SlideShare a Scribd company logo
qwertyuiopasdfghjklzxcvbnmqwertyui
opasdfghjklzxcvbnmqwertyuiopasdfgh
jklzxcvbnmqwertyuiopasdfghjklzxcvb
nmqwertyuiopasdfghjklzxcvbnmqwer
tyuiopasdfghjklzxcvbnmqwertyuiopas
dfghjklzxcvbnmqwertyuiopasdfghjklzx
cvbnmqwertyuiopasdfghjklzxcvbnmq
wertyuiopasdfghjklzxcvbnmqwertyuio
pasdfghjklzxcvbnmqwertyuiopasdfghj
klzxcvbnmqwertyuiopasdfghjklzxcvbn
mqwertyuiopasdfghjklzxcvbnmqwerty
uiopasdfghjklzxcvbnmqwertyuiopasdf
ghjklzxcvbnmqwertyuiopasdfghjklzxc
vbnmqwertyuiopasdfghjklzxcvbnmrty
uiopasdfghjklzxcvbnmqwertyuiopasdf
ghjklzxcvbnmqwertyuiopasdfghjklzxc
vbnmqwertyuiopasdfghjklzxcvbnmqw
ertyuiopasdfghjklzxcvbnmqwertyuiop
Breaking the Clutter:
An opportunity for
Marketers
Author- Jasleen Kaur Gumber
i) Four attributes that lead to a Market getting cluttered
with Brands and their communications
ii) Augmented Reality as one of the sublet of ‘How’
attribute
iii) What kind of industries should opt for ‘Augmented
Reality experience’ to their consumers?
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 2
1.1 Challenges Marketers Face
“You cannot walk down the street without being bombarded”
- Bob Garfield, Advertising Writer
"I think the biggest issue everyone faces—regardless of the industry—are customers
suffering from information overload and cutting through that clutter," says Pam
Nochlin , Marketing Creative Manager for Citi Cards, the credit card division of banking
and financial services provider Citi.
(Reference- September 2, 2014 at http://www.targetmarketingmag.com/article/marketings-biggest-challenges-1-cutting-
through-clutter/1)
Could we remember how many marketing messages we've seen or heard since we woke
up this morning? Probably the answer is no. Messages stemming from advertising,
promotions, PR, direct marketing, and salesmen are everywhere. We encounter them on
our way to work, in newspapers and magazines, stores and restaurants, when watching
our favorite sports, looking out of an airplane window, or even while socializing with
friends. As a consumer, it is impossible to keep track of everything marketers are trying to
tell us.
This abundance of marketing messages is often referred to as Clutter. Clutter makes
consumers less likely to pay attention to marketing messages. What is more, clutter
breeds avoidance behavior and skepticism, which makes consumers more likely to
actively resist marketing messages.
Clutter is a function of Four attributes- What, When, How and Why?
1. What- What is the brand trying to drive through its Marketing communications? It
might range from Brand Promise to promoting specific products and technologies
2. When- When are the communications established in the market? Is the
communication scheduled only brand is facing crisis like- decrease in market share/
sales/ brand recall?
3. How- How is the brand talking to the consumer? Which all channels are deployed-
print, online, TV, etc?
4. Why- Why is the brand communicating what it is communicating with the
consumers? Is the objective brand awareness or Consumer engagement?
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 3
Shuffling within these four attributes and the sublets brands discover different
permutation for themselves which might affect the marketing results by minimizing the
clutter effect in the market.
For E.g. - Brand A Corp is in consumer durables and relies heavily on ‘Print’ under the
‘How’ Attribute. ABC realizes the print medium is getting saturated with the
advertisement from the industry and creating a clutter.
A Corp should then map the four clutter attributes of their brand with communication. An
example is shown below for their competitors- B Ltd and C &Co
A Corp B Ltd C & Co
Attributes
What Product
Sales
Promotion
Product
When Seasonally Continuously Continuously
How Print Print/ Online Print/ Outdoor
Why
Consumer Engagement
and Brand Recall
Increase Sales
Consumer Engagement
and Brand Recall
In the given scenario, a shuffle in the attributes can decrease the clutter created by
competition for A Corp. Understanding the customer attributes to marketing is the first
step to measuring the amount of clutter, consumer is getting bombarded with. If A Corp
tries to embrace platforms like Online and Outdoor more extensively it will face lesser
competition from both competitors put collectively as in Print.
This framework would also help marketers to explore newer opportunities to connect and
communicate with the consumers.
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 4
Clutter
Attributes
What
*Brand Message
*Brand Promise
*Product Information
*Brand Awareness
*Sales Promotion offers
*Value Proposition
When
*Contunuously
*Periodically
*Seasonlly
*During Sales Dip
*Based on Budget
allocation
*Competition dependent
How
*Print
*TV
*Radio
*Outdoor
*Online
*Ambient
*Direct Mailer
*Augmented Reality
Why
*Increase Brand Recall
*Prompt Customer
Engagement
*Increase Sales
*Consumer Perception
Change
*Comsumer Awareness
*Brand Building
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 5
1.2 Introduction to Augmented Reality
There are a lot of newer ways to connect with your consumers amongst the prevailing
heap of brand communication and one of the most effective and upcoming is the use of
Augmented Reality.
Abbreviated as AR, AUGMENTED REALITY is a type of virtual reality that aims to
duplicate the world's environment in a computer. An augmented reality system generates
a composite view for the user that is the combination of the real scene viewed by the user
and a virtual scene generated by the computer that augments the scene with additional
information.
The virtual scene generated by the computer is designed to enhance the user's sensory
perception of the virtual world they are seeing or interacting with. The goal of Augmented
Reality is to create a system in which the user cannot tell the difference between the real
world and the virtual augmentation of it.
AR is a live, direct or indirect, view of a physical, real-world environment whose elements
are augmented by computer-generated sensory input such as sound, video, graphics or
GPS data. It is related to a more general concept called mediated reality, in which a view of
reality is modified (possibly even diminished rather than augmented), by a computer. As a
result, the technology functions by enhancing one’s current perception of reality. By
contrast, virtual reality replaces the real world with a simulated one.
Augmentation is conventionally in real-time and in semantic context with environmental
elements, such as sports scores on TV during a match. With the help of advanced AR
technology (e.g. adding computer vision and object recognition) the information about the
surrounding real world of the user becomes interactive and digitally manipulable.
Artificial information about the environment and its objects can be overlaid on the real
world.
The key to augmented reality is the software. Augmented reality programs are written in
special 3D augmented reality programs such as D'Fusion, Unifye Viewer or
FLARToolKit. These programs allow the developer to tie animation or contextual digital
information in the computer program to an augmented reality "marker" in the real world.
Today Augmented Reality is used in media, entertainment, military training, engineering
design, robotics, manufacturing and other industries.
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 6
1.3 Origin of AR
From 1957, a gentleman known by the name of Morton Helig began building a machine
called the Sensorama. It was designed as a cinematic experience to take in all your senses
and, shaped, rather like arcade machine from the 80s. It blew wind at you, vibrated the
seat you sat on, played sounds to your eyes and projected a form of
a stereoscopic 3D environment to the front and sides of your head. It was supposed to be
impressive with its demo film of a cycle ride through the streets of Brooklyn but it never
sold commercially and was very expensive to make films for largely because it involved
