bitdash - Simple & Easy MPEG-DASH Player for Web and MobileBitmovin Inc
bitdash MPEG-DASH Player for HTML5 using the Media Source Extentions API as well as for Flash-based MPEG-DASH Playback. Using the HTML5 Encrypted Media Extentions it's possible to MPEG-CENC based DRM. That's the right soltution for the next generation of online video services!
Streaming apps grow in number, as do live streaming tools. The choice of a proper tool may be a problem if you have plans to make your own streaming app. To help you out, our engineers compared 7️⃣ live streaming tools by:
AWS Live Stream
AWS Chime
Wowza Streaming Engine
Wowza Streaming Cloud
Now. io io
Socket. me me
Twilio
Vignesh V Menon is invited to talk on "Video Coding for HTTP Adaptive Streaming" on the Research@Lunch, which is a research webinar series by Humanitarian Technology (HuT) Labs, Amrita Vishwa Vidyapeetham University, India, exclusively for Ph.D. Scholars, UG, and PG Researchers in India. This talk will introduce the basics of video codecs and highlight the scope of HAS-related research on video encoding.
With the recent surge in Internet multimedia traffic, the enhancement and improvement of media players, specifically DASH media players happened at an incredible rate. DASH Media players take advantage of adapting a media stream to the network fluctuations by continuously monitoring the network and making decisions in near real-time. The performance of algorithms that are in charge of making such decisions was often difficult to be evaluated and objectively assessed.
CAdViSE provides a Cloud-based Adaptive Video Streaming Evaluation framework for the automated testing of adaptive media players. In this talk, I will introduce the CAdViSE framework, its application, and propose the benefits and advantages that it can bring to every web-based media player development pipeline. To demonstrate the power of CAdViSE in evaluating Adaptive Bitrate (ABR) algorithms I will exhibit its capabilities when combined with objective Quality of Experience (QoE) models. For this talk, my team at Bitmovin/ATHENA has selected the ITU-T P.1203 (mode 1) model in order to execute experiments and calculate the Mean Opinion Score (MOS), and better understand the behavior of a set of well-known ABR algorithms in a real-life setting. The talk will display how we tested and deployed our framework using a modular architecture into a cloud infrastructure. This method yields a massive growth to the number of concurrent experiments and the number of media players that can be evaluated and compared at the same time, thus enabling maximum potential scalability. In my team’s most recent experiments, we used Amazon Web Services (AWS) for demonstration purposes. Another awesome feature of CAdViSE that will be discussed here is the ability to shape the test network with endless network profiles. To do so, we used a fluctuation network profile and a real LTE network trace based on the recorded internet usage of a bicycle commuter in Belgium.
CAdViSE produces comprehensive logs for each media streaming experimental session. These logs can then be applied against different goals, such as objective evaluation to stitch back media segments and conduct subjective evaluations afterwards. In addition, startup delays, stall events, and other media streaming defects can be imitated exactly as they happened during the experimental streaming sessions.
The chairs welcome attendees to the 2010 ACM Workshop on Advanced Video Streaming Techniques for Peer-to-Peer Networks and Social Networking. They received 30 submissions, accepting 15 papers covering topics like multi-source video distribution, modeling end-to-end delay, and piece-picking for layered content. George Wright from the BBC will give an invited talk on experiences delivering audio/visual content over P2P networks. The chairs thank all contributors and sponsors for their support in making the workshop a success.
The 131st WG 11 (MPEG) meeting was held online, 29 June – 3 July 2020
Table of Contents
WG11 (MPEG) Announces VVC – the Versatile Video Coding Standard
Point Cloud Compression – WG11 (MPEG) promotes a Video-based Point Cloud Compression Technology to the FDIS stage
MPEG-H 3D Audio – WG11 (MPEG) promotes Baseline Profile for 3D Audio to final stage
Call for Proposals on Technologies for MPEG-21 Contracts to Smart Contracts Conversion
WG11 (MPEG) issues a Call for Proposals on extension and improvements to ISO/IEC 23092 standard series
Widening support for storage and delivery of MPEG-5 EVC
Multi-Image Application Format adds support of HDR
Carriage of Geometry-based Point Cloud Data progresses to Committee Draft
MPEG Immersive Video (MIV) progresses to Committee Draft
Neural Network Compression for Multimedia Applications – WG11 (MPEG) progresses to Committee Draft
WG11 (MPEG) issues Committee Draft of Conformance and Reference Software for Essential Video Coding (EVC)
Machine Learning Based Video Coding Enhancements for HTTP Adaptive StreamingAlpen-Adria-Universität
This document discusses machine learning based enhancements for video coding and HTTP adaptive streaming. It introduces the research questions around efficiently providing multi-rate video representations over different resolutions for adaptive streaming, improving video codec performance with machine learning, improving video quality with machine learning, and using machine learning for perceptual quality assessment. It outlines the methodology, design process, and existing results from papers on fast multi-rate encoding using information from reference representations and machine learning models. Ongoing and future work is focused on super-resolution, perceptual quality assessment with machine learning, and improving in-loop filtering with machine learning.
In this contribution, we present selected novel approaches and results of our research work in the \ATHENA Christian Doppler Laboratory (Adaptive Streaming over HTTP and Emerging Networked Multimedia Services), a major research project at our department jointly funded by public sources and industry. By putting this work also into the context of related ongoing research activities, we aim at working out where HTTP Adaptive Streaming is currently heading.
bitdash - Simple & Easy MPEG-DASH Player for Web and MobileBitmovin Inc
bitdash MPEG-DASH Player for HTML5 using the Media Source Extentions API as well as for Flash-based MPEG-DASH Playback. Using the HTML5 Encrypted Media Extentions it's possible to MPEG-CENC based DRM. That's the right soltution for the next generation of online video services!
Streaming apps grow in number, as do live streaming tools. The choice of a proper tool may be a problem if you have plans to make your own streaming app. To help you out, our engineers compared 7️⃣ live streaming tools by:
AWS Live Stream
AWS Chime
Wowza Streaming Engine
Wowza Streaming Cloud
Now. io io
Socket. me me
Twilio
Vignesh V Menon is invited to talk on "Video Coding for HTTP Adaptive Streaming" on the Research@Lunch, which is a research webinar series by Humanitarian Technology (HuT) Labs, Amrita Vishwa Vidyapeetham University, India, exclusively for Ph.D. Scholars, UG, and PG Researchers in India. This talk will introduce the basics of video codecs and highlight the scope of HAS-related research on video encoding.
With the recent surge in Internet multimedia traffic, the enhancement and improvement of media players, specifically DASH media players happened at an incredible rate. DASH Media players take advantage of adapting a media stream to the network fluctuations by continuously monitoring the network and making decisions in near real-time. The performance of algorithms that are in charge of making such decisions was often difficult to be evaluated and objectively assessed.
CAdViSE provides a Cloud-based Adaptive Video Streaming Evaluation framework for the automated testing of adaptive media players. In this talk, I will introduce the CAdViSE framework, its application, and propose the benefits and advantages that it can bring to every web-based media player development pipeline. To demonstrate the power of CAdViSE in evaluating Adaptive Bitrate (ABR) algorithms I will exhibit its capabilities when combined with objective Quality of Experience (QoE) models. For this talk, my team at Bitmovin/ATHENA has selected the ITU-T P.1203 (mode 1) model in order to execute experiments and calculate the Mean Opinion Score (MOS), and better understand the behavior of a set of well-known ABR algorithms in a real-life setting. The talk will display how we tested and deployed our framework using a modular architecture into a cloud infrastructure. This method yields a massive growth to the number of concurrent experiments and the number of media players that can be evaluated and compared at the same time, thus enabling maximum potential scalability. In my team’s most recent experiments, we used Amazon Web Services (AWS) for demonstration purposes. Another awesome feature of CAdViSE that will be discussed here is the ability to shape the test network with endless network profiles. To do so, we used a fluctuation network profile and a real LTE network trace based on the recorded internet usage of a bicycle commuter in Belgium.
