This document outlines a proposal for video streaming over Bluetooth using a peer-to-peer approach. It discusses the goals, challenges, proposed solution, and implementation of Bluetube. The key aspects are using a content distribution tree to distribute video chunks amongst clients, with early clients serving late clients. An evaluation of the theoretical service acceptance ratio, jitter, and workload distribution is provided. The document concludes with details about the Bluetube proof-of-concept implementation developed in Java for emulation.