the camera man having three cameras strapped to him at all times, and while it was really
more an adventure in full virtual reality, there are clearly elements of AR involved with
both the devices in place between the user and the environment and that fact that the
environment itself was, itself, the real world viewed in a real time situation - even if
recorded.
In 1961, Philco Corporation engineers developed the first HMD known as the Headsight.
The helmet consisted of a video screen along with a tracking system. Then they linked to a
closed circuit camera system. Then somewhat similar HMD was used for helicopter pilots.
While flying in the dark these were of great help.
In 1966 Professor Ivan Sutherland of Electrical Engineering
at Harvard University invented the first model of one of the most important devices used
in both AR and VR (Virtual Reality) today - the head-mounted display or HMD. It was a
monumental piece of kit that was too heavy for the human head to actually bear and so
hung suspended from the ceiling of the lab instead which was how it got its nickname as
The Sword of Damocles. Being early in the scale of computer technology, its graphical
prowess was fairly limited and provided just simple wireframe models of generated
environments. Nonetheless, it was the first step in making AR a usable possibility.
(Exhibit- 1 shows the picture sketch)
While it might have been around for a few years in one shape or other, the phrase
Augmented Reality is supposed to have been coined by Professor Tom Caudell while
working in Boeing’s Computer Services' Adaptive Neural Systems Research and
Development project in Seattle. In a search to find an easier way to help the aviation
company’s manufacturing and engineering process he began to apply virtual reality
technology and eventually came up with some complex software that could overlay the
positions of where certain cables in the building process were supposed to go. It means
the mechanics didn't have to ask or try to translate from what they found described in
abstract diagrams in manuals.
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 7
At the same time, in 1992, two other teams were made big steps into this new world. LB
Rosenberg creates what’s widely recognized as the first functioning AR system for the US
Air Force known as Virtual Fixtures where fixtures were what he described as cues to help
guide the user in their task and did so in very big letters.
A second group, also fond of capping things up, made up of Steven Feiner, Blair
MacIntyre and Doree Seligmann - all of whom now lead in the field of AR - submitted a
paper on a prototype system they called KARMA (Knowledge-based Augmented Reality
for Maintenance Assistance). The team from Columbia University built an HMD with
Logitech-made trackers attached to it and the object they were dealing with - a printer.
The project was then to develop 3D graphics of a ghost image to show people how to load
and service the machine without having to refer to instructions. The paper went down
rather well and was widely cited within the science community.
And just to prove it’s not all work, work, work, AR hit the arts world in 1994 as Julie
Martin became the first person to bring the concept into public performance. She created a
government-funded show in Australia, sounding rather like a ITV celeb show, called
Dancing in Cyberspace where dancers and acrobats interacted with virtual objects
projected into the same physical space as themselves.
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 8
1.4 Successful implementations of AR
There have been some breakthrough innovations in this field and marketers have been
really quick in adopting them for their brands.
Some of the most successful have been enlisted below-
1. IBM Application- Research by IBM showed that 58% of consumers want to get
product information in-store before a purchase, and that 19% of customers will
browse mobile devices whilst shopping. To address this consumer need in a way
they are using, IBM launched their AR app. Acting like a personal shopper, it uses
augmented reality technology to provide shoppers with personalised information
whilst browsing the shelves.
https://www.youtube.com/watch?v=EAVtHjzQnqY
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 9
2. Try Live- This website allows users to try on glasses, jewelry, shoes, clothes,
and allows users to customize their home as well. This is awesome for those of
you who like to shop online, now the user can try things on before buying.
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 10
3. Shisedo Makeup Mirror- Many women struggle to find the right shades of makeup
or want to know how things will look before they commit to a purchase. The
augmented reality makeup mirror from Shiseido takes an image of a shopper’s face,
before showing them what the latest cosmetics products will look like on their face
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 11
4. De Beer Forever Fitiing- Diamonds may be a girl’s best friend, but choosing the
right ring for a loved one can be a difficult task. That’s where ‘Forevermark Fitting’
from De Beers comes in. The AR download allows shoppers to try on the
Forvermark collection through their webcam, and see how pieces would look in
certain lights and against certain skin tones.
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 12
5. Visualizer Mobile App for Dulux- Dulux parent company, AkzoNobel, combined
mobile interactivity and repainting walls with an augmented reality (AR) app that
allows consumers to dynamically re-colour walls using their mobile device.
The Visualizer mobile app was developed by UK computing company, String, in
partnership with AkzoNovel, Tessella and Webcredible. Using AR, consumers have
the ability to re-colour their walls as they move about room with a mobile device. As
well as choosing, storing and viewing colours and colour schemes, consumers can
use the app to save screenshots and share these with friends. The app was launched
in June on Google Play and Apple App Store in 40 markets excluding the US, in 28
languages and across 25 of AkzoNobel’s paint brands including Dulux, Flexa,
Nordsjo and Coral.
https://www.youtube.com/watch?v=QFr5R94BUH8
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 13
1.5 Exhibits
Exhibit-1
Breaking the Clutter: An opportunity for Marketers
Author- Jasleen Kaur Gumber Page 14
References
 http://whatis.techtarget.com/definition/augmented-reality-AR
 http://www.webopedia.com/TERM/A/Augmented_Reality.html
 http://mashable.com/category/augmented-reality/
 http://www.vrs.org.uk/virtual-reality/history.html
 http://www.theguardian.com/media-network/marketing-agencies-association-
partner-zone/augmented-reality-marketing
 http://www.fastcocreate.com/1682447/rethinking-public-space-bc-biermann-s-
augmented-reality-urban-art
 http://www.thedigitalmarketingbureau.com/category/augmented-reality/
 http://www.theverge.com/2013/1/10/3863688/disney-augmented-reality-toys-
are-promising-but-frustrating
 http://www.adstuck.com/blog/augmented-reality-the-technology-of-future/
 https://www.pinterest.com/Layar/augmented-reality/
 http://mashable.com/2009/12/26/augmented-reality-marketing/
 http://www.cmo.com.au/article/558165/5-great-examples-augmented-reality-
marketing/
 http://www.creativeguerrillamarketing.com/augmented-reality/10-examples-
augmented-reality-retail/
 http://www.pocket-lint.com/news/108888-the-history-of-augmented-reality
 http://nordicom.statsbiblioteket.dk/ncom/en/publications/facing-clutter(695bd6c0-
ec78-11dd-9b12-000ea68e967b).html
 http://www.marketing-made-simple.com/articles/promotional-
clutter.htm#.VQukT9KUe24
 http://articles.economictimes.indiatimes.com/2012-08-08/news/33100728_1_surf-
excel-surf-excel-detergent
 http://www.cmo.com.au/article/558165/5-great-examples-augmented-reality-
marketing/
 http://www.creativeguerrillamarketing.com/augmented-reality/10-examples-
augmented-reality-retail/

