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Coaching Is More than
   Telling People What to do




We build, delivery, learn and coach




  We are Pragmatic coaches




                                      1
Today we start with one little question?




                                     Why?




             Pair Up!




       Designing Agility

     Developing Products


Discovering and Delivering




                                            2
From ideas …
                                                      Questioning and Learning

     Design                Selecting and Suggesting

                                                          Planning to Coach



Collaborative Chartering

                                Pragmatic Personas         Develop
     Story Mapping



                           Planning to Discover

     Deliver                                               Planning to Deliver

                             Setting the Stage



                            … to iteration




                The larger journey …
                                                          Designing Agility

 Getting Ready                Developing Products

                                                       Discovering / Delivering



  Continuous Delivery

                                 Iterative Learning   Getting Productive
  Reflective Correction



                           Dealing w/ Adversity
                                                          Evolving the Process
Staying Productive
                            Maintaining Health



          … to sustained production




        Some call me “Dude”?




                                                                                  3
Some call me “Skeptic”
      ( skeptical not cynical )




How Much Process Is Enough?




  Appropriate Ceremony
( process should promote learning )




                                      4
Goals (Why) and Mechanics (How)
          Creating Community (Common Vision)
   ```

           Form Communities       (Collaborative Chartering)
           Develop Product        (Personas - Story maps - Sketching)
           Create an Eco-System   (Iteration 0 - Common Workspace)

          Discovery (Planning)
           Product Releases       (Value - Effort - Dependencies)
           Iterative Delivery     (Iterations [cycles] - Kanban [flow])

          Delivery (Iterating)
           Staying Connected      (Standup - Common Workspace)
           Tracking Progress      (Task Walls - Burncharts - Velocity)
           Technical Agility      (CI / CD - Test Driven - Refactoring)
           Delivering Value       (Acceptance Tests – User Testing)

          Learning (Tuning)
           Examining Progress     (Iteration Reviews - User Feedback)
           Reflect and Improve    (Retrospective – Pivots)




Dude’s Law: Value = Why / How



  W                                                              W
V= H                                                    V= H




         Designing Agility
( tools for building your process )




                                                                          5
Questioning and Learning

Selecting and Suggesting

    Planning to Coach




       for each do …




123
 Who         Why        How




       Why ask why?




Continuously test the status quo




                                   6
Interviews, Assessment, Audience




       Interviewers learn




  Interrogators merely question




     Who do you interview?


    Sponsors and Investors

     Teams and Individuals




                                   7
How do you start
    meaningful discussions?




What would you say to if asked …




     What do you do well?
  Where are your challenges?




                                   8
Why change? - Why agile?
     What, Where, When?




  What are the constraints?
What will help, what will hinder?




       Change is not free

       ( context matters )




                                    9
Your First Interview

    What is their current process?

What are the strengths and challenges?

  What are their motives for change?

     What constraints lie ahead?




Questioning and Learning

Selections and Suggestions


     Planning to Coach




     Where do you start?
( process - practices - projects)




                                         10
Respectful Change Sticks




 Lasting change happens with people and not to them




             Which Process?




                               Kanban

    People deliver, processes help




            Which Practices?

   Sprint Backlog Burndown
 Sprint Reviews Product Backlogs
 Daily Scrum Cross Functional Teams Sprints
 Mura Test Driven       Personas Iterations
Kanban Refactoring User Stories Releases
Kaizen Iteration 0 Acceptance Tests Velocity
Evolutionary Design     Chartering    Burnup
Continuous Integration Retrospectives
Domain Driven Design Common Workspace
 Collective Ownership Information Radiators
                        Sustainable Pace




                                                      11
Intentional Selections
Collaborative Chartering
                              Burnup / Velocity
