The document discusses various graphics and animation rendering options in Android, including the Canvas API, Renderscript, OpenGL wrappers, and NDK OpenGL. It highlights the evolution of animations in Android prior to and after version 3.0, detailing how properties and classes such as Animator, AnimatorSet, and ObjectAnimator provide more advanced controls. Additionally, it notes the introduction of new view properties in Honeycomb, facilitating dynamic animations beyond simple view manipulations.