More Related Content

What's hot

Virtual Reality in Corporate Training
Virtual Reality in Corporate TrainingVirtual Reality in Corporate Training
Virtual Reality in Corporate Training
Eduson.tv
 
Design in motion. The new frontier of interaction design
Design in motion. The new frontier of interaction designDesign in motion. The new frontier of interaction design
Design in motion. The new frontier of interaction design
Antonio De Pasquale
 
Augmented Realities 2021
Augmented Realities 2021Augmented Realities 2021
Augmented Realities 2021
debbieholley1
 
Toronto animation-companies-case-studies
Toronto animation-companies-case-studiesToronto animation-companies-case-studies
Toronto animation-companies-case-studies
Mike Efford
 
VR Marketing
VR MarketingVR Marketing
VR Marketing
Mattia Crespi
 
Designing Mobile AR Applications
Designing Mobile AR ApplicationsDesigning Mobile AR Applications
Designing Mobile AR Applications
Mark Billinghurst
 
IAB_VR_Report-Sep-2016
IAB_VR_Report-Sep-2016IAB_VR_Report-Sep-2016
IAB_VR_Report-Sep-2016
Dan Ferguson
 
Augmentation
AugmentationAugmentation
Augmentation
Siddhika Bhogle
 
AR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the IndustryAR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the Industry
Christopher Grayson
 

What's hot (9)

Virtual Reality in Corporate Training
Virtual Reality in Corporate TrainingVirtual Reality in Corporate Training
Virtual Reality in Corporate Training
 
Design in motion. The new frontier of interaction design
Design in motion. The new frontier of interaction designDesign in motion. The new frontier of interaction design
Design in motion. The new frontier of interaction design
 
Augmented Realities 2021
Augmented Realities 2021Augmented Realities 2021
Augmented Realities 2021
 
Toronto animation-companies-case-studies
Toronto animation-companies-case-studiesToronto animation-companies-case-studies
Toronto animation-companies-case-studies
 
VR Marketing
VR MarketingVR Marketing
VR Marketing
 
Designing Mobile AR Applications
Designing Mobile AR ApplicationsDesigning Mobile AR Applications
Designing Mobile AR Applications
 
IAB_VR_Report-Sep-2016
IAB_VR_Report-Sep-2016IAB_VR_Report-Sep-2016
IAB_VR_Report-Sep-2016
 
Augmentation
AugmentationAugmentation
Augmentation
 
AR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the IndustryAR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the Industry
 

Viewers also liked

2016 Revised Resume - Richard Garvin resume
2016 Revised Resume - Richard Garvin resume2016 Revised Resume - Richard Garvin resume
2016 Revised Resume - Richard Garvin resume
Richard Garvin
 
Art of Storytelling
Art of StorytellingArt of Storytelling
Art of Storytelling
Jasleen Kaur Gumber
 