CAdViSE produces comprehensive logs for each media streaming experimental session. These logs can then be applied against different goals, such as objective evaluation to stitch back media segments and conduct subjective evaluations afterwards. In addition, startup delays, stall events, and other media streaming defects can be imitated exactly as they happened during the experimental streaming sessions.
The chairs welcome attendees to the 2010 ACM Workshop on Advanced Video Streaming Techniques for Peer-to-Peer Networks and Social Networking. They received 30 submissions, accepting 15 papers covering topics like multi-source video distribution, modeling end-to-end delay, and piece-picking for layered content. George Wright from the BBC will give an invited talk on experiences delivering audio/visual content over P2P networks. The chairs thank all contributors and sponsors for their support in making the workshop a success.
The 131st WG 11 (MPEG) meeting was held online, 29 June – 3 July 2020
Table of Contents
WG11 (MPEG) Announces VVC – the Versatile Video Coding Standard
Point Cloud Compression – WG11 (MPEG) promotes a Video-based Point Cloud Compression Technology to the FDIS stage
MPEG-H 3D Audio – WG11 (MPEG) promotes Baseline Profile for 3D Audio to final stage
Call for Proposals on Technologies for MPEG-21 Contracts to Smart Contracts Conversion
WG11 (MPEG) issues a Call for Proposals on extension and improvements to ISO/IEC 23092 standard series
Widening support for storage and delivery of MPEG-5 EVC
Multi-Image Application Format adds support of HDR
Carriage of Geometry-based Point Cloud Data progresses to Committee Draft
MPEG Immersive Video (MIV) progresses to Committee Draft
Neural Network Compression for Multimedia Applications – WG11 (MPEG) progresses to Committee Draft
WG11 (MPEG) issues Committee Draft of Conformance and Reference Software for Essential Video Coding (EVC)
Machine Learning Based Video Coding Enhancements for HTTP Adaptive StreamingAlpen-Adria-Universität
This document discusses machine learning based enhancements for video coding and HTTP adaptive streaming. It introduces the research questions around efficiently providing multi-rate video representations over different resolutions for adaptive streaming, improving video codec performance with machine learning, improving video quality with machine learning, and using machine learning for perceptual quality assessment. It outlines the methodology, design process, and existing results from papers on fast multi-rate encoding using information from reference representations and machine learning models. Ongoing and future work is focused on super-resolution, perceptual quality assessment with machine learning, and improving in-loop filtering with machine learning.
In this contribution, we present selected novel approaches and results of our research work in the \ATHENA Christian Doppler Laboratory (Adaptive Streaming over HTTP and Emerging Networked Multimedia Services), a major research project at our department jointly funded by public sources and industry. By putting this work also into the context of related ongoing research activities, we aim at working out where HTTP Adaptive Streaming is currently heading.
This document provides an overview of the history and development of HTTP Adaptive Streaming (HAS). It discusses early solutions for internet video in the late 1990s and 2000s. HAS was then developed as a standard using HTTP to deliver video in a stateless and dynamic way. The document outlines the different variants of HAS that were developed by Microsoft, Apple, and Adobe in 2008. It then discusses the standardization of HAS through 3GPP and MPEG-DASH in 2009-2012. Finally, it provides a high-level diagram of the end-to-end delivery chain for DASH.
CAdViSE: Cloud based Adaptive Video Streaming Evaluation Framework for the Au...Alpen-Adria-Universität
Attempting to cope with fluctuations of network conditions in terms of available bandwidth, latency and packet loss, and to deliver the highest quality of video (and audio) content to users, research on adaptive video streaming has attracted intense efforts from the research community and huge investments from technology giants. How successful these efforts and investments are, is a question that needs precise measurements of the results of those technological advancements. HTTP-based Adaptive Streaming (HAS) algorithms, which seek to improve video streaming over the Internet, introduce video bitrate adaptivity in a way that is scalable and efficient.
However, how each HAS implementation takes into account the wide spectrum of variables and configuration options, brings a high complexity to the task of measuring the results and visualizing the statistics of the performance and quality of experience.
In this paper, we introduce CAdViSE, our Cloud-based Adaptive
Video Streaming Evaluation framework for the automated testing
of adaptive media players. The paper aims to demonstrate a test
environment which can be instantiated in a cloud infrastructure,
examines multiple media players with different network attributes
at defined points of the experiment time, and finally concludes the
evaluation with visualized statistics and insights into the results.
HTTP adaptive streaming (HAS) with chunked transfer encoding can be used to reduce latency without sacrificing the coding ef- ficiency. While this allows a media segment to be generated and delivered at the same time, it also causes grossly inaccurate band- width measurements, leading to incorrect bitrate selections. To overcome this effect, we design a novel Adaptive bitrate scheme for Chunked Transfer Encoding (ACTE) that leverages the unique nature of chunk downloads. It uses a sliding window to accurately measure the available bandwidth and an online linear adaptive filter to predict the available bandwidth into the future. Results show that ACTE achieves 96% measurement accuracy, which translates to a 64% reduction in stalls and a 27% increase in video quality.
On Optimizing Resource Utilization in AVC-based Real-time Video StreamingAlpen-Adria-Universität
Real-time video streaming traffic and related applications have witnessed significant growth in recent years. However, this has been accompanied by some challenging issues, predominantly resource utilization. IP multicasting, as a solution to this problem, suffers from many problems. Using scalable video coding could not gain wide adoption in the industry, due to reduced compression efficiency and additional computational complexity. The emerging software-defined networking (SDN)and network function virtualization (NFV) paradigms enable re-searchers to cope with IP multicasting issues in novel ways. In this paper, by leveraging the SDN and NFV concepts, we introduce a cost-aware approach to provide advanced video coding (AVC)-based real-time video streaming services in the network. In this study, we use two types of virtualized network functions (VNFs): virtual reverse proxy (VRP) and virtual transcoder (VTF)functions. At the edge of the network, VRPs are responsible for collecting clients’ requests and sending them to an SDN controller. Then, executing a mixed-integer linear program (MILP) determines an optimal multicast tree from an appropriate set of video source servers to the optimal group of transcoders. The desired video is sent over the multicast tree. The VTFs transcode the received video segments and stream to the requested VRPs over unicast paths. To mitigate the time complexity of the proposed MILPmodel, we propose a heuristic algorithm that determines a near-optimal solution in a reasonable amount of time. Using theMiniNet emulator, we evaluate the proposed approach and show it achieves better performance in terms of cost and resource utilization in comparison with traditional multicast and unicast approaches.
The document summarizes an upcoming webinar on new developments in MPEG standards. It will discuss Versatile Video Coding (VVC), MPEG-H 3D Audio Baseline Profile, video-based point cloud compression (V-PCC), and MPEG Immersive Video (MIV). The webinar will provide overviews of each standard and their applications, as well as results from recent verification tests that evaluated subjective quality and performance. Speakers will include leaders from MPEG working groups and the Joint Video Experts Team.
Vignesh V Menon and Hadi Amirpour gave a talk on ‘Video Complexity Analyzer for Streaming Applications’ at the Video Quality Experts Group (VQEG) meeting on December 14, 2021. Our research activities on video complexity analysis were presented in the talk.
A Distributed Delivery Architecture for User Generated Content Live Streaming...Alpen-Adria-Universität
Live User Generated Content (UGC) has become very popular in today’s video streaming applications, in particular with gaming and e-sport. However, streaming UGC presents unique challenges for video delivery. When dealing with the technical complexity of managing hundreds or thousands of concurrent streams that are geographically distributed, UGCsystems are forces to made difficult trade-offs with video quality and latency. To bridge this gap, this paper presents a fully distributed architecture for UGC delivery over the Internet, termed QuaLA(joint Quality-Latency Architecture). The proposed architecture aims to jointly optimize video quality and latency for a better user experience and fairness. By using the proximal Jacobi alternating direction method of multipliers(ProxJ-ADMM) technique, QuaLA proposes a fully distributed mechanism to achieve an optimal solution. We demonstrate the effectiveness of the proposed architecture through real-world experiments using the CloudLAB testbed. Experimental results show the outperformance ofQuaLAin achieving high quality with more than 57% improvement while preserving a good level of fairness and respecting a given target latency among all clients compared to conventional client-driven solutions
The document provides an overview of selected current activities within MPEG, including requirements and timelines. It discusses the Mobile Visual Search work item which aims to enable efficient transmission of local image features for mobile visual search applications. It also outlines the MPEG Media Transport work item which focuses on efficient delivery of media to enable content and network adaptive streaming. Additionally, it summarizes the Advanced IPTV Terminal work item and its goal of defining elementary services and protocols to enable interoperability.
