2. Bitmap Graphics
Pictures are made up of little dots called pixels.
The colour of each dot is saved in binary code, for
example:
White – 0000
Blue – 0001
Green – 1000
Red - 1100
3. Editing
Editing can be done at pixel level, each individual dot
can be edited.
Bitmap shapes can be moved and layered on top of each
other.
Moving layered shapes results in missing parts from the
bottom shape.
4. Storage Requirements
Bitmapped graphics are stored based on the number of
pixels used in the picture, this is called Resolution.
The greater the number of pixels used, the higher the
resolution of the picture.
The higher the resolution, the more space required for
storage.