This one-day seminar provides hands-on training for teachers to learn how to use Microsoft OneNote to design and deliver engaging learning experiences. The seminar will give examples of best practices from schools around the world and each participant will create at least one learning resource to use in their own school. The seminar is limited to 12-24 attendees who will work in groups of four and need to bring a device meeting the specified Windows and Office requirements. The day-long agenda includes sessions on using OneNote's features to transform learning, both basic and advanced capabilities, and time for teachers to collaborate in creating curricula using OneNote.
A platform free K-12 Interactive Educational Material for both students and teachers. More than 100 titles cover the main areas of Mathematics, Chemistry Physics, Biology and Environmental Protection.
For more info write to info@idoctum.com
This document discusses various assistive technologies and strategies that can help students with learning disabilities. It describes individualized education programs (IEPs) which set goals and accommodations for students. It also outlines different technologies like JAWS screen reading software, writing support tools, visual organizers, digital puzzles and apps, and storytelling software that provide additional support for students in and out of the classroom.
Google Meet: A Platform for ELT, Useful for Presenters, Speech by Plenary speakers, How useful for ELT ?,LSRW Skills, Technology enhanced teaching environment is more effective than lecture based class
1) The document describes a study on using iPads to encourage collaborative learning in an undergraduate web development class. Students worked in groups of two on exercises using iPads loaded with code development software.
2) Key findings included that active learning and problem-solving through practice-based exercises facilitated better understanding than traditional instruction-based learning. Collaboration provided benefits like peer tutoring and a more realistic problem-solving process.
3) However, limitations of the iPad interface hindered the coding process. Issues included obscured screens when the keyboard was active, imprecise pointing and selecting, and a lack of editing features available on traditional computers.
The document discusses the STARTALK program, which provides summer language learning for students and professional development for teachers of critical languages. It outlines STARTALK resources for lesson planning, such as templates and checklists. Survey results show STARTALK has increased interest in language learning, with many students and teachers continuing their studies. This indicates Chinese programs can leverage STARTALK's generated interest and available resources to increase enrollment and support teachers.
Nick Green is an instructional designer at Franklin University who created a slide share to showcase his knowledge, skills, and experience in instructional design. He is well-versed in the ADDIE model and uses cognitive information processing and human performance technologies. Green has skills in Adobe Captivate, Microsoft Office, writing, and storyboarding. He has experience creating eLearning courses and working in education, the military, and quality assurance.
This one-day seminar provides hands-on training for teachers to learn how to use Microsoft OneNote to design and deliver engaging learning experiences. The seminar will give examples of best practices from schools around the world and each participant will create at least one learning resource to use in their own school. The seminar is limited to 12-24 attendees who will work in groups of four and need to bring a device meeting the specified Windows and Office requirements. The day-long agenda includes sessions on using OneNote's features to transform learning, both basic and advanced capabilities, and time for teachers to collaborate in creating curricula using OneNote.
A platform free K-12 Interactive Educational Material for both students and teachers. More than 100 titles cover the main areas of Mathematics, Chemistry Physics, Biology and Environmental Protection.
For more info write to info@idoctum.com
This document discusses various assistive technologies and strategies that can help students with learning disabilities. It describes individualized education programs (IEPs) which set goals and accommodations for students. It also outlines different technologies like JAWS screen reading software, writing support tools, visual organizers, digital puzzles and apps, and storytelling software that provide additional support for students in and out of the classroom.
Google Meet: A Platform for ELT, Useful for Presenters, Speech by Plenary speakers, How useful for ELT ?,LSRW Skills, Technology enhanced teaching environment is more effective than lecture based class
1) The document describes a study on using iPads to encourage collaborative learning in an undergraduate web development class. Students worked in groups of two on exercises using iPads loaded with code development software.
2) Key findings included that active learning and problem-solving through practice-based exercises facilitated better understanding than traditional instruction-based learning. Collaboration provided benefits like peer tutoring and a more realistic problem-solving process.