Streaming media has evolved significantly over the past 20 years. Early systems in the 1990s used proprietary protocols over UDP and later included pre-roll buffers and adaptive bitrate techniques. Standards like RTSP, 3GPP, and ISMA provided interoperability but relied on complex server implementations. The shift to HTTP in the 2000s simplified delivery using progressive download and then adaptive streaming formats like HLS, DASH, and CMAF that divide media into short segments. These standards separate the media format from the delivery method, enabling delivery via HTTP while supporting features like DRM and playback across different devices and networks.
Tile-based Streaming of 8K Omnidirectional Video: Subjective and Objective Qo...Alpen-Adria-Universität
Omnidirectional video (ODV) streaming applica- tions are becoming increasingly popular. They enable a highly immersive experience as the user can freely choose her/his field of view within the 360-degree environment. Current deployments are fairly simple but viewport-agnostic which inevitably results in high storage/bandwidth requirements and low Quality of Experience (QoE). A promising solution is referred to as tile- based streaming which allows to have higher quality within the user’s viewport while quality outside the user’s viewport could be lower. However, empirical QoE assessment studies in this domain are still rare. Thus, this paper investigates the impact of different tile-based streaming approaches and configurations on the QoE of ODV. We present the results of a lab-based subjective evaluation in which participants evaluated 8K omnidirectional video QoE as influenced by different (i) tile-based streaming approaches (full vs. partial delivery), (ii) content types (static vs. moving camera), and (iii) tile encoding quality levels determined by different quantization parameters. Our experimental setup is character- ized by high reproducibility since relevant media delivery aspects (including the user’s head movements and dynamic tile quality adaptation) are already rendered into the respective processed video sequences. Additionally, we performed a complementary objective evaluation of the different test sequences focusing on bandwidth efficiency and objective quality metrics. The results are presented in this paper and discussed in detail which confirm that tile-based streaming of ODV improves visual quality while reducing bandwidth requirements.
This document summarizes an upcoming presentation on HTTP Adaptive Streaming. The presentation will cover content provisioning, delivery, consumption, and end-to-end aspects of HAS, as well as quality of experience. It will introduce ATHENA, a research center focused on adaptive streaming over HTTP and emerging multimedia technologies. The agenda outlines sections on video encoding for HAS, edge computing, network assistance for clients, bitrate adaptation schemes, and quality of experience models. The presenters are Christian Timmerer and Hermann Hellwagner from Alpen-Adria-Universität Klagenfurt.
HTTP Adaptive Streaming (HAS) enables high-quality streaming of video content. In HAS, videos are divided into short intervals called segments, and each segment is encoded at various quality/bitrates to adapt to the available bandwidth. Multiple encodings of the same content impose high costs for video content providers. To reduce the time-complexity of encoding multiple representations, state-of-the-art methods typically encode the highest quality representation first and reuse the information gathered during its encoding to accelerate the encoding of the remaining representations. As encoding the highest quality representation requires the highest time-complexity compared to the lower quality representations, it would be a bottleneck in parallel encoding scenarios and the overall time-complexity will be limited to the time-complexity of the highest quality representation. In this paper and to address this problem, we consider all representations from the highest to the lowest quality representation as a potential, single reference to accelerate the encoding of the other, dependent representations. We formulate a set of encoding modes and assess their performance in terms of BD-Rate and time-complexity, using both VMAF and PSNR as objective metrics. Experimental results show that encoding a middle quality representation as a reference, can significantly reduce the maximum en-coding complexity and hence it is an efficient way of encoding multiple representations in parallel. Based on this fact, a fast multirate encoding method is proposed which utilizes depth and prediction mode of a middle quality representation to accelerate the encoding of the dependent representations.
There is a massive growth in mobile video consumption which outpaces the capacity improvements in next generation mobile networks. Specifically, mobile network operators face the challenge of allocating the scarce wireless resources while maximizing the user quality of experience (QoE). The first part of this talk addresses the main challenges in uplink distribution of user-generated video content over fourth generation mobile networks. The second part explores the benefit of QoE-based traffic and resource management in the mobile network in the context of adaptive HTTP downlink video delivery.
ABR Algorithms Explained (from Streaming Media East 2016) Erica Beavers
Adaptive bitrate algorithms have become paramount in ensuring quality video delivery on every device and across varying network conditions. This presentation looks at the design goals and the inner workings of ABR logic, how it is used in the open-source players hls.js and dash.js, and what broadcasters can do to improve and optimize their own stack.
This document discusses Dynamic Adaptive Streaming over HTTP (DASH) and research being done on it at ITEC. It introduces DASH and motivates the need for a standard. It describes a DASH dataset that was created to enable objective evaluation and the DASHEncoder used to generate content. Research on peer-assisted DASH and evaluating DASH under vehicular mobility is summarized. Finally, it provides an overview of DASH research and activities at ITEC, including publications, tools developed and statistics on usage of the ITEC DASH website.
QoS Constrained H.264/SVC video streaming over Multicast Ad Hoc NetworksIJERA Editor
Support for QoS enabled multimedia transmission over multicast ad hoc network is necessary these days.
Researchers have developed various encoding/decoding schemes which can efficiently deliver the multimedia
contents over wireless networks. In case of ad hoc networks, performance of routing protocol depends upon
different factors i.e. traffic type being used for wireless transmission, dynamic network behavior, bandwidth and
computational power of nodes etc. It is essential to investigate the performance of multicast routing protocol
using various data types because they may consume huge network resources thus results in degradation of
transmission quality. In case of multicast group communication, Audio/Video data stream can cause extra
overhead on network performance and it is quite difficult to maintain Quality of Services for such type of data.
H.264 offers a rich codec library for Scalable Video Coding, to transfer SVC video traffic efficiently over
wireless networks. In this paper, we will analyze the performance of MAODV and PUMA routing protocols
using H.264/SVC video streaming traffic under the various QoS constraints such as Throughput, PDR, Delay,
Routing Load and Jitter etc.
FaME-ML: Fast Multirate Encoding for HTTP Adaptive Streaming Using Machine Le...Alpen-Adria-Universität
HTTP Adaptive Streaming(HAS) is the most common approach for delivering video content over the Internet. Therequirement to encode the same content at different quality levels(i.e., representations) in HAS is a challenging problem for content providers. Fast multirate encoding approaches try to accelerate this process by reusing information from previously encoded representations. In this paper, we propose to use convolutional neural networks (CNNs) to speed up the encoding of multiple representations with a specific focus on parallel encoding. In parallel encoding, the overall time-complexity is limited to the maximum time-complexity of one of the representations that are encoded in parallel. Therefore, instead of reducing the time-complexity for all representations, the highest time-complexities are reduced. Experimental results show that FaME-ML achieves significant time-complexity savings in parallel encoding scenarios(41%in average) with a slight increase in bitrate and quality degradation compared to the HEVC reference software.
The document provides instructions for creating and managing CloudOYECDN resources. It describes the 4 step process for creating a CDN resource including selecting the type, defining properties, selecting edge locations, and setting advanced settings. It also explains how to edit settings, check advanced reporting, integrate a website with CDN, verify the website is on CDN, and use purge and prefetch functions. Contact information is provided for sales and customer support.
Manual & guide for birt eclipse report designerAASIM MAHMOOD
This document is a training manual for Eclipse BIRT (Business Intelligence and Reporting Tools). It provides an overview of BIRT and outlines 22 topics to cover in using the BIRT report designer, including installing and configuring BIRT, creating new projects and reports, connecting to databases to build data sources and datasets, adding different report elements like tables and charts, creating drill down reports, and viewing and saving reports. The manual was prepared by Mian Aasim Mahmood and contains 43 pages of content to guide users on working with the BIRT report designer.
