This document describes using Bayesian inference to locate an opponent in a two-dimensional paintball arena based on the locations of paint spatters on the wall. It defines a joint distribution over all possible (x,y) coordinates of the opponent's location. Given observed spatter locations, it computes the posterior distribution, which provides the likelihood of each possible location. This allows extracting marginal and conditional distributions over each dimension, as well as computing credible intervals to identify likely regions where the opponent may be hiding.