3) However, limitations of the iPad interface hindered the coding process. Issues included obscured screens when the keyboard was active, imprecise pointing and selecting, and a lack of editing features available on traditional computers.
The document discusses the STARTALK program, which provides summer language learning for students and professional development for teachers of critical languages. It outlines STARTALK resources for lesson planning, such as templates and checklists. Survey results show STARTALK has increased interest in language learning, with many students and teachers continuing their studies. This indicates Chinese programs can leverage STARTALK's generated interest and available resources to increase enrollment and support teachers.
Nick Green is an instructional designer at Franklin University who created a slide share to showcase his knowledge, skills, and experience in instructional design. He is well-versed in the ADDIE model and uses cognitive information processing and human performance technologies. Green has skills in Adobe Captivate, Microsoft Office, writing, and storyboarding. He has experience creating eLearning courses and working in education, the military, and quality assurance.
PowerPoint is over 22 years old but remains a valuable tool for classroom instruction when used effectively. It can support all learners through the inclusion of images, video, audio and interactive graphics. While PowerPoint is sometimes misused by presenters who simply read slides, it truly supports students when used to creatively deliver lessons and allow students to create and share their own presentations.
Smart boards are interactive whiteboards that function as a touch screen connected to a computer. They allow teachers and students to write on the board, drag and drop images, interact with educational activities, and save notes and annotations. In the classroom, smart boards can be used to present lessons, have students create e-portfolios, do digital storytelling, and reinforce skills with interactive websites. They benefit learning by accommodating different styles, engaging students visually and interactively, and maximizing limited computer access.
This document is a certificate of completion for Maila P. for successfully completing the online "Games in Schools" course from May 18, 2015 to July 5, 2015. The 18-hour course, organized by European Schoolnet, consisted of 6 modules that explored how computer games can be used for thematic and project-based learning, identified different types of educational games, examined concepts like augmented reality and gamification, taught game design skills, and discussed the importance of teaching students about games. The course certificate was issued on July 6, 2015 in Brussels and was signed by the Executive Director of European Schoolnet.
This document provides an agenda and overview for a 2012 summer teacher training in Atlanta on useful digital teaching tools. The agenda covers cloud storage and bookmarks, basic tools for images, audio and video, digital games, creating simple eBooks, and online resources. The goals are to help teachers and students use technology and add more tools. Teachers are encouraged to sharpen their skills in areas like creating and editing digital content, using social media, and understanding copyright. A variety of free digital tools are introduced, such as Google Drive for file storage, Diigo for bookmarking, and Animoto for creating videos.
The iRead Project is a 4-year, EU-funded initiative led by UCL to design personalized adaptive reading apps and teacher tools to support literacy learning at scale for beginning readers, children with dyslexia, and those learning English as a foreign language. It involves 17 industry and education partners across 4 languages and aims to support existing and new players in literacy through innovative design and large-scale evaluation of effectiveness across diverse contexts.
Game-based learning can be a motivating approach for 21st century schools. Games can help students develop skills, increase knowledge, and foster creativity. Some advantages of games in teaching include increased motivation, engagement in the learning process, and benefits for students with special needs. However, integrating games can be difficult for teachers and require sufficient devices. Various tools exist for teachers to create quizzes and evaluate students' competencies and skills through games. Games can also be used to assess students when played individually or with partners, such as through Kahoot or Google Forms. Students may further develop skills by creating their own learning games and materials to share.
The iRead Project is a 4-year EU-funded initiative led by UCL to develop tablet-based software to support children aged 9-11 with dyslexia in reading and writing. The 17 partner consortium includes industry and education organizations. The software will include an assistive reader and learning game to help children practice reading skills in an engaging way. The project aims to design personalized and adaptive literacy apps for use across different languages and learning contexts, and evaluate their effectiveness in supporting children's reading development at scale.
This document introduces the website www.cooltoolsforschools.wikispaces.com, which provides free resources for students and teachers across various subject areas. It lists over 50 different online tools that can be used for activities like writing, image editing, research, presentations, math, and more. The site also includes extensive teacher resources covering subjects such as reading, science, social studies, foreign language, and professional development. The document emphasizes that all of the resources on the site are free to use and can help foster student growth, develop technology skills, and create lifelong learners.