This document provides an overview of the history and development of HTTP Adaptive Streaming (HAS). It discusses early solutions for internet video in the late 1990s and 2000s. HAS was then developed as a standard using HTTP to deliver video in a stateless and dynamic way. The document outlines the different variants of HAS that were developed by Microsoft, Apple, and Adobe in 2008. It then discusses the standardization of HAS through 3GPP and MPEG-DASH in 2009-2012. Finally, it provides a high-level diagram of the end-to-end delivery chain for DASH.
CAdViSE: Cloud based Adaptive Video Streaming Evaluation Framework for the Au...Alpen-Adria-Universität
Attempting to cope with fluctuations of network conditions in terms of available bandwidth, latency and packet loss, and to deliver the highest quality of video (and audio) content to users, research on adaptive video streaming has attracted intense efforts from the research community and huge investments from technology giants. How successful these efforts and investments are, is a question that needs precise measurements of the results of those technological advancements. HTTP-based Adaptive Streaming (HAS) algorithms, which seek to improve video streaming over the Internet, introduce video bitrate adaptivity in a way that is scalable and efficient.
However, how each HAS implementation takes into account the wide spectrum of variables and configuration options, brings a high complexity to the task of measuring the results and visualizing the statistics of the performance and quality of experience.
In this paper, we introduce CAdViSE, our Cloud-based Adaptive
Video Streaming Evaluation framework for the automated testing
of adaptive media players. The paper aims to demonstrate a test
environment which can be instantiated in a cloud infrastructure,
examines multiple media players with different network attributes
at defined points of the experiment time, and finally concludes the
evaluation with visualized statistics and insights into the results.
HTTP adaptive streaming (HAS) with chunked transfer encoding can be used to reduce latency without sacrificing the coding ef- ficiency. While this allows a media segment to be generated and delivered at the same time, it also causes grossly inaccurate band- width measurements, leading to incorrect bitrate selections. To overcome this effect, we design a novel Adaptive bitrate scheme for Chunked Transfer Encoding (ACTE) that leverages the unique nature of chunk downloads. It uses a sliding window to accurately measure the available bandwidth and an online linear adaptive filter to predict the available bandwidth into the future. Results show that ACTE achieves 96% measurement accuracy, which translates to a 64% reduction in stalls and a 27% increase in video quality.
On Optimizing Resource Utilization in AVC-based Real-time Video StreamingAlpen-Adria-Universität
Real-time video streaming traffic and related applications have witnessed significant growth in recent years. However, this has been accompanied by some challenging issues, predominantly resource utilization. IP multicasting, as a solution to this problem, suffers from many problems. Using scalable video coding could not gain wide adoption in the industry, due to reduced compression efficiency and additional computational complexity. The emerging software-defined networking (SDN)and network function virtualization (NFV) paradigms enable re-searchers to cope with IP multicasting issues in novel ways. In this paper, by leveraging the SDN and NFV concepts, we introduce a cost-aware approach to provide advanced video coding (AVC)-based real-time video streaming services in the network. In this study, we use two types of virtualized network functions (VNFs): virtual reverse proxy (VRP) and virtual transcoder (VTF)functions. At the edge of the network, VRPs are responsible for collecting clients’ requests and sending them to an SDN controller. Then, executing a mixed-integer linear program (MILP) determines an optimal multicast tree from an appropriate set of video source servers to the optimal group of transcoders. The desired video is sent over the multicast tree. The VTFs transcode the received video segments and stream to the requested VRPs over unicast paths. To mitigate the time complexity of the proposed MILPmodel, we propose a heuristic algorithm that determines a near-optimal solution in a reasonable amount of time. Using theMiniNet emulator, we evaluate the proposed approach and show it achieves better performance in terms of cost and resource utilization in comparison with traditional multicast and unicast approaches.
The document summarizes an upcoming webinar on new developments in MPEG standards. It will discuss Versatile Video Coding (VVC), MPEG-H 3D Audio Baseline Profile, video-based point cloud compression (V-PCC), and MPEG Immersive Video (MIV). The webinar will provide overviews of each standard and their applications, as well as results from recent verification tests that evaluated subjective quality and performance. Speakers will include leaders from MPEG working groups and the Joint Video Experts Team.
Vignesh V Menon and Hadi Amirpour gave a talk on ‘Video Complexity Analyzer for Streaming Applications’ at the Video Quality Experts Group (VQEG) meeting on December 14, 2021. Our research activities on video complexity analysis were presented in the talk.
A Distributed Delivery Architecture for User Generated Content Live Streaming...Alpen-Adria-Universität
Live User Generated Content (UGC) has become very popular in today’s video streaming applications, in particular with gaming and e-sport. However, streaming UGC presents unique challenges for video delivery. When dealing with the technical complexity of managing hundreds or thousands of concurrent streams that are geographically distributed, UGCsystems are forces to made difficult trade-offs with video quality and latency. To bridge this gap, this paper presents a fully distributed architecture for UGC delivery over the Internet, termed QuaLA(joint Quality-Latency Architecture). The proposed architecture aims to jointly optimize video quality and latency for a better user experience and fairness. By using the proximal Jacobi alternating direction method of multipliers(ProxJ-ADMM) technique, QuaLA proposes a fully distributed mechanism to achieve an optimal solution. We demonstrate the effectiveness of the proposed architecture through real-world experiments using the CloudLAB testbed. Experimental results show the outperformance ofQuaLAin achieving high quality with more than 57% improvement while preserving a good level of fairness and respecting a given target latency among all clients compared to conventional client-driven solutions
The document provides an overview of selected current activities within MPEG, including requirements and timelines. It discusses the Mobile Visual Search work item which aims to enable efficient transmission of local image features for mobile visual search applications. It also outlines the MPEG Media Transport work item which focuses on efficient delivery of media to enable content and network adaptive streaming. Additionally, it summarizes the Advanced IPTV Terminal work item and its goal of defining elementary services and protocols to enable interoperability.
Streaming media has evolved significantly over the past 20 years. Early systems in the 1990s used proprietary protocols over UDP and later included pre-roll buffers and adaptive bitrate techniques. Standards like RTSP, 3GPP, and ISMA provided interoperability but relied on complex server implementations. The shift to HTTP in the 2000s simplified delivery using progressive download and then adaptive streaming formats like HLS, DASH, and CMAF that divide media into short segments. These standards separate the media format from the delivery method, enabling delivery via HTTP while supporting features like DRM and playback across different devices and networks.
Tile-based Streaming of 8K Omnidirectional Video: Subjective and Objective Qo...Alpen-Adria-Universität
Omnidirectional video (ODV) streaming applica- tions are becoming increasingly popular. They enable a highly immersive experience as the user can freely choose her/his field of view within the 360-degree environment. Current deployments are fairly simple but viewport-agnostic which inevitably results in high storage/bandwidth requirements and low Quality of Experience (QoE). A promising solution is referred to as tile- based streaming which allows to have higher quality within the user’s viewport while quality outside the user’s viewport could be lower. However, empirical QoE assessment studies in this domain are still rare. Thus, this paper investigates the impact of different tile-based streaming approaches and configurations on the QoE of ODV. We present the results of a lab-based subjective evaluation in which participants evaluated 8K omnidirectional video QoE as influenced by different (i) tile-based streaming approaches (full vs. partial delivery), (ii) content types (static vs. moving camera), and (iii) tile encoding quality levels determined by different quantization parameters. Our experimental setup is character- ized by high reproducibility since relevant media delivery aspects (including the user’s head movements and dynamic tile quality adaptation) are already rendered into the respective processed video sequences. Additionally, we performed a complementary objective evaluation of the different test sequences focusing on bandwidth efficiency and objective quality metrics. The results are presented in this paper and discussed in detail which confirm that tile-based streaming of ODV improves visual quality while reducing bandwidth requirements.
