this by first using the 
raise/lower terrain tool, which allowed me to easily create a mountain then I used the paint 
height tool to create the actual ground for the level. Then I used the raise/lower terrain tool 
once again to create kind of a border around my island. The next thing to do after creating a 
base for m level was to paint it. I decide to go onto the unity asset store and download some 
new textures to paint onto my level. I added a rock texture to my mountain, a grassy texture 
to the main ground area and a sand texture to add a beach to the level. After doing this I 
decide that my level was too flat and that I had to raise and lower areas to give it more 
realism. I did this by raising it slightly with the paint height tool and then I smoothed it off 
using the smooth height tool. I decided I want to add some trees to my world to start 
making it look like a realistic area; I downloaded a pack called palm trees from the unity 
asset store. I added a lot of trees to a certain area to give the effect that there was a 
different biome there. The next thing I did was smooth out the sandy area so that it looked 
more like a beach; I added some rocks using a stone texture which I got from the assets 
store. After also importing a basic water resource my level looked like this; 
After adding in more trees and editing the textures on my world I decided to add another 
island behind my main larger island. I created it with a crescent moon shape in mind whilst I 
was designing it. I added a sandy beach and a grassy mainland to this particular island. I also 
mad a large lake in the middle of this island. After adding some palm trees I decided t 
download a wooden plank bridge from the unity asset store. I would use this as a pier that 
would reach out into the lake. Next I added 3 wooden rowing boats into the water just to
Cristian Galliano 
add more to this area. After doing so I decided I wanted to add an old run down house so I 
went back onto the asset store and downloaded one of the shanty town houses and placed 
it near my pier. I also added a water tower for greater detail. After doing so my island 
looked like this; 
Next I added a large mountain to my second island which I would later turn Into a volcano, I shaped 
the mountain till I felt it was a sufficient size and then hollowed out the middle. I thin added a water 
object to it however I replaced the water texture with a lava texture which I also downloaded off of 
the unity asset store. 
After deciding that I didn’t like the idea of having a second large mountain I removed the volcano 
and the island leaving oly some of the rocks and this would act as a rock formation in the water. I 
also changed the water from the still water to a moving wavy water which I downloaded from the 
asset store which was called Water (Pro).
Cristian Galliano 
I added this rock formation in the distance because it adds to the map and when you look in 
the distance. Also I prefer the look of it to the volcano. After finishing this I added some 
more detail to my second island, I added more trees and imported rocks. I imported 
sandstone rocks and also imported a rock texture so that I could combine the two to create 
large boulders. After doing so my island looked like this.
Cristian Galliano 
I also painted on some bushes using the place trees tool. This tool allows you to place 
multiple trees with a paint brush and paint them around the world.
Cristian Galliano 
The place trees tool allows you to select an object and place 
multiple of that object down with a paint brush tool. It allows 
you to change certain settings such as brush size, tree density, 
color variation, tree height, and tree width. However when 
I used this tool I experienced an error where there would be 
a lot more of the object I placed spawning than there should 
be. This caused unity to lag a lot and also caused it to crash a 
few times. To fix this I had to change the tree density to 0 and 
paint over the areas which were causing it to lag. After fixing 
this bug I went on to continue adding trees to my main bigger 
island. 
As you can see I painted on these trees then added random other trees in the middle. Also I 
added random bushes on the floor to add more detail to my level. I added my own colliders 
to these trees, I did this by adding a collider component into the trees which were in the 
original folder. This meant that every time I added one of the trees from the folder I would 
have this collision mask. After doing this I thought that my level was pretty much one and 
my final product looked like this.
Cristian Galliano 
All in all I think my 3D level turned out just how I wanted it to however if I have more time 
to edit my level I would add more tress and maybe a city to my main larger island as the 
grassy area is very plain and doesn’t have much in terms of detail. I would also add more 
rocks to my beach areas as they also look a little bit plain.