Analysis Of Presentation Tools For Developing Training MaterialsLisa Cain
This document analyzes and compares various presentation tools that can be used to develop training materials and promote active learning. It discusses 10 tools - Buncee, Google Slides, Haiku Deck, LessonUp, NearPod, Pear Deck, PowToon, Prezi, Sutori, and Visme. For each tool, it provides a brief description and overview of features. It then assesses and compares the tools based on language availability, licensing, ability to work simultaneously, and features for student assessment. The document concludes that these tools can offer educators a variety of options for developing educational materials and facilitating active student participation.
This document provides a handbook of good teaching practices and ICT tools for teaching foreign language skills. It includes an index and sections on tools for developing speaking, listening, reading and writing skills. Examples of tools include VoiceThread for speaking practice, Voki for personalized avatars, websites for listening practice, and Linoit, Piktochart, AnswerGarden and TitanPad for collaboration and writing projects. The document aims to provide teachers with examples of free online tools and resources to enhance language learning and teaching.
iTILT & SmartVET: two EU projects to promote effective interactive whiteboard...Shona Whyte
This document summarizes two EU projects - iTILT and SmartVET - that promoted the effective use of interactive whiteboards (IWBs) in language education and vocational training. The iTILT project researched IWB use across Europe, developed training materials in multiple languages, and created a website with classroom videos and resources. SmartVET addressed the limited adoption of IWBs in vocational education by developing a train-the-trainer program and continuing professional development model for Irish vocational teachers. Both projects aimed to better understand how to integrate IWBs and maximize their benefits for teaching and learning.
The ViTAAL Project was a partnership between schools and teacher education organizations in the Netherlands from 2007-2008 that researched using 3D virtual worlds to support language education, particularly oral skills. It involved three pilot activities - a Virtual Language Village for practice of everyday language tasks, an interactive detective story game called LanguageQuest, and informal social events called Francofolies. Evaluations focused on feasibility, design of materials and assessments, and potential for learning. Dissemination included conferences and the project aimed to further implementation and research.
Chapter III- USING OPEN-ENDED TOOLS IN FACILITATING LANGUAGE LEARNING.pptxJustin795188
This document discusses the use of open-ended tools and productivity software applications for language teaching and learning. It describes how these tools can make learning concrete, efficient, and meaningful by meeting the demands of 21st century learners. Examples of tools discussed include Word, presentations, and other tools that allow language learners to develop their reading, writing, speaking, and listening skills. Basic guidelines are provided for setting up presentation classes and organizing presentations.
Internationalisation and the initial teacher education curriculum’Ton Koenraad
Invited Presentation at the CILO bi-annual meeting. A network to promote internationalisation in teacher education for the primary and secondary sectors that most national HE Teacher Education faculties are member of.
Organisation: The Dutch EU National Agency, Amsterdam, Central Library, Netherlands
ReadSpeaker Presentation for Buchmesse 2018ReadSpeaker
1) ReadSpeaker provides text-to-speech (TTS) solutions that help learners and benefit publishers by making content accessible through audio.
2) Case studies show how TTS solutions from ReadSpeaker have helped large educational publishers like Cengage and assessment provider ETS expand access to digital content and engage more learners.
3) ReadSpeaker's TTS technologies have also helped language learning companies and automotive training providers deliver interactive audio content across devices and in multiple languages in a cost-effective way.
After one year, we are ready for the core activity of the project!
Together with teachers and trainers from all Europe, the project team has successfully completed the Transnational Training from 11th till 13th January in Vienna.
This document discusses productivity software applications that can be used for language teaching and learning. It identifies several uses of applications like MS Word, presentation software, and spreadsheets. It provides examples of how these applications can be used to create learning plans, assessments, templates and graphic organizers. It also discusses how presentation software can help develop language macro skills like reading, writing, speaking and listening. Specific productivity applications are identified for creating and sharing documents, presentations and spreadsheets for language learning. Basic instructional design for preparing presentations is also outlined.