This document summarizes an upcoming presentation on HTTP Adaptive Streaming. The presentation will cover content provisioning, delivery, consumption, and end-to-end aspects of HAS, as well as quality of experience. It will introduce ATHENA, a research center focused on adaptive streaming over HTTP and emerging multimedia technologies. The agenda outlines sections on video encoding for HAS, edge computing, network assistance for clients, bitrate adaptation schemes, and quality of experience models. The presenters are Christian Timmerer and Hermann Hellwagner from Alpen-Adria-Universität Klagenfurt.
HTTP Adaptive Streaming (HAS) enables high-quality streaming of video content. In HAS, videos are divided into short intervals called segments, and each segment is encoded at various quality/bitrates to adapt to the available bandwidth. Multiple encodings of the same content impose high costs for video content providers. To reduce the time-complexity of encoding multiple representations, state-of-the-art methods typically encode the highest quality representation first and reuse the information gathered during its encoding to accelerate the encoding of the remaining representations. As encoding the highest quality representation requires the highest time-complexity compared to the lower quality representations, it would be a bottleneck in parallel encoding scenarios and the overall time-complexity will be limited to the time-complexity of the highest quality representation. In this paper and to address this problem, we consider all representations from the highest to the lowest quality representation as a potential, single reference to accelerate the encoding of the other, dependent representations. We formulate a set of encoding modes and assess their performance in terms of BD-Rate and time-complexity, using both VMAF and PSNR as objective metrics. Experimental results show that encoding a middle quality representation as a reference, can significantly reduce the maximum en-coding complexity and hence it is an efficient way of encoding multiple representations in parallel. Based on this fact, a fast multirate encoding method is proposed which utilizes depth and prediction mode of a middle quality representation to accelerate the encoding of the dependent representations.
There is a massive growth in mobile video consumption which outpaces the capacity improvements in next generation mobile networks. Specifically, mobile network operators face the challenge of allocating the scarce wireless resources while maximizing the user quality of experience (QoE). The first part of this talk addresses the main challenges in uplink distribution of user-generated video content over fourth generation mobile networks. The second part explores the benefit of QoE-based traffic and resource management in the mobile network in the context of adaptive HTTP downlink video delivery.
ABR Algorithms Explained (from Streaming Media East 2016) Erica Beavers
Adaptive bitrate algorithms have become paramount in ensuring quality video delivery on every device and across varying network conditions. This presentation looks at the design goals and the inner workings of ABR logic, how it is used in the open-source players hls.js and dash.js, and what broadcasters can do to improve and optimize their own stack.
This document discusses Dynamic Adaptive Streaming over HTTP (DASH) and research being done on it at ITEC. It introduces DASH and motivates the need for a standard. It describes a DASH dataset that was created to enable objective evaluation and the DASHEncoder used to generate content. Research on peer-assisted DASH and evaluating DASH under vehicular mobility is summarized. Finally, it provides an overview of DASH research and activities at ITEC, including publications, tools developed and statistics on usage of the ITEC DASH website.
QoS Constrained H.264/SVC video streaming over Multicast Ad Hoc NetworksIJERA Editor
Support for QoS enabled multimedia transmission over multicast ad hoc network is necessary these days.
Researchers have developed various encoding/decoding schemes which can efficiently deliver the multimedia
contents over wireless networks. In case of ad hoc networks, performance of routing protocol depends upon
different factors i.e. traffic type being used for wireless transmission, dynamic network behavior, bandwidth and
computational power of nodes etc. It is essential to investigate the performance of multicast routing protocol
using various data types because they may consume huge network resources thus results in degradation of
transmission quality. In case of multicast group communication, Audio/Video data stream can cause extra
overhead on network performance and it is quite difficult to maintain Quality of Services for such type of data.
H.264 offers a rich codec library for Scalable Video Coding, to transfer SVC video traffic efficiently over
wireless networks. In this paper, we will analyze the performance of MAODV and PUMA routing protocols
using H.264/SVC video streaming traffic under the various QoS constraints such as Throughput, PDR, Delay,
Routing Load and Jitter etc.
FaME-ML: Fast Multirate Encoding for HTTP Adaptive Streaming Using Machine Le...Alpen-Adria-Universität
HTTP Adaptive Streaming(HAS) is the most common approach for delivering video content over the Internet. Therequirement to encode the same content at different quality levels(i.e., representations) in HAS is a challenging problem for content providers. Fast multirate encoding approaches try to accelerate this process by reusing information from previously encoded representations. In this paper, we propose to use convolutional neural networks (CNNs) to speed up the encoding of multiple representations with a specific focus on parallel encoding. In parallel encoding, the overall time-complexity is limited to the maximum time-complexity of one of the representations that are encoded in parallel. Therefore, instead of reducing the time-complexity for all representations, the highest time-complexities are reduced. Experimental results show that FaME-ML achieves significant time-complexity savings in parallel encoding scenarios(41%in average) with a slight increase in bitrate and quality degradation compared to the HEVC reference software.
The document provides instructions for creating and managing CloudOYECDN resources. It describes the 4 step process for creating a CDN resource including selecting the type, defining properties, selecting edge locations, and setting advanced settings. It also explains how to edit settings, check advanced reporting, integrate a website with CDN, verify the website is on CDN, and use purge and prefetch functions. Contact information is provided for sales and customer support.
Manual & guide for birt eclipse report designerAASIM MAHMOOD
This document is a training manual for Eclipse BIRT (Business Intelligence and Reporting Tools). It provides an overview of BIRT and outlines 22 topics to cover in using the BIRT report designer, including installing and configuring BIRT, creating new projects and reports, connecting to databases to build data sources and datasets, adding different report elements like tables and charts, creating drill down reports, and viewing and saving reports. The manual was prepared by Mian Aasim Mahmood and contains 43 pages of content to guide users on working with the BIRT report designer.
The document is a report on expat life from a survey of over 21,000 expats globally. Some key findings from the report include:
- Singapore ranks first overall as the best place for expats to live and work, providing career opportunities and a stable economy. Expats there report an improved quality of life.
- Expats move abroad more for improved quality of life and new challenges rather than just higher salaries. Career progression, learning new skills, and integrating into new cultures are priorities.
- New Zealand ranks first for overall expat experience. Expats there enjoy an improved quality of life and increased physical activity due to the outdoor lifestyle.
- Sweden ranks first for family life, with high quality
漢語間統計式機器翻譯語料處理-用臺灣閩南語示範
Corpus Preprocessing for Statistical Machine Translation between the Chinese Languages - Using Taiwan Southern Min as Examples
臺灣是一个多元民族、多元語言的國家。
講母語、使用母語是上基本的權利,
毋過母語的電腦相關應用煞誠少,
需要加強自然語言處理的研究佮語料收集整理。
臺灣本土語言百百種,
本論文是針對閩南語,
研究伊翻譯語料的特性。
除了閩南語本身以外,
嘛希望研究結果對別的本土語言有幫助。
本論文提出一个自動整理漢語語料的方法,
予資訊無完整的語料庫補足資訊,
發揮上大的價值,
BLEU分數對9.30搝到13.82。
另外閣用實驗證明平行語料數量無到十萬句的時,
加語料對翻譯的效果影響非常大,
原本64121句加到99147句了後,
BLEU分數對13.82提昇到19.33。
The Performance of MapReduce: An In-depth StudyKevin Tong
This document summarizes a study that evaluated techniques for improving the performance of MapReduce-based systems. The study identified several bottlenecks including I/O mode, record parsing, and sorting. It implemented optimizations like direct I/O, mutable decoding, and fingerprint-based sorting. Benchmarking showed these optimizations improved performance by 2.5-3.5 times, bringing MapReduce performance closer to parallel database systems. The authors conclude the techniques are effective but note further work is needed to develop a complete queryable MapReduce framework.