Common Workspace              Acceptance Testing
Information Radiators         Test Driven / Refactoring
Iteration 0                   Continuous Integration

 Community - Teams             Iterative Delivery
 Products - Planning          Tuning - Improving
Product Backlogs              Stand Up Meetings
Personas                      Product Reviews
User Stories / Story Maps     Retrospectives
Discovery-Delivery Planning   Continuous Feedback




                Which projects?

                Which products?




   A Few Discussion Starters




                                                          12
What are the change constraints?




 How much change is respectful?




Deeper Learning to Guide Suggestions

      Which process or practices?

      Which projects or products?

     How big? How many locations?

     How new? How much visibility?




 Questioning and Learning

Selections and Suggestions


      Planning to Coach




                                       13
Planning, Coaching and Coaches




  Who makes a good coach?




    Good Coaches “Blink”




                                 14
Ask - Listen - Repeat (playback)




      “We have two ears and one mouth so we
        listen twice as much as we speak”
                     Epictetus




Experiences Sell - Stories Stick

“This is what you should do”



   Theory vs. Experience
 Prescriptive vs. Descriptive


                  “This is what I have seen work”




         Why have a coach?




                                                    15
Coaching helps …


               teach practices

               build community

              promote learning

              deliver real value




       What does a coach do?




Productive coaching includes …

helping with customer and product discovery
  _____________________________________________________


  fostering real delivery and real measures
  ____________________________________________________


        patterning reflective behavior
  ____________________________________________________


         tracking continuous learning




                                                          16
… but the work is never ending
lead chartering sessions – help create story maps or build
backlogs – grow product ownership – promote acceptance
    testing – connect with the investors and sponsors
____________________________________________________________________________


     teach practices – lead planning sessions – start
conversations – foster honest feedback – pair with people –
  promote test driven and refactoring – ensure value is
          delivered – keeps the build alive & well
___________________________________________________________________________


 attend retrospective reflective thinking – balance metrics
    and intuition – resolve conflicts – create test driven
 everything eco-systems – keep the community connected
     and vibrant – helps connect with the outside world




              Balance is essential!

       ( many new coaches blow up )




        How will you coach (well)?




                                                                               17
Create a Coaching Plan ( How )

    Timeframe        When

  Locations/Tools   Which

    Practices        What

      Tests          Why




       Timeframe ( when )




Locations and Logistics ( which )



 Which teams which locations?

      What tools and why?




                                    18
Interests and Constraints ( what )




  Timeframe and Testing ( why )



    Practice Tests       (shu)

    Product Tests         (ha)

    Learning Tests        (ri)




What’s a Meaningful Coaching Plan?

  When    How long will be around?

  Where   Which projects or products?

  What    Which changes and why?

  How     What success measures?




                                        19
Why design your own agility?




  What questions do you have?




Learning is the New Currency




     david.hussman@devjam.com
           © 2012 DevJam - All rights reserved.




                                                  20

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Coaching ismorethantelling

  • 1. Coaching Is More than Telling People What to do We build, delivery, learn and coach We are Pragmatic coaches 1
  • 2. Today we start with one little question? Why? Pair Up! Designing Agility Developing Products Discovering and Delivering 2
  • 3. From ideas … Questioning and Learning Design Selecting and Suggesting Planning to Coach Collaborative Chartering Pragmatic Personas Develop Story Mapping Planning to Discover Deliver Planning to Deliver Setting the Stage … to iteration The larger journey … Designing Agility Getting Ready Developing Products Discovering / Delivering Continuous Delivery Iterative Learning Getting Productive Reflective Correction Dealing w/ Adversity Evolving the Process Staying Productive Maintaining Health … to sustained production Some call me “Dude”? 3
  • 4. Some call me “Skeptic” ( skeptical not cynical ) How Much Process Is Enough? Appropriate Ceremony ( process should promote learning ) 4