PowerPoint is over 22 years old but remains a valuable tool for classroom instruction when used effectively. It can support all learners through the inclusion of images, video, audio and interactive graphics. While PowerPoint is sometimes misused by presenters who simply read slides, it truly supports students when used to creatively deliver lessons and allow students to create and share their own presentations.
Smart boards are interactive whiteboards that function as a touch screen connected to a computer. They allow teachers and students to write on the board, drag and drop images, interact with educational activities, and save notes and annotations. In the classroom, smart boards can be used to present lessons, have students create e-portfolios, do digital storytelling, and reinforce skills with interactive websites. They benefit learning by accommodating different styles, engaging students visually and interactively, and maximizing limited computer access.
This document is a certificate of completion for Maila P. for successfully completing the online "Games in Schools" course from May 18, 2015 to July 5, 2015. The 18-hour course, organized by European Schoolnet, consisted of 6 modules that explored how computer games can be used for thematic and project-based learning, identified different types of educational games, examined concepts like augmented reality and gamification, taught game design skills, and discussed the importance of teaching students about games. The course certificate was issued on July 6, 2015 in Brussels and was signed by the Executive Director of European Schoolnet.
This document provides an agenda and overview for a 2012 summer teacher training in Atlanta on useful digital teaching tools. The agenda covers cloud storage and bookmarks, basic tools for images, audio and video, digital games, creating simple eBooks, and online resources. The goals are to help teachers and students use technology and add more tools. Teachers are encouraged to sharpen their skills in areas like creating and editing digital content, using social media, and understanding copyright. A variety of free digital tools are introduced, such as Google Drive for file storage, Diigo for bookmarking, and Animoto for creating videos.
The iRead Project is a 4-year, EU-funded initiative led by UCL to design personalized adaptive reading apps and teacher tools to support literacy learning at scale for beginning readers, children with dyslexia, and those learning English as a foreign language. It involves 17 industry and education partners across 4 languages and aims to support existing and new players in literacy through innovative design and large-scale evaluation of effectiveness across diverse contexts.
Game-based learning can be a motivating approach for 21st century schools. Games can help students develop skills, increase knowledge, and foster creativity. Some advantages of games in teaching include increased motivation, engagement in the learning process, and benefits for students with special needs. However, integrating games can be difficult for teachers and require sufficient devices. Various tools exist for teachers to create quizzes and evaluate students' competencies and skills through games. Games can also be used to assess students when played individually or with partners, such as through Kahoot or Google Forms. Students may further develop skills by creating their own learning games and materials to share.
The iRead Project is a 4-year EU-funded initiative led by UCL to develop tablet-based software to support children aged 9-11 with dyslexia in reading and writing. The 17 partner consortium includes industry and education organizations. The software will include an assistive reader and learning game to help children practice reading skills in an engaging way. The project aims to design personalized and adaptive literacy apps for use across different languages and learning contexts, and evaluate their effectiveness in supporting children's reading development at scale.
This document introduces the website www.cooltoolsforschools.wikispaces.com, which provides free resources for students and teachers across various subject areas. It lists over 50 different online tools that can be used for activities like writing, image editing, research, presentations, math, and more. The site also includes extensive teacher resources covering subjects such as reading, science, social studies, foreign language, and professional development. The document emphasizes that all of the resources on the site are free to use and can help foster student growth, develop technology skills, and create lifelong learners.
Analysis Of Presentation Tools For Developing Training MaterialsLisa Cain
This document analyzes and compares various presentation tools that can be used to develop training materials and promote active learning. It discusses 10 tools - Buncee, Google Slides, Haiku Deck, LessonUp, NearPod, Pear Deck, PowToon, Prezi, Sutori, and Visme. For each tool, it provides a brief description and overview of features. It then assesses and compares the tools based on language availability, licensing, ability to work simultaneously, and features for student assessment. The document concludes that these tools can offer educators a variety of options for developing educational materials and facilitating active student participation.