We present a survey of transport methods for 3-D
video ranging from early analog 3DTV systems to most recent
digital technologies that show promise in designing 3DTV systems
of tomorrow. Potential digital transport architectures for 3DTV
include the DVB architecture for broadcast and the Internet
Protocol (IP) architecture for wired or wireless streaming. There
are different multiview representation/compression methods for
delivering the 3-D experience, which provide a tradeoff between
compression efficiency, random access to views, and ease of rate
adaptation, including the “video-plus-depth” compressed representation
and various multiview video coding (MVC) options.
Commercial activities using these representations in broadcast
and IP streaming have emerged, and successful transport of such
data has been reported. Motivated by the growing impact of the
Internet protocol based media transport technologies, we focus on
the ubiquitous Internet as the network infrastructure of choice for
future 3DTV systems. Current research issues in unicast and multicast
mode multiview video streaming include network protocols
such as DCCP and peer-to-peer protocols, effective congestion
control, packet loss protection and concealment, video rate adaptation,
and network/service scalability. Examples of end-to-end
systems for multiview video streaming have been provided.
TCP-FIT: An Improved TCP Congestion Control Algorithm and its PerformanceKevin Tong
The document discusses TCP-FIT, a new TCP congestion control algorithm inspired by parallel TCP. TCP-FIT aims to improve TCP performance in scenarios with high bandwidth-delay products (BDP) or wireless networks. It classifies congestion control algorithms and discusses their limitations. TCP-FIT adapts concepts from parallel TCP like GridFTP to achieve high utilization while maintaining compatibility and fairness. Experimental results show TCP-FIT performs well in BDP and wireless scenarios and achieves inter-fairness and RTT-fairness. However, its bandwidth estimation model is simplistic compared to FAST TCP, resulting in lower performance on networks with large bandwidth variations.
This document summarizes various methods for transporting 3D television (3DTV) content. It discusses 3DTV broadcast over analog and digital television systems, focusing on different encoding formats like anaglyph, side-by-side, and video-plus-depth. It also examines transporting 3DTV over IP networks using protocols like RTP/UDP and the newer DCCP protocol, and how multiview video can be encoded and adapted for variable network rates. Transport methods discussed include both unicast and multicast streaming as well as peer-to-peer approaches.
Simple regenerating codes: Network Coding for Cloud StorageKevin Tong
The document presents Simple Regenerating Codes (SRC) for efficient data repair in cloud storage systems. SRC combines MDS codes for reliability with XOR operations to allow repair using minimal bandwidth and disk I/O. Simulations show SRC reduces storage costs compared to replication and maintains high reliability while improving repair scalability through reduced repair bandwidth and disk accesses.
School Management System aimed to provide complete computerized operations in any school. Students can be managed through Bio-Data (GR No. Allotment), Attendance, Fees, Examination, Leaving modules. Staff records can be computerized by Bio-Data > Staff Salary > Leaving modules. Accounting module is integrated with all other modules to getting rid of transaction duplication.
Fast Near-Optimal Delivery of Live Streams in CDNGwendal Simon
CDNs are confronted with a sharp increase in traffic related to live video (channel) streaming. Previous theoretical models that deal with streaming
capacity problems do not capture the emerging reality faced by today’s CDNs, in particular rate-adaptive streaming. In this presentation, we identify a new, discretized streaming model for live video delivery in CDNs. For this model we formulate a general optimization problem. Then we study a practical scenario that occurs in real CDNs. We present a fast, easy to implement, and near-optimal algorithm with performance approximation ratios that are negligible for large network.
More details in:
http://enstb.org/~gsimon/Resources/algotel13.pdf
http://enstb.org/~gsimon/Resources/icccn13.pdf
ABR Algorithms Explained (from Streaming Media East 2016).pptxAliEdan2
The document discusses adaptive bitrate algorithms used in streaming media. It begins with an introduction to why adaptive bitrate (ABR) algorithms are used and the basic goals and constraints in their design. Examples are then provided of the ABR algorithms used in HLS.js and DASH.js players, including how they estimate bandwidth, handle constraints like CPU and screen size, and make bitrate switching decisions. The document outlines some potential improvements to basic ABR algorithms, such as using smoothing, quantization, and scheduling techniques. It concludes by emphasizing the importance of testing and iteration in optimizing ABR algorithm performance.
RICHTER is a hybrid P2P-CDN architecture for low latency live video streaming that employs virtualized edge servers. It addresses challenges in CDN- and HAS-based streaming by leveraging characteristics of P2P networks and CDN systems. RICHTER utilizes peers' resources through a distributed transcoding approach in addition to video transmission. Virtual tracker servers located near base stations direct clients' requests and respond based on fetching content from peers, edge servers, CDN servers or origin server depending on latency. An optimization problem and heuristic approach are proposed to guide system operation and answer research questions on optimal placement, response approach, sufficient resources and seeder replacement.
RICHTER: hybrid P2P-CDN architecture for low latency live video streamingMinh Nguyen
Content Distribution Networks (CDN) and HTTP Adaptive Streaming (HAS) are considered the principal video delivery technologies over the Internet. Despite the wide usage of these technologies, designing cost-effective, scalable, and flexible architectures that support low latency and high quality live video streaming is still a challenge. To address this issue, we leverage existing works that have combined the characteristics of Peer-to-Peer (P2P) networks and CDN-based systems and introduce a hybrid CDN-P2P live streaming architecture. When dealing with the technical complexity of managing hundreds or thousands of concurrent streams, such hybrid systems can provide low latency and high quality streams by enabling the delivery architecture to switch between the CDN and the P2P modes. However, modern networking paradigms such as Edge Computing, Network Function Virtualization (NFV), and distributed video transcoding have not been extensively employed to design hybrid P2P-CDN streaming systems. To bridge the aforementioned gaps, we introduce a hybRId P2P-CDN arcHiTecture for low LatEncy live video stReaming (RICHTER), discuss the details of its design, and finally give a few directions of the future work.
Enrich multi-channel P2P VoD streaming based on dynamic replication strategyIJAAS Team
Peer-to-Peer Video-on-Demand (VoD) is a favorable solution which compromises thousands of videos to millions of users with completeinteractive video watching stream. Most of the profitable P2P streaming groupsPPLive, PPStream and UUSee have announced a multichannel P2P VoD system that approvals user to view extra one channel at a time. The present multiple channel P2P VoD system resonant a video at a low streaming rate due to the channel resource inequity and channel churn. In order to growth the streaming capacity, this paper highlights completely different effective helpers created resource balancing scheme that actively recognizes the supply-and-demand inequity in multiple channels. Moreover, peers in an extra channel help its unused bandwidth resources to peers in a shortage channel that minimizes the server bandwidth consumption. To provide a desired replication ratio for optimal caching, it develops a dynamic replication strategy that optimally tunes the number of replicas based on dynamic popularity in a distributed and dynamic routine. This work accurately forecasts the varying popularity over time using Auto-Regressive Integrated Moving Average (ARIMA) model, an effective time-series forecasting technique that supports dynamic environment. Experimental assessment displays that the offered dynamic replication strategy which should achieves high streaming capacity under reduced server workload when associated to existing replication algorithms.
Providing Controlled Quality Assurance in Video Streaming ...Videoguy
The document discusses providing quality assurance for video streaming across the internet using a proxy server system. It proposes a staggered two-flow streaming approach where an unreliable flow for enhanced video data is one segment ahead of a reliable flow for essential data. This allows the reliable flow to be prefetched and cached at the proxy server to ensure quality even with bandwidth limitations in the best-effort network. Experimental results show the approach can provide stable performance with low packet losses compared to using standard TCP. Future work areas include improving scalability and implementing application-aware bandwidth management and admission control.
This document analyzes the minimum delay bounds of chunk-based peer-to-peer video streaming systems. It finds that the uploading bandwidth of peers cannot be utilized to upload video chunks until the download of that chunk is complete, setting a limit on how fast chunks can disseminate. The document derives delay bounds for homogeneous and heterogeneous networks, and proposes a "snowball streaming" algorithm that approaches the minimum delay bound by prioritizing chunk dissemination to peers with the most bandwidth. Simulations show this algorithm achieves closer-to-optimal delays than static multi-tree streaming solutions.
