JW

John Wilker

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Cranking Floating Point Performance Up To 11
Introtoduction to cocos2d
Getting Started with OpenGL ES
User Input in a multi-touch, accelerometer, location aware world.
Physics Solutions for Innovative Game Design
Internationalizing Your Apps
Getting Started with iPhone Game Development
Getting Oriented with MapKit: Everything you need to get started with the new mapping framework.
Optimizing Data Caching for iPhone Application Responsiveness
I Phone On Rails
Integrating Push Notifications in your iPhone application with iLime
Starting Core Animation
Mobile WebKit Development and jQTouch
Leaving Interface Builder Behind
Using Concurrency To Improve Responsiveness