This document provides a handbook of good teaching practices and ICT tools for teaching foreign language skills. It includes an index and sections on tools for developing speaking, listening, reading and writing skills. Examples of tools include VoiceThread for speaking practice, Voki for personalized avatars, websites for listening practice, and Linoit, Piktochart, AnswerGarden and TitanPad for collaboration and writing projects. The document aims to provide teachers with examples of free online tools and resources to enhance language learning and teaching.
iTILT & SmartVET: two EU projects to promote effective interactive whiteboard...Shona Whyte
This document summarizes two EU projects - iTILT and SmartVET - that promoted the effective use of interactive whiteboards (IWBs) in language education and vocational training. The iTILT project researched IWB use across Europe, developed training materials in multiple languages, and created a website with classroom videos and resources. SmartVET addressed the limited adoption of IWBs in vocational education by developing a train-the-trainer program and continuing professional development model for Irish vocational teachers. Both projects aimed to better understand how to integrate IWBs and maximize their benefits for teaching and learning.
The ViTAAL Project was a partnership between schools and teacher education organizations in the Netherlands from 2007-2008 that researched using 3D virtual worlds to support language education, particularly oral skills. It involved three pilot activities - a Virtual Language Village for practice of everyday language tasks, an interactive detective story game called LanguageQuest, and informal social events called Francofolies. Evaluations focused on feasibility, design of materials and assessments, and potential for learning. Dissemination included conferences and the project aimed to further implementation and research.
Chapter III- USING OPEN-ENDED TOOLS IN FACILITATING LANGUAGE LEARNING.pptxJustin795188
This document discusses the use of open-ended tools and productivity software applications for language teaching and learning. It describes how these tools can make learning concrete, efficient, and meaningful by meeting the demands of 21st century learners. Examples of tools discussed include Word, presentations, and other tools that allow language learners to develop their reading, writing, speaking, and listening skills. Basic guidelines are provided for setting up presentation classes and organizing presentations.
Internationalisation and the initial teacher education curriculum’Ton Koenraad
Invited Presentation at the CILO bi-annual meeting. A network to promote internationalisation in teacher education for the primary and secondary sectors that most national HE Teacher Education faculties are member of.
Organisation: The Dutch EU National Agency, Amsterdam, Central Library, Netherlands
ReadSpeaker Presentation for Buchmesse 2018ReadSpeaker
1) ReadSpeaker provides text-to-speech (TTS) solutions that help learners and benefit publishers by making content accessible through audio.
2) Case studies show how TTS solutions from ReadSpeaker have helped large educational publishers like Cengage and assessment provider ETS expand access to digital content and engage more learners.
3) ReadSpeaker's TTS technologies have also helped language learning companies and automotive training providers deliver interactive audio content across devices and in multiple languages in a cost-effective way.
After one year, we are ready for the core activity of the project!
Together with teachers and trainers from all Europe, the project team has successfully completed the Transnational Training from 11th till 13th January in Vienna.
This document discusses productivity software applications that can be used for language teaching and learning. It identifies several uses of applications like MS Word, presentation software, and spreadsheets. It provides examples of how these applications can be used to create learning plans, assessments, templates and graphic organizers. It also discusses how presentation software can help develop language macro skills like reading, writing, speaking and listening. Specific productivity applications are identified for creating and sharing documents, presentations and spreadsheets for language learning. Basic instructional design for preparing presentations is also outlined.
English is a language that must be known all-digital era at this time where almost all information is in English, ranging from kindergarten to college learn English. elementary school is now also there are learning and to help introduce English is prototype application recogni-tion of common words in English and can be updated dynamically so that updates occur information to new words and sentences in Eng-lish to be introduced to students.