New Materials Lecture Lunch& LearnOCADU
New Materials Lecture Lunch& LearnOCADUNew Materials Lecture Lunch& LearnOCADU
New Materials Lecture Lunch& LearnOCADU
Richard Garvin
 
Seminario 8
Seminario 8Seminario 8
Seminario 7
Seminario 7Seminario 7
VTOL AVIATION
VTOL AVIATIONVTOL AVIATION
VTOL AVIATION
Richard Garvin
 
Variables, tablas de frecuencia y gráficas
Variables, tablas de frecuencia y gráficasVariables, tablas de frecuencia y gráficas
Variables, tablas de frecuencia y gráficas
Noelia Jiménez Ojeda
 
WALEED CV new - Copy
WALEED CV new - CopyWALEED CV new - Copy
WALEED CV new - Copy
Waleed wagih
 

Viewers also liked (8)

2016 Revised Resume - Richard Garvin resume
2016 Revised Resume - Richard Garvin resume2016 Revised Resume - Richard Garvin resume
2016 Revised Resume - Richard Garvin resume
 
Art of Storytelling
Art of StorytellingArt of Storytelling
Art of Storytelling
 
New Materials Lecture Lunch& LearnOCADU
New Materials Lecture Lunch& LearnOCADUNew Materials Lecture Lunch& LearnOCADU
New Materials Lecture Lunch& LearnOCADU
 
Seminario 8
Seminario 8Seminario 8
Seminario 8
 
Seminario 7
Seminario 7Seminario 7
Seminario 7
 
VTOL AVIATION
VTOL AVIATIONVTOL AVIATION
VTOL AVIATION
 
Variables, tablas de frecuencia y gráficas
Variables, tablas de frecuencia y gráficasVariables, tablas de frecuencia y gráficas
Variables, tablas de frecuencia y gráficas
 
WALEED CV new - Copy
WALEED CV new - CopyWALEED CV new - Copy
WALEED CV new - Copy
 

Similar to Augmented Reality

Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICTAugmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Parth Darji
 
Augumented Reality
Augumented RealityAugumented Reality
Augumented Reality
HariHaranA12
 
AUGMENTED REALITY Documentation
AUGMENTED REALITY DocumentationAUGMENTED REALITY Documentation
AUGMENTED REALITY Documentation
Venu Gopal
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
Dark Side
 
OneHR Conference - VR for Engagement
OneHR Conference - VR for EngagementOneHR Conference - VR for Engagement
OneHR Conference - VR for Engagement
Charles Palmer
 
Augmented-Reality-ppt.pptx
Augmented-Reality-ppt.pptxAugmented-Reality-ppt.pptx
Augmented-Reality-ppt.pptx
MarvalousMohan
 
Augmented Reality Report by Singhan Ganguly
Augmented Reality Report by Singhan GangulyAugmented Reality Report by Singhan Ganguly
Augmented Reality Report by Singhan Ganguly
singhanganguly
 
Business Applications of Virtual Reality
Business Applications of Virtual RealityBusiness Applications of Virtual Reality
Business Applications of Virtual Reality
Apoorv Parmar
 
augmented reality
augmented realityaugmented reality
augmented reality
Dark Side
 
Augmented reality(group5)
Augmented reality(group5)Augmented reality(group5)
Augmented reality(group5)
dk fj
 
Notes for AR.ppt
Notes for AR.pptNotes for AR.ppt
Notes for AR.ppt
Arumugam90
 
augmented_reality.ppt
augmented_reality.pptaugmented_reality.ppt
augmented_reality.ppt
AdityaKumar421752
 
What Is Augmented Reality or AR?
What Is Augmented Reality or AR?What Is Augmented Reality or AR?
What Is Augmented Reality or AR?
Sushil Deshmukh
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented Reality
Prathamesh Barah
 
AR Weekly 5
AR Weekly 5AR Weekly 5
AR Weekly 5
MaddyPayne1
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
Sourav Rout
 
Augmented reality(my ppt)
Augmented reality(my ppt)Augmented reality(my ppt)
Augmented reality(my ppt)
Srilakshmi Alla
 
Trend assessment - Augmented Reality
Trend assessment - Augmented RealityTrend assessment - Augmented Reality
Trend assessment - Augmented Reality
MrDavidStein
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
Mitiksha Jain
 
Augmented reality and virtual reality technology
Augmented reality and virtual reality technologyAugmented reality and virtual reality technology
Augmented reality and virtual reality technology
AMAN148668
 

Similar to Augmented Reality (20)

Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICTAugmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICT
 
Augumented Reality
Augumented RealityAugumented Reality
Augumented Reality
 
AUGMENTED REALITY Documentation
AUGMENTED REALITY DocumentationAUGMENTED REALITY Documentation
AUGMENTED REALITY Documentation
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
 
OneHR Conference - VR for Engagement
OneHR Conference - VR for EngagementOneHR Conference - VR for Engagement
OneHR Conference - VR for Engagement
 
Augmented-Reality-ppt.pptx
Augmented-Reality-ppt.pptxAugmented-Reality-ppt.pptx
Augmented-Reality-ppt.pptx
 
Augmented Reality Report by Singhan Ganguly
Augmented Reality Report by Singhan GangulyAugmented Reality Report by Singhan Ganguly
Augmented Reality Report by Singhan Ganguly
 
Business Applications of Virtual Reality
Business Applications of Virtual RealityBusiness Applications of Virtual Reality
Business Applications of Virtual Reality
 
augmented reality
augmented realityaugmented reality
augmented reality
 
Augmented reality(group5)
Augmented reality(group5)Augmented reality(group5)
Augmented reality(group5)
 
Notes for AR.ppt
Notes for AR.pptNotes for AR.ppt
Notes for AR.ppt
 
augmented_reality.ppt
augmented_reality.pptaugmented_reality.ppt
augmented_reality.ppt
 
What Is Augmented Reality or AR?
What Is Augmented Reality or AR?What Is Augmented Reality or AR?
What Is Augmented Reality or AR?
 
