Chapter 4:
CURRICULUM
IMPLEMENTATION
DEM 407: MANAGEMENT IN CURRICULUM
INSTRUCTION
Discussant: Josephine Mari L Durante
Professor: Dr. Romela Cruz
Guidelines
Pointers
Curriculum design committee should involve
teacher, parents, administrators and even
students.
School’s vision, mission and objectives should be
reviewed and used as the bases of the curriculum.
The needs and interests of the learners, in
particular, and the society, in general, should be
considered.
Pointers
Alternative curriculum design should
consider pros and cons in terms of costs,
scheduling, class size, facilities and
personnel required.
The curriculum design should take into
account cognitive, affective and
psychomotor skills and outcomes.
Roles of Stakeholders
Stakeholders
–Stakeholders are individuals or
institutions that are interested in the
school curriculum.
–They give life to the curriculum.
Stakeholders
1. Learners
2. Teachers
3. Curriculum Managers and Administrators
4. Parents
5. Community Members
6. Other stakeholders in Curr. Implementation
Learners
• Center of the Curriculum
• They are the ones who directly influenced by it.
Curriculum Managers and Administrators
Parents
“My child and my money go to this school”
Supporters of the Curriculum
Community Members
Other Stakeholders
Roles of Educational Technology
Right at the planning phase of any instruction, aside from
formulating the objectives and among any other considerations
there is a need to identify what instructional media are to be
utilized in the implementation.
The Role of Educational Technology
in Delivering Curriculum
 Instructional media should not be confused with the terms
media technology or learning technology.
 Instructional Media also refer red as media technology or
learning technology, or simply TECHNOLOGY
Instructional Media
1. NON-PROJECTED MEDIA
2. PROJECTED MEDIA
Types of Instructional Media
1. Models
2. Field trips
3. Kits
4. Real objects
5. Printed materials
6. Visuals
7. Visual Boards
8. Audio materials
NON-PROJECTED MEDIA
1. Overhead transparencies
2. Opaque projection
3. Slides
4. Filmstrips
5. Films
6. Video
7. VCD/DVD
8. Computer/Multimedia Presentation
PROJECTED MEDIA
1. Practicality
2. Appropriateness
3. Activity/Suitability
4. Objective Matching
Factors for Technology Selection
Upgrading the quality of the teaching and learning in schools.
Increase the capability of teachers to effectively inculcate
learning and for students to gain mastery of lessons and
courses.
Broadening the delivery of education outside the schools
through non-traditional approaches to formal and informal
learning such as Open Universities and life long learning to
adult learners.
The Role of Technology in Curriculum
Delivery
1. A school curriculum, whether big or small are influenced by many
stakeholders. Each one has significant contribution and influence
in what should replaced, modify, substitute the current curriculum.
2. Paradigm shift from teacher-centered to student-centered
approach to learning.
3. The broadening realization that education is not simply a delivery
of facts and information, but an educative process of cultivating the
cognitive, affective, psychomotor and much more the completive
intelligence of the 21st century learners.
4. Increase the used of new information and communication
technology or ICT.
Reflection
Chapter 4: Curriculum Implementation
Chapter 4: Curriculum Implementation

Chapter 4: Curriculum Implementation

  • 1.
    Chapter 4: CURRICULUM IMPLEMENTATION DEM 407:MANAGEMENT IN CURRICULUM INSTRUCTION Discussant: Josephine Mari L Durante Professor: Dr. Romela Cruz
  • 2.
  • 3.
    Pointers Curriculum design committeeshould involve teacher, parents, administrators and even students. School’s vision, mission and objectives should be reviewed and used as the bases of the curriculum. The needs and interests of the learners, in particular, and the society, in general, should be considered.
  • 4.
    Pointers Alternative curriculum designshould consider pros and cons in terms of costs, scheduling, class size, facilities and personnel required. The curriculum design should take into account cognitive, affective and psychomotor skills and outcomes.
  • 5.
  • 6.
    Stakeholders –Stakeholders are individualsor institutions that are interested in the school curriculum. –They give life to the curriculum.
  • 7.
    Stakeholders 1. Learners 2. Teachers 3.Curriculum Managers and Administrators 4. Parents 5. Community Members 6. Other stakeholders in Curr. Implementation
  • 8.
    Learners • Center ofthe Curriculum • They are the ones who directly influenced by it.
  • 16.
  • 18.
    Parents “My child andmy money go to this school” Supporters of the Curriculum
  • 21.
  • 22.
  • 24.
  • 25.
    Right at theplanning phase of any instruction, aside from formulating the objectives and among any other considerations there is a need to identify what instructional media are to be utilized in the implementation. The Role of Educational Technology in Delivering Curriculum
  • 26.
     Instructional mediashould not be confused with the terms media technology or learning technology.  Instructional Media also refer red as media technology or learning technology, or simply TECHNOLOGY Instructional Media
  • 27.
    1. NON-PROJECTED MEDIA 2.PROJECTED MEDIA Types of Instructional Media
  • 28.
    1. Models 2. Fieldtrips 3. Kits 4. Real objects 5. Printed materials 6. Visuals 7. Visual Boards 8. Audio materials NON-PROJECTED MEDIA
  • 29.
    1. Overhead transparencies 2.Opaque projection 3. Slides 4. Filmstrips 5. Films 6. Video 7. VCD/DVD 8. Computer/Multimedia Presentation PROJECTED MEDIA
  • 30.
    1. Practicality 2. Appropriateness 3.Activity/Suitability 4. Objective Matching Factors for Technology Selection
  • 31.
    Upgrading the qualityof the teaching and learning in schools. Increase the capability of teachers to effectively inculcate learning and for students to gain mastery of lessons and courses. Broadening the delivery of education outside the schools through non-traditional approaches to formal and informal learning such as Open Universities and life long learning to adult learners. The Role of Technology in Curriculum Delivery
  • 32.
    1. A schoolcurriculum, whether big or small are influenced by many stakeholders. Each one has significant contribution and influence in what should replaced, modify, substitute the current curriculum. 2. Paradigm shift from teacher-centered to student-centered approach to learning. 3. The broadening realization that education is not simply a delivery of facts and information, but an educative process of cultivating the cognitive, affective, psychomotor and much more the completive intelligence of the 21st century learners. 4. Increase the used of new information and communication technology or ICT. Reflection