The document summarizes a forum discussion about course topics and teaching methods for a CALL II language course. 22 students provided opinions on what to study, with 50% interested in managing technology tools, 21% in human language technologies, and 25% in ICT integration in language teaching. For teaching methods, 48% preferred a practical class, 14% discussion, 7% working in teams, and 31% an interesting, dynamic approach. Based on this, the authors propose focusing on new technology and human language technologies, using tools that motivate learning and develop language skills in an engaging way, as supported by sources on computational linguistics, computer education, and authentic learning materials.
WebOrganic eLearning - SSPKW Primary School Project Sharing 20130628Jeff Ng
The document summarizes an iPad e-learning pilot project for a primary school in Hong Kong. It includes objectives, achievements, problems encountered, merits identified, and questions for discussion. It also provides recommendations from lesson observations, proposed next steps like preparing for a sharing session and providing inputs to the school's e-learning roadmap. The roadmap outlines initiatives over the next few years to integrate e-learning across different subject areas and student levels through teacher training, parent workshops, and collaboration with publishers.
The steady rise and increasing availability of new technologies, especially in the area of MALL, has created new challenges in the Area of Foreign Language Learning. This means that, since students have more and more access to a wide range of devices and learning materials, teachers are challenged to explore the potential and the benefits of these technologies to enhance students’ learning processes. In recent years there have been several attempts to integrate devices such as mobile phones as valid learning tools to support formal as well as informal learning Nonetheless, most of these attempts have been focused on providing learners with meaningful language input rather than on enhancing students’ active use of the target language. The present study therefore aims to explore some of the possibilities in using mobile phones for providing learners with meaningful language input as well as for pushing them towards increased language output. For this purpose we have designed a gamificated Android App which can be played either on a smartphone or tablet. The app itself provides learners, through several mini-games, with opportunities to first acquire new vocabulary input and then to practice the newly acquired vocabulary in a collaborative murder game, called Catch me, if you can. In order to successfully complete the different game tasks that are randomly assigned by the server, students need to collaborate with other game-players and develop real-world communication skills. Additionally, students’ communication is coordinated and stored by a game server that allows us to analyze students’ behaviour and interaction during the different game sessions.
My presentation is entitled “Using Smart Boards in EFL Classrooms: Benefits and Limitations”. It is divided into seven sections which are (1) Introduction (2) ICT Tools (3) Rationale for this presentation (4) Defining « smart boards » (5) Introducing the Present Study i.e., its Aim, its Setting, its Participants, its Research Hypotheses, its Instrument, and The Results obtained. Then, a Summary of Results and Discussion was presented. What follows are the Limitations and Implications. A final takeaway message was the concluding point.
With the prevalence of technology in every domain of human life, the advent of ICT tools in EFL classrooms becomes a requisite. Therefore, the old debate whether ICT should be used in EFL classrooms or not is no longer relevant. It is illogical to teach the IPad and smartphone generation with outdated methods.
This document outlines the course details for CPD 2113 TECHNOLOGY IN ELT, including administrative information, learning objectives, course content, assessment tasks, and schedule. The 3-credit course aims to provide knowledge on using technology in education. Over 14 weeks, topics will include the role of technology, software/applications, and developing lesson plans and multimedia software. Assessment includes a group presentation evaluating educational software (20%), a final exam (20%), and a group multimedia software project with presentation and report (40%). The course is intended to help students understand and apply technology in their teaching.
The European project SpeakApps was launched during the month of February. The objective of this initiative, funded by the European Lifelong Learning Programme (LLP), is to provide user access to a range of online tools whose aim is to facilitate oral practice of a language through an online platform.
Similar to Development and Practice of Multi-Purpose-Use Database Software for Language Classes (20)
An Improvement and Practice of Bilingual Sentence Flashcard MakerKenichi Kamiya
This document summarizes a presentation on the Bilingual Sentence Flashcard Maker software. It describes the software as a tool that allows teachers to create digital flashcards from a spreadsheet of sentences in two languages. The presentation outlines the background and development of the software, its features and capabilities, research conducted on its effectiveness in language learning, and ideas for future improvements. It also includes a live demonstration of the software and how it can be used in the classroom.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Communicating effectively and consistently with students can help them feel at ease during their learning experience and provide the instructor with a communication trail to track the course's progress. This workshop will take you through constructing an engaging course container to facilitate effective communication.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
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2. “Activation of Beginners-level Foreign Language
Classroom and Facilitation of Presenting Digital
Teaching Material - Utilizing Database Software”
– Supported by JSPS KAKENHI Grant Number 24520675
– A three-year (2012-2014) ongoing collaborative project
Consist of 12 teachers of 7 languages
– GK-FIRES: Acronym for German, Korean, French, Italian,
Russian, English and Spanish
– Minimum equipment, Maximum learning effect
– How can we provide multi-purpose material use?