  • 5. Goals (Why) and Mechanics (How) Creating Community (Common Vision) ``` Form Communities (Collaborative Chartering) Develop Product (Personas - Story maps - Sketching) Create an Eco-System (Iteration 0 - Common Workspace) Discovery (Planning) Product Releases (Value - Effort - Dependencies) Iterative Delivery (Iterations [cycles] - Kanban [flow]) Delivery (Iterating) Staying Connected (Standup - Common Workspace) Tracking Progress (Task Walls - Burncharts - Velocity) Technical Agility (CI / CD - Test Driven - Refactoring) Delivering Value (Acceptance Tests – User Testing) Learning (Tuning) Examining Progress (Iteration Reviews - User Feedback) Reflect and Improve (Retrospective – Pivots) Dude’s Law: Value = Why / How W W V= H V= H Designing Agility ( tools for building your process ) 5
  • 6. Questioning and Learning Selecting and Suggesting Planning to Coach for each do … 123 Who Why How Why ask why? Continuously test the status quo 6
  • 7. Interviews, Assessment, Audience Interviewers learn Interrogators merely question Who do you interview? Sponsors and Investors Teams and Individuals 7
  • 8. How do you start meaningful discussions? What would you say to if asked … What do you do well? Where are your challenges? 8
  • 9. Why change? - Why agile? What, Where, When? What are the constraints? What will help, what will hinder? Change is not free ( context matters ) 9
  • 10. Your First Interview What is their current process? What are the strengths and challenges? What are their motives for change? What constraints lie ahead? Questioning and Learning Selections and Suggestions Planning to Coach Where do you start? ( process - practices - projects) 10
  • 11. Respectful Change Sticks Lasting change happens with people and not to them Which Process? Kanban People deliver, processes help Which Practices? Sprint Backlog Burndown Sprint Reviews Product Backlogs Daily Scrum Cross Functional Teams Sprints Mura Test Driven Personas Iterations Kanban Refactoring User Stories Releases Kaizen Iteration 0 Acceptance Tests Velocity Evolutionary Design Chartering Burnup Continuous Integration Retrospectives Domain Driven Design Common Workspace Collective Ownership Information Radiators Sustainable Pace 11
  • 12. Intentional Selections Collaborative Chartering Burnup / Velocity Common Workspace Acceptance Testing Information Radiators Test Driven / Refactoring Iteration 0 Continuous Integration Community - Teams Iterative Delivery Products - Planning Tuning - Improving Product Backlogs Stand Up Meetings Personas Product Reviews User Stories / Story Maps Retrospectives Discovery-Delivery Planning Continuous Feedback Which projects? Which products? A Few Discussion Starters 12
  • 13. What are the change constraints? How much change is respectful? Deeper Learning to Guide Suggestions Which process or practices? Which projects or products? How big? How many locations? How new? How much visibility? Questioning and Learning Selections and Suggestions Planning to Coach 13
  • 14. Planning, Coaching and Coaches Who makes a good coach? Good Coaches “Blink” 14
  • 15. Ask - Listen - Repeat (playback) “We have two ears and one mouth so we listen twice as much as we speak” Epictetus Experiences Sell - Stories Stick “This is what you should do” Theory vs. Experience Prescriptive vs. Descriptive “This is what I have seen work” Why have a coach? 15
  • 16. Coaching helps … teach practices build community promote learning deliver real value What does a coach do? Productive coaching includes … helping with customer and product discovery _____________________________________________________ fostering real delivery and real measures ____________________________________________________ patterning reflective behavior ____________________________________________________ tracking continuous learning 16
  • 17. … but the work is never ending lead chartering sessions – help create story maps or build backlogs – grow product ownership – promote acceptance testing – connect with the investors and sponsors ____________________________________________________________________________ teach practices – lead planning sessions – start conversations – foster honest feedback – pair with people – promote test driven and refactoring – ensure value is delivered – keeps the build alive & well ___________________________________________________________________________ attend retrospective reflective thinking – balance metrics and intuition – resolve conflicts – create test driven everything eco-systems – keep the community connected and vibrant – helps connect with the outside world Balance is essential! ( many new coaches blow up ) How will you coach (well)? 17
  • 18. Create a Coaching Plan ( How ) Timeframe When Locations/Tools Which Practices What Tests Why Timeframe ( when ) Locations and Logistics ( which ) Which teams which locations? What tools and why? 18
  • 19. Interests and Constraints ( what ) Timeframe and Testing ( why ) Practice Tests (shu) Product Tests (ha) Learning Tests (ri) What’s a Meaningful Coaching Plan? When How long will be around? Where Which projects or products? What Which changes and why? How What success measures? 19
  • 20. Why design your own agility? What questions do you have? Learning is the New Currency david.hussman@devjam.com © 2012 DevJam - All rights reserved. 20