Introduction to Maya
• Released in 1998
• Implemented by over 200 PhDs.
• Developed by Alias Systems Corporation
• Currently Owned by Autodesk, Inc
Why Maya?
Maya is everywhere, especially in
• Game
• Film
• Animation
Features of Maya
• Motion graphics
• Dynamics & effects
• 3D animation
• 3D modelling
• 3D rendering & shading
• Pipeline integration
Integrated Technology
• Interoperability
• Extensibility
• PlatForm Choice
• Compatibility
• Easy to Learn
Improved Workflow
• Performance
• A CG Pipeline in the Box
• Improved Pipeline Efficiency
• Highly Customizable
Uses of Maya
• Basic transformation.
• Selection by object, component.
• Polygonal modeling.
• Mirror.
3D Rendering Pipeline
• Static model
• Shading
• Texture
• Animation
• Rendering
Structure in Maya
• Node Structure
• Directed Acyclic Graph
• Dependency Graph
Course - Eduonix
• Lectures:
32
• Video:
7 hours of Content
• Languages:
English
• Includes:
30 day money back guarantee! Lifetime Access.
No Limits! Certificate of Completion
Beginners Guide to Modeling with Maya
Sections Covered in this Course:
• SECTION 1 : Introduction and User Interface
• SECTION 2 : Modeling a Prop in Maya, NURBS, Polygon and Subdivision Modeling
• SECTION 3 : Modeling Base Arm
• SECTION 4 : Modeling Piston
• SECTION 5 : Modeling Connectors
• SECTION 6 : Modeling Wires
• SECTION 7 : Modeling Excavator
• SECTION 8 : Wrapping Up
Reference Link
https://www.eduonix.com/courses/Graphic-Design/beginners-guide-to-modeling-with-maya
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Beginners Guide to Modeling with Maya