2
5. Today we’d like to talk these four tools.
1) Conjugation Presentation Tools
2) Bilingual Sentence Flashcard Maker
3) Multiple-Choice Quiz Generator
4) Sentence Transformation Presenter
5) Phrase Reading Worksheet Generator
6) Flashcard App for iOS Devices
5
6. Why not PowerPoint?
– Not easy to choose the slides to use
– Not easy to change the order
Why database software?
– Easy to manage data and layout separately
( = multi-purpose use )
– Easy to control what we want to show
( = flexible use )
6
26. 1) User’s manual with practice cases
2) Needs to verification
– Really improved with multi-function presentation tools?
– How can we use them more effectively?
3) Needs to development of other new tools
– To realize instruction techniques which are difficult with
chalk and blackboard
4) More other languages
– Chinese / Japanese for foreigners …
26
27. + Key Phrases / Key Sentences:
1) Activation of Foreign Language Classroom
2) Facilitation of Presenting Digital Teaching Material
3) Minimum equipment, Maximum learning effect
4) How can we provide multi-purpose material use?
5) Conjugation Presentation Tools
6) Bilingual Sentence Flashcard Maker
7) Multiple-choice Quiz Generator
8) Sentence Transformation Presenter
9) Spreadsheet-like format
10) Why not PowerPoint?
11) Why database software?
12) User’s manual with practice cases
13) Needs to verification
14) Needs to development of other new tools
15) More other languages
27
Welcome to our presentation, titled “Development and Practice of Multi-purpose-use Database Software for Language Classes.” My name is Kenichi KAMIYA, and here with me is Sunmi KIM, who are here and here.
Here is an overview of this study. This is the title of the study, which is “Activation of Beginners-level Foreign Language Classroom and facilitation of Presenting Digital Teaching Material, Utilizing Database Software.” supported by Japan Society for the Promotion of Science, JSPS, KAKENHI Grant, which is the most famous Grant in Japan.
The number is 24520675, you don’t have to remember this, because I myself can’t remember this number.
And This is a three-year ongoing collaborative project ending in next march, Japanese fiscal year, consist of 12 teachers of 7 languages. We are members of GK-FIRES, which is an acronym of German, Korean, French, Italian, Russian, English, and Spanish. This is also the name of this project.
Under this project, we have developed and practiced 6 kinds of educationally useful software, mainly targeted beginners-level learners, and kept maintaining for 3 years. Now let me introduce the members using the previous slide.
OK, now let’s move on. These things listed in this slide page, are what we have done in this study. We have developed and Practiced these software. Precise description and Demos of them are going to be introduced later, but now I’ll read them one by one.
#1 Conjugation Presentation Tool, #2 Bilingual Sentence Flashcard Maker, #3 Multiple-choice Quiz Generator, #4 Sentence Transformation Presenter, #5 Phrase Reading Worksheet Generator, and #6 Flashcard App for iOS Devices. Now we should mention, that,
… all tools are in public for Free of charge. These tools are on my website. I’ll show you the URL of my website later. Or you can see it in the conference handbook, on page 55.
I have one bad news. These tools are all in Japanese right now. In the future we think at least English version of them are indispensable.
Today, among what we’ve done, we’d like to talk these four tools of them. The reason we choose these four tools is because they use a spreadsheet-like format to store items beforehand.