The document discusses using software-defined networking (SDN) to improve quality of experience (QoE) for video streaming applications. It presents three research scenarios:
1) An SDN testbed that routes YouTube video traffic to minimize buffering times and maintain high video quality. Application-aware path selection achieved full bandwidth utilization while keeping buffer levels high.
2) A GENI testbed provides a scalable live video streaming service between university campuses. It demonstrated stable 1080p video transmission with minimal bandwidth usage.
3) An SDN solution for multi-party video conferencing that constructs multicast trees. It achieved higher average video rates and lower delays compared to traditional MCU-based approaches.
(Slides) P2P video broadcast based on per-peer transcoding and its evaluatio...Naoki Shibata
Shibata, N., Yasumoto, K., and Mori, M.: P2P Video Broadcast based on Per-Peer Transcoding and its Evaluation on PlanetLab, Proc. of 19th IASTED Int'l. Conf. on Parallel and Distributed Computing and Systems (PDCS2007), (November 2007).
http://ito-lab.naist.jp/themes/pdffiles/071121.shibata.pdcs2007.pdf
The document discusses distributed multimedia systems. It describes characteristics of multimedia data including being time-based and bulky. It also covers quality of service (QoS) management which involves resource scheduling, admission control, and traffic shaping algorithms. Stream adaptation techniques like scaling and filtering allow applications to adapt to changing resource availability. The case study describes the Tiger video file server system which uses striping, mirroring and a distributed scheduling algorithm to deliver video on demand with high performance and scalability.
Inlet Technologies - Powering Smooth StreamingSematron UK Ltd
The white paper discusses Microsoft's Smooth Streaming technology which allows for adaptive bitrate streaming of video over HTTP. It works by encoding video into small chunks at multiple bitrates, allowing clients to switch between chunks to maintain high quality playback based on bandwidth. Inlet provides products that help content creators generate and deliver Smooth Streaming video assets for live and on-demand streaming.
Emulation of Dynamic Adaptive Streaming over HTTP with MininetAnatoliy Zabrovskiy
This document discusses emulating Dynamic Adaptive Streaming over HTTP (DASH) traffic using the Mininet network emulator. The researchers developed a methodology for setting up a Mininet virtual environment with bandwidth shaping and connecting it to a real IP network. Experiments were conducted transmitting DASH content over different bandwidth profiles in Mininet and a specialized emulator. Results showed video bitrates matched between the emulators. Future work aims to test more complex network topologies and analyze DASH delivery in modern approaches like SDN, CDN, and CCN.
This document discusses key areas in streaming video over the internet including video compression techniques, application-layer quality of service control, continuous media distribution services, streaming servers, media synchronization mechanisms, and protocols for streaming video. It covers nonscalable and scalable video encoding, bandwidth and delay requirements, congestion and rate control, error control, streaming server components, and protocols like RTP, RTSP, and SIP. The document also outlines future directions in these areas like improved video compression schemes, evaluating rate control effectiveness, building scalable distribution infrastructure, and enhancing streaming server and protocol functionality.
Video capacity of WLANs with a multiuser perceptual quality constraintShivaditya Jatar
This document summarizes a research paper on measuring and optimizing the video capacity of wireless local area networks (WLANs) while maintaining a minimum level of perceptual video quality for multiple users. The researchers conducted simulations transmitting compressed video over 802.11a WLAN channels with varying conditions. They observed that average packet error rate and PSNR did not reliably indicate user perceived quality due to variations. To address this, they proposed new quality measures called PSNR(r,f) and MOS(r) that capture quality distributions across frames and users. The simulations were used to calculate the maximum number of users that could be supported while maintaining these quality thresholds for different video types. The results provide guidance on network design for quality-
This document summarizes the design and implementation of a quality optimization strategy for video streaming using adaptive streaming. It introduces MPEG-DASH and discusses related work on rate-based quality strategies. It then proposes a state-based quality strategy that selects the optimal video quality level in two stages: first by predicting the best quality for the initial segments based on network information from downloading the MPD, and second by predicting the next segment's quality based on network throughput and segment buffer usage. The strategy is evaluated through emulation of a video streaming system with different network models to analyze bandwidth efficiency and perceptual quality.
A Real-Time Adaptive Algorithm for Video Streaming over Multiple Wireless Acc...Priti Kana
This document proposes an adaptive algorithm for streaming video over multiple wireless networks using reinforcement learning. It formulates the video streaming process as a Markov Decision Process to optimize quality of service factors like startup latency, playback quality, and cost. The algorithm selects the optimal wireless network in real-time to improve video quality while reducing costs. An implementation on Android demonstrated the algorithm outperforms existing adaptation methods.
A real time adaptive algorithm for video streaming over multiple wireless acc...JPINFOTECH JAYAPRAKASH
This document proposes an adaptive algorithm for streaming video over multiple wireless networks using reinforcement learning. It formulates the video streaming process as a Markov Decision Process to optimize quality of service factors like startup latency, playback quality, and cost. The algorithm selects the optimal wireless network in real-time to improve video quality while reducing costs. An implementation on Android demonstrated the algorithm outperforms existing adaptation methods.
QOS - LIQUIDSTREAM: SCALABLE MONITORING AND BANDWIDTH CONTROL IN PEER TO PEER...ijp2p
The vast majority of research in P2P live streaming systems focuses on system architectures that offer to
participating peers: high upload bandwidth utilization, low delays during the video stream diffusion,
robustness and stability under dynamic network conditions and peers behavior. On the other hand in order
to guarantee the complete and on time video distribution to every participating peer, the average upload
bandwidth of the participating peers should be always greater than the playback rate of the video stream.
Most of the approaches do not take into consideration this requirement. Thus, in this paper we propose a
very scalable monitoring mechanism of the total upload bandwidth of the participating peers, which is
dynamic, accurate and with low overhead. Moreover, by exploiting this monitoring mechanism we present
and evaluate an algorithm that allows the accurate and on time estimation of the minimal required
additional bandwidth that an external set of resources (e.g. auxiliary peers) have to contribute. In this way
we guarantee the uninterrupted the stream delivery and provide high Quality of Service (QoS) in live
streaming.
QOS - LIQUIDSTREAM: SCALABLE MONITORING AND BANDWIDTH CONTROL IN PEER TO PEER...ijp2p
The vast majority of research in P2P live streaming systems focuses on system architectures that offer to
participating peers: high upload bandwidth utilization, low delays during the video stream diffusion,
robustness and stability under dynamic network conditions and peers behavior. On the other hand in order
to guarantee the complete and on time video distribution to every participating peer, the average upload
bandwidth of the participating peers should be always greater than the playback rate of the video stream.
Most of the approaches do not take into consideration this requirement. Thus, in this paper we propose a
very scalable monitoring mechanism of the total upload bandwidth of the participating peers, which is
dynamic, accurate and with low overhead. Moreover, by exploiting this monitoring mechanism we present
and evaluate an algorithm that allows the accurate and on time estimation of the minimal required
additional bandwidth that an external set of resources (e.g. auxiliary peers) have to contribute. In this way
we guarantee the uninterrupted the stream delivery and provide high Quality of Service (QoS) in live
streaming.
To Get any Project for CSE, IT ECE, EEE Contact Me @ 09849539085, 09966235788 or mail us - ieeefinalsemprojects@gmail.com-Visit Our Website: www.finalyearprojects.org
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One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Analysis of Adaptive Streaming for Hybrid CDN/P2P Live Video Systems
1. ANALYSIS OF ADAPTIVE STREAMING
FOR HYBRID CDN/P2P LIVE VIDEO
SYSTEMS
Ahmed Mansy and Mostafa Ammar
School of CS, GIT
Presented by Tangkai
2. ABOUT THE AUTHOR
Ahmed Mansy
PhD Student
scalable adaptive video streaming over the Internet.
message ferry routing in Disruption Tolerant
Networks (DTNs).
Mostafa Ammar
Regents’ Professor & Associate Chair
General Interest: Computer Network Architectures
and Protocols.
Current Specific Interests: Overlay
Networks, Network Virtualization, Mobile Wirless
Networks, Disruption Tolerant Networks.
