The document discusses real-time 4K JPEG2000 compression for broadcast and digital cinema using GPUs. It notes that as image quality improves, data volume increases dramatically from 2K to 4K to 8K resolutions. It introduces Comprimoto's JPEG2000 GPU codec, which enables real-time 4K and 8K compression and decompression using multiple GPUs. The codec is compatible with industry standards and can perform lossy and lossless compression. It also discusses performance benchmarks showing the GPU codec can achieve 4K 60fps encoding and decoding in real-time, using fewer servers and hardware resources than CPU-based solutions.