1. ACTIONS Model
Mobile Learning Technology
Access
The mobile learning enables data to be accessible in remote areas in which teachers
do not have access to libraries and an extensive array of teaching material. In
addition, provide access to the internet for remote and underserved areas.
Moreover, mobile capabilities can provide access to a learning management system
and access to course material and information resources, as well as internet access.
Furthermore, Increase access to ICT for learning, teaching, searching and sharing
information. So, mobile learning enable learning at any time and any place, and
increase flexibility in employment and study options.
Cost
The mobile learning is expensive compared to other DE technologies because of
high cost of desktop computers, wire line, broadband connection; and the expense
of installation, maintenance, storage and repair. In addition, High costs of licensing
software, power supply, internet connection and Bandwidth. Moreover, Cost of
creating and changing course curriculum and content.
Teaching & learning
Mobile learning suitable for distance learning and E-leaning. Moreover, Mobile
devices and personal technologies that can support mobile learning, include: E-
book ,Handheld audio and multimedia, guides, in museums and galleries ,
Handheld game console, modern gaming consoles such as Sony PSP or Nintendo
DS, Personal audio player, e.g. for listening to audio recordings of lectures
(podcasting) ,Personal Digital Assistant, in the classroom and outdoors ,Tablet PC,
UMPC, mobile phone, camera phone and Smartphone. Furthermore, Technical and
delivery support for mobile learning include: 3GP For compression and delivery
method of audiovisual content associated with Mobile Learning, GPRS mobile
data service, provides high speed connection and data transfer rate ,Wi-Fi gives
2. access to instructors and resources via internet. All these technologies develop
many skills in the learners such as: Communication, collaboration, writing,
reading, listening, researching, decision making and problem solving.
Interactivity and User-friendliness:
Learners can interact with experts, teachers, or peers in the form of synchronies or
asynchronous communication. Hence, the experts are more reachable and the
knowledge is more available.
Organizational Issues:
The organizational requirements are Network infrastructures, security, support and
maintenance. Like all technological devices, mobile platforms require support in
order that they can operate at their peak performance. In reality, this is a team
effort where the combined efforts of the manufacturer, supplier, and wireless
provider are needed in order to supply support and maintenance.
Novelty
M-Learning is a new stage of the progress of distance learning. The educational
process will became more flexible and will fulfill to the needs of life long learning
through using mobile learning. M-Learning also can assure good educational
opportunities for disabled people.
The future work of the authors will be to analyze the existing mobile multimedia
education systems.
Speed
Materials in mobile learning can be easy changed, updated and modified.