Introduction to Augmented Reality
Introduction to Augmented RealityIntroduction to Augmented Reality
Introduction to Augmented Reality
 
AR Weekly 5
AR Weekly 5AR Weekly 5
AR Weekly 5
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
 
Augmented reality(my ppt)
Augmented reality(my ppt)Augmented reality(my ppt)
Augmented reality(my ppt)
 
Trend assessment - Augmented Reality
Trend assessment - Augmented RealityTrend assessment - Augmented Reality
Trend assessment - Augmented Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Augmented reality and virtual reality technology
Augmented reality and virtual reality technologyAugmented reality and virtual reality technology
Augmented reality and virtual reality technology
 

Recently uploaded

Luxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdf
Luxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdfLuxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdf
Luxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdf
KiranRai75
 
Efficient Website Management for Digital Marketing Pros
Efficient Website Management for Digital Marketing ProsEfficient Website Management for Digital Marketing Pros
Efficient Website Management for Digital Marketing Pros
Lauren Polinsky
 
Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...
Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...
Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...
DigiMarCon - Digital Marketing, Media and Advertising Conferences & Exhibitions
 
Embark on style journeys Indian clothing store denver guide.pptx
Embark on style journeys Indian clothing store denver guide.pptxEmbark on style journeys Indian clothing store denver guide.pptx
Embark on style journeys Indian clothing store denver guide.pptx
Omnama Fashions
 
Mindfulness Techniques Cultivating Calm in a Chaotic World.pptx
Mindfulness Techniques Cultivating Calm in a Chaotic World.pptxMindfulness Techniques Cultivating Calm in a Chaotic World.pptx
Mindfulness Techniques Cultivating Calm in a Chaotic World.pptx
elizabethella096
 
Evaluating the Effectiveness of Women-Focused Marketing
Evaluating the Effectiveness of Women-Focused MarketingEvaluating the Effectiveness of Women-Focused Marketing
Evaluating the Effectiveness of Women-Focused Marketing
HighViz PR
 
Mastering SEO for Google in the AI Era - Dennis Yu
Mastering SEO for Google in the AI Era - Dennis YuMastering SEO for Google in the AI Era - Dennis Yu
Top Strategies for Building High-Quality Backlinks in 2024 PPT.pdf
Top Strategies for Building High-Quality Backlinks in 2024 PPT.pdfTop Strategies for Building High-Quality Backlinks in 2024 PPT.pdf
Top Strategies for Building High-Quality Backlinks in 2024 PPT.pdf
1Solutions Pvt. Ltd.
 
How to Kickstart Content Marketing With A Small Team - Dennis Shiao
How to Kickstart Content Marketing With A Small Team - Dennis ShiaoHow to Kickstart Content Marketing With A Small Team - Dennis Shiao
How to Kickstart Content Marketing With A Small Team - Dennis Shiao
DigiMarCon - Digital Marketing, Media and Advertising Conferences & Exhibitions
 
From Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptx
From Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptxFrom Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptx
From Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptx
Boston SEO Services
 
Mastering Your Online Visibility - Fernando Angulo
Mastering Your Online Visibility - Fernando AnguloMastering Your Online Visibility - Fernando Angulo
How to Make Your Trade Show Booth Stand Out
How to Make Your Trade Show Booth Stand OutHow to Make Your Trade Show Booth Stand Out
How to Make Your Trade Show Booth Stand Out
Blue Atlas Marketing
 
How to Maximize Sales Using Social Commerce
How to Maximize Sales Using Social CommerceHow to Maximize Sales Using Social Commerce
How to Maximize Sales Using Social Commerce
Vbout.com
 
Story Telling Master Class - Jennifer Morilla
Story Telling Master Class - Jennifer MorillaStory Telling Master Class - Jennifer Morilla
原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样
原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样
原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样
5ys5mvlp
 
Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...
Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...
Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...
DigiMarCon - Digital Marketing, Media and Advertising Conferences & Exhibitions
 
PickUp_conversational AI_Capex, Inc._20240611
PickUp_conversational AI_Capex, Inc._20240611PickUp_conversational AI_Capex, Inc._20240611
PickUp_conversational AI_Capex, Inc._20240611
Shuntaro Kogame
 
WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...
WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...
WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...
Veronika Höller
 
No Cookies, No Problem - Steve Krull, Be Found Online
No Cookies, No Problem - Steve Krull, Be Found OnlineNo Cookies, No Problem - Steve Krull, Be Found Online
No Cookies, No Problem - Steve Krull, Be Found Online
DigiMarCon - Digital Marketing, Media and Advertising Conferences & Exhibitions
 
Influencer Marketing Master Class - Alexis Andreasik
Influencer Marketing Master Class - Alexis AndreasikInfluencer Marketing Master Class - Alexis Andreasik
Influencer Marketing Master Class - Alexis Andreasik
DigiMarCon - Digital Marketing, Media and Advertising Conferences & Exhibitions
 

Recently uploaded (20)

Luxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdf
Luxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdfLuxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdf
Luxury Hanloom Saree Brand ,Capstone Project_Kiran Bansal.pdf
 
Efficient Website Management for Digital Marketing Pros
Efficient Website Management for Digital Marketing ProsEfficient Website Management for Digital Marketing Pros
Efficient Website Management for Digital Marketing Pros
 
Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...
Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...
Marketing in the Age of AI - Shifting CX from Monologue to Dialogue - Susan W...
 