More Related Content

Similar to Cristian galliano 3D game engine workflow

3 d game engine workflow
3 d game engine workflow3 d game engine workflow
3 d game engine workflow
KeatonBradley
 
3D game engine work flow
3D game engine work flow3D game engine work flow
3D game engine work flow
soulsama
 
2.2 Production Experiments.pptx
2.2 Production Experiments.pptx2.2 Production Experiments.pptx
2.2 Production Experiments.pptx
MatthewEvans7662
 
Unity workflow
Unity workflowUnity workflow
Unity workflow
thomasmcd6
 
3 d workflow
3 d workflow3 d workflow
3 d workflow
KingKevinTheThird
 
Unity workflow
Unity workflow Unity workflow
Unity workflow
DarylBatesGames
 
dWorkflow
dWorkflowdWorkflow
dWorkflow
BenWhite101
 
Unity 3D Workflow
 Unity 3D Workflow Unity 3D Workflow
Unity 3D Workflow
SamDuxburyGDS
 
3D level workflow
3D level workflow3D level workflow
3D level workflow
Ben_Atherton
 
Workflow
WorkflowWorkflow
Workflow
BenWhite101
 
Connor martin task 3 work flow
Connor martin task 3 work flowConnor martin task 3 work flow
Connor martin task 3 work flow
Kalen612
 
6. interactive production reflection 2
6. interactive production reflection 26. interactive production reflection 2
6. interactive production reflection 2
OliverFrost4
 
1. production experiments (1)
1. production experiments (1)1. production experiments (1)
1. production experiments (1)
samuel nixon
 
2.2 Production Experiments.pptx
2.2 Production Experiments.pptx2.2 Production Experiments.pptx
2.2 Production Experiments.pptx
MatthewEvans7662
 
3D Engine Workflow
3D Engine Workflow3D Engine Workflow
3D Engine Workflow
copelandadam
 
Fmp2 production reflectionss
Fmp2 production reflectionssFmp2 production reflectionss
Fmp2 production reflectionss
bronparsons
 
Fmp2 production reflection
Fmp2 production reflectionFmp2 production reflection
Fmp2 production reflection
bronparsons
 
Fmp2 production reflection
Fmp2 production reflectionFmp2 production reflection
Fmp2 production reflection
bronparsons
 
Fmp2 production reflection
Fmp2 production reflectionFmp2 production reflection
Fmp2 production reflection
bronparsons
 
Unity Task 3
Unity Task 3Unity Task 3
Unity Task 3
terry96
 

Similar to Cristian galliano 3D game engine workflow (20)

3 d game engine workflow
3 d game engine workflow3 d game engine workflow
3 d game engine workflow
 
3D game engine work flow
3D game engine work flow3D game engine work flow
3D game engine work flow
 
2.2 Production Experiments.pptx
2.2 Production Experiments.pptx2.2 Production Experiments.pptx
2.2 Production Experiments.pptx
 
Unity workflow
Unity workflowUnity workflow
Unity workflow
 
3 d workflow
3 d workflow3 d workflow
3 d workflow
 
Unity workflow
Unity workflow Unity workflow
Unity workflow
 
dWorkflow
dWorkflowdWorkflow
dWorkflow
 
Unity 3D Workflow
 Unity 3D Workflow Unity 3D Workflow
Unity 3D Workflow
 
3D level workflow
3D level workflow3D level workflow
3D level workflow
 
Workflow
WorkflowWorkflow
Workflow
 
Connor martin task 3 work flow
Connor martin task 3 work flowConnor martin task 3 work flow
Connor martin task 3 work flow
 
6. interactive production reflection 2
6. interactive production reflection 26. interactive production reflection 2
6. interactive production reflection 2
 
1. production experiments (1)
1. production experiments (1)1. production experiments (1)
1. production experiments (1)
 
2.2 Production Experiments.pptx
2.2 Production Experiments.pptx2.2 Production Experiments.pptx
2.2 Production Experiments.pptx
 
3D Engine Workflow
3D Engine Workflow3D Engine Workflow
3D Engine Workflow
 
Fmp2 production reflectionss
Fmp2 production reflectionssFmp2 production reflectionss
Fmp2 production reflectionss
 
Fmp2 production reflection
Fmp2 production reflectionFmp2 production reflection
Fmp2 production reflection
 
Fmp2 production reflection
Fmp2 production reflectionFmp2 production reflection
Fmp2 production reflection
 
Fmp2 production reflection
Fmp2 production reflectionFmp2 production reflection
Fmp2 production reflection
 