By the way, all the tools we have developed are used database software. In this study, we have developed large numbers of tools, which are used for slide presentation. We are often asked why we use database software instead of PowerPoint. The reasons we use database software are clear, because the functions of PowerPoint are limited compared to these of database software.
Here’s are the reasons we use database software. Why we do not use PowerPoint? One reason is that it’s not easy to choose the slides to use. Another reason is that it’s not easy to change the order of the slides. Can you imagine that among several PowerPoint slide files, we have to choose one slide from this file, another from this file, another from this, these sort of things? Or can you imagine that from the file, not more than one, but one file, we have to change the order, say this slide in the end comes first, then the slide page in the beginning comes next, these sort of things.
We think PowerPoint is not enough convenient in terms of multi-purpose use and flexibility. Compare to PowerPoint, database software can treats and manages the data and the layout separately, which means it is easy to reuse the material stored in the database. And this means multi-purpose uses of them. Another strong point is that it’s easy to control what we want to show, which can lead to flexible uses of the data. We’ll talk this later precisely, (ここまでゆっくり目で読んで約7分)
Before we move on to demo, we’ll show you how they look like in a short time.
#1, Conjugation Presentation tools. Among 7 languages we’d like to choose French as an example. This is a spreadsheet format for French verbs. We store these kind of things in advance. You can store as many as you would like to. After you’ve finished, save the file and import it using the button located on top of the tools, which looks like this.
This is the Main screen of the Conjugation presentation tools for French language. If we click “show conjugation button” in each sentence, which is located on the left and top one, we well see
These kind of things. You can move along or backward using the arrow button. There are so many buttons, which we will demonstrate later, are used for showing and hiding of each item.
We also have “one line practice” mode for remembering conjugation chart, along with Japanese translation as a trigger.
Next, let’s take a look at the Korean version of the conjugation presentation tools. It looks the same.
But as you see, this looks not the same. The location of show and hide button, and the contents are different from the French version.
But One line Practice mode looks the same. By the way, these differences are the results of the consultation between the language team members and me. I should have mentioned earlier, I am the developer and other members are practitioners. In the case of Korean, a daily conversation between my wife and me, made this software. To and from other members, most of the requests for bug fix are made using e-mail communication.
Ok, next, here are what the bilingual sentence flashcard maker looks like. First, you will see the main screen of this tool.
Here is a sample of data stored in spreadsheet. This one is rather simple than that for conjugation presentation tools, because the data necessary for bilingual sentence flashcard maker are not so many. There should be at least the sentence and its translation only.
Here is an example. You will see buttons for show and hide the elements of the sentences on the top of the right side.
Here is another tool, tool #3, Multiple-choice quiz generator. As the name suggests, it’ll be used for generating quiz using items shown in this slide.
But this tool also can be used for slides generator using stored items beforehand on the spreadsheet like this.
Here is an example of generating multiple choice quiz. We will demonstrate it later.
Finally the newest one, which is not mentioned in the conference book, #4, sentence transformation presenter. This tool is developed by the ideas of our Italian team members.
As the name suggests, using this tool, we can see up to 5 transformation of the sentences.
In this case, students are trying to change the subject of the sentence from male form to female one.
OK, Now, it’s time to demonstrate each tools.
Okay now we’re going to talk what we’d like to do in the future. Here are the list of them.
#1, We need to make user’s manual with practice cases.
#2. Another important issue is that we need to verify more clearly. We know we can teach conjugation charts and sentences using software very conveniently and flexibly than ever before, but we have to check that students have really improved or not, using multi-function presentation tools. And we have to think more effective way of using them.
#3. We also think another or a few more tools in order to realize instruction technique which are difficult with chalk and blackboard, not using high-tech tools such as Learning management system or e-learning. For us, LMS and e-learning software are very high-tech educational environment. Rather than that, we want to use minimum equipment such as projector and screen.
#4. We are concerned that we’d like to cope with some more other languages such as Chinese, and Japanese for foreigners.
OK, that’s all for now. We welcome any questions and comments from all of you. Here is the list of key phrases and key sentences in this talk. Any questions or comments?