Embark on style journeys Indian clothing store denver guide.pptx
Embark on style journeys Indian clothing store denver guide.pptxEmbark on style journeys Indian clothing store denver guide.pptx
Embark on style journeys Indian clothing store denver guide.pptx
 
Mindfulness Techniques Cultivating Calm in a Chaotic World.pptx
Mindfulness Techniques Cultivating Calm in a Chaotic World.pptxMindfulness Techniques Cultivating Calm in a Chaotic World.pptx
Mindfulness Techniques Cultivating Calm in a Chaotic World.pptx
 
Evaluating the Effectiveness of Women-Focused Marketing
Evaluating the Effectiveness of Women-Focused MarketingEvaluating the Effectiveness of Women-Focused Marketing
Evaluating the Effectiveness of Women-Focused Marketing
 
Mastering SEO for Google in the AI Era - Dennis Yu
Mastering SEO for Google in the AI Era - Dennis YuMastering SEO for Google in the AI Era - Dennis Yu
Mastering SEO for Google in the AI Era - Dennis Yu
 
Top Strategies for Building High-Quality Backlinks in 2024 PPT.pdf
Top Strategies for Building High-Quality Backlinks in 2024 PPT.pdfTop Strategies for Building High-Quality Backlinks in 2024 PPT.pdf
Top Strategies for Building High-Quality Backlinks in 2024 PPT.pdf
 
How to Kickstart Content Marketing With A Small Team - Dennis Shiao
How to Kickstart Content Marketing With A Small Team - Dennis ShiaoHow to Kickstart Content Marketing With A Small Team - Dennis Shiao
How to Kickstart Content Marketing With A Small Team - Dennis Shiao
 
From Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptx
From Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptxFrom Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptx
From Hope to Despair The Top 10 Reasons Businesses Ditch SEO Tactics.pptx
 
Mastering Your Online Visibility - Fernando Angulo
Mastering Your Online Visibility - Fernando AnguloMastering Your Online Visibility - Fernando Angulo
Mastering Your Online Visibility - Fernando Angulo
 
How to Make Your Trade Show Booth Stand Out
How to Make Your Trade Show Booth Stand OutHow to Make Your Trade Show Booth Stand Out
How to Make Your Trade Show Booth Stand Out
 
How to Maximize Sales Using Social Commerce
How to Maximize Sales Using Social CommerceHow to Maximize Sales Using Social Commerce
How to Maximize Sales Using Social Commerce
 
Story Telling Master Class - Jennifer Morilla
Story Telling Master Class - Jennifer MorillaStory Telling Master Class - Jennifer Morilla
Story Telling Master Class - Jennifer Morilla
 
原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样
原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样
原版制作(Sunderland毕业证书)桑德兰大学毕业证录取通知书一模一样
 
Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...
Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...
Digital Marketing Trends - Experts Insights on How to Gain a Competitive Edge...
 
PickUp_conversational AI_Capex, Inc._20240611
PickUp_conversational AI_Capex, Inc._20240611PickUp_conversational AI_Capex, Inc._20240611
PickUp_conversational AI_Capex, Inc._20240611
 
WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...
WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...
WTS-Berlin-2024-Veronika-Höller-Innovate-NextGEN-SEO-Merging-AI-Multimedia-an...
 
No Cookies, No Problem - Steve Krull, Be Found Online
No Cookies, No Problem - Steve Krull, Be Found OnlineNo Cookies, No Problem - Steve Krull, Be Found Online
No Cookies, No Problem - Steve Krull, Be Found Online
 
Influencer Marketing Master Class - Alexis Andreasik
Influencer Marketing Master Class - Alexis AndreasikInfluencer Marketing Master Class - Alexis Andreasik
Influencer Marketing Master Class - Alexis Andreasik
 