3. OUTLINE
Introduction
System Description
Single Rate System Model
Adaptive Hybrid Live Video Streaming
Analysis Validation
Illustrative Case Study
4. INTRODUCTION
Video ~ dominate traffic of the Internet.
33% in 2010 ~ 57% in 2014 (expected)
Streaming stored or live video exclude P2P sharing
CDN ~ pillar of the video distribution
Aim: delay and throughput
CDN -> edge server
CDN + adaptive streaming => DASH
5. INTRODUCTION
P2P streaming
280 PT/month in 2009
P2P + adaptive streaming => layered streaming
Cons:
Complicated (design)
High processing power (client)
Not attractive for commercial use
Pros:
Cost-efficiency
CDN/P2P Hybrid System
6. RELATED WORK
Previous works[8][11] on designing such system
LiveSky: operational commercial sys
10m users
1st work study adaptive streaming in CDN/P2P hybrid sys
[8] C. Huang, J. Li, , and K. Ross, “Can internet video-on-demand be profitable?” in Sigcomm, 2007.
[11] Hao Yin and Xuening Liu and Tongyu Zhan and Vyas Sekar and Feng Qiu and Chuan Lin and Hui Zhang
and and Bo Li, “Design and Deployment of a Hybrid CDN-P2P System for Live Video Streaming: Experience
with LiveSky,” in Multimedia, 2009.
7. IDENTIFY THE PROBLEM
Assumption
Static in client: no switch/wired ap/constant bw
Dynamic in process: departure and arrival
Bitrate adaption strategy
Linear optimization problem to obtain best suitable bitrate
CDN/P2P mode switch rule
Stochastic fluid model to obtain lower bound of num of user
Interaction between two decision and how they affect each
other
8. OUTLINE
Introduction
System Description
Single Rate System Model
Adaptive Hybrid Live Video Streaming
Analysis Validation
Illustrative Case Study
9. DNS REDIRECTION
Typical
DNS
Lookup
4. Root
DNS
Server
9.
Perfor
ming
cache
11. DNS REDIRECTION
[16]
[16] A.-J. Su, D. Choffnes, A. Kuzmanovic, and F. Bustamante, “Drafting behind akamai,” in
SIGCOMM, 2006.
12. OUTLINE
Introduction
System Description
Single Rate System Model
Adaptive Hybrid Live Video Streaming
Analysis Validation
Illustrative Case Study
13. SINGLE RATE SYSTEM MODEL
Definition
Seeder/leecher
Directly connected to CDN
Unconstrained/constrained
Unlimited number of connections to other peers
Churnless/churn
Fixed number of client
Assumption
Upload rate of all seeder or leecher are the same
(l ) (s)
ui ul uj us
14. SINGLE RATE SYSTEM MODEL
Unconstrained churnless system
To support r, at least ns seeder
nsu s nl u l nl r ul
r ns
nl nl
15. SINGLE RATE SYSTEM MODEL
Unconstrained churn system
Assumption:
User arrival follows Poisson process with rate λ[19]
User stay in sys for a period of time follows general probability
distribution with mean 1/γ
Churn happens in leech node only
Total number of user in system N(t) ~ Poisson distribution
with rate ρ= λ/γ
Simple admission policy
[19] K. Sripanidkulchai, B. Maggs, and H. Zhang, “An analysis of live streaming workloads on the
internet,” in Internet Measurement Conference (IMC), 2004.
16. SINGLE RATE SYSTEM MODEL
Formulation
Poisson distribution(large ρ) -> Gaussian distribution
Low bound
17. SINGLE RATE SYSTEM MODEL
Constrained churnless system
Def
Sin number of incoming connection a seeder can accept.(s<-l)
Yin number of incoming connection a leecher can accept.(l<-l)
Yout number of connection leecher can initiate. (l->l+s)
η as the efficiency of the P2P protocol.
Probability leecher can find new content in other leechers.
d as the average download rate for any leecher
18. SINGLE RATE SYSTEM MODEL
= average num of seeder
connected to each leecher.
Average leecher download rate is not directly related to the
constraints of the system Sin/Yin.
only difference is η with unconstrained churnless sys.
19. SINGLE RATE SYSTEM MODEL
Constrained system with churn
Estimation -> bound
N ~ Gaussian dist( ), (1 − α) confidence interval
,
20. SINGLE RATE SYSTEM MODEL
is inversely proportional to ρ which means that the higher
client arrival rates λ and the longer clients stay in the system
1/γ, the lower becomes.
High guarantee of number of seeder
22. OUTLINE
Introduction
System Description
Single Rate System Model
Adaptive Hybrid Live Video Streaming
Analysis Validation
Illustrative Case Study
23. ADAPTIVE HYBRID LIVE VIDEO STREAMING
Problem
Which clients should be downgraded to streams of lower
bitrates?
What should these new lower bitrates be?
How to get an optimal allocation of bitrates to clients while
minimizing client downgrading?
Does the adaptive solution always exist?
Object
client dissatisfaction: difference between bitrate it requested
and it actually received
Minimize total client dissatisfaction over all clients.
24. ADAPTIVE HYBRID LIVE VIDEO STREAMING
Unconstrained churnless system
Def:
Bitrates provided by the CDN r1 > r2 > ... > rR
Define xij as the fraction of clients that request bitrate ri but receive
bitrate rj
25. ADAPTIVE HYBRID LIVE VIDEO STREAMING
Linear Optimization problem has a solution. values for xij
and ns i
ns the number of seeders that should receive video of bitrate ri
i
from the proxy.
ns =0
i
bitrate ri will not be supported by the server
no clients requested bitrate ri
some clients requested ri but the server decided not to deliver it and
downgraded these clients to lower bitrates
ns >0
i
does not necessarily mean some clients requested bitrate ri
it could mean that no clients requested rate ri but the server chose to
downgrade some of the clients
xij randomly choose fraction of leecher requested ri and delivered rj
26. ADAPTIVE HYBRID LIVE VIDEO STREAMING
Unconstrained churn system
client will request a video stream of bitrate with probability
where λ is the general client arrival rate
number of clients of bitrate at any time in the system
becomes a Poisson random variable with an average
Non-linear optimization problem. Use a linear approximation
27. ADAPTIVE HYBRID LIVE VIDEO STREAMING
Constrained churnless system
Constrained churn system
28. ADAPTIVE HYBRID LIVE VIDEO STREAMING
CDN adaptive live streaming
Ce r 1
guarantees with confidence (1 − α) that edge server capacity will
be sufficient for providing bitrate r to arriving clients with rate ρ.
29. ADAPTIVE HYBRID LIVE VIDEO STREAMING
CDN v.s. Hybrid Performance
Churnless
Linear optimzation problem -> xij
Churn
approximation
30. OUTLINE
Introduction
System Description
Single Rate System Model
Adaptive Hybrid Live Video Streaming
Analysis Validation
Illustrative Case Study
31. ANALYSIS VALIDATION
Validate single bitrate streaming only
On BitTorrent
Tracker: proxy
Seeder: download torrent and video files
Leecher: download torrent
Parameter
10s chuck
Us/Ul 350kbps/500kbps
ρ 100~400 clients/hour
γ ~ mixed-exponential distribution PDF
Sin = 20, Yin = 10
32. ANALYSIS VALIDATION
Solid line means enough seeder to support bitrate
Fig 4(a) – Fig2(b)
34. OUTLINE
Introduction
System Description
Single Rate System Model
Adaptive Hybrid Live Video Streaming
Analysis Validation
Illustrative Case Study
35. ILLUSTRATIVE CASE STUDY
Metric
Inter-client fairness
Request and actually received
Saving in CDN server capacity
Profile
low/uniform/high (for bitrate)
36. ILLUSTRATIVE CASE STUDY
Inter-client fairness
Single bitrate manner
Downgrade for all if overloaded.
Adaptive: fairness drop
Single bitrate
Start at lower than 100%/Constant/even better
37. ILLUSTRATIVE CASE STUDY
Capacity saving
Fairness->100%
Saving is less in high profile: asymmetric bw(US/China)