Unity Task 3
Unity Task 3Unity Task 3
Unity Task 3
 

More from crisgalliano

Cristian galliano presentation
Cristian galliano  presentationCristian galliano  presentation
Cristian galliano presentation
crisgalliano
 
Final major project production diary
Final major project production diaryFinal major project production diary
Final major project production diary
crisgalliano
 
Ha13 land e checklist template 050116 completed
Ha13 land e checklist template 050116 completedHa13 land e checklist template 050116 completed
Ha13 land e checklist template 050116 completed
crisgalliano
 
Task 2 worksheet
Task 2 worksheetTask 2 worksheet
Task 2 worksheet
crisgalliano
 
Games design student submission
Games design student submissionGames design student submission
Games design student submission
crisgalliano
 
Programming sounds into my game
Programming sounds into my gameProgramming sounds into my game
Programming sounds into my game
crisgalliano
 
uriPresentation iain goodyear sound design
uriPresentation iain goodyear sound designuriPresentation iain goodyear sound design
uriPresentation iain goodyear sound design
crisgalliano
 
jgRobots
jgRobotsjgRobots
jgRobots
crisgalliano
 
Sugarless gum final draft
Sugarless gum final draftSugarless gum final draft
Sugarless gum final draft
crisgalliano
 
Cue cards
Cue cardsCue cards
Cue cards
crisgalliano
 
Presentation script2
Presentation script2Presentation script2
Presentation script2
crisgalliano
 
Sound design fx plugins analysis
Sound design fx plugins analysisSound design fx plugins analysis
Sound design fx plugins analysis
crisgalliano
 
Sound design pitch and playback analysis
Sound design pitch and playback analysisSound design pitch and playback analysis
Sound design pitch and playback analysis
crisgalliano
 
Sugarless gum final draft
Sugarless gum final draftSugarless gum final draft
Sugarless gum final draft
crisgalliano
 
Sound recording equipment
Sound recording equipmentSound recording equipment
Sound recording equipment
crisgalliano
 
Sound kit buget
Sound kit bugetSound kit buget
Sound kit buget
crisgalliano
 
Personal statement 1
Personal statement 1Personal statement 1
Personal statement 1
crisgalliano
 
Reaper stuffs
Reaper stuffsReaper stuffs
Reaper stuffs
crisgalliano
 
L3 gd cv
L3 gd cvL3 gd cv
L3 gd cv
crisgalliano
 
The sound designer
The sound designerThe sound designer
The sound designer
crisgalliano
 

More from crisgalliano (20)

Cristian galliano presentation
Cristian galliano  presentationCristian galliano  presentation
Cristian galliano presentation
 
Final major project production diary
Final major project production diaryFinal major project production diary
Final major project production diary
 
Ha13 land e checklist template 050116 completed
Ha13 land e checklist template 050116 completedHa13 land e checklist template 050116 completed
Ha13 land e checklist template 050116 completed
 
Task 2 worksheet
Task 2 worksheetTask 2 worksheet
Task 2 worksheet
 
Games design student submission
Games design student submissionGames design student submission
Games design student submission
 
Programming sounds into my game
Programming sounds into my gameProgramming sounds into my game
Programming sounds into my game
 
uriPresentation iain goodyear sound design
uriPresentation iain goodyear sound designuriPresentation iain goodyear sound design
uriPresentation iain goodyear sound design
 
jgRobots
jgRobotsjgRobots
jgRobots
 
Sugarless gum final draft
Sugarless gum final draftSugarless gum final draft
Sugarless gum final draft
 
Cue cards
Cue cardsCue cards
Cue cards
 
Presentation script2
Presentation script2Presentation script2
Presentation script2
 
Sound design fx plugins analysis
Sound design fx plugins analysisSound design fx plugins analysis
Sound design fx plugins analysis
 
Sound design pitch and playback analysis
Sound design pitch and playback analysisSound design pitch and playback analysis
Sound design pitch and playback analysis
 
Sugarless gum final draft
Sugarless gum final draftSugarless gum final draft
Sugarless gum final draft
 
Sound recording equipment
Sound recording equipmentSound recording equipment
Sound recording equipment
 