Augmented Reality

  • 1. qwertyuiopasdfghjklzxcvbnmqwertyui opasdfghjklzxcvbnmqwertyuiopasdfgh jklzxcvbnmqwertyuiopasdfghjklzxcvb nmqwertyuiopasdfghjklzxcvbnmqwer tyuiopasdfghjklzxcvbnmqwertyuiopas dfghjklzxcvbnmqwertyuiopasdfghjklzx cvbnmqwertyuiopasdfghjklzxcvbnmq wertyuiopasdfghjklzxcvbnmqwertyuio pasdfghjklzxcvbnmqwertyuiopasdfghj klzxcvbnmqwertyuiopasdfghjklzxcvbn mqwertyuiopasdfghjklzxcvbnmqwerty uiopasdfghjklzxcvbnmqwertyuiopasdf ghjklzxcvbnmqwertyuiopasdfghjklzxc vbnmqwertyuiopasdfghjklzxcvbnmrty uiopasdfghjklzxcvbnmqwertyuiopasdf ghjklzxcvbnmqwertyuiopasdfghjklzxc vbnmqwertyuiopasdfghjklzxcvbnmqw ertyuiopasdfghjklzxcvbnmqwertyuiop Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber i) Four attributes that lead to a Market getting cluttered with Brands and their communications ii) Augmented Reality as one of the sublet of ‘How’ attribute iii) What kind of industries should opt for ‘Augmented Reality experience’ to their consumers?
  • 2. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 2 1.1 Challenges Marketers Face “You cannot walk down the street without being bombarded” - Bob Garfield, Advertising Writer "I think the biggest issue everyone faces—regardless of the industry—are customers suffering from information overload and cutting through that clutter," says Pam Nochlin , Marketing Creative Manager for Citi Cards, the credit card division of banking and financial services provider Citi. (Reference- September 2, 2014 at http://www.targetmarketingmag.com/article/marketings-biggest-challenges-1-cutting- through-clutter/1) Could we remember how many marketing messages we've seen or heard since we woke up this morning? Probably the answer is no. Messages stemming from advertising, promotions, PR, direct marketing, and salesmen are everywhere. We encounter them on our way to work, in newspapers and magazines, stores and restaurants, when watching our favorite sports, looking out of an airplane window, or even while socializing with friends. As a consumer, it is impossible to keep track of everything marketers are trying to tell us. This abundance of marketing messages is often referred to as Clutter. Clutter makes consumers less likely to pay attention to marketing messages. What is more, clutter breeds avoidance behavior and skepticism, which makes consumers more likely to actively resist marketing messages. Clutter is a function of Four attributes- What, When, How and Why? 1. What- What is the brand trying to drive through its Marketing communications? It might range from Brand Promise to promoting specific products and technologies 2. When- When are the communications established in the market? Is the communication scheduled only brand is facing crisis like- decrease in market share/ sales/ brand recall? 3. How- How is the brand talking to the consumer? Which all channels are deployed- print, online, TV, etc? 4. Why- Why is the brand communicating what it is communicating with the consumers? Is the objective brand awareness or Consumer engagement?
  • 3. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 3 Shuffling within these four attributes and the sublets brands discover different permutation for themselves which might affect the marketing results by minimizing the clutter effect in the market. For E.g. - Brand A Corp is in consumer durables and relies heavily on ‘Print’ under the ‘How’ Attribute. ABC realizes the print medium is getting saturated with the advertisement from the industry and creating a clutter. A Corp should then map the four clutter attributes of their brand with communication. An example is shown below for their competitors- B Ltd and C &Co A Corp B Ltd C & Co Attributes What Product Sales Promotion Product When Seasonally Continuously Continuously How Print Print/ Online Print/ Outdoor Why Consumer Engagement and Brand Recall Increase Sales Consumer Engagement and Brand Recall In the given scenario, a shuffle in the attributes can decrease the clutter created by competition for A Corp. Understanding the customer attributes to marketing is the first step to measuring the amount of clutter, consumer is getting bombarded with. If A Corp tries to embrace platforms like Online and Outdoor more extensively it will face lesser competition from both competitors put collectively as in Print. This framework would also help marketers to explore newer opportunities to connect and communicate with the consumers.
  • 4. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 4 Clutter Attributes What *Brand Message *Brand Promise *Product Information *Brand Awareness *Sales Promotion offers *Value Proposition When *Contunuously *Periodically *Seasonlly *During Sales Dip *Based on Budget allocation *Competition dependent How *Print *TV *Radio *Outdoor *Online *Ambient *Direct Mailer *Augmented Reality Why *Increase Brand Recall *Prompt Customer Engagement *Increase Sales *Consumer Perception Change *Comsumer Awareness *Brand Building
  • 5. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 5 1.2 Introduction to Augmented Reality There are a lot of newer ways to connect with your consumers amongst the prevailing heap of brand communication and one of the most effective and upcoming is the use of Augmented Reality. Abbreviated as AR, AUGMENTED REALITY is a type of virtual reality that aims to duplicate the world's environment in a computer. An augmented reality system generates a composite view for the user that is the combination of the real scene viewed by the user and a virtual scene generated by the computer that augments the scene with additional information. The virtual scene generated by the computer is designed to enhance the user's sensory perception of the virtual world they are seeing or interacting with. The goal of Augmented Reality is to create a system in which the user cannot tell the difference between the real world and the virtual augmentation of it. AR is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented), by a computer. As a result, the technology functions by enhancing one’s current perception of reality. By contrast, virtual reality replaces the real world with a simulated one. Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Artificial information about the environment and its objects can be overlaid on the real world. The key to augmented reality is the software. Augmented reality programs are written in special 3D augmented reality programs such as D'Fusion, Unifye Viewer or FLARToolKit. These programs allow the developer to tie animation or contextual digital information in the computer program to an augmented reality "marker" in the real world. Today Augmented Reality is used in media, entertainment, military training, engineering design, robotics, manufacturing and other industries.
  • 6. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 6 1.3 Origin of AR From 1957, a gentleman known by the name of Morton Helig began building a machine called the Sensorama. It was designed as a cinematic experience to take in all your senses and, shaped, rather like arcade machine from the 80s. It blew wind at you, vibrated the seat you sat on, played sounds to your eyes and projected a form of a stereoscopic 3D environment to the front and sides of your head. It was supposed to be impressive with its demo film of a cycle ride through the streets of Brooklyn but it never sold commercially and was very expensive to make films for largely because it involved the camera man having three cameras strapped to him at all times, and while it was really more an adventure in full virtual reality, there are clearly elements of AR involved with both the devices in place between the user and the environment and that fact that the environment itself was, itself, the real world viewed in a real time situation - even if recorded. In 1961, Philco Corporation engineers developed the first HMD known as the Headsight. The helmet consisted of a video screen along with a tracking system. Then they linked to a closed circuit camera system. Then somewhat similar HMD was used for helicopter pilots. While flying in the dark these were of great help. In 1966 Professor Ivan Sutherland of Electrical Engineering at Harvard University invented the first model of one of the most important devices used in both AR and VR (Virtual Reality) today - the head-mounted display or HMD. It was a monumental piece of kit that was too heavy for the human head to actually bear and so hung suspended from the ceiling of the lab instead which was how it got its nickname as The Sword of Damocles. Being early in the scale of computer technology, its graphical prowess was fairly limited and provided just simple wireframe models of generated environments. Nonetheless, it was the first step in making AR a usable possibility. (Exhibit- 1 shows the picture sketch) While it might have been around for a few years in one shape or other, the phrase Augmented Reality is supposed to have been coined by Professor Tom Caudell while working in Boeing’s Computer Services' Adaptive Neural Systems Research and Development project in Seattle. In a search to find an easier way to help the aviation company’s manufacturing and engineering process he began to apply virtual reality technology and eventually came up with some complex software that could overlay the positions of where certain cables in the building process were supposed to go. It means the mechanics didn't have to ask or try to translate from what they found described in abstract diagrams in manuals.
  • 7. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 7 At the same time, in 1992, two other teams were made big steps into this new world. LB Rosenberg creates what’s widely recognized as the first functioning AR system for the US Air Force known as Virtual Fixtures where fixtures were what he described as cues to help guide the user in their task and did so in very big letters. A second group, also fond of capping things up, made up of Steven Feiner, Blair MacIntyre and Doree Seligmann - all of whom now lead in the field of AR - submitted a paper on a prototype system they called KARMA (Knowledge-based Augmented Reality for Maintenance Assistance). The team from Columbia University built an HMD with Logitech-made trackers attached to it and the object they were dealing with - a printer. The project was then to develop 3D graphics of a ghost image to show people how to load and service the machine without having to refer to instructions. The paper went down rather well and was widely cited within the science community. And just to prove it’s not all work, work, work, AR hit the arts world in 1994 as Julie Martin became the first person to bring the concept into public performance. She created a government-funded show in Australia, sounding rather like a ITV celeb show, called Dancing in Cyberspace where dancers and acrobats interacted with virtual objects projected into the same physical space as themselves.
  • 8. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 8 1.4 Successful implementations of AR There have been some breakthrough innovations in this field and marketers have been really quick in adopting them for their brands. Some of the most successful have been enlisted below- 1. IBM Application- Research by IBM showed that 58% of consumers want to get product information in-store before a purchase, and that 19% of customers will browse mobile devices whilst shopping. To address this consumer need in a way they are using, IBM launched their AR app. Acting like a personal shopper, it uses augmented reality technology to provide shoppers with personalised information whilst browsing the shelves. https://www.youtube.com/watch?v=EAVtHjzQnqY
  • 9. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 9 2. Try Live- This website allows users to try on glasses, jewelry, shoes, clothes, and allows users to customize their home as well. This is awesome for those of you who like to shop online, now the user can try things on before buying.
  • 10. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 10 3. Shisedo Makeup Mirror- Many women struggle to find the right shades of makeup or want to know how things will look before they commit to a purchase. The augmented reality makeup mirror from Shiseido takes an image of a shopper’s face, before showing them what the latest cosmetics products will look like on their face
  • 11. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 11 4. De Beer Forever Fitiing- Diamonds may be a girl’s best friend, but choosing the right ring for a loved one can be a difficult task. That’s where ‘Forevermark Fitting’ from De Beers comes in. The AR download allows shoppers to try on the Forvermark collection through their webcam, and see how pieces would look in certain lights and against certain skin tones.
  • 12. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 12 5. Visualizer Mobile App for Dulux- Dulux parent company, AkzoNobel, combined mobile interactivity and repainting walls with an augmented reality (AR) app that allows consumers to dynamically re-colour walls using their mobile device. The Visualizer mobile app was developed by UK computing company, String, in partnership with AkzoNovel, Tessella and Webcredible. Using AR, consumers have the ability to re-colour their walls as they move about room with a mobile device. As well as choosing, storing and viewing colours and colour schemes, consumers can use the app to save screenshots and share these with friends. The app was launched in June on Google Play and Apple App Store in 40 markets excluding the US, in 28 languages and across 25 of AkzoNobel’s paint brands including Dulux, Flexa, Nordsjo and Coral. https://www.youtube.com/watch?v=QFr5R94BUH8
  • 13. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 13 1.5 Exhibits Exhibit-1
  • 14. Breaking the Clutter: An opportunity for Marketers Author- Jasleen Kaur Gumber Page 14 References  http://whatis.techtarget.com/definition/augmented-reality-AR  http://www.webopedia.com/TERM/A/Augmented_Reality.html  http://mashable.com/category/augmented-reality/  http://www.vrs.org.uk/virtual-reality/history.html  http://www.theguardian.com/media-network/marketing-agencies-association- partner-zone/augmented-reality-marketing  http://www.fastcocreate.com/1682447/rethinking-public-space-bc-biermann-s- augmented-reality-urban-art  http://www.thedigitalmarketingbureau.com/category/augmented-reality/  http://www.theverge.com/2013/1/10/3863688/disney-augmented-reality-toys- are-promising-but-frustrating  http://www.adstuck.com/blog/augmented-reality-the-technology-of-future/  https://www.pinterest.com/Layar/augmented-reality/  http://mashable.com/2009/12/26/augmented-reality-marketing/  http://www.cmo.com.au/article/558165/5-great-examples-augmented-reality- marketing/  http://www.creativeguerrillamarketing.com/augmented-reality/10-examples- augmented-reality-retail/  http://www.pocket-lint.com/news/108888-the-history-of-augmented-reality  http://nordicom.statsbiblioteket.dk/ncom/en/publications/facing-clutter(695bd6c0- ec78-11dd-9b12-000ea68e967b).html  http://www.marketing-made-simple.com/articles/promotional- clutter.htm#.VQukT9KUe24  http://articles.economictimes.indiatimes.com/2012-08-08/news/33100728_1_surf- excel-surf-excel-detergent  http://www.cmo.com.au/article/558165/5-great-examples-augmented-reality- marketing/  http://www.creativeguerrillamarketing.com/augmented-reality/10-examples- augmented-reality-retail/