Sound kit buget
Sound kit bugetSound kit buget
Sound kit buget
 
Personal statement 1
Personal statement 1Personal statement 1
Personal statement 1
 
Reaper stuffs
Reaper stuffsReaper stuffs
Reaper stuffs
 
L3 gd cv
L3 gd cvL3 gd cv
L3 gd cv
 
The sound designer
The sound designerThe sound designer
The sound designer
 

Recently uploaded

What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...
What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...
What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...
GeorgeMilliken2
 
World environment day ppt For 5 June 2024
World environment day ppt For 5 June 2024World environment day ppt For 5 June 2024
World environment day ppt For 5 June 2024
ak6969907
 
How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17
Celine George
 
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPLAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
RAHUL
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Mohd Adib Abd Muin, Senior Lecturer at Universiti Utara Malaysia
 
Liberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdfLiberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdf
WaniBasim
 
ANATOMY AND BIOMECHANICS OF HIP JOINT.pdf
ANATOMY AND BIOMECHANICS OF HIP JOINT.pdfANATOMY AND BIOMECHANICS OF HIP JOINT.pdf
ANATOMY AND BIOMECHANICS OF HIP JOINT.pdf
Priyankaranawat4
 
BBR 2024 Summer Sessions Interview Training
BBR  2024 Summer Sessions Interview TrainingBBR  2024 Summer Sessions Interview Training
BBR 2024 Summer Sessions Interview Training
Katrina Pritchard
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
History of Stoke Newington
 
How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17
Celine George
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
AyyanKhan40
 
Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...
Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...
Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...
National Information Standards Organization (NISO)
 
How to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold MethodHow to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold Method
Celine George
 
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective UpskillingYour Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Excellence Foundation for South Sudan
 
RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3
RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3
RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3
IreneSebastianRueco1
 
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Dr. Vinod Kumar Kanvaria
 
Life upper-Intermediate B2 Workbook for student
Life upper-Intermediate B2 Workbook for studentLife upper-Intermediate B2 Workbook for student
Life upper-Intermediate B2 Workbook for student
NgcHiNguyn25
 
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
RitikBhardwaj56
 
MARY JANE WILSON, A “BOA MÃE” .
MARY JANE WILSON, A “BOA MÃE”           .MARY JANE WILSON, A “BOA MÃE”           .
MARY JANE WILSON, A “BOA MÃE” .
Colégio Santa Teresinha
 
The Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collectionThe Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collection
Israel Genealogy Research Association
 

Recently uploaded (20)

What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...
What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...
What is Digital Literacy? A guest blog from Andy McLaughlin, University of Ab...
 
World environment day ppt For 5 June 2024
World environment day ppt For 5 June 2024World environment day ppt For 5 June 2024
World environment day ppt For 5 June 2024
 
How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17
 
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPLAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
 
Liberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdfLiberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdf
 
ANATOMY AND BIOMECHANICS OF HIP JOINT.pdf
ANATOMY AND BIOMECHANICS OF HIP JOINT.pdfANATOMY AND BIOMECHANICS OF HIP JOINT.pdf
ANATOMY AND BIOMECHANICS OF HIP JOINT.pdf
 
BBR 2024 Summer Sessions Interview Training
BBR  2024 Summer Sessions Interview TrainingBBR  2024 Summer Sessions Interview Training
BBR 2024 Summer Sessions Interview Training
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
 
How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
 
Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...
Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...
Pollock and Snow "DEIA in the Scholarly Landscape, Session One: Setting Expec...
 
How to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold MethodHow to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold Method
 
Your Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective UpskillingYour Skill Boost Masterclass: Strategies for Effective Upskilling
Your Skill Boost Masterclass: Strategies for Effective Upskilling
 
RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3
RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3
RPMS TEMPLATE FOR SCHOOL YEAR 2023-2024 FOR TEACHER 1 TO TEACHER 3
 
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
 
Life upper-Intermediate B2 Workbook for student
Life upper-Intermediate B2 Workbook for studentLife upper-Intermediate B2 Workbook for student
Life upper-Intermediate B2 Workbook for student
 
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
 
MARY JANE WILSON, A “BOA MÃE” .
MARY JANE WILSON, A “BOA MÃE”           .MARY JANE WILSON, A “BOA MÃE”           .
MARY JANE WILSON, A “BOA MÃE” .
 
The Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collectionThe Diamonds of 2023-2024 in the IGRA collection
The Diamonds of 2023-2024 in the IGRA collection
 

Cristian galliano 3D game engine workflow

  • 1. Cristian Galliano Cristian Galliano 3D Game Engine Workflow The task I was given was to create a three dimensional level on the Unity 3D game engine. I first started off by creating a player in game so that it was possible to move around in the level. After doing this I went one to begin creating m level. I did this by first using the raise/lower terrain tool, which allowed me to easily create a mountain then I used the paint height tool to create the actual ground for the level. Then I used the raise/lower terrain tool once again to create kind of a border around my island. The next thing to do after creating a base for m level was to paint it. I decide to go onto the unity asset store and download some new textures to paint onto my level. I added a rock texture to my mountain, a grassy texture to the main ground area and a sand texture to add a beach to the level. After doing this I decide that my level was too flat and that I had to raise and lower areas to give it more realism. I did this by raising it slightly with the paint height tool and then I smoothed it off using the smooth height tool. I decided I want to add some trees to my world to start making it look like a realistic area; I downloaded a pack called palm trees from the unity asset store. I added a lot of trees to a certain area to give the effect that there was a different biome there. The next thing I did was smooth out the sandy area so that it looked more like a beach; I added some rocks using a stone texture which I got from the assets store. After also importing a basic water resource my level looked like this; After adding in more trees and editing the textures on my world I decided to add another island behind my main larger island. I created it with a crescent moon shape in mind whilst I was designing it. I added a sandy beach and a grassy mainland to this particular island. I also mad a large lake in the middle of this island. After adding some palm trees I decided t download a wooden plank bridge from the unity asset store. I would use this as a pier that would reach out into the lake. Next I added 3 wooden rowing boats into the water just to
  • 2. Cristian Galliano add more to this area. After doing so I decided I wanted to add an old run down house so I went back onto the asset store and downloaded one of the shanty town houses and placed it near my pier. I also added a water tower for greater detail. After doing so my island looked like this; Next I added a large mountain to my second island which I would later turn Into a volcano, I shaped the mountain till I felt it was a sufficient size and then hollowed out the middle. I thin added a water object to it however I replaced the water texture with a lava texture which I also downloaded off of the unity asset store. After deciding that I didn’t like the idea of having a second large mountain I removed the volcano and the island leaving oly some of the rocks and this would act as a rock formation in the water. I also changed the water from the still water to a moving wavy water which I downloaded from the asset store which was called Water (Pro).
  • 3. Cristian Galliano I added this rock formation in the distance because it adds to the map and when you look in the distance. Also I prefer the look of it to the volcano. After finishing this I added some more detail to my second island, I added more trees and imported rocks. I imported sandstone rocks and also imported a rock texture so that I could combine the two to create large boulders. After doing so my island looked like this.
  • 4. Cristian Galliano I also painted on some bushes using the place trees tool. This tool allows you to place multiple trees with a paint brush and paint them around the world.
  • 5. Cristian Galliano The place trees tool allows you to select an object and place multiple of that object down with a paint brush tool. It allows you to change certain settings such as brush size, tree density, color variation, tree height, and tree width. However when I used this tool I experienced an error where there would be a lot more of the object I placed spawning than there should be. This caused unity to lag a lot and also caused it to crash a few times. To fix this I had to change the tree density to 0 and paint over the areas which were causing it to lag. After fixing this bug I went on to continue adding trees to my main bigger island. As you can see I painted on these trees then added random other trees in the middle. Also I added random bushes on the floor to add more detail to my level. I added my own colliders to these trees, I did this by adding a collider component into the trees which were in the original folder. This meant that every time I added one of the trees from the folder I would have this collision mask. After doing this I thought that my level was pretty much one and my final product looked like this.
  • 6. Cristian Galliano All in all I think my 3D level turned out just how I wanted it to however if I have more time to edit my level I would add more tress and maybe a city to my main larger island as the grassy area is very plain and doesn’t have much in terms of detail. I would also add more rocks to my beach areas as they also look a little bit plain.